A rework for Sylas

* P unchanged * Q unchanged * R unchanged **W: Magic Leech** 4 second CD, 50 mana Empowers Sylas' next basic attack, granting it bonus range and causing to apply an *inhibitor* for up to 6/8/10/12/14 seconds. The *inhibitor* prevents the target from dealing magic damage or applying crowd control effects. The *inhibitor* can be gotten rid of early. * If it prevents a total of 100/150/200/250/300 (+0.2 AP) magic damage to champions, it will fade. * If the target would have applied a slow to a champion, the duration of the *inhibitor* will tick down X% faster for Y seconds, where X is the potency of the slow and Y is the duration of the slow. * If a hard CC effect is prevented on a champion, the duration of the CC is subtracted from the remaining duration of the *inhibitor* *Inhibitors* cannot be applied to targets who already have one, and cannot be applied to targets on whom an *inhibitor* has faded in the last 20 seconds. Each active *inhibitor* grants Sylas 5% spell vamp and causes Sylas to ignore 5% of magic damage taken. **E: Abscond/Abduct** Sylas stops, winds up, and throws his chains in a target direction. If a unit or wall is struck, Sylas wraps his chains around them, dealing 50/70/90/110/130 (+0.3 AP) magic damage and suppressing them for up to 0.75 seconds if they are an enemy. Sylas can reactivate the ability, cancelling the suppression early in exchange for a bonus effect. Self-recasting will pull Sylas to his target. Recasting on the target will pull Sylas to it. *Note: Chain range increased, cast point increased*
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