Being Toxic[to the enemy team] (might) increases winrate

I did this experiment to test out whether being toxic would increase my winrate. Played a 200 games 100 chat is muted 100 im flaming like an orangutan when chat is muted I win 48 when I'm being toxic to the enemy team I win 54 I know I should probably have more matches and look at matches that were win/lost in lobby and such but I still doubt that would affect the 6% wr increase. This is sad TL;DR = If you want to climb be toxic to the enemy team, or you could be a good person and lose. P.S. {{champion:157}} mains also seem to be the most toxic players with 46% of them being toxic in games I encountered during this study. {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}}
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Estamos testando uma nova função que dá a opção de exibir os comentários da discussão em ordem cronológica. Alguns participantes notaram situações em que mostraram que uma exibição linear possa ser mais útil, então gostaríamos de saber como vocês a usariam.

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