: Idk when I play against Yorick I win if he plays bad, I lose if he plays well. It's a clear skill match up whenever I play it. Also, he happens to be one of the better split pushers in the game.
Yorick loses early to so many champs, while also not scaling better than most of the top lane champ pool. Again, why would you pick yorick over tryndamere? Or nasus? Both of those champs do exactly what yorick does but better at both the damage end, and the tank end, plus they also can be viable team fighters, while yorick has pretty awful team fighting. Again, what does yorick have that makes him a viable pick? Because as it stands, he is an awful pick for every aspect of play. If yorick is somehow good in the meta, and is a relevant pick for any facet of his kit, please let me know, because as it stands I just do not see it at all.
Rioter Comments
: > [{quoted}](name=AccurateYeet,realm=NA,application-id=3ErqAdtq,discussion-id=rc3q2V7w,comment-id=0001,timestamp=2019-08-22T01:47:46.006+0000) > > I mean I'd have to argue against catering to the pros as a whole. They should be good enough to make it work and they're getting paid to be there as opposed to the average Joe who plays for fun. If something's overbuffed in pro play and about average viable in solo queue then so be it. > > I don't have problems with champions like Azir being unplayable in iron because they're difficult to execute on, but chopping Galio out of the game because the pros don't like it should be secondary to player experience. I prefer pro-tier balance because Pro-tier is how the game should be optimally played: Five incredibly skilled players vs. five incredibly skilled players working as an organized team with a structured gameplan. (Or if you're NA ramming your face into a wall until your nose breaks or the wall gives). I'd also like to see more variety in pro play with several champions being played in high degrees. That said, you're not wrong to have a different opinion than me. If anything, this just proves my point how neither of us get what we want because 50/50 balancing.
I can understand your reasoning, but I'd have to completely disagree with you on that one, and the reason why is this: This is a video game. Hundreds of millions of players play the game. In the overall pro scene, there are maybe a few tens of thousands of people who operate in tournaments and within teams as actual competitors. Those tens of thousands of players, more than likely play 6+ hours a day, week in, week out. They literally wake up to play league continually. The hundreds of millions of non-pro players, probably play on average like, 1-3 hours a day. Some days, they will play one game even, because they physically do not have time for more than one. If you adjust the game so that it is balanced around the perception that "players play around 6+ hours a day" then you are saying that people who play an hour a day, or even three hours a day, with some days not playing at all, are going to have to somehow do the same learning of 6 hours experience in maybe an hour. Maybe two. Maybe three. Point is, the new baseline expectation for gameplay will be one of egregious requirement, and is completely unrealistic to expect ordinary players to have to meet that bar.
Sukishoo (NA)
: > Where have I said that I want them to be free? > Come on then, lets see it, you're claiming that I want them, let alone want them to be free, show me where I said that. >And I have every right to call you out on your own self perpetuating stupidity, even if it is deemed not friendly by the mods. You wouldn't be here if you didn't care at all about them. Most of what you said such as, stat tracking has been around forever actually translates to the point that people like you do want them to be free. So you don't have to say it directly when it gets implied by the context of what is written, cause if you didn't care you wouldn't be here. Otherwise you're just here to troll people, which that will be shut down either way cause belittling people is indeed against the forum rules and nothing gives you the right to do so.
"You wouldn't be here if you didn't care at all about them." ?????????????????????? "Most of what you said such as, stat tracking has been around forever actually translates to the point that people like you do want them to be free." No, it doesn't you absolute soft brain. It doesn't translate to shit. You literally are just assuming that. So you're saying that because I'm calling the sale of an item bullshit, that I immediately want them to be free? **(removed by moderation)** "So you don't have to say it directly when it gets implied by the context of what is written..." You didn't even read/respond to most of what I said. You are just assuming everything. Everything you have said thus far about any of my opinions is entirely made up by you. Still waiting for that part where I said I wanted them to be free. "...cause if you didn't care you wouldn't be here." And I never said I didn't care about this? **(removed by moderation)** "Otherwise you're just here to troll people" **(removed by moderation)** You haven't addressed what I've said to you at all. You just keep going on like the broken record I've described you as. You either are misrepresenting what I'm saying, or assuming things based on your own ideas about what my opinions are. So I'll boil it down for you, so it's as easy as pie. Respond to the following: - The OP is correct: this is a dirty way to make money, and the eternals are not wanted by the community; the community wants gameplay content. OR - You are wrong: the community has a say in what content goes into the product they use. Playing ignorant - especially after the last two years of riot losing money - is not an option. Do not tell me what you think my opinion is. Don't try and justify what you've said so far. Just actually reply to the topic at hand, and don't go off on a tangent. **(removed by moderation)**
Sukishoo (NA)
: > [{quoted}](name=Mr Meat,realm=OCE,application-id=yrc23zHg,discussion-id=WTUA5fly,comment-id=000600010000000100000000,timestamp=2019-08-16T01:04:01.004+0000) > Again, you physically do not understand the issue. Take your boomer minded opinion back to McDonalds, to complain about how your meal isn't right, and that you want a refund. Yet you post nothing so you got nothing :) I actually linked to the same discussion from another thread where the thread itself was titled on wanting them to be free. You just keep spouting that we don't understand, but you don't give anything to understand, cause there is nothing there. All you want is everything for free, which you're not going to get.
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=WTUA5fly,comment-id=0006000100000001000000000000,timestamp=2019-08-16T01:29:32.691+0000) > > Yet you post nothing so you got nothing :) I actually linked to the same discussion from another thread where the thread itself was titled on wanting them to be free. You just keep spouting that we don't understand, but you don't give anything to understand, cause there is nothing there. All you want is everything for free, which you're not going to get. Where have I said that I want them to be free? Come on then, lets see it, you're claiming that I want them, let alone want them to be free, show me where I said that. "You just keep spouting that we don't understand, but you don't give anything to understand, cause there is nothing there." You think that the matter is as simple as "don't like it, don't buy it" which is so abhorrently wrong, **(removed by moderation)** Don't wanna be fat? Don't eat. Don't wanna be poor? Just don't spend money. That's your point of view on this matter. If you don't like (x) just don't (y). Which is borderline toddlers reasoning. The overwhelming consensus is that "there is no reason to spend money on stat trackers" and that the payoff isn't worth the price of 50 cents, let alone a couple of bucks. This is entirely true, and you cannot debate this. Stat trackers have been a thing for well over a decade, and they're so easy to make that I even personally know people who have set up their own stat trackers to track various things, from in video game occurances, to applications running on their PC. The fact that they're charging for this very incredibly simple and small thing is stupid, and people are calling it out for being stupid are entitled to. If a company wants to bring out microtransactions, fine, do it. I couldn't give a flying fuck if they charge people for shit. But at least make the bare minimum of effort to either make it look good, or be functional, and these stat trackers are fucking useless. They're not even remotely useful. This company is so downright up its own ass, that it can't even get stat trackers right. LITERALLY COUNTING NUMBERS UPWARDS. Counting the times you slow someone? Holy fuck dude, I slowed someone 2000 times now! Isn't that super handy information to have? How cool is that to know!!! It's dumb as shit, and it's purely targeted to people who are dumb enough to mentally justify having another graphical "fuck you" that isn't an emote. There is nothing clever about eternals. There is nothing useful about them. They don't even fucking look good. That is why people are complaining for them to be free, **(removed by moderation)** It's less effort than what I gave for my year 8 science end of year assignment, which I completed in 3 hours at the last minute and STILL fucking managed to get over a pass mark from a strict teacher. But riot, with months and months on their hand, and hundreds of millions of dollars worth of capital to spend on their development teams? They make a computer count from 1 upwards, and increase it by one every time you trigger some code. Nah man, you don't even remotely comprehend the situation. **(removed by moderation)**
Skorch (NA)
: Is league actually dying *eternals*
Game has been dying since after 2017, and their profits/revenue confirms it aswell
rujitra (NA)
: They did justify it by referencing multiple other games that have similar features in their /dev post. I think the biggest reason there has not been a direct response to the criticism here is for a couple reasons. First of all, none of this is constructive criticism - people here are ignoring perfectly valid opinions/points and just raging *for the most part*. Secondly, the people here are a vocal minority - they are not representative of the community as a whole's opinion on this issue.
BRUH Did you just try and say that making people pay for stat tracking is justified? And that no one here has said anything constructive? _**UHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH**_
: > [{quoted}](name=Mr Meat,realm=OCE,application-id=3ErqAdtq,discussion-id=RdPUmMWa,comment-id=00070000,timestamp=2019-08-15T03:17:17.273+0000) > > No, galios old skill set made him a warden. > He got reworked 2 years ago now. > He hasn't been a warden since. > > You are consistently wrong, so I'm gonna have to show you where and when you are. Old Galio was a battlemage, going off of how Riot defines classes. He didn't have nearly enough CC to be considered a warden (seeing as all he had was a small slow on Q and his AoE taunt ultimate on a huge cooldown). This made old Galio ironically the exact kind of champion he was supposed to be a counter to.
Galio had a defences buff, that then healed him for the damage that target takes (warden ability) An AoE speed boost of up to 50% movespeed, also works on minions (not battlemage) An AoE Nuke that slows (Not battlemage) A huge AoE Taunt ulti (warden ability) Even his passive isn't battlemage. It's anti mage. Nothing about his old kit, let alone his lore, suggests he was a battlemage. And I would be more than willing to tell you about the lore, and how it paints him as a warden, because thats exactly what it does.
: > [{quoted}](name=that dough dœ,realm=NA,application-id=yrc23zHg,discussion-id=WTUA5fly,comment-id=001b,timestamp=2019-08-13T22:43:15.469+0000) > > i smell EA Nah, you smell capitalism. This is literally how it works. Corporations use some vehicle, in this case, a video game, to extract wealth from people. Other companies make carbonated sugary energy drinks. For some reason, people think the two types of corporations should act differently within the same capitalist society. A companies goal is to maximize profits whether it is Exxon-Mobile, EA, or Riot.
> [{quoted}](name=Mast3rShake,realm=NA,application-id=yrc23zHg,discussion-id=WTUA5fly,comment-id=001b0000,timestamp=2019-08-14T01:34:46.690+0000) > > Nah, you smell capitalism. This is literally how it works. Corporations use some vehicle, in this case, a video game, to extract wealth from people. Other companies make carbonated sugary energy drinks. For some reason, people think the two types of corporations should act differently within the same capitalist society. A companies goal is to maximize profits whether it is Exxon-Mobile, EA, or Riot. Preaching that you know about capitalism when everything you preach is wrong.
Moody P (NA)
: Galio is a warden which means initiating is specifically not his strong point
No, galios old skill set made him a warden. He got reworked 2 years ago now. He hasn't been a warden since. You are consistently wrong, so I'm gonna have to show you where and when you are.
: The league boards do not represent the entire dedicated LoL community. Moody P also reads the patch notes, keeps up with the meta, and understands the state of gameplay better than most people here. Moody P already pointed out where he's wrong. The last support change is utility.
But that doesn't change the point OP was making. The patches are always overwhelmingly damage oriented. If he's trying to say the OP is wrong, then he is wrong. If hes simply trying to say "Oh there was actually one utility change" then he's ignoring the OPs post. So either way, his comment is subject to everyone criticizing him. You telling us we're wrong, despite us being right, means nothing if you two aren't actually addressing the post or any of it's points. Simply stating something with no conclusion or supporting statement is useless, and contributes nothing, and results in this very scenario, where people have to discuss anything but the post because one person went on a tangent, or didn't explain what they were saying. Moody fits in the latter.
Moody P (NA)
: He got buffed. Read the changes again.
: Because you guys are consistently wrong and thus it is one's moral obligation to correct you people.
"You people" Being the overwhelming majority of the dedicated LoL community? Ya know, the people who actually read patch notes, keep up with the Meta, and understand the state of gameplay? You're trying to correct the people who spend the most time understanding the game? Oh and please do point out where this guys post was wrong, because I'm sure we would all love to hear it
Moody P (NA)
: I wasn't.
Moody mate, you didn't say anything resembling a coherent opinion to start off with. You said bard strictly got utility buffs, when in actuality he got a nerf. The one ability that made him viable later on other than his ulti got nerfed by 40%. No compensation on his scaling elsewhere. Just a flat nerf in an area bard wasn't overpowered in at all. So you were either trying to imply that "oh no, there was one change that wasn't a damage buff, therefor your point is wrong" Or, you just came onto the boards to post an incorrect statement. So not only are you wrong, but you're again fighting the community.
Moody P (NA)
: the last support getting changed (bard) got strictly utility buffs
It's almost like a brand name for you to go against what's agreed upon by the community here
Pxerkza (EUNE)
: > [{quoted}](name=MorgManBasher,realm=NA,application-id=3ErqAdtq,discussion-id=zXmlcoZE,comment-id=00000000,timestamp=2019-08-08T12:26:19.270+0000) > > Yeah, totally not discouraging at all when my mid laner picks {{champion:45}} or my jungler goes {{champion:62}} meanwhile the enemy team goes all top tier ridiciulously over the top aids champs > > So sick of seeing the same aids champs every game > {{champion:555}} {{champion:84}} {{champion:350}} {{champion:81}} {{champion:92}} > > Meanwhile I get champs on my team that I know already they are just going to be worthless and do no damage, even their high elo mains know their champ sucks. {{champion:35}} > > Can they win? Sure. But they have to work 10 times harder for the win and play perfect meanwhile shit like {{champion:92}} {{champion:555}} can fuck up and just run away and try all over again. tfw you play against a veigar otp and he never lets you get onto him tfw you play vs a wukong and he kills you without much or any counter play tfw you play vs a shaco and your team think they are playing 4v5 and then he comes out and 2 taps your ass tfw riven having to animation cancel her whole kit in order to be moderately effective tfw pyke just beeing annoying for the majority of the time until he starts reseting at which point a zhonya completely shuts him down you have a valid point only for ezreal and yuumi the rest are heavily punished by mistakes or rewarded for having a brain
Damn dude, you have so many insanely delusional opinions on things... You probably should try playing league before you say things about it like the latter
Manxxom (NA)
: Which champion has the best accent.
We on dat swain train {{champion:50}}
: Is it just me or are people slowly not playing league anymore?
People are leaving, because the game is being ruined. There are only so many times you can have monumentally rigged games and be fine with it.
: Galio has the lowest pickrate in the game and for some reason jax and lux deserves buffs before him?
Honestly? I think they should revert him. His previous kit had more skill potential, was easier to pick up, was less team reliant, had a defined role in picking him, was able to go mid/top/sup Like, at this point, the only thing they can do with his current kit to bring him back, is to buff his numbers. We don't need more damage tweaking fixes in a time like this. Full revert, work from the ground up again.
EATARI (NA)
: I think this might just be a wholesome interaction between two people who enjoy LOL. Which is about 90% of LOL players and 10% of boards users.
Imagine thinking 90% of LOL players enjoy their time in game l0l
SBB Buda (EUW)
: He is not the problem (not a big one at least) , the problem are thousands of IRON-GOLD players who will do this on a regular basis to get free wins because they are assholes and cant get them any other way
No the problem was the fact that the bug existed. It has now been fixed. Asking people to not take a free advantage in anything is dumb, especially when the requirements to getting that advantage are easy af
: > [{quoted}](name=Mr Meat,realm=OCE,application-id=yrc23zHg,discussion-id=FdP5EBPT,comment-id=000d0001,timestamp=2019-08-02T23:55:41.829+0000) > > Yeah but if you target whales your profit shouldn't be less than what is was when you weren't targeting whales. > > "So what if it pisses off players?" > So what if they make less money, have less players, and basically objectively have a worse game than before? > Yeah who cares right? I for one don't actually play this video game, Im just on this board to say things that I have no idea about!! > > > "whales can possibly spend hundreds if not THOUSANDS a month" > 1.4billion<2.1billion > > Might want to sell those whales riot, their tanks are expensive in maintenance costs **puts out tons of free content in form of champions, lore, comics, free bonuses to IP to buy free champions** "ThEsE FuCkiNg WhAlE pLaYeRs"
You do understand that a whale is a person who spends an egregious amount of money on micro-transactions... right?............
Moody P (NA)
: This dramatic ass post lmao S9 balance hasn't been anywhere near as bad as some of the travesties of other seasons and you loved the game then, you've just worn out its novelty and the game has been solved so there's not much to do except either play the game the best way or hope Riot unsolves it in preseason
"S9 balance hasn't been anywhere near as bad as some of the travesties of other seasons" Never before has this game been so generally poor balanced and designed before. Everything from fundamental/technical levels of the game, all the way through to thematic/cosmetic levels of the game. Previously in other seasons, we had very specific issues with very specific things in the game. Now, the game itself is just broke, due to the sheer amount of poor decision making on Riots behalf
: sssshhhh...do you hear that sound? sounds like WHAAAAAAALES, that's what riot their goal is with all these gamble box skins and 100 euro chroma's, they're targetting the whales, so what if it pisses of players? whales can possibly spend hundreds if not THOUSANDS a month
Yeah but if you target whales your profit shouldn't be less than what is was when you weren't targeting whales. "So what if it pisses off players?" So what if they make less money, have less players, and basically objectively have a worse game than before? Yeah who cares right? I for one don't actually play this video game, Im just on this board to say things that I have no idea about!! "whales can possibly spend hundreds if not THOUSANDS a month" 1.4billion<2.1billion Might want to sell those whales riot, their tanks are expensive in maintenance costs
: sssshhhh...do you hear that sound? sounds like WHAAAAAAALES, that's what riot their goal is with all these gamble box skins and 100 euro chroma's, they're targetting the whales, so what if it pisses of players? whales can possibly spend hundreds if not THOUSANDS a month
> [{quoted}](name=hhaavviikk,realm=EUW,application-id=yrc23zHg,discussion-id=FdP5EBPT,comment-id=000d,timestamp=2019-08-02T16:33:18.803+0000) > > sssshhhh...do you hear that sound? sounds like WHAAAAAAALES, that's what riot their goal is with all these gamble box skins and 100 euro chroma's, they're targetting the whales, so what if it pisses of players? whales can possibly spend hundreds if not THOUSANDS a month Apex came out in 2019: after LoL had already lost all that money and all those player, so it wasn't apex. Fortnite came out in 2017: Leagues most successful year, so fortnite didn't do this either. Would've taken 10 seconds to look up those release dates to see that
: > So when your company as a whole is looking like its going to lose money slowly over the coming years, you do something, right? > When you're struggling to make growth on a product you sell, you usually try and do something to revive it, right? Well, this is not true once you are already a giant. Also there's a whole world between earning 1.4 billion a year and slowly starting to lose money. They have only 2500 employees, their costs are quite low, they sit on a cash machine and they are nowhere near bankrupcy
> Well, this is not true once you are already a giant. It absolutely is. > Also there's a whole world between earning 1.4 billion a year and slowly starting to lose money. Yeah, but profitability and negative growth tread the thin line of one dollar. If you lose revenue in comparison to the previous year, that is negative growth, and can easily be attributed as loss of revenue, or losing money. >They have only 2500 employees, their costs are quite low, they sit on a cash machine and they are nowhere near bankrupcy. Never was about bankruptcy, it's about the profitability and longevity of their product. Their costs are low, exactly, so why aren't they investing in keeping the product quality up? Because they're being mismanaged. And yeah, it is a cash cow So cheers for the reiteration!
: Revenue is bad to look at as well. i can make 100 million at 22% operating profit i can then go to 50 million at 44% operating profit and still have the exact same amount. just like games workshop they have seen record braking revenue. however they have had a 9% drop in operating profit and have lost money over last quarter. if you look at tencent they went from 24% to 31% in operating profit. at a 44 billion dollar revenue. losing 700 million to increase that operating profit actaully helped them.
You're talking about operating profit as if it's the bottom line. Don't forget you have to tax how much you have left after you account for expenses. "they went from 24% to 31% in operating profit." Yes, and they're taking huge hits to all their IPs/assets. Monster hunter has seen massive hits/regulation in China where it earns them the most money, and is basically their best source of revenue. LoL is the same but worse, because now we have decreasing interest in the game, coupled with the fact that they're restricting content AND fracturing their only playerbase, and now, they also have to consider that if Congress in the US goes ahead and defines lootboxes as gambling, then you'll probably see Australia follow suit, meaning they lose revenue in three major areas. This could mean they lose GLOBAL revenue by anywhere up to, and over 50%. Add that onto the declining customers, and the 21-22% drop in revenue in one year alone. That's not promising at all. So at this point, they need to majorly do something. But they aren't. They're sitting on their hands. "losing 700 million to increase that operating profit actaully helped them." It's a net loss because **NONE** of those customers aren't coming back. The video game market is ravenous, and if you lose customers attention for a split second, you get massive drawbacks in overall profit. The extra operating profit? That's short term gains. That is essentially nothing. What they make back by micromanaging finances means nothing because they have, and will, lose huge chunks of players according to what we see, which is both backed up by player numbers, how much people are spending on the game, google search trends showing that less and less people are searching up league as the months go by. There is no new blood to introduce to the game, so you - and I mean this by the very definition of the word - **LITERALLY **have to market to the existing customers. Everyone at Riot is acting as if it's still 2016-2017. It isn't. There is the potential for LoL to be completely gutted of any decent money making in the next five years, but apparently the overheads at Riot don't care. Everything is on the down for this company. A one time small profit boost does nothing but bolster shareholders confidence, but that can't fix the massive issues with the product you're selling.
: they're saturated my man. this is the exact same way with amazon. Amazon no longer reports growth to investors. Why? Because where do they have to grow? they already have a majority of the population who can even access the internet using their platform. same with Tencent They have saturated the market so heavily that any who will play the game is playing the game. as long as they continue to maintain a 2-3% delta they wont have to worry. they're so big as well they could go full EA buying every development house out milking them dry and running them into the ground for eternity. league is far from on a downhill spiral, last LCS had viewership similar to the super bowl. they're going to keep focusing on whats making them that money. SR and the Pro Scene.
"this is the exact same way with amazon" That's an apples an oranges comparison if I've ever seen one. "league is far from on a downhill spiral, last LCS had viewership similar to the super bowl." Playercount is down by tens of millions. You lose a quarter revenue in one year - akin to monumental management failure in almost every single sector out there. Projected earnings to be less than last year aswell, implying a continued negative growth trend, which is the predicted and most likely course for earnings. Basically every stat we could look at, to tell the success of a product, says this is going downhill. But apparently, it isn't. Also, viewership for the superbowl is a completely different aspect again. This game is currently riding - and almost entirely depending on - the 2016-2017 popularity. If your game loses it's popularity, so does the earning potential. The superbowl doesn't rely on two years of popularity to sell tickets, create viewership, grab sponsors, and make revenue. It has hundreds of years of history and development behind it. League of Legends, and the LCS however, does not. Not to mention, there is a direct correlation between the playerbase, and the success of viewership or the amount of money made off LoL. So "they're going to keep focusing on whats making them that money. SR and the Pro Scene." Yeah, it's making them money now. But if their game dies then no one is gonna give them a cent. And their game is being mismanaged, which is leading to it failing in every facet of its success.
Jamaree (NA)
: > [{quoted}](name=Mr Meat,realm=OCE,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=00000004,timestamp=2019-08-01T01:05:24.143+0000) > > Looks at your downvotes because you posted an irrelevant comment. > > Ok. No, it got downvoted because I’m not following the blind circlejerk of hate Riot that most people have here but continue to play.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=000000040000,timestamp=2019-08-01T01:26:22.639+0000) > > No, it got downvoted because I’m not following the blind circlejerk of hate Riot that most people have here but continue to play. Every sinlge one of those companies that you listed tries to make their product better. Every single last one. Riot hasn't taken any significant steps to show that they're ready to make changes for the player, instead of their wallet. That's why you got downvoted. You're wrong. Those are shitty companies, but they sure as shit understand that you actually have to make a game good before you can abuse the playerbase. Riot on the otherhand, just wants to abuse. Other companies - 1 Riot - 0
: > [{quoted}](name=Mr Meat,realm=OCE,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=00040000,timestamp=2019-08-01T01:06:59.605+0000) > > "It's not the system that's horribly broken, it's clearly the players who are breaking the system" i didn't have to queue u for draft dominion to make sure people didn't pick kassadin, so yeah be honorable with the champion picks lads.
> [{quoted}](name=preternatural,realm=EUW,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=000400000000,timestamp=2019-08-01T01:24:42.635+0000) > > i didn't have to queue u for draft dominion to make sure people didn't pick kassadin, so yeah be honorable with the champion picks lads. Asking people to not pick effective strategies in a competitive online video game is like asking Lions not to hunt wild animals.
Rioter Comments
: can ya'll just be honorable enough to not play the broken shit if it makes your queue unpopular?
> [{quoted}](name=preternatural,realm=EUW,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=0004,timestamp=2019-07-31T23:21:21.380+0000) > > can ya'll just be honorable enough to not play the broken shit if it makes your queue unpopular? "It's not the system that's horribly broken, it's clearly the players who are breaking the system"
Jamaree (NA)
: Looks at EA, Activision, Blizzard, Take Two, Ubisoft, Warner Brothers, and Bethesda. Ok.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=qYcmzkom,comment-id=0000,timestamp=2019-07-31T22:37:14.131+0000) > > Looks at EA, Activision, Blizzard, Take Two, Ubisoft, Warner Brothers, and Bethesda. > > Ok. Looks at your downvotes because you posted an irrelevant comment. Ok.
SEKAI (OCE)
: > Respect is something you earn. Not something you have or you own. That's incorrect. Everyone deserves a bare minimum of respect. It's called manners and human decency. What is to be earned, is trust and total respect beyond that. Similarly, they could also lose respect from that minimum floor. If everyone has to go out of their way to impress you before you would give them the barest minimum of acknowledgement, then you're just an asshole. This is especially true since most people who say this kind of nonsense don't equally apply the same logic onto themselves when it comes to their own interaction with other people.
> [{quoted}](name=SEKAI,realm=OCE,application-id=yrc23zHg,discussion-id=Wf0Zi8NK,comment-id=0005,timestamp=2019-07-30T11:46:16.781+0000) > > That's incorrect. > > Everyone deserves a bare minimum of respect. It's called manners and human decency. > > What is to be earned, is trust and total respect beyond that. Similarly, they could also lose respect from that minimum floor. > > If everyone has to go out of their way to impress you before you would give them the barest minimum of acknowledgement, then you're just an asshole. This is especially true since most people who say this kind of nonsense don't equally apply the same logic onto themselves when it comes to their own interaction with other people. **Respect** is not the same as basic **manners**. **Everyone deserves** to be treated with **manners**. **Not everyone** deserves **respect**. Respect is most certainly something you should earn.
: People giving Riot enough money so it stays the same. Sucks but I can't bring myself to completely trash Riot for not changing a system that makes them money.
> People giving Riot enough money so it stays the same. Sucks but I can't bring myself to completely trash Riot for not changing a system that makes them money. Yeah but they don't have to change _anything_ to make the same money, just don't lose 700 million dollars in a few years by treating your customers with due respect, by making the game and overall experience good like it was in the past. Oh yeah, they lost 700 million bucks in less than 2 years. You heard about that? You know, a quarter of their annual revenue just gone. But that isn't because tons of people are leaving. Nah. It's because they aren't making enough skins, clearly. Oh and those furry fuckers? Whatever they're called? Those are gonna 100% save the game, no doubt bro, at all. Guess you should be completely trashing riot, seeing as they're neglecting a system that made them 2.1billion, and one of the largest games in the world. Ironic, huh.
: I mean... yeah? Money is money so like I can't blame the priority of making money over making something quality.
> [{quoted}](name=Snowplosion,realm=NA,application-id=yrc23zHg,discussion-id=fK9Hlqs4,comment-id=0002,timestamp=2019-07-28T21:36:09.664+0000) > > I mean... yeah? Money is money so like I can't blame the priority of making money over making something quality. Yeah and now, as a direct result of them neglecting the quality of their product, it is dying. There is a littany, no, an absolute waterfall of companies throughout the last 20 years alone that have gone bankrupt, or been demolished by other means, simply because they neglected quality or customer satisfaction. If you're making a maccas cheeseburger, it's pretty hard to fuck that up. But even then, even with the expectations so incredibly low to the degree of a cheese burger, customer service and satisfaction is a core part of McDonalds globally. Something's wrong with your fries? Free fries on the house. Foods cold? Refund with some vouchers, or a meal. Foods awful? Apologize profusely and give them free beverages and extra food they want. If people who work at maccas, can understand that customer satisfaction is the most important facet of transactions, then surely RIOT can too.
: Alright, Alright, I need someone here, to tell me. "Then there is the balancing. A complete joke and disrespect to the players that want to have fun and play strategically at the same time.". Fun is 100% subjective, but more importantly. Can somebody, finally just tell me, what has made league lose strategy? How is it less strategic now than before? Nobody never gives me any answer on this but people just keep saying it all the time and it's driving me insane. And don't you dare say "b-because more d-damage?" because damage has always been a thing.
> Fun is 100% subjective, but more importantly. Can somebody, finally just tell me, what has made league lose strategy? > How is it less strategic now than before? Nobody never gives me any answer on this but people just keep saying it all the time and it's driving me insane. > > And don't you dare say "b-because more d-damage?" because damage has always been a thing. B-because more d-damage. If you have 5 seconds in a fight, there is 5 seconds of time where hundreds of variables can be played out. If you have 3 seconds in a fight, there is 3 seconds of time where significantly less variables can be played out. If you have 1-2 seconds in a fight, - like we do with most fights there days in LoL - then your reaction, and the variables you have control of, are strictly limited, and are almost entirely limited to natural responses, rather than thought out strategy. I shouldn't have to explain this, because this is a given when you consider strategy. 100% of strategy and tactics takes time. If you remove time from the equation, the the quality of said tactics and strategy are more often than not limited to natural responses, or behavioral responses. That is, if you even have time to react.
Youngcuck (EUW)
: > [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=0002000000000000,timestamp=2019-07-25T04:26:35.751+0000) > > You can shut him down before 30 minutes (which isn't hard because he has 0 base damage and only scales with items which he can only get with gold)? You can buy Tabi? You can buy health? You can use Oracle's? Guardian Angel? Zhonya's? Hell ye, lets build Warmog, Tabi and GA on a Jinx and a Nami early into the game to avoid Shaco from snowballing.
> [{quoted}](name=Youngcuck,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=00020000000000000001,timestamp=2019-07-25T18:14:53.019+0000) > > Hell ye, lets build Warmog, Tabi and GA on a Jinx and a Nami early into the game to avoid Shaco from snowballing. Imagine thinking you need to build a warmogs to counter shaco lmao you buy GA and you completely shutdown shaco alongside many other assassins.
Kanzler (NA)
: > [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=0002000000000000000000000000,timestamp=2019-07-25T05:04:22.448+0000) > > Good thing win rate isn't a direct relation to champion strength. But riot has said they use winrates as major part of their buff/nerf formula.
> [{quoted}](name=Kanzler,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=00020000000000000000000000000001,timestamp=2019-07-25T17:26:33.011+0000) > > But riot has said they use winrates as major part of their buff/nerf formula. Yeah no they don't. If that were remotely true, yasuo, riven, and a littany of other champs would be nerfed or buffed. They say that to keep the masses from rioting.
: > [{quoted}](name=SuicidePlank,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000200000000,timestamp=2019-07-25T04:14:21.736+0000) > > I don't like getting instagibbed out of stealth, with nothing I can do against it. > What can I do vs Shacos Q + Duskblade + Ignite when he has 2-4 Kills and completly obliterates me as squishy? warding the areas he can Q to you from, zhonya's if you're mid or sup, the 600 version if you're not mid or sup. not being alone. telling your support to spam his red trinket. buying guardians angel, always having 2 control wards in your inventory. buying a health item, buying an armor item. in the jungle, having a mobility ability to jump a wall after he initiates is a free out too. if you do all this combined or have flash up then that shaco's gonna be pretty sad and focus someone else. or he gets angry and doubles down... it's not hard to play to survive against a shaco, because it's still shaco... it's not rengar oneshot, it's not akali mobility, it's not zed who leaves you with even less counterplay. if he can't burst you, you will burst him right after, or am i wrong?
> [{quoted}](name=Lazy Grandpa,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=0002000000000001,timestamp=2019-07-25T16:02:53.328+0000) > > warding the areas he can Q to you from, zhonya's if you're mid or sup, the 600 version if you're not mid or sup. not being alone. telling your support to spam his red trinket. buying guardians angel, always having 2 control wards in your inventory. buying a health item, buying an armor item. in the jungle, having a mobility ability to jump a wall after he initiates is a free out too. if you do all this combined or have flash up then that shaco's gonna be pretty sad and focus someone else. or he gets angry and doubles down... > > it's not hard to play to survive against a shaco, because it's still shaco... it's not rengar oneshot, it's not akali mobility, it's not zed who leaves you with even less counterplay. > > if he can't burst you, you will burst him right after, or am i wrong? You're right, but we can't have that We gotta hate shaco because he was strong that one time with duskblade
: Stop me when I am wrong: You have the most binary assassin in the whole game in {{champion:35}} - Who offers no skillchecks for his damage (Press Q, walk up, auto with Trinity Force, Duskblade, Shiv, and his Passive + Q damage and one hit the carry). - Who offers only one skillcheck for his escape afterwords (timing R to avoid CC and Q'ing out). - Who is incredibly degenerate for the Jungle meta and champion pool whenever good early. - who offers very little actual counterplay at all skill levels (especially for melee picks). - Who Is highly frustrating to play against. - Who is so reliant on snowballing that his kit is a detriment to himself and his team if he falls behind Buffing Shaco (even a little) is probably not going to happen. It'd be like buffing Pantheon. Wait for his VGU, because Shaco is now in that territory Old Poppy, Old Eve, and now currently what Pantheon is in, where they are kept down on purpose because of how terrible for the game they are when viable.
You're actually pretty wrong on a few of those lmao
Cameramon (EUW)
: > [{quoted}](name=Spooky Skeleton,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000b,timestamp=2019-07-25T10:58:39.465+0000) > > Just change his E. I love playing him but jesus christ his E is hands down the single worst ability in the game. It does like 5 damage and applies a 1% slow. > > If they changed his E into an actual ability then maybe the rest of his kit wont need buffs. Funny how for Lee players a 1.0 bonus AD scaling instant AoE with 240 base damage and a 60% slow needs buffs. Like damn, a lot of AD champs would kill for an ability like that. I get that compared to your Q which does more damage than almost all AD ults its not that insane, but cmon. Its not the worst ability in the game, its not even in the bottom 50%. And no, Lee doesnt need buffs. Not now, not ever.
> [{quoted}](name=Cameramon,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000b0001,timestamp=2019-07-25T13:52:44.002+0000) > > Funny how for Lee players a 1.0 bonus AD scaling instant AoE with 240 base damage and a 60% slow needs buffs. Like damn, a lot of AD champs would kill for an ability like that. I get that compared to your Q which does more damage than almost all AD ults its not that insane, but cmon. Its not the worst ability in the game, its not even in the bottom 50%. And no, Lee doesnt need buffs. Not now, not ever. Name one ability worse/currently weaker than shaco E.
: > [{quoted}](name=Infernape,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000200000000000000000000,timestamp=2019-07-25T04:58:26.469+0000) > > OP.gg is Korea only. U.gg is all servers. It has him at 51% at plat+ globally. Good thing win rate isn't a direct relation to champion strength.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=0002000000000000000000000000,timestamp=2019-07-25T05:04:22.448+0000) > > Good thing win rate isn't a direct relation to champion strength. He told the truth, and the people hated him for it
: > [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=00020000,timestamp=2019-07-25T04:10:05.066+0000) > > Yes? I don't like getting instagibbed out of stealth, with nothing I can do against it. What can I do vs Shacos Q + Duskblade + Ignite when he has 2-4 Kills and completly obliterates me as squishy?
> [{quoted}](name=SuicidePlank,realm=EUW,application-id=yrc23zHg,discussion-id=Ku2oBnaf,comment-id=000200000000,timestamp=2019-07-25T04:14:21.736+0000) > > I don't like getting instagibbed out of stealth, with nothing I can do against it. > What can I do vs Shacos Q + Duskblade + Ignite when he has 2-4 Kills and completly obliterates me as squishy? Shaco hasn't been strong since before duskblade got gutted. Since then, tiamats been nerfed, shacos counters have been buffed, jungles been changed and hinders shacos clear useless without tiamat (basically he isn't a champion without it) The exact same argument can be made for Kayn who does the exact same thing - but better - but no one complains about at all. You not liking shaco due to duskblade being blatantly overpowered many patches ago does not mean the champion doesn't need buffs.
Terozu (NA)
: Zed got a massive buff a couple patches before. His Nerf with the skin reverted one small part of the buff and compensation nerfed his W which was still over all more powerful due to the almost 50% range increase. Tahm was in fact nerfed, however they mainly do this with the high profile skins. So let's look at that patch's high profile skin, Prestige Vayne. Vayne got her new ult effect, where her Q goes on 50% cooldown the patch prior. I love how you say confirmation bias while ignoring that Zed was in fact massively buffed and used Kench instead of Vayne. Which is itself confirmation bias.
: As a very general reminder, if we look back at the founding design philosophy of the game, we were told that the game was never supposed to be balanced. The game was just supposed to be constantly changing. This expectation that the game needs to be perfectly tuned is just unrealistic and is something that there has been no game company has been able to do. If you take a look back at the original street fighter 2, a perfectly balanced game is boring. As a community we undervalue change.
Your game can be balanced and constantly changing. "This expectation that the game needs to be perfectly tuned is just unrealistic and is something that there has been no game company has been able to do." "If you take a look back at the original street fighter 2, a perfectly balanced game is boring. As a community we undervalue change." Yes but that's a completely different situation, where the game is set in stone, and changes are NOT made to the game. Not to mention, just about every character has one ability that is incredibly overpowered, and then you factor in special combos, and its a different ball game. Further more; the game doesnt NEED to be PERFECTLY tuned. But the game right now is a pretty hot mess. Out of 3-4 years of play, I've seen every meta be awful. Yes, there needs to be broken shit, but if that broken shit doesn't exist within a well managed rock paper sisscors, then it feels shit to play against because you dont have a chance at winning, all because you chose to not play into the meta. The game at the moment forces you to play into whatever is meta. And if the game is simply "play into the meta" the game will die, 100% no doubt in my mind. In a game that champions character and choice diversity, restrictive conditions like such are a death sentence. Change is good, yes, and we do WANT change, yes, but riot is progressively making the game not only worse, but harder to play. Riot in their most successful year made 2.1billion dollars in revenue. not even 2 years later, they lost over 700 million, sitting on only 1.4billion in revenue. People are leaving this game, and they're taking their wallets with them, and its not because theyre disappointing with the skins theyre releasing...
Pxerkza (EUNE)
: https://www.youtube.com/watch?v=LARR0ajGxIk the game was never about tanks it was always who can kill who first before dying if tanks were strong it means that tanks dealt too much damage if tanks were weak it means everyone else deals too much damage riot since the runes reforged hard nerfed tanks early game aftershock was introduced to simulate the early game tanks had tanks could start with 100 armor bruisers could start with 100 ad the game was about who can deal more damage while surviving and since tanks had base damage and cc it just meant that tanks dealt too much damage wthout dying fast enough why was ornn strong on release? because he was op with 36% win rate? no because his trade pattern meant that he deals damage while you can't deal damage it's always been about damage it's never been about rotations and macro in soloq the only time damage didn't matter was in pro play during the lane swap meta and even then the teams that won the championships figured out ways to deal more damage than the enemy team faster saying that there is too much damage now like there never was too much damage is a delusion
"it was always who can kill who first before dying" Yes, and now that has greatly been accelerated. "if tanks were strong it means that tanks dealt too much damage" Actually in the most recent tank meta, it was because tanks were too tanky. 0 Tanks got overall damage nerfs with the tank update. They actually all got damage buffs. "tanks could start with 100 armor bruisers could start with 100 ad" ****For 2.5 seconds**** "why was ornn strong on release? because he was op with 36% win rate? no because his trade pattern meant that he deals damage while you can't deal damage" Was literally a single ability that made him broke. Unstoppable+10%hp+shield = ultimate trade. So yeah, of course his trade pattern meant that, but that has nothing to do with the situation we're talking about now: that was a conceptual issue with his kit. "it's always been about damage it's never been about rotations and macro in soloq" That's straight up wrong mate. Rotations over the years have become almost irrelevant except in pro play, and macro play barely exists until you get up to high diamond+. They've been made less relevant in high elo, and completely extinguished from low elo. They existed and have been wiped from the game almost entirely. "saying that there is too much damage now like there never was too much damage is a delusion" Then clearly you are incapable of some pretty simple reasoning. If there was 5 damage before, there's 8 damage now. Yeah, there is still damage, but there is simply too much available to be done in bursts. Why do you think we're in a burst meta? Because sustain has taken hit, after hit, after hit, while tankiness has been nerfed into the ground. So the only viable way to outdamage someone is to kill them in less than 2 seconds, or they will have time to use their abilities and potentially outplay your burst. Yes, of course it's about damage, that's the most central mechanic of the game. But the way damage interacts with other people/items/abilities has drastically changed to the point where we are in a burst meta. This isn't some sort of left of field opinion. Almost all the older league streamers who've played since early days have talked about how the game is bursty, how the game is too fast, how the game has so much damage in it. This is a widely held and accepted opinion within the community, not just some schmucks opinion
Pxerkza (EUNE)
: complaining about the whole state of the current balance isn't a discussion this is shitposting with no relevant data behind it nor with any sense of looking back and figuring out why the runes function as they do currently
No, it is in fact a discussion. He's listed basically everything that needs to be worked on, and how that negatively attributes to the game, and the state overall as a whole. He missed a few things, but his post is incredibly lengthy so that's not a problem. He has also listed a bunch of changes from patches that obviously made no sense, such as amumu getting higher ratios despite him not needing them, or such as akali having so many strengths in her kit that it's hard to attack her weaknesses because her kit usually counters her weaknesses. And that last point is the whole reason why shes been dumpstered, and is now being looked at for a revert or another rework. The post has validity in its comprehensiveness and its factual points. "this is shitposting with no relevant data behind it nor with any sense of looking back and figuring out why the runes function as they do currently" What, are you actually arguing that we aren't in a damage meta?... And that runes don't attribute to the damage meta?.. Because if you were doing that you would be incorrect. You cannot just say "HAH! this is shitposting, and its also wrong! Here are some irrelevant videos, and some non-related issues that the game has had in the past!" And then just try to poke holes because you have no relevant or useful contribution to make, let alone any meaningful points. Oh and you just attack him for no reason? "stop looking at the past through rose tinted glasses the game isn't the problem why you suck you suck because you don't care to improve at the game" Why? You don't agree with him so you just move straight to telling him he sucks? "the same verbal diarrhea every damn day" Like honestly, why come here on the boards if you're just going to only detract from everything rather than make reasonable and meaningful discussion? Don't reply with a mess of multiple unrelated points. If you disagree with him, actually, contribute.
Pxerkza (EUNE)
: https://www.youtube.com/watch?v=ywFDjwJvfow https://www.youtube.com/watch?v=OzyZ9uBZLj4 https://www.youtube.com/watch?v=JUxdoGn2OVA https://www.youtube.com/watch?v=7OooKRrPvz4 https://www.youtube.com/watch?v=oYCBzNC0yCw https://www.youtube.com/watch?v=8pIWFKQ9N94 https://www.youtube.com/watch?v=plC9Fp62hfw https://www.youtube.com/watch?v=8kSjJIpqt5U&t=3m55s https://www.youtube.com/watch?v=yXUcUSlwzVM https://www.youtube.com/watch?v=bBnPSgfjPaU i can continue stop pretending like the game was never about damage none of you actually realize what the game was like back in the day https://www.youtube.com/watch?v=b3_jBJ42BWA stop looking at the past through rose tinted glasses the game isn't the problem why you suck you suck because you don't care to improve at the game tanks starting with 100 armor wasn't better ads buying red pot and gaining 150 hp and 20 ad to guarantee first blood at lvl 1 wasn't better 110 ad with ferver wasn't better buying all gold gen items and being a walking bag of gold as a support player because you are the only one that has to buy wards wasn't better the junglers ignoring their jungle and sleeping on lanes because they were glorified supports wasn't better the same verbal diarrhea every damn day you guys have been crying about damage meta since season 2 unbelievable ...
When you fundamentally don't understand what's being discussed so you just don't read the post and type up some dogs breakfast
: > [{quoted}](name=TrikzterzArma,realm=EUW,application-id=yrc23zHg,discussion-id=1lAdAk9c,comment-id=00000000,timestamp=2019-07-20T22:38:07.295+0000) > > If you truly believe Shaco needs nerfs, you need to rethink Not like a massive champ killer nerf But he could take one
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=yrc23zHg,discussion-id=1lAdAk9c,comment-id=000000000000,timestamp=2019-07-20T22:39:44.107+0000) > > Not like a massive champ killer nerf > > But he could take one No, really, he couldn't. People want to nerf shaco but they have literally 0 clue on how the champ works, and what makes him strong.
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Mr Meat

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