: Hah, I beg to differ. If the mid laner is the only one hard feeding (up to 0-10) and other laners are even while I'm ahead then game is winnable. As long as the feeding mid laner doesn't go afk and throws in his cc abilites in teamfights.
can u just be quiet lmao nobody likes stuck up selfish junglers such as yourself
Derpyon (NA)
: > [{quoted}](name=LunarStrike,realm=OCE,application-id=3ErqAdtq,discussion-id=KaJpQbMt,comment-id=00000000000000000000,timestamp=2017-07-03T01:21:03.152+0000) > > She won't need a rework if this patch goes well, is what im saying. Her Passive got a mini rework, Her Q was buffed, her W was buffed, and her E was changed. > > I don't think you understand the significance of a rework. Riot will only resort to a rework if a champion literally has no hopes of being balanced with just numerical changes (like Urgot, Eve, Galio). By buffing her, and changing her passive up, riot is showing that they're still playing around with her. > > Diana isn't supposed to have more mobility with her ult; because she's a diver, not an assassin. Her W and Passive provide her with enough Sustained damage (next patch more than ever since she'll be able to proc it more) > > I'm not saying she doesn't need a rework, but it's too early to tell. I've mained her for years and have almost 400k mastery pts throughout my 3 accounts, a champion doesn't need a rework just because they're lackluster, because some, like me, might find them fun (and hopefully riot will prioritize the opinions of those who main her and actually play her, rather than those who may just play her every once in a few weeks). I'm still bothered how they didn't just go for some simple numerical changes As much as I enjoy the look of the changes(a new form of skill expression in form spell spacing to get most possible AS out of her passive makes me happy) It would've been simpler to remove the AS bonus on her passive(or reduce it), increase her base AS so she scales better with attack speed Mana regen/mana pool buff could've been nice, or at least dropping early mana cost on(which is happening thankfully) Not much else honestly, she's overall solid in lane and jungle as long as you are good at her. In some certain match ups she can even survive top lane.
theyre giving her a mana regen on passive buff
: To all the Mid lane Mages that ask for Blue Buff
It's a team game, fam. If your mid laner loses, so will you.
Rioter Comments
: Do you see my name? I play a squishy assassin 80% of the time. Only thing is, most of my kit involves a lot more than point and click deleting someone. Go look at Diana's skill cap.
Do you see my name?? You main a squishy ASSASSIN. That's NORMAL. I main the only Squishy AP Diver who has no escape and very little sustain, utility, and cc. If Zed Messes up his combo, he has many ways to escape. If diana makes one wrong decision, she's dead. No im not saying he's easy, but neither are half of the champions you listed there, Including diana. I'd love to see you first time with diana. We get abused pre-level 6 so often that almost every experienced diana player takes Teleport now because of the fact that It's guaranteed that we'll either get all-inned or ganked pre-6
: akali takes more skill? Excuse me? Her point and click poke, as well as her heals and damage from her mark aren't easy? Let's also look at how fast her energy regens. Never said darius was an assassin. or heimer. If you think fizz doesnt have a good early game, youre not playing him right. Heimer is no risk, all reward. That is the point of this post. Talon has two combat abilities other than his ult. Which offers him a short teleport, and invisibility. Might as well be invincible. Like fizz whom you just said takes skill thanks to that bad early game. not like he has a zhonyas every 13 seconds at level 1. Malzahar has a point and click ult that will lock you down for 2.5 seconds and deal massive damage, as well as a silence, and point and click DOT ability. Pantheon has a "ID10T" proof passive. And if you're not brain dead his leap can be an escape. Nice meme though.
"akali has point and click poke" I don't think you know what a poke is since her Q does like no damage unless it's procced with an AA
: Stop punishing high skill cap champions.
Diana isn't easy. You try diving into a teamfights as a squishy melee target with no escape and see if you can survive to get a kill.
Rioter Comments
: That's not even relevant? OP is talking about her eventual rework that the balance team confirmed is happening.
also, no one confirmed it's happening. Meddler literally said, and I quote, "We have no plans for her as of now" - this was only like a week ago. Saying this for the 3rd time, the fact that they're buffing her means that riot are still trying to find a balancing point for her as of now. If they don't, they MAY take it further and go for a rework, but there is 0 evidence proving that riot have began speculating her rework, unless you can find proof to prove me otherwise
: right but she's getting a "gameplay update" in the future and i'd like to see her other spells interact in some way with moonlight. it has potential to be more interesting than just an ult reset, imo
no one confirmed she's getting a gameplay update. It was just a speculation from meddler, saying she MAY need one in the distant future, but they're still trying to balance her out through mini-changes and buffs.
: That's not even relevant? OP is talking about her eventual rework that the balance team confirmed is happening.
She won't need a rework if this patch goes well, is what im saying. Her Passive got a mini rework, Her Q was buffed, her W was buffed, and her E was changed. I don't think you understand the significance of a rework. Riot will only resort to a rework if a champion literally has no hopes of being balanced with just numerical changes (like Urgot, Eve, Galio). By buffing her, and changing her passive up, riot is showing that they're still playing around with her. Diana isn't supposed to have more mobility with her ult; because she's a diver, not an assassin. Her W and Passive provide her with enough Sustained damage (next patch more than ever since she'll be able to proc it more) I'm not saying she doesn't need a rework, but it's too early to tell. I've mained her for years and have almost 400k mastery pts throughout my 3 accounts, a champion doesn't need a rework just because they're lackluster, because some, like me, might find them fun (and hopefully riot will prioritize the opinions of those who main her and actually play her, rather than those who may just play her every once in a few weeks).
Rioter Comments
: this isn't her rework
no, but it's a significant change to her passive and 3 of her abilities. She doesnt need a rework, she's fine. Her low winrate was due to people not knowing how to lane with her. these buffs will only make her stronger
: How else would they make it more useful without making her broken? She's a diver and does pretty good damage, despite her atrocious mana costs.
: diana's rework should make more use of the moonlight debuff
They gave her increased AS, Lower Cooldown on Q Lowered mana on W and mana regen on passive proc. I'm sure she'll be fine
Rioter Comments
: the problem is does that really solve the problem. After all it is your mmr getting you matched with the bronze 3 players.
yeah but the players in bronze 3 wont be as bad, because the bad players will demote into wood instead of demoting into b5 and then being able to climb back up into high bronze in a day or two
Rioter Comments
Rioter Comments
: You Know What I Love About Picking Bottom Lane?
if ur taking veigar bot in ranked, ur hurting ur team, especially in higher elos since they can just build {{item:3139}} and ur instantly useless.
Rioter Comments
: How jhin's 4th shot feels like
I guess we can say that bard FOUR-SAW his death 444444444444444444444444444444444444444
: > [{quoted}](name=LunarStrike,realm=OCE,application-id=3ErqAdtq,discussion-id=yBsTgdOP,comment-id=0001,timestamp=2017-06-29T12:17:04.026+0000) > > {{champion:22}} {{champion:51}} {{champion:119}} {{champion:81}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:236}} {{champion:21}} {{champion:15}} {{champion:6}} {{champion:110}} {{champion:498}} all require skill shots. The only adcs that dont are vayne and Twitch. > > I get what you mean though. Theyre aa based but thats what makes them ADCs. Otherwise theyd have to rework all ADCs which would be sort of pain on riot at this point tbh Idiot. They don't need to rework all adc's it's just that there more diversity. The amount of ADC's that use auto attacks heavily outnumberes the ones that rely on skill shots as a MAIN SOURCE OF DAMAGE.
Yo dude... no need to get fiesty. rethinking why i upvoted this post :/ just play mid lane if you dont like this class, some of us do.
: It's called a Marksman except...
{{champion:22}} {{champion:51}} {{champion:119}} {{champion:81}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:236}} {{champion:21}} {{champion:15}} {{champion:6}} {{champion:110}} {{champion:498}} all require skill shots. The only adcs that dont are vayne and Twitch. I get what you mean though. Theyre aa based but thats what makes them ADCs. Otherwise theyd have to rework all ADCs which would be sort of pain on riot at this point tbh
: Did I miss something?
there's no specific time to when adc's became so good. Actually, ADC's have been pretty goon since the marksman update. Lethality is the reason people began complaining that they sucked, and it wasnt that they actually sucked, rather assassins were really really strong. this was Preseason 7. With Tank and Lethality Nerfs, ADCs along with AP Bursts became once again the kings and queens of the rift :3
FeeNeeX (NA)
: C'mon Riot give to my Wife some Love....
her Q is Cresent Strike not Cresent Blade. I knew there was something wrong in that photo :p
FeeNeeX (NA)
: > [{quoted}](name=LunarStrike,realm=OCE,application-id=3ErqAdtq,discussion-id=BE6PLBmL,comment-id=0001,timestamp=2017-06-29T03:57:51.487+0000) > > she doesnt need a visual update, she looks bad ass. im a 500k diana main, ive mained diana since as long as i can remember, ive literally protested for her buffs. no, she doesnt need voice lines. we dont need another annoying lux Am a 250k main and these are upcoming changes coming in patch 7.14 btw :)
I'm a 500k diana mains on 3 diff accounts :P I knew about these buffs before they came out on pbe *thank god*
KoKoboto (NA)
: Elementalist Lux. She is still smart, just positive really happy smart. The worst kind of smart. She has problems as well (I think) she just doesn't talk about them. Not sure why this is in gameplay :s
because her annoying voice affects my gameplay emotionally.
: {{champion:51}} Boom headshot boom headshot boom headshot boom cranium blast boom cranium blast
I guess Nerfing runaans on her passive had two upsides :3
Rioter Comments
ThePikol (EUNE)
: So we have top, jg and adc Darkin. Can we expect a mid and supp in the future too?
Rioter Comments
: What attack speed bonuses would stack? She has one ability that gives her attack speed...
"Moonfall (E) [new effect] Passive - Diana's spell casts grant her 40/50/60/70/80% attack speed for next 3 attacks." referring to any spell.
: im pretty sure the AS bonus stacks i'll check on pbe if my client wants to work tonight, give me sec
: Does it add to or just refresh the passive though? Did you get to try it out?
not on pbe, i just assumed it refreshes. if it does refresh, these buffs will hardly bring her back in meta. otherwise, decent buff if it adds :)
: What attack speed bonuses would stack? She has one ability that gives her attack speed...
sorry, i misread this. and no, you're wrong. she gets 3 faster aa's on any ability use. That's why its a passive on her E, and not an active
: What attack speed bonuses would stack? She has one ability that gives her attack speed...
she gets 3 faster AA's on ability, so casting QW = next 6 AA's are faster (max 9 or something)
Rioter Comments
: [Suggestion] Let Diana have her theme song played at the beginning like Jhin does.
yessss pls omg <3 this was one of the best themes ever, it needs to be used more!
Rioter Comments
Rioter Comments
FeeNeeX (NA)
: C'mon Riot give to my Wife some Love....
she doesnt need a visual update, she looks bad ass. im a 500k diana main, ive mained diana since as long as i can remember, ive literally protested for her buffs. no, she doesnt need voice lines. we dont need another annoying lux
rewt127 (NA)
: It was during preseason when lethality was being abused and any adc that wasnt varus was killed in less than 1/2 a second.
ADC's were the main abusers of lethality though? {{champion:21}} {{champion:236}} {{champion:110}} {{champion:202}} {{champion:81}}
: What role is the easiest to get you out of bronze 3 - 2?
play late game champions. Bronzies have trouble ending games, so they tend to stretch till 40-50 mins. play someone who scales really hard, carry late.
Jobriq (NA)
: Complaining about "OP ADCs"
> or a Janna with 6 deathcaps. deathcap is unique, sorry janna.
Rioter Comments
TheBar0n (EUW)
: Diana needs our help..(Post from EUW by me)
Diana is getting a slight rework in 7.14...
archerno1 (EUNE)
: > [{quoted}](name=LunarStrike,realm=OCE,application-id=3ErqAdtq,discussion-id=hRPZbukW,comment-id=000000000001,timestamp=2017-06-28T13:02:21.305+0000) > > Learn the basics in norms, there&#x27;s no difference. I dont play normals anymore. Sometimes ARAM but u cant choose champ there.
Learn him in sandbox then. No need to ruin someone's promos just to learn a new champ.
archerno1 (EUNE)
: > [{quoted}](name=Pavlo Voronych,realm=NA,application-id=3ErqAdtq,discussion-id=hRPZbukW,comment-id=0000,timestamp=2017-06-28T12:03:37.457+0000) > > this will then mean > > ranked players wont buy kayn which means less money for riot which is all they fuckign care about so their motto is if its making us money fuck every single bad thing that can come out of it cuz who gives a rats ass/ So company that provides free game to millions of player shouldnt care about money they get from champions? I personally always play new champs in ranked from get go, thats best way to learn
Learn the basics in norms, there's no difference.
Rioter Comments
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LunarStrike

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