I think riven needs a little q buff

don't hold your pitchforks at me yet but i think riven's third q the way it's now doesn't give any sense it gives riven a little jump and cc enemey at the end of it, but riven is still affected by ground level cc like chogath's rupture and this is bs how can you knock up someone who's already mid air, when your knock up depends on you staying on the ground and riven is obviously not on the ground and she can die in her third q and it's annoying this shows that rito has no levels depths in their skillshots coding, all the skillshots are the same and likely to hit you the same if you are hit by the hitbox even if you weren't at the same level as the skillshots to be realistically hit by it so flying projectiles and ground level skillshots are treated the same and this is problematic
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