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Azadethe (NA)
: Tell you what. Buff her Jungle presence, and I'd accept a Top AD Nidalee nerf, because her kit wasn't designed for Top AD, but suffers hard at jungle atm. She's pretty much the only jungler who has a messy as hell early game, and find it very hard to stay up in health pre level 3. Post level 3, She still takes so much damage it's hard to reliably call her a top tier jungler. She's also one of the only junglers who still follows the rule: I only exist in one part of the game. If your team doesn't respond to ganks by Nidalee early game, you're more or less finished. Even if you go 16/0 early game, you're finished if you don't end the game by 22-23 minutes, because after that, you just become team fight fodder. As an AP "Assassin" as you call it.... she has a less than 50% win rate. Kill averages are low, deaths are high, assists are low. She again is using {{item:3092}} like {{champion:28}} , because while her clear might be fine early, it's usually taken late, falls behind often because ganks are unreliable, and has very small windows to do anything late game when not played as an AD top. Any jungle mage that needs to rely on a Frostfang tier has serious issues. It means either the jungle has been undertuned, or that AP junglers are nerfed hard already. Personally, I feel like E doesn't even heal anymore. I can have 300 AP, and it heals me for 220 HP and I think...... wtf is this for anymore? Healing in jungle farm basically results in a situation where you are clearing 3 camps on less than 15% HP, making a real juicy target for an invade. Furthermore, what I find funny is, her current winning runes have nothing to do with following up a hit spear. Like with {{champion:28}} It's all about Electrocute dealing too much burst. Nidalee's kit reeks of being good with Phase rush, yet somehow Electrocute stomps it out. Late game I can have 700 AP on Nidalee and an almost full range spear often only hits for 30% hp...... i mean wtf needs nerfed about that? Normally, if I try to go in and land the kill, I'm going to die, because my target's team has knockups/knockbacks. Personally I haven't played Nidalee since early Season 7 until recently, so I'm not perfect. But I can see inherent flaws that didn't exist which make her easily the most miserable jungler now. If I play Norms game with NIdalee, I just want to slit my wrists. Gank bot after pinging 20 times, am behind ez/thresh just waiting for 8 full seconds for my team to move, and they afk farm! Go top, try to gank Fiora for Nasus. Nasus doesn't move, and just says "don't need help. Leave" Wtf is Nidalee if not a "MUST GANK LANES" jungler?
I think AD Nidalee should be a viable build in the jungle. I'd prefer ranged poke champions with sustain stayed out of the top lane. Nidalee is extremely powerful early game and has one of the highest powerspikes on her level three out of all champions. Her clear is very healthy if you learn to kite camps properly. She falls off after 20 minutes because of her abusive early game. She is currently sporting a 52% WR according to op.gg. Electrocute stomps out phase rush because she is a close-range burst assassin, not a mid-range kite champion. If you hit a squishy champion with a 700ap spear you will chunk close to 70% of their hp. Build zhonyas to survive all ins.
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: if everyone complains about slow games that take forever they could do this...
how would decreasing death timers make the games quicker
Rioter Comments
: **Ulanopo** is correct: *League* is far from a small game, and Riot is far from a small company. Back in ***2013*** *League* could claim 5 million concurrent players, and that number has grown. For reference, that's 500,000 concurrent games, or, on average, about 250,000 hours of game time...per half hour. It's simply impossible for a human moderator team to even hope to keep up.
This is the best argument I have heard to refute the idea. They would require a lot of pmods to have any observable impact, but it would be impossible to monitor the pmods themselves on a regular basis due to the sheer number. There would undoubtedly be a large number of bad apples and the system would be corrupt until they managed to filter out all the abusers of power. It would take too much time and effort to clean up the system for it to be both effective and dependable. Many thanks for your feedback.
: ***
Player Moderators are not payed. They don't 'monitor' games. They play games like normal players do. Player Moderators are a small percentage of well-behaved individuals who are offered a voluntary position of authority whereby they are given additional benefits associated with the reporting system.
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: you do realize most Nidalee's take ad runes and that we're losing runes right?
This is the point I am making. Some older Nid mains were afraid that AD Nidalee would die in s8 because of the removal of AD reds. Thankfully Riot decided to buff her base ad instead of giving her increased ap damage/ratios.
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: New Rune System Limits Creativity
Yes, it works like last season. Pick 1 keystone and you are forced into that entire tree. In theory this makes runes easier to balance. History has proven how hard the keystone system is to balance.
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: Is she really still a problem?
after the 6.16 nerfs I would really doubt it
: Lux (please click)
she isnt weak
: Kayn should not be able to go into Perimeter Wall
I agree simply because I find it strange how there is an invisible wall that stops him.
AceGeo (NA)
: The Tips are a little intrusive
They should stay on the screen only until 1:00 or 0:45. Fighting against an early invade gets irritating when the tip is up.
Durzaka (NA)
: I really dont care about this whole argument in general. This comparison is retarded. if the pants i bought randomly shrunk 5 sizes so i couldnt use them anymore, with no wrong doing on my part. You would be your ass I would be upset at the product and want a refund.
What if you squat errday and yo ass grew too phat. I didn't specify why they didn't fit because it should really matter. The main argument is that you used the fuck out if em and now your getting new ones for free.
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: Ivern and Daisy are a better duo champion than Kindred.
Me and my autofilled support are a better duo than Kindred.
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archerno1 (EUNE)
: I queue with someone on 97 LP, quit on start. He remakes and gets 3 LP getting him to promo. Ye, cant be abused.
*I queue with someone on 97 LP, quit on start. He remakes and loses LP. We are premade in D+.
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: In Season Two Supports were Ward Slaves and had to carry active items despite not wanting the stats
inb4 : "we've introduced a new item slot for all champions, the redemption slot..."
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Ralanr (NA)
: They probably won't because it doesn't give them AP. Mages avoid non AP items like the plague.
Assassins avoid non ad items like the plague? I think the problem here is that in an ad vs ap matchup the ad champion always has the upper hand because they have such a variety of build options. Mages are forced into zhonyas because it is their only option.
: He's always been strong. Just because a champion isn't played every single game doesn't mean they're weak.
Please stop assuming. I have seen him a number of times throughout recent weeks but only in 7.5 has he been regularly carrying on both teams. I want to know what happened.
Rioter Comments
: Lots of people just don't care
Too many people just dont pay attention when in the lobby. I too am one of those people that have youtube or overwatch playing when Im queueing up for ranked, but I make sure to have the volume high enough or the app in window mode to see if its my turn to pick/ban or answer a question. Its probably because pick/ban phase takes so damn long and people get impatient. Too many times do I get in my game and thresh has teleport or DFT.
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grug (NA)
: maybe you're realising at higher ELOs that teamcomps actually matter more and teams can't continue playing full DPS comps
I believe that the 2 ranks comprise a strange intersection between divisions. In gold 3 for example, I would fly through each game with ease because the general skill level felt very low. At gold 2, the skill level felt distinctively higher, but the team that displayed this level of skill was random. Maybe in Gold 2 matchmaking tries to grab people from both platinum and gold, has a hard time balancing each team, and this is why there is such a swing or dice roll.
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Nidken

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