AP itemization get reworked, it lacks something

honestly. AP items lack balance and diverse build paths compared to its AD items. all the time it usually compose of {{item:3135}} and {{item:3089}}. Its slowly getting worse as right now you can play mages everywhere with very little punishment. and doesn't help that MR items are severely weak in its current state while lacking some better offensive options and all it takes is just a void staff to ignore too much Magic resists We need some nerfs on some items like increasing cost for both {{item:3135}} & {{item:3152}} increase both of their costs up to 300 gold. and give Proto-belt a small buff to compensate the nerf and is still useful to champions that need a gap closer Change {{item:3157}} build path and remove the Cool down reduction while giving it some extra AP for compensation Or just increase its gold cost by 200 I suggest making both Liandry's and Rylai's effects completely into unique effects so that we wont see champions with DOT effects being abused as hard and Solves the {{champion:82}} problem if he ever comes back to destroy solo queue again make new items to help some of the older champions that need some indirect buff and maybe make it more interesting to play as mages. **_Hot take here, Delete Deathcap {{item:3089}} . its becoming a problem as time passes by and it is the main issue of the lack of item diversity for Casters and assassin mages _** Its just some ideas because AP items are just OP. {{sticker:zombie-nunu-bummed}}
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