Sona Kit Rework Idea

Apparently my friends and I agree on this: Sona is a spambot, no matter how you look at it. Her kit may be designed to be that way, which is not a bad thing. However, after all those nigh-consecutive nerfs she’s got, we thought that it might be time for a kit rework and make her less of a spambot. So I showed my friends this idea and they told me to post it here to see what others would think of it. Well, here goes... ———————————————————————————————————————— Sona, Mistress of the Etwahl Role: Support NOTE: Since this is a rework idea for Sona’s kit, her stats are left untouched ———————————————————————————————————————— **PASSIVE** - _Forced Accord_ Every 6 seconds, Sona’s basic attacks mark her target with Forced Accord for 3 seconds. If a marked enemy takes damage from an ally champion, the mark is consumed and an additional [15 x level] + [12.5% AP] magic damage is dealt. Consuming Forced Accord on any enemy marks the closest enemy to the marked target for 3 seconds. Continuous marking range: 325 units from previous marked unit. ———————————————————————————————————————— _Delay_ (**Q, skillshot**) Sona strikes a note in a direction. If an enemy unit is hit, it becomes Delayed for 1/1.25/1.5/1.75/2 seconds and allows Sona to cast Dissonance within 2.5 seconds. If Dissonance is not cast, the enemy hit takes 70/100/140/190/250 + [35% AP] magic damage. _Dissonance_ (**Q, recast, targeted**) Sona redirects the played note to an enemy target, dealing 70/100/140/190/250 + [70% AP] magic damage to her target, slowing it by 50% for 2 seconds and Delays it for 2 seconds. _Enemies inflicted with Delay have an additional 0.5 seconds cast time on their abilities._ Cooldown: 13 seconds (cooldown counts upon casting Delay) Cost: 70 Mana (No Cost for Dissonance) Delay range: 750 Dissonance cast range: 500 units from Delayed target (target must be within 1000 units from Sona) ————————————————————————————————————————   _Soothing Melodies_ (**W**) Sona plays a relaxing tune, healing herself and nearby ally champions for 22/34/46/58/70 + [15% AP] each second. Reactivate to cancel this ability. If Soothing Melodies remains in effect for at least 4 seconds, the Mana cost increases by 50% and, in addition to healing, Sona shields herself and nearby ally champions for 80/100/120/140/160 + [20% AP] damage for 3 seconds. This shield is refreshed each second as long as her allies remain near Sona and can stack up to a value of 240/300/360/420/480 + [60% AP]. Cooldown: 12 seconds (after terminating Soothing Melodies) Cost: 40/50/60/70/80 Mana per second AoE radius: 600 ———————————————————————————————————————— _Song of Temperament_ (**E, skillshot**) Sona plays the Song of Temperament and infuriates allied champions, increasing their Bonus Attack Damage or Ability Power (adaptive, based on each ally) by 10/20/30/40/50 + 5/10/15/20/25% for 4 seconds. Cooldown: 22/21/20/19/18 seconds Cost: 70/85/100/115/130 Mana Range: 800 HItbox width: 170 units Projectile speed: 2000 ———————————————————————————————————————— _Chorus of Onslaught_ (**R, skillshot**) Sona strikes her etwahl, releasing a soundwave that deals 150/250/350 + [20% AP] magic damage to the first enemy champion hit. Ally champions near the struck enemy become invulnerable for 2/3/4 seconds. Cooldown: 160/135/110 seconds Cost: 125/150/175 Mana Range: 1200 AoE invulnerability radius: 600 HItbox width: 140 units Projectile speed: 2400 Animation delay: 0.2 seconds
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