Quick Gameplay Thoughts: May 4

Morning all! ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ------------------------------------------------------------------------------- **Mid-Season so far** It's really early in 7.9's release, some preliminary thoughts though: * Sejuani - Is clearly too strong. We made some late changes just before the patch locked a week ago and internal testing between then and now left us pretty convinced we'd made her too strong. What we've seen so far supports that so we'll be hotfixing some nerfs out to her, probably later today. Likely changes are a reduction in starting health (600-560), higher passive CD (15/12/9 instead of 9 at all levels) and lowered base damage on W (20-40+30-170 instead of 30-50+40-180). Still locking down exact details though, so those could change slightly. * Zac - Is probably too weak by a noticeable margin. We'll be assessing him more today, depending on how he does we're considering some slight hotfix buffs however, which would be increases to his Q slow (0.5s per trigger instead of 0.25s) and E damage (80-280 instead of 80-240, thinking being that that change was an unnecessary nerf). * Rift Herald - Too early to say much yet. In most games so far people aren't optimizing with it, optimizing against it or even taking it consistently. Keeping a really close eye on how she does, given potential game impact's really high, no conclusions yet though. * New Items - Nothing seems too out of line so far. Having said that it often takes a while for adoption rates of new items to get to the appropriate level for their power, so it's possible there's some subtle but strong stuff out there we just haven't seen revealed yet. ------------------------------------------------------------------------------- **Zac's Voice** We'll be looking to do a bit of tweaking to how Zac's voice pitch changes with his health in 7.10. Currently that'll probably involve adjusting the thresholds where the pitch changes kick in (probably too frequent right now). Feedback on that much appreciated if you've had a chance to play new Zac. ------------------------------------------------------------------------------- ** Developing Features for the New Client** While we've started swapping some regions over fully to the new client that's not the case globally yet. That means that until we've got all regions over (we're working on it) we'll still need to take the old client into account and can't release things that affect all players (like pick/ban changes) that only work in the new client. Getting there, but not quite there yet.
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