we're seeing some pretty significant damage nerfs in preseason
did the boards boogeyman really spook riot?
- dragon bonuses are noticeably weaker per stack and getting double/triple of the same one is harder (e.g triple infernal is much rarer)
- spellthiefs no longer doing damage is a huge alleviation of mage support base damages
- lethality lowered per item, duskblade losing CDR and getting a worse build path, edge of night having its niche solidified as that item you scroll past quickly to find youmuus faster
- conqueror the "muh tank killer" rune no longer converting to true damage, reworked into a rune that's still vastly inferior to PTA
just a quick reminder that this is a boards wet dream preseason but they don't want to admit that they've been catered to
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