Meddler (NA)
: Do you have specific quality in life changes in mind or are you thinking minor buffs?
A revert to crystal venom skarner tbh. It's talked about allot here and on the skarner mains reddit in a positive light. potentially poll players on which they prefer?
puśsý (NA)
: Season 10 makes or breaks it.
> The ten-second team fights Where is this game! I want this game! For reals doe team fights lasts 4 seconds tops
: I don’t see a universe where Pyke is ever reasonable. He will always be too safe.
Easy solutions: Remove double gold on R He can only heal outside of combat His ult window is reduced to 4 seconds
: She had heal on passive BEFORE her rework, though. You could actually see her but not target her under tower, so it wasn't an issue. And to attack, she had to reveal. Was Akali that big of an issue for people or does this go back to the common complain throughout every tier that most payers are bad?
She was instead a facemash inescapable turd with zero counterplay. Would rather the akali who has to aim even a little bit, to the only who can point+click splody splody boom boom people
: I am suggesting that this champion needs an adjustment. Fizz has this ability separately on cooldown. Kled just gets it for no reason.
Kled has to fulfill the condition of being mounted, which has a set cooldown if he is dismounted and remounts before he can remount again, should he be dismounted. There are 18 other champs with similar mechanics, some of which have a way easier condition to fulfill. This comes with being immobile af when running away when dismounted, so if he hasn't killed you at that point under a tower he's fked. If he gets away, you're misplaying really badly
: Or give mao the full reduction amount, and half or 25% of it to his allies.
: singed is an odd one. He's technically a diver but he doesn't play like a diver. Same with tank funnily enough, he plays similarly to a mage or an assassin with long distance attacks/kiting/escaping but if he is one, he's the weirdest of the bunch XD
Riot classifies him as a specialist simply because he's so out there
Schenix (NA)
: I mean, damage needs to scale better than defense. That's... how you deal damage. The issue might just be that tanks don't survive long enough anymore or are useless comparative to bruisers, but they're doing well all around too. Singed, Malfight, Nunu, Sion, Volibear, Shen, etc. are doing quite nicely. Most champions are viable right now, even if it doesn't feel satisfying.
Singed + voli not tanks. Shens only doing well because he builds dmg.
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=0001000000010000,timestamp=2019-09-08T23:45:38.522+0000) > > If you just wanna dump heaps of hours. Binding of isaac rebirth. I've clocked almost 1500 hours on it as there's so much to unlock and the randomness of each run does it a huge favor. That's not even counting mod content (which you could use instead of the payed DLC's, but the DLCS are worth imo) > > Around 200 hours on hollow knight, however you'll spend the most time on your first run. The game is fken massive, has recieved I think 4 free DLC packs, one of which is a boss rush when u jst wanna fight shit. And that was all produced by 2 people. There's about $160 worth of content if we go by game time+content amount, and they give it to ya for like 20 bucks. Dead cells in the isaac version of this game, randomly generated level each run but lacks the polish, sheer size and story. > > If you've got mates. Dont starve together, or jst dont starve for solo. 500 hours (mostly on together). Similar reason to isaac, level randomyl generated and u can customize ur run heaps to spice shit up. > > **Not indie**, but they go on sale all the time. Have clocked 1200 hours on the souls series on PC. If they're your kinda game, go for it. > Doom 2016, best shooter I've played, like ever. Ripping demons apart with its beast soundtrack is jst, epic > Civilization 5 (on sale all the time) or VI (more modern, tho nothing alike) solid strat games if u wanna chill the fk out while still usen ur brainz > > And honorable mentions of indies that you'll spend less time on, but are still fun as fuck: Thumper, Dead cells, celeste, Rimworld (could get tonnes of hours here), ori and the blind forst (will make u cry), limbo, cuphead, darkest dungeon. Well, good news and bad on your suggestions. I've played a lot of them and none of them have stuck with me for one reason or another. What I've played: Binding of Issac: Rebirth - Played it on Xbox. No mods but not even mods could give it enough replay power for me. Dark Souls Series - Played 1-3 to completion for at least one run. Extra cycles past the second (or NG+2) are just not worth my time. I had enough frustration with the first run each time. Doom (and any other single player FPS games) - I'd need to run it with tons of mods and my PC can't handle that. Civilization series - Already played those, too slow for me to stay entertained. Celeste - Played it, got through it. Don't remember if I put it on easy mode or not because at a certain point it didn't feel like my deaths were my mistakes. Cuphead - Played to completion on Normal. Don't feel like going to Expert. Darkest Dungeon - Too grind heavy for me and survival aspects like food/drink were too frustrating for me to continue. Limbo - Played the demo. I've played other games like it and there won't be any replay factor once I've gotten through it. Also, games with survival aspects just turn me off. I don't want to manage sleep, food and drink levels just to stay alive. I play video games. Does it sound like I know anything about those things? Metroidvania games aren't bad. They're good for a dozen hours at best. Their replay value, however, is still lacking by nature.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=00010000000100000000,timestamp=2019-09-09T00:28:03.650+0000) > > Well, good news and bad on your suggestions. I've played a lot of them and none of them have stuck with me for one reason or another. > > What I've played: > Binding of Issac: Rebirth - Played it on Xbox. No mods but not even mods could give it enough replay power for me. > Dark Souls Series - Played 1-3 to completion for at least one run. Extra cycles past the second (or NG+2) are just not worth my time. I had enough frustration with the first run each time. > Doom (and any other single player FPS games) - I'd need to run it with tons of mods and my PC can't handle that. > Civilization series - Already played those, too slow for me to stay entertained. > Celeste - Played it, got through it. Don't remember if I put it on easy mode or not because at a certain point it didn't feel like my deaths were my mistakes. > Cuphead - Played to completion on Normal. Don't feel like going to Expert. > Darkest Dungeon - Too grind heavy for me and survival aspects like food/drink were too frustrating for me to continue. > Limbo - Played the demo. I've played other games like it and there won't be any replay factor once I've gotten through it. > > Also, games with survival aspects just turn me off. I don't want to manage sleep, food and drink levels just to stay alive. I play video games. Does it sound like I know anything about those things? > > Metroidvania games aren't bad. They're good for a dozen hours at best. Their replay value, however, is still lacking by nature. Different tastes babe. I mean no replay value in the binding of isaac? That's less a replayability problem and more so the fundamental gameplay not clicking with you. Which I feel is consistent with the rest of these. You're seemingly locked into one mindset, or perhaps a preconcieved notion that their (non MP) replayability will be shite. Hell, multiplayer may jst run in ur blood in which case sc2 may be a solid alternative, but given the average hours ppl pump into these games, replayability is far from a problem.
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=00010000,timestamp=2019-09-08T14:28:05.611+0000) > > You need to get into the indie scene my man. So many good games out there. Can't hlep it... Hollow Knight, my game of the decade. How much replay-ability does it have? I've been playing League for 7 years now, it really is the most fluid MOBA and although people now day Dota2 has a far better skill expression factor, I'm just so tied to League in pacing, tempo, mechanics, numbers and fluidity that I just can't transition no matter how many times I've tried. I've been able to dabble into other games too but none of them seem to have the replay-ability like League of Legends. I stopped playing Warframe indefinitely due to the fact that its a looting game and I have all the best loot already, and upcoming updates to more loot isn't worth the effort. I've stopped playing games like CoD4/6 since I only like FPS for their campaigns which are more and more limiting the more you play it. I've stopped playing driving games for the same reason. Man, I wish I could properly distance myself from League of Legends without getting sucked back in. Not just for the sake of "oh League of Legends is getting worse and worse damage mobility creep" and whatnot, but also just the sense that League has taken so many of my hours, days, weeks and months and although I have found other stuff (better and more productive stuff) to do, they just never seem as "appealing". I'm not addicted, that's for sure, but I know for a fact that gaming amounts to absolutely nothing in life but mindless and uhh, "outcome-less" fun.
> [{quoted}](name=mosaickle,realm=OCE,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=000100000000,timestamp=2019-09-08T16:25:19.389+0000) > > How much replay-ability does it have? I've been playing League for 7 years now, it really is the most fluid MOBA and although people now day Dota2 has a far better skill expression factor, I'm just so tied to League in pacing, tempo, mechanics, numbers and fluidity that I just can't transition no matter how many times I've tried. I've been able to dabble into other games too but none of them seem to have the replay-ability like League of Legends. I stopped playing Warframe indefinitely due to the fact that its a looting game and I have all the best loot already, and upcoming updates to more loot isn't worth the effort. I've stopped playing games like CoD4/6 since I only like FPS for their campaigns which are more and more limiting the more you play it. I've stopped playing driving games for the same reason. > > Man, I wish I could properly distance myself from League of Legends without getting sucked back in. Not just for the sake of "oh League of Legends is getting worse and worse damage mobility creep" and whatnot, but also just the sense that League has taken so many of my hours, days, weeks and months and although I have found other stuff (better and more productive stuff) to do, they just never seem as "appealing". I'm not addicted, that's for sure, but I know for a fact that gaming amounts to absolutely nothing in life but mindless and uhh, "outcome-less" fun. cut+paste <3 If you just wanna dump heaps of hours. Binding of isaac rebirth. I've clocked almost 1500 hours on it as there's so much to unlock and the randomness of each run does it a huge favor. That's not even counting mod content (which you could use instead of the payed DLC's, but the DLCS are worth imo) Around 200 hours on hollow knight, however you'll spend the most time on your first run. The game is fken massive, has recieved I think 4 free DLC packs, one of which is a boss rush when u jst wanna fight shit. And that was all produced by 2 people. There's about $160 worth of content if we go by game time+content amount, and they give it to ya for like 20 bucks. Dead cells in the isaac version of this game, randomly generated level each run but lacks the polish, sheer size and story. If you've got mates. Dont starve together, or jst dont starve for solo. 500 hours (mostly on together). Similar reason to isaac, level randomyl generated and u can customize ur run heaps to spice shit up. **Not indie**, but they go on sale all the time. Have clocked 1200 hours on the souls series on PC. If they're your kinda game, go for it. Doom 2016, best shooter I've played, like ever. Ripping demons apart with its beast soundtrack is jst, epic Civilization 5 (on sale all the time) or VI (more modern, tho nothing alike) solid strat games if u wanna chill the fk out while still usen ur brainz And honorable mentions of indies that you'll spend less time on, but are still fun as fuck: Thumper, Dead cells, celeste, Rimworld (could get tonnes of hours here), ori and the blind forst (will make u cry), limbo, cuphead, darkest dungeon.
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=00010000,timestamp=2019-09-08T14:28:05.611+0000) > > You need to get into the indie scene my man. So many good games out there. Can't hlep it... Hollow Knight, my game of the decade. Part of the problem is replay factor. Very few indie games have a high replay factor that even comes close to League, Fortnite, Overwatch, etc.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=000100000001,timestamp=2019-09-08T16:50:55.371+0000) > > Part of the problem is replay factor. Very few indie games have a high replay factor that even comes close to League, Fortnite, Overwatch, etc. If you just wanna dump heaps of hours. Binding of isaac rebirth. I've clocked almost 1500 hours on it as there's so much to unlock and the randomness of each run does it a huge favor. That's not even counting mod content (which you could use instead of the payed DLC's, but the DLCS are worth imo) Around 200 hours on hollow knight, however you'll spend the most time on your first run. The game is fken massive, has recieved I think 4 free DLC packs, one of which is a boss rush when u jst wanna fight shit. And that was all produced by 2 people. There's about $160 worth of content if we go by game time+content amount, and they give it to ya for like 20 bucks. Dead cells in the isaac version of this game, randomly generated level each run but lacks the polish, sheer size and story. If you've got mates. Dont starve together, or jst dont starve for solo. 500 hours (mostly on together). Similar reason to isaac, level randomyl generated and u can customize ur run heaps to spice shit up. **Not indie**, but they go on sale all the time. Have clocked 1200 hours on the souls series on PC. If they're your kinda game, go for it. Doom 2016, best shooter I've played, like ever. Ripping demons apart with its beast soundtrack is jst, epic Civilization 5 (on sale all the time) or VI (more modern, tho nothing alike) solid strat games if u wanna chill the fk out while still usen ur brainz And honorable mentions of indies that you'll spend less time on, but are still fun as fuck: Thumper, Dead cells, celeste, Rimworld (could get tonnes of hours here), ori and the blind forst (will make u cry), limbo, cuphead, darkest dungeon.
: Because it's the best turd out of the shit pile that is most of modern gaming.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=2BqWVJEQ,comment-id=0001,timestamp=2019-09-08T08:51:00.635+0000) > > Because it's the best turd out of the shit pile that is most of modern gaming. You need to get into the indie scene my man. So many good games out there. Can't hlep it... Hollow Knight, my game of the decade.
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=Y54lqxtz,comment-id=0000000300000000,timestamp=2019-09-08T03:02:07.806+0000) > > Here's a fun one doe, he doesn't want to fight, so he chooses not to fight. > If you choose to fight when he's clearly not coming, you're the stuck up brat who inted a kill ok i'll choose to never help him then. scuttle? not my problem. lvl 1 buff? not my problem. invade? not my fucking problem. junglers want to play the game like this, we shall play it like this, i have enough evidence to justify my actions now, i just link this thread where all the junglers are saying they can't threaten a 2v2, not make it an actual 2v2 skirmish just threaten one. no, none of you get assistance from me ever again, now i know. maybe next season. see you guys in plat.
I mean, no one helps the jungler anyway so kind of a null pont there. Jg accepts the fact that we're the scapegoat 4 ppl will sooner let feed then assist so they can get a kick out of the flame. Meanwhile while your jungler isn't sucking you off, they're off securing vision control, neutral objectives and getting the other lanes ahead. In addition, top lane is the lowest reward lane and takes me away from dragon pre 10. Junglers simply have better shit to do than help a glorified paperweight. > see you guys in plat. Can't, diff servers and alrdy there{{sticker:slayer-jinx-wink}}
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=Y54lqxtz,comment-id=0000000300000000,timestamp=2019-09-08T03:02:07.806+0000) > > Here's a fun one doe, he doesn't want to fight, so he chooses not to fight. > If you choose to fight when he's clearly not coming, you're the stuck up brat who inted a kill He doesn't want to fight, but he's full hp on garen, and his enemy has 15% hp on maokai and you gank, you go for maokai and dive him then die, while garen watches. Maybe you're the stuck up brat or maybe your laner is braindead. I can tell you a challenger player would always take the dive, getting at least the maokai to get zoned off the tower.
Generally one communcates the point they don't want to dive, at which point I'd just leave. Which I'd expect them to do the same if I don't want to risk losing the 2v2. But the variables in this are countless.
: > [{quoted}](name=Pandemic Punch,realm=NA,application-id=3ErqAdtq,discussion-id=Y54lqxtz,comment-id=00000003,timestamp=2019-09-08T02:38:06.983+0000) > > You didn't think that through... If your jungler is low on health? No. If your jungler is not as strong as a duelist? No. If you and your jungler aren't as good in a 2v2 as they are? No. There are just sooooooo many factors that you aren't really thinking about. he isn't low on health, I see his health meter on my screen every fucking second of play and a cursory glance to the map gives me his location. if the health bar is dropping then he's at a camp, if it's not then he's travelling. i have had more junglers than you could fathom who walk away from the presented scenario and here you guys are excusing it. fine, I am not going to bother with helping any jungler with anything anymore, cause they couldn't be arsed to help when they very clearly can, and against their own opposite no less. no worries though, now I know that all the junglers are useless because they're actually useless. better I not waste my time assisting in any form.
Here's a fun one doe, he doesn't want to fight, so he chooses not to fight. If you choose to fight when he's clearly not coming, you're the stuck up brat who inted a kill
: I actually really like this Tilt Type thing Rito just put out. Thank you Rito
"You are a brick. Don't be a brick. Redo the test and GIVE IT EMOTION " uh, i think I broke it
: As a Garen one-trick, not a single of the Eternals for Garen sounds exciting. Yes, I kept in mind the note about rekindling and personal best in a single game. * Enemies killed with R is just grinding, and after rekindling it's just barely better than counting kills. * Damage dealt with E is incentiving grouping for team-fights, which Garen is bad at. But beyond that, it's entirely out of your control, and tracking personal best will just show how much you were able to dumpster your laner when you had an easy match-up. At best boring, at worst warping. * Time spent with passive up is strongly correlated with game length. Getting a good score won't be about avoiding poke or anything skill-full, it will just be about dragging out games... EDIT: in contrast, Kled Eternals are much more interesting. Getting the delayed trigger on Q that enemy can avoid if you don't play correctly, getting good R with accurate prediction of where enemies will be 3-5 seconds ahead, and proper use of your passive away from base. Yeah, fine, that's what I want to see, that demonstrates mastery and skills.
I mean it's difficult to give garen anything of substance to do, when his kit has no substance to offer. Given Kled has spells he can miss/fail and interesting mechanics to play with, it's no wonder he has better eternals than garen, who really doesn't do much more than run at you and button mash
: > Epilepsy is generally triggered by quick, sudden flashing or strobing. I'm not certain the chains sprawling across the edges of your screen would qualify as an epilepsy trigger, and if they do, that person who it triggers is an extreme exception to the situation, and probably shouldn't be playing a video game like League at all. 100% agreed. If you're that sensitive to that sort of mechanic, you should not be playing video games like League.
I have it and am yet to be set of by any form of light stimulus. Everyone is different. Some are triggered by a TV screen flashing at regular intervals while others at random intervals, such as the static/white noise screen. Even then the frequency may be the deciding factor. Or the color/wavelength of light. Contrast (bright light in a dark room). Certain patterns and their spacing/arrangement. It's far more fken involved than "he had a seizure to light to he must be sensitive to light". This individual may have only ever been set off by this single stimulus and is fine with everythin else, as this is what makes his brain shit the bed. Assuming his brain is sensitive in general displays your complete ignorance on the subject.
: It's probably your runes and build, if your not going transcedance and nimbus cloak your wrong. I can go top supp jungle and top is the only one where I go grasp rune page
Tbf if his power wasnt locked behind spires, he'd b much better in a lane
: I'd have to practice last hitting to have any hopes of getting gold. I hate last hitting practice.
> [{quoted}](name=Linna Excel,realm=NA,application-id=yrc23zHg,discussion-id=Hc7pEBpp,comment-id=0001,timestamp=2019-08-30T16:40:04.937+0000) > > I'd have to practice last hitting to have any hopes of getting gold. > > I hate last hitting practice. One word. Jungle
mack9112 (NA)
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=FJvqnElN,comment-id=0000000000000000,timestamp=2019-08-29T01:44:01.439+0000) > > Unfortunately that's not how the world works. Typing "no" doesn't make my statement false. If you want to argue that cosmetics are a pay to win strategy then every game that offers cosmetics is a pay to win game. An argument like that does not merit a real response.
> [{quoted}](name=mack9112,realm=NA,application-id=yrc23zHg,discussion-id=FJvqnElN,comment-id=00000000000000000002,timestamp=2019-08-29T17:22:55.092+0000) > > If you want to argue that cosmetics are a pay to win strategy then every game that offers cosmetics is a pay to win game. > > An argument like that does not merit a real response. These aren't mere cosmetic changes. They affect gameplay, in some cases to a pretty significant degree. Hence why I didn't make a blanket state of "all skins pay to win". Only some skins offer advantages. But it shouldn't be some, it should be none. Arclight Vel'koz q is near invisible if he W's first, something not seen with his other 2 skins. Faster animations=faster combos=less risk when performing them. Easier aa animations make last hitting easier. Arctic ops gragas Q and R look almost identical so pro play picks it almost every time gragas is picked in order to bait summoners/ults easier.
: Umm what are you talking about. He actually does more damage due to the rotation of passive and you get a free phase rush off his w.
It's less about strength and more about playsyle. He's a boring generic burst mage now. Rather than a DPS based control mage
mack9112 (NA)
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=FJvqnElN,comment-id=00000000,timestamp=2019-08-28T23:43:35.315+0000) > > Technically they have with some skins: > Arclight skins: reduced spell visibility > Black frost anivia improved aa animation > Dragon heim near idential E and ult+E animation > iblitzcrank: banned from pro play use due to hook size > zombie brand: faster W animation > Recent darius skin: faster W animation No
> [{quoted}](name=mack9112,realm=NA,application-id=yrc23zHg,discussion-id=FJvqnElN,comment-id=000000000000,timestamp=2019-08-29T01:22:15.066+0000) > > No Unfortunately that's not how the world works. Typing "no" doesn't make my statement false.
mack9112 (NA)
: Riot has never ever introduced a pay to win format in any of its games something EA does on a consistent basis. With that in mind riot is nothing like EA if they did one day turn down that path then I would be inclined to agree with you.
> [{quoted}](name=mack9112,realm=NA,application-id=yrc23zHg,discussion-id=FJvqnElN,comment-id=0000,timestamp=2019-08-28T21:46:41.193+0000) > > Riot has never ever introduced a pay to win format in any of its games something EA does on a consistent basis. > > With that in mind riot is nothing like EA if they did one day turn down that path then I would be inclined to agree with you. Technically they have with some skins: Arclight skins: reduced spell visibility Black frost anivia improved aa animation Dragon heim near idential E and ult+E animation iblitzcrank: banned from pro play use due to hook size zombie brand: faster W animation Recent darius skin: faster W animation
Saezio (EUNE)
: his W is on a 1,2 sec CD at max rank with 40% cdr(you might need to alter your build for 40% tho) and he gets a 40% MS(decaying ok) for 1,5sec after closing W his stars also _ DONT RETRACT WHEN CCD _ I think his core is still there, he gets the MS that they removed from E in other places now (Q is now 20% at all ranks btw and E range is up by like 85% at rank 1) Just need to get used to his new play style, he will still be a great roaming force and will still be able to dps (maybe even better) And all that is IF these changes go through. But you will need more fast decisions with him in fights now
What do you mean if they go through? These changes are live dude. They popped up outa no where 4 weeks ago, and despite opposition they've sent em through anyway
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=7I2HpEo2,comment-id=00000000,timestamp=2019-08-28T00:10:53.618+0000) > > I did play it on the PBE, and it feels fken horrendous. > How about you play more than 5 games of a champion before opening your mouth. If you can't see that this W change completely obliterates the one thing that dictated Aurelion sols entire playstyle, then you definitely needed more than 5 games I don't need to main a champion to have an opinion on them. Anyone who plays on the PBE knows that it's very much different than live. Maybe, you're just not good with the new changes and you can't accept that, or maybe you just aren't experienced with them because they are NEW mechanics. The point is, whining about it on the boards and lashing out at anyone who disagrees with you isn't going to change anything.
This isn't about whether the changes make him stronger or not, this is about changing a DPS roaming mage to a simpler generic burst mage, which he can do jst fine. The problem is bursting people is not why we played aurelin, we played for the roaming W-toggle DPS mage. They've removed almost every reason to play aurelion, the speed, the DPS, the positioning aspect, the higher skill floor. He's just a crapy talon now
: How about you actually let the rework simmer for a while and.... I don't know, actually play it before ranting and acting like it's the damn end times.
I did play it on the PBE, and it feels fken horrendous. How about you play more than 5 games of a champion before opening your mouth. If you can't see that this W change completely obliterates the one thing that dictated Aurelion sols entire playstyle, then you definitely needed more than 5 games
Rioter Comments
: I suggested this aswell since it would mean champions that don't build full tank (juggernauts and their {{item:3071}} {{item:3053}} ) wouldn't simply be able to out tank the actual tanks just because they get to synergize with and abuse {{item:3053}} It would certainly make {{item:3110}} more interesting if they increased the cost and had it give a ton of % increases to make up for the fact that its an armor item with no health.
Frozen heart needs a HP component before it's good, it's just too bad of a 1/2/3rd item to be viable currently
Smyrage (EUNE)
: He has nice dueling capabilities and his clear isn't really weak. He can't take raptors unless he has Tiamat, that's his only weakness.
And it ain't really a weakness anyway. It's pretty standard for around 1/3 of the jg roster
: > [{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=fzP9hOIN,comment-id=00000000,timestamp=2019-08-24T10:04:45.836+0000) > > Normals are worse because of the matchmaking stop playing to win, and play to enjoy yourself. Ranked or normal, matchmaking is out of your control.
You play to win to have fun, as getting stomped is just a boring snoozefest of waiting to lose
: Yeah, when Jatt nerfed scuttle so that the champ pool of top/jungle would not be so pinched, and to open up playstyle in the early game. That was a move in the right direction. Your whole early game doesn't revolve around being able to guarantee at least 1 of 2 scuttles, or being able to secure a 3 buff in lieu of that. But clearly it wasn't an impactful enough change. I love that lee sin is meta, I love that AP Gragas jungle is a thing, I love that Irelia top lane is viable. I hate that you can't play tanks top, that Sej is head and shoulder above other tank picks in jungle. It all comes back to the same issue of you have to be able to fight early, you have to have high single target kill pressure, you have to be able to skirmish. If you can't win the 1v1 with the enemy jungler, you have to be able to at least hold your own. Securing vision and AVOIDING the enemy jugnle in favor of a team fight oriented pick is not a thing anymore. Fewer options=more boring Riot seems to fail to understand that. I mean, they get that when it comes to champ diversity, but they are clueless when it comes to strategy/style diversity. They don't understand that both are equally important to the overall robustness/interest level of a game.
> But clearly it wasn't an impactful enough change. I love that lee sin is meta, I love that AP Gragas jungle is a thing, I love that Irelia top lane is viable. I hate that you can't play tanks top, that Sej is head and shoulder above other tank picks in jungle. It all comes back to the same issue of you have to be able to fight early, you have to have high single target kill pressure, you have to be able to skirmish. If you can't win the 1v1 with the enemy jungler, you have to be able to at least hold your own. Securing vision and AVOIDING the enemy jugnle in favor of a team fight oriented pick is not a thing anymore. Do agree, I feel scuttle shoud just go entirely. Nothing good has come about it's existence. While Sej has remained relevent in pro play, would say Ramus, Nunu and Zac are all stronger than sejuani currently. You don't have to 1v1 the jungler if the jungler is never near you, hence why these champs thrive. They do the ganking 10 times better than any fighter could hope, allowing them to soak heaps of lane XP and get ahead in lvls, farm and drake control
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=000000010000000000000000,timestamp=2019-08-22T01:58:06.119+0000) > > Fine... he can have 102 armor. The zed would still deal at least 3500 dmg, which is still rediculous He can't. Not in any timely manner like maybe over like 1 min. Like 100 is 50% reduction like zed has to full combo someone just to kill him late game HOW THE FUCK HE IS GOING TO THAT ON A TANK. Like the tank will out damage him. Idk why you have such a hatred towards zed that you have to keep lying and making stuff up. Like either show actually proof or just stop.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000000100000000000000000000,timestamp=2019-08-22T02:36:02.999+0000) > > He can't. Not in any timely manner like maybe over like 1 min. Like 100 is 50% reduction like zed has to full combo someone just to kill him late game HOW THE FUCK HE IS GOING TO THAT ON A TANK. Like the tank will out damage him. > > Idk why you have such a hatred towards zed that you have to keep lying and making stuff up. > > Like either show actually proof or just stop. So, one goes to the effort of doin the math and u fk off.... always helpful
Kei143 (NA)
: I just think the low oddessy rate may be related to how people can't get their teams properly. The mode will be so much more enjoyable if I'm not stuck in queue where people will 2 augment all yasuo or rage quit.
It's more so the repetitive nature of pve game modes. There's few champion choice, little enemy variance and this little strat variance so I guess the average player gets bored and goes back to SR/aram
: Nice Yorick {{sticker:slayer-pantheon-thumbs}} Also there are approximately 218k players that are ranked on the OCE server last I heard and not necessarily active players. There's a high chance that the matchmaking system just wants you to get in game. What are your typical queue times? Here it's about 30+s at lower ranks. Doesn't excuse that the system doesn't shuffle those players within that game to make it more even though.
Where do u get ur player pop numbers? Been lookin to get a current count for ages
Madjack01 (EUW)
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=3ErqAdtq,discussion-id=731dEOgN,comment-id=00010000,timestamp=2019-08-22T14:20:55.902+0000) > > Then it should match him with and against better players, not worse? That would be ideal. But is it feasible to expect every match to be like that?
Yes. The population of silver is the largest portion of the entire playerbase. If you cant throw 10 silvers together, what hope is there?
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=000000010000000000010000,timestamp=2019-08-22T01:54:55.532+0000) > > Dummies have less armor, so in order to replicate the AD a zed would have and the armor a dummy would have that build equates to it along with the CDR That's what I was thinking, but I never saw it explained, also death`s dance gives more ad than lethality items.
> [{quoted}](name=Tahminatrix ,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000000100000000000100000000,timestamp=2019-08-22T03:54:16.978+0000) > > That's what I was thinking, but I never saw it explained, also death`s dance gives more ad than lethality items. Used to give 70. So i jst stacked ad until I hit the previous ad mark.
: should i return to league?
If you need games to play, heaps of indie games rock rn Hollow knight (my game of the decade), celeste, dead cells. The holy trinity of tough platformers ori and the blind forest for platformer/metroidvanias Darkest dungeon Limbo-puzzle Thumper-rythm/horror Rimworld-colony management Don't starve / together survival Oxygen not included Binding of isaac rebirth There are so many more. These r all great
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=000000010000000000000000,timestamp=2019-08-22T01:58:06.119+0000) > > Fine... he can have 102 armor. The zed would still deal at least 3500 dmg, which is still rediculous He can't. Not in any timely manner like maybe over like 1 min. Like 100 is 50% reduction like zed has to full combo someone just to kill him late game HOW THE FUCK HE IS GOING TO THAT ON A TANK. Like the tank will out damage him. Idk why you have such a hatred towards zed that you have to keep lying and making stuff up. Like either show actually proof or just stop.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000000100000000000000000000,timestamp=2019-08-22T02:36:02.999+0000) > > He can't. Not in any timely manner like maybe over like 1 min. Like 100 is 50% reduction like zed has to full combo someone just to kill him late game HOW THE FUCK HE IS GOING TO THAT ON A TANK. Like the tank will out damage him. > > Idk why you have such a hatred towards zed that you have to keep lying and making stuff up. > > Like either show actually proof or just stop. I dealt 4500 dmg with 20-30 less armor. You could generalize and reduce the current number by 15% which results in 3900 dmg, 20% for 3600 or 30% for 3150 dmg. And, as you wish: Zed gets 1 Q, 2 W's and 3 auto attacks with ignite. He has 308.8 bonus AD (10.8 from shards, 18 from eyeballs) and 120 base AD for 428.8 total AD Electrocute 351.2 Q 220+100% bonus AD= 528.8 dmg W nothing E is 170+80% bonus AD for 416.4 dmg R will be 308.8 +55% of dmg dealt. So. We have 3 spells per cast, but only 1 W per cast due to it's dmg effect (but we cast it twice). So 410 (ignite)+ (528.8x3) + (416.4x2)+428.8(x3 aa's)= 410 + 1586.4 + 832.8 + 1286.4= 4115.6 dmg Then add the ultimate (2263.58 + 280=2543.58) for , and 6659 dmg. If we keep it simple and simply 1/2 it. We get 3323 dmg. Not quite as high as I thought but pretty fken close. I can't do any literal examples anytime soon as my pc is 7 hours away. I don't hate zed, I simply use him to demonstrate the item dmg gained. You're more than welcome to grab some random to play naut, farm until 18 and full build+elixir. Mimic the builds then wallop on him for 5 seconds to see how much dmg is possible,
: > [{quoted}](name=CrazyMonkeyCZ,realm=EUW,application-id=3ErqAdtq,discussion-id=Ipskodxz,comment-id=0000,timestamp=2019-08-21T16:35:49.555+0000) > > Still waiting for ppl to realise how fucked majority of assassins/and even some mages are if you pick bruiser mid. {{champion:122}} {{champion:79}} {{champion:59}} {{champion:31}} {{champion:80}} i love playing these characters mid everyone who tries to 1v1 me gets fucked
Until I pick yorick and fk u back <3
Ñaofumi (NA)
: > [{quoted}](name=CrazyMonkeyCZ,realm=EUW,application-id=3ErqAdtq,discussion-id=Ipskodxz,comment-id=0000,timestamp=2019-08-21T16:35:49.555+0000) > > Still waiting for ppl to realise how fucked majority of assassins/and even some mages are if you pick bruiser mid. I am well aware of how OP {{champion:240}} is mid at the moment
Also yorick, illaoi, darius, nasus, ornn, nautilus and malphite
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000000100000000,timestamp=2019-08-21T11:02:19.119+0000) > > An unrealstic build? all of the above items are in a zeds builds statistically. > > hhhhhh ok so we get 263 armor on a lvl 18 naut (108 base armor) with the previously mentioned items. > Item armor reduction works in this order: armor reduction, %penetration then lethality. > So first reduce by 24% for 200 via cleaver > Then lord dominiks 35% for 130 > Then another 54 for 76 from 3 leth items. Ummm no one builds lords on any assassin that is a fact and the video is just bs and you know that. Also love that you also proved your wrong in your own fucking post lol. 76 is not 70. Like stop trying to say pen is op its not. I have proven you wrong and you have actually proven yourself wrong too sooo. Also what build? The build I give only gives naut 226 armor and only build you give the one in your first post gives naut 316 60+60+106=226 60+60+30+40+20+106=316 What did you think I would not check???
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=00000001000000000000,timestamp=2019-08-21T11:31:48.211+0000) > > Ummm no one builds lords on any assassin that is a fact and the video is just bs and you know that. > > Also love that you also proved your wrong in your own fucking post lol. 76 is not 70. > > Like stop trying to say pen is op its not. I have proven you wrong and you have actually proven yourself wrong too sooo. > > Also what build? The build I give only gives naut 226 armor and only build you give the one in your first post gives naut 316 > 60+60+106=226 > 60+60+30+40+20+106=316 > > What did you think I would not check??? Fine... he can have 102 armor. The zed would still deal at least 3500 dmg, which is still rediculous
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000000100000000,timestamp=2019-08-21T11:02:19.119+0000) > > An unrealstic build? all of the above items are in a zeds builds statistically. > > hhhhhh ok so we get 263 armor on a lvl 18 naut (108 base armor) with the previously mentioned items. > Item armor reduction works in this order: armor reduction, %penetration then lethality. > So first reduce by 24% for 200 via cleaver > Then lord dominiks 35% for 130 > Then another 54 for 76 from 3 leth items. Umm, Im not against you or anything, I just want to point out that in that video I only see a zed with like 4 {{item:3812}} and a {{item:3133}} , along with a {{item:1036}} I`m not trolling you, that's literally what I`m seeing in the inventory in the bottom.
> [{quoted}](name=Tahminatrix ,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=00000001000000000001,timestamp=2019-08-22T01:26:53.589+0000) > > Umm, > > Im not against you or anything, I just want to point out that in that video I only see a zed with like 4 {{item:3812}} and a {{item:3133}} , along with a {{item:1036}} > > > I`m not trolling you, that's literally what I`m seeing in the inventory in the bottom. Dummies have less armor, so in order to replicate the AD a zed would have and the armor a dummy would have that build equates to it along with the CDR
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=00000001,timestamp=2019-08-21T08:19:27.830+0000) > > They do. You can reduce a full build tank to around 70 armor > https://www.youtube.com/watch?v=xaHo_U8PWKY > Simulating a level 18 tank with gargoyle, sunfire, glory, tabi, deadmans, warmogs. And a zed with full lethality, cleaver and lord dominiks. (the build in vid creates these conditions) > Now while this situation doesn't have the tank hitting back, the very fact that a zed can unload that level of damage. Against a class meant to counter him, with a build meant to counter him. Is ourtight stupid. > An assassin shouldn't even come close on even footing, not even half a tanks health should vanish vs a zed who hasn't got botrk Ummmm are you trolling? The video doesn't prove anything, it's just zed with a unrealistic build hitting a practice target. Did you link the wrong video? Also you actually can't reduce a tank build to 70 it's actually impossible, like are you actually trolling? Maybe if they have like one full armor item but after two items it's impossible. But in that case going down to 70 is not a big deal. Like full lethality and black cleaver vs a poppy with sunfire and deadman's at level 18 with that build poppy has 217 armor(not added poppy's w) so lets go math 3 lethality items gives 57 and black cleaver gives 24% Meaning poppy has 108 armor,with 2 items and those armor items are built for both armor and hp. O yeah let's all not forget the majority of the time the damage coming from a assassin will never be with full stacks of cleaver since they do there burst to fast and will have nothing up after the 6 hits. Stop lying about tanks. Armor is fine deal with it.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=000000010000,timestamp=2019-08-21T10:16:52.657+0000) > > Ummmm are you trolling? The video doesn't prove anything, it's just zed with a unrealistic build hitting a practice target. > > Did you link the wrong video? > > Also you actually can't reduce a tank build to 70 it's actually impossible, like are you actually trolling? Maybe if they have like one full armor item but after two items it's impossible. But in that case going down to 70 is not a big deal. > > Like full lethality and black cleaver vs a poppy with sunfire and deadman's at level 18 with that build poppy has 217 armor(not added poppy's w) so lets go math > > 3 lethality items gives 57 and black cleaver gives 24% > > Meaning poppy has 108 armor,with 2 items and those armor items are built for both armor and hp. > > O yeah let's all not forget the majority of the time the damage coming from a assassin will never be with full stacks of cleaver since they do there burst to fast and will have nothing up after the 6 hits. > > > Stop lying about tanks. Armor is fine deal with it. An unrealstic build? all of the above items are in a zeds builds statistically. hhhhhh ok so we get 263 armor on a lvl 18 naut (108 base armor) with the previously mentioned items. Item armor reduction works in this order: armor reduction, %penetration then lethality. So first reduce by 24% for 200 via cleaver Then lord dominiks 35% for 130 Then another 54 for 76 from 3 leth items.
: Full tanks don't get melted by crit and lethality, unless they have like 2 defensive items and the other guy is full build. Real full tanks do get melted by {{item:3071}} {{item:3149}} {{item:3124}} {{item:3036}} , but not by crit and lethality.
> [{quoted}](name=ThisName1sDumb,realm=NA,application-id=yrc23zHg,discussion-id=uxA7ujE8,comment-id=0000,timestamp=2019-08-21T02:01:19.709+0000) > > Full tanks don't get melted by crit and lethality, unless they have like 2 defensive items and the other guy is full build. Real full tanks do get melted by {{item:3071}} {{item:3149}} {{item:3124}} {{item:3036}} , but not by crit and lethality. They do. You can reduce a full build tank to around 70 armor https://www.youtube.com/watch?v=xaHo_U8PWKY Simulating a level 18 tank with gargoyle, sunfire, glory, tabi, deadmans, warmogs. And a zed with full lethality, cleaver and lord dominiks. (the build in vid creates these conditions) Now while this situation doesn't have the tank hitting back, the very fact that a zed can unload that level of damage. Against a class meant to counter him, with a build meant to counter him. Is ourtight stupid. An assassin shouldn't even come close on even footing, not even half a tanks health should vanish vs a zed who hasn't got botrk
HàrrowR (EUW)
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=xyenN0lR,comment-id=0011,timestamp=2019-08-20T07:48:34.485+0000) > > Did a test a few months back, not much has changed so is still relevent. > A zed with triple leth items, cleaver and lord dominiks can shred a full build armor/HP tank (so not 6 thornmails/hearts/warmogs. 6 different items). Down to around 70 armor, during which they can deal upwards of 3500 dm. > That, is rediculous for a champion to deal 75% of a counters HP, who supposedly counters them by easily tanking their dmg. > Armor drops off too fast (deminishing returns after 100), or armor shred is too strong. One or the other needs to be changed so tanks can do their jobs, and the champions they're meant to but fuck have to alter their builds/playstyles to deal with them Just out of curiosity, did the tank use any ability at all? Did Zed do 3500 damage in one combro or in 20 seconds ? I was interested so i googled tank vs zed, https://www.youtube.com/watch?v=8_F3Omo05LU A 2 armor item Shen that also has a MR item, takes 1k damage from Zeds full combo, the EXACT SAME BUILD you described on Zed. How can i take this seriously when i literally see a 2 armor item shen killing the maximum armor shred Zed,Imagine if he had 6 armor items lol.
So this was vs a dummy to demonstrate the possible dmg. Shen vs zed is disingenuous as shen can completely negate all of zeds AA dmg, a skill not universally shared. Zed initiates with R, then can do w/e the fuck he wants until his ult pops, so around 5 seconds. In this example he has 1 armor pen item and 4 deaths dances as dummies have less armor, and the 4 deaths dances (pre AD buff) granted less AD and equivalent CDR to the full armor shred build, and still left them with a little bit more armor (around 82). Based on stoneplate, righteous, warmog, sunfire, tabi,deadmans. On a level 18 nautilus. https://www.youtube.com/watch?v=xaHo_U8PWKY Btw I under spoke the dmg, it's around 4500. Yes it doesn't reflect a situation where a tank would be fighting back. But the point still stands, that this level of damage shouldn't be possible. EVER!
HàrrowR (EUW)
: People complain about damage but rarely build more than one or two defensive items.
Did a test a few months back, not much has changed so is still relevent. A zed with triple leth items, cleaver and lord dominiks can shred a full build armor/HP tank (so not 6 thornmails/hearts/warmogs. 6 different items). Down to around 70 armor, during which they can deal upwards of 3500 dm. That, is rediculous for a champion to deal 75% of a counters HP, who supposedly counters them by easily tanking their dmg. Armor drops off too fast (deminishing returns after 100), or armor shred is too strong. One or the other needs to be changed so tanks can do their jobs, and the champions they're meant to but fuck have to alter their builds/playstyles to deal with them
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=EAsjz0gw,comment-id=000d,timestamp=2019-08-09T10:12:40.695+0000) > > Frozen Heart needs a health component, perhaps a kindlegem thrown into it. It's a horrid item period, because there's so much dam armor shred/pen/true dmg in the game. > YOU NEED HP! On an item, hence why thornmail got it and saw a surge in popularity despite it's dmg being weaker. > > Remove the wardens mail, give it a kindlegem and makes it grand 400 HP, 60 armor, 20% CDR and its passive for 3000 gold. The mana tho, Forozen heart needs that mana.
: Think we could buff Frozen Heart and Glacial Shroud? Give some better stats for a small price-up?
Frozen Heart needs a health component, perhaps a kindlegem thrown into it. It's a horrid item period, because there's so much dam armor shred/pen/true dmg in the game. YOU NEED HP! On an item, hence why thornmail got it and saw a surge in popularity despite it's dmg being weaker. Remove the wardens mail, give it a kindlegem and makes it grand 400 HP, 60 armor, 400 mana, 20% CDR and its passive for 3000 gold.
Kazekiba (NA)
: Rammus gets more armor from his W than Jax ever will from his R, not to mention better uptime
But that armor is rather pointless past 100 while jax can get as close to that as possible while stacking hybrid dmg items
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TheSingularity

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