Leveling and Rewards - Improvements to Milestone Emotes, Capsules, & FWotD

Hey gang! Last week, [we talked about how we're tuning the new leveling system to give out more overall rewards ](https://boards.na.leagueoflegends.com/en/c/developer-corner/hAaYMrEs-leveling-and-rewards-early-impressions-and-adjustments)compared to the old IP-based system. Today we're announcing a few new adjustments we're making in reaction to player feedback. ##TL;DR for the post: * Milestone emotes are now free and we're refunding anyone who already used BE to unlock them. * Leveling capsules will now give out more raw blue essence and fewer low-value shards. * To make the "First Win of the Day" more generous, we're making it reset 20 hours after you earn it (instead of 22 hours). Let's get into the good stuff. ##LEVELING MILESTONE REWARDS First up, let's talk about milestone rewards. Throughout the new leveling system, there are a number of emotes you can earn access to by reaching certain "milestone" levels. Currently, it costs a certain amount of blue essence (from 2,500 BE to 20,000 BE) to actually unlock the emotes once you reach their required level. Originally, these milestone rewards were designed with veteran players in mind—the idea was that high-leveled players will probably have too much BE on their hands anyways, so we might as well give them something cool to use it on. Thus the upgrade costs. However, we've gotten feedback from some players that these upgrade costs can feel bad if you haven't yet unlocked all the champs you want. For that reason, **we're going to make ALL leveling emotes free, and we'll be refunding anyone who already paid blue essence to upgrade their emotes.** If you’ve already reached a milestone and haven’t upgraded the emote yet, the upgrade price of the emote shards in your inventory will be reduced to 1 BE. We're still gonna find more ways to serve veteran players who have an excess of BE, but we'll probably use tools like the recurring Blue Essence Emporium for that purpose. While we're here, let's talk about the milestone rewards in more detail. Along with the champ shards you get at each level, there are also a variety of special milestone rewards (including gemstones) peppered all throughout the leveling system. Check out this gorgeous chart which was definitely not copy-pasted from a Google doc: https://i.imgur.com/biZ6koB.png[/img] In addition to the special rewards listed above, each of the milestone levels also grant a "glorious champion capsule" with an average BE value of 2120. These show up every 10 levels, as well. The only things more glorious than our capsules are our charts. This change is going live sometime today. Refunds for folks who already paid for upgrades will likely take between one and two weeks extra. ##BLUE ESSENCE IN LEVELING CAPSULES Next up, let's talk about leveling capsules. We're currently seeing some players complaining about getting too many of the same type of shards. This is actually a pretty easy problem to solve. We're going to retune the system so that it never drops more than a couple 260 RP champion shards at once when you level up. Instead, you'll now receive some combination of shards along with a batch of BE. This change won't affect the overall amount of BE you get from each drop, but we think it'll make each drop feel a little better. These adjustments are also going live sometime today. ##MAKING "FIRST WIN OF THE DAY" EASIER Finally, we're making the FWotD's timer a little easier to get. Currently it resets 22 hours after you complete the FWotD mission, **but—starting sometime during patch 7.23—it’ll reset after 20 hours.** Now, even if it takes you a few games to get a win on any given day, you'll still be able to grab it quickly the next day. We've heard a lot of requests to just make FWotD fully consistent by making it reset at a specific time early in the morning. We're not ready to make that change right now, but we're thinking about doing it in a future patch. Alright, so that's it for this week's update! We'll return at some point in the coming weeks to talk about any other adjustments to the leveling and rewards. Hit us up in the comments below and we'll answer any questions you've got.
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