While we have to proc our 2.5 second delayed damage marks and they are allowed to polymorph, shield, silence us and ruin our highcooldown spells or null our engages totally?
Where is the counterplay in that? most of those cant even be reacted by QSS or anything.
In the past. assassins were meant to counter these sort of squishy supports.
Or scale up their defensive spells by high damage. When did this get warped?
If you remove a total class of a counter of a specific class, of course they are going to thrive.