Full ARURF+ Change List

Hey everyone, We've made a number of balance changes to ARURF+ both pre-launch and through micropatches in the last couple days. This thread will allow you to get the details on those changes. **1/31** Reduced Tower Damage bonus from Elder Dragon by half on first Elder Dragon Dark Harvest Reduced damage per soul from 5 to 2 Reduced base damage at level 1 from 20 to 15 Reduced base damage at level 18 from 60 to 55 Reduced AP Ratio from 0.15 to 0.1 Buffs: Aatrox +10% Damage Reduction, +5% Damage Dealt (total +1+5% Damage Dealt +20% Damage Reduction) Aurelion Sol +10% Damage Reduction, +5% Damage Dealt Corki +10% Damage Dealt Darius +10% Damage Reduction, +5% Damage Dealt Gangplank +10% Damage Dealt Illaoi +15% Damage Reduction, +5% Damage Dealt Irelia +10% Damage Reduction, +5% Damage Dealt Leona +10% Damage Reduction, +5% Damage Dealt Ornn +5% Damage Reduction, (total 25%) Rek'Sai +10% Damage Reduction (total 20%) Sion +15% Damage Reduction Sona - Damage from -10% to -5% (partial nerf rollback) Tahm Kench +10% Damage Reduction, (total 20% Damage Reduction, 20% Damage Dealt) Thresh +5% Damage Reduction, +5% Damage Dealt Urgot +10% Damage Reduction, +5% Damage Dealt Yasuo +5% Damage Reduction, +10% Damage Dealt Zac 15% Damage Reduction Zilean +10% Damage Dealt **1/29** Nerfs: Malzahar -8% Damage Dealt Sivir -5% Damage Dealt Ahri -5% Damage Dealt Kai'Sa -5% Damage Dealt Xayah -5% Damage Dealt Master Yi -5% Damage Reduction Buff: Braum 20% Damage Reduction, 10% Damage Dealt Bard 10% Damage Reduction, 15% Damage Dealt Rammus 10% Damage Reduction Rek'Sai 10% Damage Reduction, 5% Damage Dealt Gnar 10% Damage Reduction, 5% Damage Dealt Tahm Kench 10% Damage Reduction Wukong, Damage Dealt from -10% to -5% Ryze Damage Dealt from -10% to 0% Ornn Damage Reduction increased from 10% -> 20% **Pre-Launch** Nerfs: Sona - HP 480 -> 460, HP Lvl 77 -> 50, Damage - 10% Karthus - HP 528 -> 450, HP Lvl 87 -> 65, Damage -15% Wukong - AD Lvl 4 -> 3, Base AD 68 -> 63, HP Lvl 85 -> 70, Damage - 10% Rumble - HP Lvl 85 -> 65, HP 589 -> 550, Damage - 10% Ryze - Damage - 10% Jax - HP 592 -> 550, HP Lvl 85 -> 60 Fiora - HP Lvl 85 -> 60, AS Lvl 3.2 -> 2.5 Zed - HP 582 -> 550, HP Lvl 85 -> 60, Damage - 10% Buffs: Aatrox - Deals 10% more damage, Takes 10% less damage Tahm Kench - MS 335 -> 340, HP 538 -> 600, HP/Lvl 102 -> 120, Damage +20% Kalista - AD/lvl 3.6 -> 7, Damage +20% Rek'Sai - Health 570->600, HPLvl 85->100, ADLvl 3.35->4.5, Arm 33->38, ASLvl 2->3 Katarina - HPlvl 92->105, MS 340->345 Ornn - Health 565->600, HPLvl 95-105, MS 335->340, Deals 10% more damage, Takes 10% less damage Evelynn - MS 335->345, Damage +10% Zac - HP/lvl 95->105, Arm 33->38, Arm/lvl 3.5->4.5. MRlvl 1.25->1.75 Early Surrender - When you end up in those truly hopeless games, you can now unanimously surrender at 8 minutes, or normal surrender at 10 minutes. Early Homeguard - Homeguard is enabled from the start of the match. Bonus Tower Damage - Rip down enemy structures a bit faster with our newest tweak to URF’s Awesome Buff of Awesomeness. Removed Teleport - Since other things like homeguard and the cannon make map movement much easier, we’ve disabled teleport to help everyone focus on combat-oriented Summoner Spells. Runes Balance for URF: Dark Harvest Cooldown 45->12 Electrocute Cooldown 25->10 Predator Cooldown 150->80 Cooldown Minimum 100->50 Ghost Poro Cooldown 60->25 Taste of Blood Cooldown 20->10 Klepto Buffed probabilities commensurate with game speed increase Magical Footwear Boots granted at 6 minutes instead of 10 minutes Biscuit Delivery Biscuit Minute Interval 3min->1.5min Minion Dematerializer Initial Cooldown 4 minutes -> 2 minutes Perfect Timing Initial Cooldown 10 minutes -> 4 minutes Presence of Mind Ult CD Reduction 10%->6% Aftershock Cooldown 35->15 Grasp of the Undying Triggered attack bonus health increased to 15 from 5. Ranged champions triggered attack bonus health increased to 9 from 3. Demolish Cooldown 45->30 Conditioning Begins at 6 minutes instead of 10 minutes Phase Rush Cooldown 15->10 Nimbus Cloak Cooldown 60->30 Nullifying Orb Cooldown 60->30 Gathering Storm You get stats every 4.5 minutes instead of every 10 minutes {{champion:90}}
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