How to fix lethality

**Delete serrated dirk and replace it with a pickaxe or another item in recipes.** Assassins still get a strong power spike at first item, but they dont get free kills at 6 with a dirk anymore, or the stupid power spike of ghostblade/duskblade and a dirk. Also, their build paths wont just have four daggers each. I also think edge of night should lose the lethality and gain either straight AD or something else, that will stop assassins from doing true damage to enemies with 100 armor. I hate investing in an armor item just to still take full damage. Done.
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