Quick Gameplay Thoughts: June 7

Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **Zac revert refinements** Going to talk today about various bits and pieces people have been bringing up a fair bit recently. First up, Zac's R revert. In addition to putting some straight power into him in 9.12 we're also looking to get some stuff working like it used to with the original version of this ult. That includes blob generation on each bounce for 9.12. Also looking to get VO lines back in that used to play with his ult, not sure on exact timing on those yet though. ---------------------------------------------------------------------------- **Shen Q and Hail of Blades** Wouldn't normally focus on an individual bug (for one thing I just don't normally have the context on where a fix is or isn't up to). Did want to follow up on this particular one though. We've got a fix for Shen not triggering Hail of Blades on Q empowered AAs in 9.12. ---------------------------------------------------------------------------- **Chat on Loading Screen** We talked about this when the changes to the new loading screen were rolling out earlier in the year but haven't touched on it since. Short version is we've decided to deprioritize this work for now. It's something we'd still like to do at some point, conclusion was that the Client and UI engineering time needed for it would be better spent elsewhere right now though. Should be able to talk about some of the projects we chose to prioritize instead pretty soon (realize it's hard to assess a call like this without context on what was being traded off with what). ---------------------------------------------------------------------------- **Support Item Changes** Similarly we made some changes to support items a while back to address some problematic uses in other positions. Our goal at the time was to then do some further work, find better long term improvements to those items in general. That work has shown some promise. Our current thinking is to ship it in preseason. ---------------------------------------------------------------------------- **Non SR Game Modes** And finally also seeing quite a few questions or suggestions crop up about non SR game modes recently, particularly Nexus Blitz, ARURF, ARAM and TT. We should have some details to share next month on how we'll be approaching those modes late next month, including when the non permanent ones will next be available. http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
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