Iloonio (EUNE)
: Any changes for Swain in the works?
> [{quoted}](name=Iloonio,realm=EUNE,application-id=A7LBtoKc,discussion-id=PBPEGOHv,comment-id=0008,timestamp=2019-06-14T15:14:09.232+0000) > > Any changes for Swain in the works? There are, yes. Check over on the post that was done (More or less the collection of tweets from Rioters from this patch.)
: i dont understand the joke. or is this something that's real? someone explain.
> [{quoted}](name=BLACK REALM GOD,realm=NA,application-id=6kFXY1kR,discussion-id=5jizYcoi,comment-id=0004,timestamp=2018-12-04T21:09:48.347+0000) > > i dont understand the joke. or is this something that's real? someone explain. This is the Splash Art for Blood Moon Aatrox.
WøOxer (EUW)
: So its another Frejlordian mage.
> [{quoted}](name=WøOxer,realm=EUW,application-id=6kFXY1kR,discussion-id=ckeVNE7v,comment-id=0000,timestamp=2018-11-19T07:57:38.678+0000) > > So its another Frejlordian mage. Nope, this is the skin variant.
: I think I am done with this balance team.
I used to main Sej, and I'm keeping a close eye on changes, and the Subreddit. We're in a democratic system of.. voicing our arguments, I suppose. If it's a complaint with no valid argument, it might get thread-locked, but not deleted. I disagree with their current changes, (A huge majority of people do) but we'll get gameplay thoughts in a few days, with further information. They are looking into her, and not just changing some small things. I severely doubt they'll leave her in her current state, particularly as she is on the PBE. After we get the gameplay thoughts, (most of) /r/SejuaniMains wishes to be vocal in a conglomerate manner regarding what they do and don't like. We don't want to appear like Wukong mains have. Prior to that some of us are collecting people's opinions on her pre-rework state, and her current state, and we'll add those to the post which will go to places such as /r/LeagueOfLegends, if we're able to. Hope that helps. :)
Snowman Arc (EUNE)
: Lissandra changes coming up.
She's supposed to be a teamfighter, not a 1v1 mage.
: Which skin is camilles and leona's?
You may want to have your vision checked, genuinely. They put a lot of work into clarity, but if you have legitimate thoughts, go ahead and present it on the feedback forums.
Anbico (NA)
: Can Taliyah get an indicator on Threaded volley that shows the placement of the Worked Ground?
> [{quoted}](name=Anbico,realm=NA,application-id=A7LBtoKc,discussion-id=z5urEfMu,comment-id=0003,timestamp=2018-10-24T15:38:06.047+0000) > > Can Taliyah get an indicator on Threaded volley that shows the placement of the Worked Ground? There is one - It changes the icon from many, to one rocks, if you're standing on worked ground. :)
haenex (EUNE)
: Hey, I was wondering about the 5.22(I think it was 5.22) when the zed "bugfix" happened. My question is, why is zed cancelling his animations called a bug but when riven cancels her animations it's called mechanics?
> [{quoted}](name=haenex,realm=EUNE,application-id=A7LBtoKc,discussion-id=O0zz8A8c,comment-id=0001,timestamp=2018-10-19T15:50:10.996+0000) > > Hey, I was wondering about the 5.22(I think it was 5.22) when the zed "bugfix" happened. My question is, why is zed cancelling his animations called a bug but when riven cancels her animations it's called mechanics? When Riven was released, and as she was played, her animation cancelling became a huge focus of her play, as it was a pretty large display of skill, as far as I remember. I've researched a bit into the bugfix you're talking about regarding Zed. I'm not sure why it was nessecarily removed, but from an assassin standpoint, you need those vital seconds of _counterplay_ whilst he's throwing shurikens to react before he immediately autos you for a portion of damage.
: "There was a problem patching League of Legends."
I'm on Windows 7.1 - not sure if that's nessecarily relevant - But I often have this issue, I've found waiting it out often helps, generally on a decent internet speed.
Meddler (NA)
: Quick Gameplay Thoughts: December 6
A Rioter mentioned attack speed changes some time ago to make it easier to work with, regarding bases and percentages; any update on that?
Metuo (NA)
: Here's an idea of sorts - why not give Maokai a unique terrain generation ability? Since he throws saplings around, magic ones at that, Mao does something like, say, channeling for a brief moment on one, and grow it into a full-sized tree for a set duration. This gives him a unique niche in actively closing off areas and escape routes before the fights start, without giving him the same reaction-based walling that Anivia or Trundle have, nor the same instant utility that Taliyah has. The saplings can even retain their standard use if he doesn't interact with them. It gives more opportunity to strategize based on the game's status, and provides something that I (personally) feel is a unique, useful method of disruption that doesn't necessarily hinge on "hit button, save teammate." Just a thought.
Any Saplings on the ground get turned into trees with a sunfire, or zyra plant type ability after he uses his ult with the plants in the area?

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