Tanks pretty useless with Lethality ontop of true damage

Between true damage and Lethality tanks either need 10,000 health and 700 armor/MR or they just melt in 4 to 6 attacks. This has a massive impact on the gameplay for people who main tanks. I realize people need a way to kill tanks but when a tank has a full build it shouldn't just die from 4 attacks.
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