The reason a slower meta will always be better for viewership over a fast meta

In a fast-paced (proactive) meta , pro players are forced to play safe to avoid letting the enemy team snowball out of control, which is boring to watch. Either that or one is steam-rolling the other for 25-30 mins, which also is boring to watch. In a slow (reactive) meta (minus mage afk waveclear), pro players are forced to make higher risk plays to get a lead, and even retain it, in order to meet their win-conditions, which usually revolve around having priority for objectives to play around forced positioning. ________________________ Proactive plays being low-risk is boring because the one making the play almost always wins. Reactive plays are always interesting because they are always high-risk, especially since both teams are usually relatively even in slower metas.
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