Hecarim nerfs are nothing

People complaining about nerfing Hecarim in the jungle because hes a new contender, and yes it's true they ARE nerfing him, however these nerfs are nothing. If it takes 20 auto attacks to clear the first buff, you miss 1 auto attack worth of damage. That's what, an extra .7 seconds of staying there? Nerfed Q damage by 10, it's used maybe 10 times in a buff? You miss A Q and a half worth of damage. All in all, you have to stay at a buff for an additional 1 and a half seconds to clear it. This is nothing. It did not change what people didn't like of him 1 shotting people (This is his passive and E, not Q and base ad) and his clear time is virtually unchanged. I will still be playing him.
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