: I need to add that Malphite no longer counts as a tank given everyone builds AP on him. I would also like to point out that some of his highest win% items are AP items, and that building full tank on him turns out to only work some of the time now instead of all of the time vs. an AD composition. Why? Tank Malphite gets melted, so why not melt them faster w/ AP Malphite? [Citation](https://imgur.com/a/Ey9SK4F) for Platinum+ [Citation](https://imgur.com/a/QttuTCJ) for Gold [Citation](https://imgur.com/a/uddBA0z) for Bronze [Source](https://u.gg/lol/champions/malphite/items)
Oh yeah, that's a fair point too. I was just taking into consideration the fact that when I go Malphite, I prefer to actually go full tank, as cheesing my way to win is meh. Thanks for your addition though, that further proves the point that tanks aren't as strong as some people try to make them look. {{sticker:slayer-pantheon-thumbs}}
vimaid (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=HPkhRwLb,comment-id=000a,timestamp=2019-12-22T14:03:40.292+0000) > > Hey, dude, I can give you a screenshot of a support ticket where I'm being told that one game is enough for you to get a 2 week long ban, so yeah, that's bullcrap. Never said it could not happen but its extremely unlikely im level 70 something not super high but I have still had a fair share of games and have been toxic in multiple games but heavily spaced out.
Level 83, would have been higher if I actually played after they introduced the feature of levels higher than 30. Been playing since the end of season 1, had my fair share of games when I called people names and have been toxic, nothing really happened until one game less than a month ago, so yeah, it doesn't matter how long you've played, doesn't matter if it's a single game or multiple games, it's just decided based upon the fact if you used 'forbidden words' or not, so it's not extremely unlikely, it just depends on the words you use while flaming.
vimaid (NA)
: YOU DESERVED YOUR BAN
>If you were banned or chat restricted it was probably over MULTIPLE GAMES. I doubt that one game is what got you the ban. Hey, dude, I can give you a screenshot of a support ticket where I'm being told that one game is enough for you to get a 2 week long ban, so yeah, that's bullcrap.
: The power of the mute
The mute function is okay, but have you ever tried disabling the chat? Boy, that's bliss. I've been recently banned for 2 weeks because I fought fire with fire and mine caused a forest fire. After that I disabled chat altogether in order to not be tempted by the devil on my shoulder to trash people in chat. Playing right now is amazing - even if I do bad, I don't see my teammates calling me names, provoking, etc. From time to time, when I'm playing premade, some of my friends read the chat to me out loud, like "This Shaco is so mad at you" and I'm like "Good, let him be, I don't even see what he is typing, that's his problem". The only thing I'm missing is "mute pre/post game lobby", that would enable me to avoid any kind of social interaction whatsoever.
Zemasu (EUW)
: Give us back Nexus Blitz
What do you need it for tho? You can do the same thing in Normal games, looking at how much damage there is in the game right now, it wouldn't look that much different. /s On the more serious note, I'd actually love to see it come back, as I haven't had a chance to play it when it was available :(
: > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=L9X3qmBg,comment-id=0004,timestamp=2019-12-20T17:28:16.911+0000) > > Hello there, I'm one of those veterans that started playing in Season 1 and still tries to play this joke of a game. My only break was during the late season 7, whole season 8 and the second half of season 9 (season 7 was too adc focused and Rengar rework happened; season 8 and 9 because I started using Linux and you know, League is not really native here). > > And it's not you getting old, mind you. It's been going through changes for the sake of change since preseason 4, where it all started going downhill. Remember when buying wards and actually placing them properly was a gameplay mechanic? Yeah, now you get a free trinket, vision control is no longer a skill. Remember when skirmishes and teamfights would actually take some time, unless you were an adc who happened to not be peeled of an assassin? Yeah, now everyone is an assassin, even a tank can be one, as building defense is not worth it - damage outscales it anyways. Remember when champion kits were pretty simple and fun, while also leaving some room for outplay? Yeah, it's no longer there - now your champion needs to have an essay-level long passive, million dashes, additional passives on skills and of course be flashy, preferably female, so it can sell more skins. > > Honestly, if not for the fact that this game is pretty addictive and has no actual equivalent, I'd quit. Most of my friends did, while the ones that stayed mostly rage and play poorly, because they couldn't be bothered to try hard in an unfair environment. > > I feel like they forgot what League was along the way, now making it just a flashy show for LCS and eastern market. yeah i miss the old days of champions having weaknesses. idk. i think any game can be addictive. all it takes is playing it enough as well as putting yourself in the media of the game all the time (reddit/boards). It's also just as easy to stop playing, just be forcing yourself to not play for a while and do something else, such as irl things. The thing is, if people want this game to change, they should speak by not playing instead of saying the game is shit and still playing it, which doesn't change anything.
>idk. i think any game can be addictive. all it takes is playing it enough as well as putting yourself in the media of the game all the time (reddit/boards). Yeah, that's for sure. I got hooked on Stardew Valley to the point I've played over 800 hours in less than half a year and almost failed a semester in college because of that. What League does different is that you buy cosmetics, which in turn makes you even more hooked, because you spent more money than you would on a singleplayer game. > The thing is, if people want this game to change, they should speak by not playing instead of saying the game is shit and still playing it, which doesn't change anything. That wouldn't necessarily be the point - you could and should play the game, as that makes them have to keep up with server costs, BUT you shouldn't spend a dime on RP, as that makes them lack revenue, which in turn would make them have to listen to the community.
Keiaga (NA)
: Just making your replies longer doesn't make them any less wrong. Trying to to minimize the importance of soaking initial burst, make gross overgeneralizations of "Everything is an assassin now", claim that tanks who don't have CC aren't tanks, and imply that tanks aren't good because they only dominate 2 of 5 positions doesn't make you correct. https://www.leagueofgraphs.com/ Is the website I personally use for all my info, but feel free to use literally any website to educate yourself for a change.
>Just making your replies longer doesn't make them any less wrong. Stating I'm wrong does not make you right, duh. >Trying to to minimize the importance of soaking initial burst, make gross overgeneralizations of "Everything is an assassin now", claim that tanks who don't have CC aren't tanks, and imply that tanks aren't good because they only dominate 2 of 5 positions doesn't make you correct. Because it's not important if they can follow with the damage further? Sure, they blew their spells on you, so now they have a 5v4, but with some spells on a cooldown. With 40-45% cdr everywhere, they just need to dance around for a while and they can fight along. And it's not a "gross overgeneralization", just look at how much damage everything does, how much true damage there is suddenly on death recaps from champions that should not deal true damage at all. And where did I claim such a thing? I just said his class is a juggernaut, he is not a tank, that's game knowledge. >https://www.leagueofgraphs.com/ Is the website I personally use for all my info, but feel free to use literally any website to educate yourself for a change. I prefer u.gg and well, let's have a look at the "7 of the top 10 top laners are tanks" statement, starting with pick rate in 9.24: 1. Mordekaiser 2. Darius 3. Fiora 4. Aatrox 5. Irelia 6. Ornn 7. Renekton 8. Akali 9. Riven 10. Garen Out of all of them, only Ornn is considered to be a tank; Mord, Darius and Garen are juggernauts, a subclass which is a mix of tankiness and fighting capability with more emphasis on the second; Fiora, Aatrox, Irelia, Renekton, Riven are fighters/bruisers, not tanks; Akali is a mage/assassin, but overall just a dumb champion that should be removed. Now, let's check it with win rate, shall we? 1. Nocturne 2. Mordekaiser 3. Malphite 4. Quinn 5. Shen 6. Kled 7. Singed 8. Kayle 9. Yorick 10. Ornn Now this time around we have 4 tanks - Malphite, Shen, Singed and Ornn, with Singed being the odd one out because of his unique style of gameplay, so we can make it 3. Mordekaiser is, again, a juggernaut. Nocturne is a diver, Quinn is a marksman. Kled and Yorick are fighters/bruisers and Kayle is a hybrid, because she is a ranged AP marksman. Would be so kind as to tell me where your 7 tanks are now? Because I feel like I'm certainly not wrong when I say tanks are not dominating anything.
: It has been a big problem for a while now. A single mistake will cost you your life now. You won't even get a chance to go back to base and fall behind in cs. You just die. If the mistake was bad enough, it'll just lose you the game. Some people find that fun, I personally don't. Dancing on broken glass for 30 minutes, waiting for someone on the enemy team to screw up worse than someone on your team, loses it's luster after a while. Games are either won in the laning phase and end with one team FFing at 15-20, or you're in for a 40 minute stalemate of neither team engaging on each other because they're too scared of getting blown up and throwing the game.
>Games are either won in the laning phase and end with one team FFing at 15-20, or you're in for a 40 minute stalemate of neither team engaging on each other because they're too scared of getting blown up and throwing the game. There are even times when games are decided in the champ select based on what your team and what the enemy picked - if you like playing an off-meta champ that does not provide Riot money with skins, then you're out of your luck if enemy finds being artificially powerful 'fun'. I feel like their drive to make the games shorter should go even further - find an algorithm that calculates which team will win, so you don't have to waste time getting stomped.
Keiaga (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=L9X3qmBg,comment-id=000600000000000000000000,timestamp=2019-12-20T21:12:49.610+0000) > > but with only 2 seconds of survival, you not only don't do damage, you don't even tank. You just soak up some burst and that's it. Soaking up burst is tanking. > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=L9X3qmBg,comment-id=000600000000000000000000,timestamp=2019-12-20T21:12:49.610+0000) > >if only cooldown reduction wasn't on every single goddamn core build item >Marksmen actually deal a metric shitton of damage just with their autos, Having maxed out CDR still makes you slower than someone who hasn't used their skills yet. Marksmen shouldn't be able to kill your faster than a damage dealer on your team should be able to kill them. If they're actually doing that much damage, you should initiate on them specifically. If you're a tank with damage like Darius, you'll kill them faster than they can kill you. If you're a tank with CC like Leona, they'll die before your CC chain wears off. Just learn how to play them. 5 of the top 10 best performing support champs are tanks. 7 of the top 10 top laners are tanks.
>Soaking up burst is tanking. Soaking up burst AND the damage that follows, keeping aggro on yourself and peeling while also distracting the enemy is tanking, not just being a sponge for 2 seconds. >Having maxed out CDR still makes you slower than someone who hasn't used their skills yet. Sure, if you blow an ultimate, then it matters, but most of the skills with 40-45% cdr are up quite often, even during one fight. >Marksmen shouldn't be able to kill your faster than a damage dealer on your team should be able to kill them. If they're actually doing that much damage, you should initiate on them specifically. Let me remind you that every single thing in this game is now an assassin and deals a metric shit ton of damage, so making it past their frontline requires you to either be an indestructible tank or them to have no frontline whatsoever. And it's pretty easy for marksmen to kill you that fast - Xayah just throws her feathers while being untargetable and then grabs them back; Kai'sa just uses everything in her kit to burst your whole team down, etc. >If you're a tank with damage like Darius, you'll kill them faster than they can kill you. If you're a tank with CC like Leona, they'll die before your CC chain wears off. Darius is a juggernaut, not a tank and he also falls off heavily late-mid to late game. Leona may be a tank, but she is a support, so her possibilities are lower because of the income. Also she is tied botlane, which in itself is not fun. >Just learn how to play them. 5 of the top 10 best performing support champs are tanks. 7 of the top 10 top laners are tanks. What about jungle? What about other picks, not just "currently meta champs"? You also didn't tell which champions they are and have not given any source to your statement.
Keiaga (NA)
: Everyone likes quoting high damage and high mobility and only lasting 2 seconds in a fight, but that's nott necessarily wrong. Do you know what you accomplish after getting bursted down in 2 seconds? You lasted about 1.9 seconds longer than a squishy carry on your team, and took up the initial burst, leaving the enemy team with less skills to fight back against your team which should now be fighting them if you initiated correctly.
>Everyone likes quoting high damage and high mobility and only lasting 2 seconds in a fight, but that's nott necessarily wrong. It is necessarily wrong, what point is in playing a tank if you're as squishy as other targets? The main trade-off with tanks is that they don't do damage for the sake of their tankiness, but with only 2 seconds of survival, you not only don't do damage, you don't even tank. You just soak up some burst and that's it. >Do you know what you accomplish after getting bursted down in 2 seconds? You lasted about 1.9 seconds longer than a squishy carry on your team, and took up the initial burst, leaving the enemy team with less skills to fight back against your team which should now be fighting them if you initiated correctly. I'd agree with you on that if only cooldown reduction wasn't on every single goddamn core build item. Back in season 2 and 3 you actually had to itemize for cooldown reduction in order to use your spells more often. Now they made it an obligatory stat for everyone, so it's easier to spam your spells, take less punishment for blowing them pointlessly and so that pros can make more flashy plays for people to watch during the LCS. And that's only if you actually get someone's cooldowns, because you know, Marksmen actually deal a metric shitton of damage just with their autos, along with maybe Lethal Tempo or Press the Attack, critical strikes, energized attacks, % health damage, magic damage on hit effects, etc. So all in all, you don't actually achieve anything by staying alive for 2 seconds, it's just that people do not want to agree on the fact that the game is becoming too fast, too bursty, too unfun for whatever reason.
Keiaga (NA)
: lmao. out of every tank in the game, why single out those two? Your main job as a tank is to not die. If you're picking a tank that focuses on CC then you have no significant form of damage. Do you expect to NOT be dependant on your team with full-tank maokai?
>Your main job as a tank is to not die. Someone put the "you had one job" meme here. Tell me how am I supposed to fulfill my one and only job of not dying, when everybody and their mother have insanely high damage, mobility to run away/kite/chase, % health damage and overall stronger items? I don't mind not doing damage as a tank, that's not my job, but when I can't even do my job of being tanky, actually TANKY, then what am I to do? Stand there for two seconds until I melt?
Milan3z3 (EUNE)
: Is it me or LoL has became was too bursty
Hello there, I'm one of those veterans that started playing in Season 1 and still tries to play this joke of a game. My only break was during the late season 7, whole season 8 and the second half of season 9 (season 7 was too adc focused and Rengar rework happened; season 8 and 9 because I started using Linux and you know, League is not really native here). And it's not you getting old, mind you. It's been going through changes for the sake of change since preseason 4, where it all started going downhill. Remember when buying wards and actually placing them properly was a gameplay mechanic? Yeah, now you get a free trinket, vision control is no longer a skill. Remember when skirmishes and teamfights would actually take some time, unless you were an adc who happened to not be peeled of an assassin? Yeah, now everyone is an assassin, even a tank can be one, as building defense is not worth it - damage outscales it anyways. Remember when champion kits were pretty simple and fun, while also leaving some room for outplay? Yeah, it's no longer there - now your champion needs to have an essay-level long passive, million dashes, additional passives on skills and of course be flashy, preferably female, so it can sell more skins. Honestly, if not for the fact that this game is pretty addictive and has no actual equivalent, I'd quit. Most of my friends did, while the ones that stayed mostly rage and play poorly, because they couldn't be bothered to try hard in an unfair environment. I feel like they forgot what League was along the way, now making it just a flashy show for LCS and eastern market.
Prandine (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=5UTUQgvm,comment-id=0001000000010001,timestamp=2019-12-19T13:42:33.667+0000) > > Don't mean to be a party pooper, but it's actually not like this. I have been banned for spamming the K acronym 24 times with copy->paste just to flood the chat, so I wouldn't see what the person flaming me was typing. Was it okay? Nope, definitely not. Did it deserve an instant two week ban? Maybe, I'd take other things into consideration first. Is it always like this? Nope, it is not. After I got banned, my friends laughed their asses off, because it was my first ever punishment since 2011, when I created my account. Later that day they tried recreating said result - getting a 14-day vacation after just one game, deliberately spamming stuff like K acronym, racial slurs, antisemitic stuff, etc. What did he get for that? A 10 game chat restriction. And the game after that, when he did the same thing again? A 25 game chat restriction. > > Now would you mind telling me how a low level account gets a slap on the wrist, when it could potentially be a toxic player who got permabanned and decided to come back just to ruin the experience more, meanwhile a player who didn't really do anything wrong for 8 years straight gets the harsh one for a single meltdown? And it's literally a single one game. My understanding is that lower level accounts are often judged more harshly than higher level accounts to help combat toxic alt accounts, though I acknowledge that the IFS can be inconsistent sometimes, which may be why your friend didn't get a 14-day ban for that behavior. > Don't get me wrong tho, I'm over that ban already, have somewhat reformed by disabling the chat altogether and not even responding in lobby to questions if I can first pick someone their champ - they could report it and chat logs are the only evidence, so you gotta watch out. If that's what it takes for you then so be it, but I personally have never had any issues with using chat myself and just yell and rage at the screen if I get frustrated and angry.
>My understanding is that lower level accounts are often judged more harshly than higher level accounts to help combat toxic alt accounts, though I acknowledge that the IFS can be inconsistent sometimes, which may be why your friend didn't get a 14-day ban for that behavior. Well then, if lower level accounts are 'judged more harshly', then I'd expect no less than a 2-week or permaban for spamming things like 'k*s n\*\*\*\*r' and telling people that certain painter should have killed every single member of a race, you know? For now it looks the other way around. [Here you go](https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/TU1Z2dBo-unfair-treatment-even-though-riot-claims-equal-treatment-towards-all-players), the chat logs are all there and you can see what came of it. >If that's what it takes for you then so be it, but I personally have never had any issues with using chat myself and just yell and rage at the screen if I get frustrated and angry. I don't yell and I don't rage, I just defend myself once attacked, you know? I don't mind if someone is doing poorly, I don't mind if I get cheesed or camped, because that's how the game is. But if someone starts to call me brain damaged, just because I didn't make the play he wanted me to make, then boy oh boy, we are in for a hell of a ride. That's why disabling chat is better, that way you can't be provoked.
Prandine (NA)
: > [{quoted}](name=Wàlly,realm=NA,application-id=ZGEFLEUQ,discussion-id=5UTUQgvm,comment-id=00010000,timestamp=2019-12-19T06:37:15.748+0000) > > Thanks, I guess the ban system is what irritates me the most about this tbh. > > Someone could say much worse things on their first warning and receive a slap on the wrist, but when you're on thin ice something that isnt nearly as bad can get you permd. > > Even if people were to go through the natural progression by saying things (such as this) , people that spam the N word (hard r), R word, etc can still get a slap on the wrist if its theior first warning Actually things like racist language, wishing death on others and gameplay-related offenses violate the zero-tolerance policy and thus get a 14-day ban as the first punishment since ideally one shouldn't need a warning to know not to behave like that. That aside I understand that in your case you lost patience with that players behavior, and that's understandable. That said, if you had muted them and not engaged with them then chances are you wouldn't have been punished, which I realize is easier said than done but still though. Under normal circumstances you would only get a chat restriction for this log (assuming that's all that was said), but because you already had those plus a 2-week ban you were given a permaban as the next available punishment. As for the escalation system yes I know it can feel frustrating to get permaed over something that would normally only get a slap on the wrist, however, you have to understand that players can't keep getting infinite chances, and Riot has decided that a person who still is acting up after a 14-day ban with no noticeable improvements despite knowing they're on thin ice should be permabanned since it's highly unlikely that additional chances will change anything.
>Actually things like racist language, wishing death on others and gameplay-related offenses violate the zero-tolerance policy and thus get a 14-day ban as the first punishment since ideally one shouldn't need a warning to know not to behave like that. Don't mean to be a party pooper, but it's actually not like this. I have been banned for spamming the K acronym 24 times with copy->paste just to flood the chat, so I wouldn't see what the person flaming me was typing. Was it okay? Nope, definitely not. Did it deserve an instant two week ban? Maybe, I'd take other things into consideration first. Is it always like this? Nope, it is not. After I got banned, my friends laughed their asses off, because it was my first ever punishment since 2011, when I created my account. Later that day they tried recreating said result - getting a 14-day vacation after just one game, deliberately spamming stuff like K acronym, racial slurs, antisemitic stuff, etc. What did he get for that? A 10 game chat restriction. And the game after that, when he did the same thing again? A 25 game chat restriction. Now would you mind telling me how a low level account gets a slap on the wrist, when it could potentially be a toxic player who got permabanned and decided to come back just to ruin the experience more, meanwhile a player who didn't really do anything wrong for 8 years straight gets the harsh one for a single meltdown? And it's literally a single one game. Don't get me wrong tho, I'm over that ban already, have somewhat reformed by disabling the chat altogether and not even responding in lobby to questions if I can first pick someone their champ - they could report it and chat logs are the only evidence, so you gotta watch out.
Comentários de Rioters
XDynamite (EUW)
: > [{quoted}](name=nomeL,realm=NA,application-id=3ErqAdtq,discussion-id=jUttEyjV,comment-id=0000,timestamp=2019-12-18T00:39:07.196+0000) > > If you're level 6 and your laners are lv 8-9, you've either died multiple times, ran around doing nothing for 3 minutes, or didn't secure any objectives. NomeL is right. Stop crying on boards bronze players , better go learn how to play jungle and then comment. Currently when the midlane reaches lv6 you reach level 6. And jungle is an role where you don't do flashy outplays.in the jungle you make a lot of decisions an improvise a lot during the game. {{sticker:sg-syndra}}
>NomeL is right. Stop crying on boards bronze players , better go learn how to play jungle and then comment. If it helps debunk your point, then I'm plat elo, never been lower than silver II, have mained jungle since season 2 and I still agree that the jungle changes are worse than shite. So yeah, you're welcome, now you may leave this discussion as your addition was pointless.
: > 5 minute youtube video taught me all I had to know to "master" her Having a knowledge of combos is not really "mastering", just like learning chess rules does not make you a chess master. You also need some experience in using those combos. You must learn how much actual damage you can do with whatever sequence of spells/autos you are going to use. You must learn how every matchup can fuck you up and how you can counter this. You must learn to use your spells both as a part of combo and as repositioning tools. More possibilities=harder to master. If 5 minute video was enough for you to beat enemies as Riven, good for you, but that doesn't really count as "mastered".
Honestly, you can just watch any Riven one trick on youtube or Twitch and just see what they do in certain matchups, that's how you learn. And when it comes to combos and 'feeling your damage', you have the Practice Tool to help you with that. Still, the fact that you called Riven a 'hard to master' champion is in itself sad, as even her main hater, Hashinshin, got the gist of animation cancelling and doing good with her easily. But I do agree with your third point to a degree - animation cancelling and flash-casting should be removed from the game, as it's unhealthy, but you know, it removes the 'flashy plays' element from the game, which Riot specifically wants to preserve, so that more people watch LCS and bring in the ads money, so then in future they buy RP for that champion, a skin, in order to try and play just like their favorite pro did.
nomeL (NA)
: I mean I agree that it can be frustrating always having the jungle changed but if the game doesn't change a lot then it would become stale, Riot wants to keep the game fresh to stay relevant. In my opinion, I think you're over exaggerating. It's easy to tell if a lane is gankable, and if it isn't then you secure camps, crab, or drag/herald. If you really fall so behind it means you aren't using your time efficiently.
>I mean I agree that it can be frustrating always having the jungle changed but if the game doesn't change a lot then it would become stale, Riot wants to keep the game fresh to stay relevant. Would you mind telling me then how was bot lane changed for these past ten years? Aside from that one season, where mages took over and adc mains were crying bloody murder over that fact, what else changed? Or how about mid lane? Other than the fact that you're supposed to 4v2 bot lane as soon as possible, what other gameplay change have they received? What other class is viable there aside from mages and assassin, as it has been for more than 8+ years now? And let's not talk about poor top lane mains, who receive trash treatment every year, being forced to play mages, adcs or cheese picks just to stay relevant there. You may keep preaching that way and defend Riot's decisions all you want, but you are plainly in the wrong as much as they are about that. Changing the game for the sake of change is not keeping it fresh. Once the game does not require change and is in a perfectly balanced place, that's what you consider a full product.
: > [{quoted}](name=GonahtanuGepardi,realm=EUW,application-id=3ErqAdtq,discussion-id=H3BmEpPl,comment-id=0013000000000000,timestamp=2019-12-18T00:18:56.515+0000) > > You kinda were. In your mind if nidalee's issues don't get exposure, nautilus' issues shouldn't either, making them related. Already the fact that you brought up nidalee like that in your comment here as a first thing means you think they are somehow related because why else would you bring her up in a conversation about nautilus hook bug? No, that's not what I meant. If you people are willing to expose this relatively minor problem with his hook, why not do the same for Nidalee? I can't remember the last time someone posted about her spear problems going through and actually getting attention for it. Which means that nobody is probably going to be talking about it in-depth since it is a relatively big problem, seriously it happens almost every game with Nidalee I play and something has to be done. She is my main so I of course notice this, but for whatever reason others don't. And yet you guys notice this thing about Nautilus, and I doubt that the people who made this post/video are active Nautilus players.
>and I doubt that the people who made this post/video are active Nautilus players. I was a Nautilus player back in Season 3, when he was still a jungler and Locket of the Iron Solari wasn't trash tier item. But that's not the problem here - even though I'm not a Naut player, I do not want to be dragged through a wall just because someone else is. Nautilus is a popular support right now and with solo queue being random the way it is, there is no guarantee he is going to be banned in every match, so preventing such a bug from happening to players from the standpoint of playing against it is a bigger issue than a skill being bugged on a champion that has lower pick rate. EDIT: Also, suddenly jumping onto different topic is called "postjacking" and is a reportable offense on the boards, so I'd appreciate if you stayed on the topic of Nautilus there and made a separate one with video evidence on the point you're making about Nidalee :)
: You can play tanks into those champions. Play with your team. Stop trying to 1v1 them. Tanks have lived along side Vayne and Yi for 8+ years now. Fiora was reworked like 5? ago.   Tanks have never been unviable. Tanks are unpopular because no one wants to be carried, it's a kill or be killed kind of meta.
>Tanks are unpopular because no one wants to be carried, it's a kill or be killed kind of meta. Tanks are unpopular, because you basically say "I trust you guys to win this game for me, I will be your wall to soak up damage", which means you have to trust complete strangers to do all the work perfectly. And you know, in solo queue you can't really do that. That's why I love Clash, I can play with a whole premade team, pick Jarvan jungle, go Aftershock and just build tank/support items (because, you know, gold and exp issues) and let them carry me while I just provide CC and some damage-soaking capabilities. The main problem is - defensive items aren't really great and they get 'out-itemed' really easily. Or even worse, there can be a champion like Vayne, Fiora or Yi who deals true damage, so you're just standing there with "I guess I will just die" expression. I'd say the fix for this problem would be to lower the overall damage and get rid of Runes Reforged, as they make the game even more unbalanced. Sure, I love Aftershock, but Conqueror and every rune that gives bonus true damage are disgusting.
: He won't. Riot's current balance team is sadly more concerned with their champs being "edgy and different" and less concerned with balance. If they were concerned at all with balance the only champs released the past 3 years would be Kayn, Neeko, Ornn and maybe Senna.
I'd replace Senna with Sylas honestly - he is not as obnoxious as she is, his lore is pretty well placed in the universe and well, his kit is not that bad, it has it's own little gimmick. But it should be kind of limited - Sylas steals magic, not everything he can. The list of ultimates he can steal should be narrowed down to those that are actual magic and not a physical ability or stuff. Although I'd like to know why do you consider Senna a balanced champion released, mind elaborating more on that one?
Ahris (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=M5AoKe45,comment-id=000000000000000000000000000000000000,timestamp=2019-12-08T16:25:24.102+0000) > > So you're telling me they're less obnoxious and less annoying to play against in normals than they're in ranked? Well, just played a normal game against Akali and she is as powerful there as she is in ranked and as obnoxious to play. They took an assassin, gave her insane mobility and removed her only flaw, which is squishyness by applying the true stealth shroud. > > And you know, I can just ban Akali every game, like the pros on Worlds do and just climb to Diamond that way, just so I can cry the same way I've been crying about balance now, just with higher elo, so people cannot discredit me based on that. {{sticker:sg-lulu}} Then why does Akali have a trash winrate?
>Then why does Akali have a trash winrate? You can check u.gg to see her winrate rising from 46% in Gold to 51% in Masters, so I do not understand what do you mean by 'trash winrate'. If we want her to have a trash winrate, let's nerf her to the point where she reaches release Yuumi winrate, that would make her less obnoxious. Also, I think you still do not understand what "fun to play against" means. Sure, it may be fun to hide in your shroud and dash around the place with every single dash you have, while also poking with your Q all the time, but put yourself on the receiving end and you will see how boring it gets to avoid her at all times, because she can poke, all-in and disengage if she so wants.
Ahris (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=M5AoKe45,comment-id=0000000000000000000000000000,timestamp=2019-12-06T00:49:20.608+0000) > > So being able to outplay Akali automatically makes me a player that deserves a higher elo than I'm in? Alright, I'm gonna start playing Lee Sin top in order to counter her shroud with True Vision, I guess that will help me become a challenger. /s > > On a more serious note, not everybody is playing just to climb, you have to remember that. There are some of us that play this game for fun, but the lack of fun modes force us to play normal games, in which we don't necessarily want to improve that much, we just want to have fun playing the game. You need to beat lowelo gate champs(Akali is freelo lane opponent if opponent has no clue of what they are doing, aka lowelo). Those champ is irrelevant in highelo, and only playable in lowelo, but many lowelo struggle against them. If you can say those gate champs are trash, then you are in highelo logic and prob can climb to Diamond with time. If you are playing for fun, play normals, and ignore about other champ's. It is not the champ's fault that you do not want to learn how to beat them.
>If you are playing for fun, play normals, and ignore about other champ's. It is not the champ's fault that you do not want to learn how to beat them. So you're telling me they're less obnoxious and less annoying to play against in normals than they're in ranked? Well, just played a normal game against Akali and she is as powerful there as she is in ranked and as obnoxious to play. They took an assassin, gave her insane mobility and removed her only flaw, which is squishyness by applying the true stealth shroud. And you know, I can just ban Akali every game, like the pros on Worlds do and just climb to Diamond that way, just so I can cry the same way I've been crying about balance now, just with higher elo, so people cannot discredit me based on that. {{sticker:sg-lulu}}
Ahris (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=3ErqAdtq,discussion-id=M5AoKe45,comment-id=00000000000000000000,timestamp=2019-12-05T19:21:51.627+0000) > > I don't think you understand what 'caring about the game' means. I guess we'd have to define what a game is in the first place, because it's not something that only a slight percent of the playerbase should enjoy. Games are there to have fun, that's the first thing that should come to your mind. Sure, PvP games are fun, they provide the means to actually compete against other players, so your instincts can kick in and make it even more fun than just playing against AI. > But does casual play or lower skill play mean you do not care about the game and should not be listened to? Now imagine nobody aside from Challenger tier players buys RP for skins, champions, passes and all that other stuff. How long do you think the servers would run for? Maybe a year before they'd decide that they either need to make the game Pay-to-Play or shut it down completely. > That's why balance should also be related to us, lower skill players, because just because we will never compete on your level, doesn't mean we don't want to compete equally on our level as well. > And if that's not what you wanna do, then hell, give us 'casuals' or 'noobs' more fun modes to play with. ARAM gets boring once you get stomped by better teamcomp enough times, Dominion got removed and there are no rotating game modes anymore, what are we supposed to do? Watch in awe as high elo players enjoy their struggle to prove whose online phallus is bigger? Its not right for a champ who is full of weaknesses to be nerfed because lowelos cant play against the champ. If a champ is trash in highelo, but strong in lowelo, why should the champ get nerfed? Having such champ makes improvement bars for people.
>Its not right for a champ who is full of weaknesses to be nerfed because lowelos cant play against the champ. >If a champ is trash in highelo, but strong in lowelo, why should the champ get nerfed? >Having such champ makes improvement bars for people. So being able to outplay Akali automatically makes me a player that deserves a higher elo than I'm in? Alright, I'm gonna start playing Lee Sin top in order to counter her shroud with True Vision, I guess that will help me become a challenger. /s On a more serious note, not everybody is playing just to climb, you have to remember that. There are some of us that play this game for fun, but the lack of fun modes force us to play normal games, in which we don't necessarily want to improve that much, we just want to have fun playing the game.
Ahris (NA)
: > [{quoted}](name=STEG0,realm=NA,application-id=3ErqAdtq,discussion-id=M5AoKe45,comment-id=000000000000,timestamp=2019-12-05T03:29:50.996+0000) > > I think those stats you mentioned are only in challenger tier, everything else is much lower. Not that it matters for the discussion. That is what matters the most though. Every other tier is lowelo, and barely understands the game. Does not make sense to balance the game around people who doesnt care about the game.
>That is what matters the most though. Every other tier is lowelo, and barely understands the game. Does not make sense to balance the game around people who doesnt care about the game. I don't think you understand what 'caring about the game' means. I guess we'd have to define what a game is in the first place, because it's not something that only a slight percent of the playerbase should enjoy. Games are there to have fun, that's the first thing that should come to your mind. Sure, PvP games are fun, they provide the means to actually compete against other players, so your instincts can kick in and make it even more fun than just playing against AI. But does casual play or lower skill play mean you do not care about the game and should not be listened to? Now imagine nobody aside from Challenger tier players buys RP for skins, champions, passes and all that other stuff. How long do you think the servers would run for? Maybe a year before they'd decide that they either need to make the game Pay-to-Play or shut it down completely. That's why balance should also be related to us, lower skill players, because just because we will never compete on your level, doesn't mean we don't want to compete equally on our level as well. And if that's not what you wanna do, then hell, give us 'casuals' or 'noobs' more fun modes to play with. ARAM gets boring once you get stomped by better teamcomp enough times, Dominion got removed and there are no rotating game modes anymore, what are we supposed to do? Watch in awe as high elo players enjoy their struggle to prove whose online phallus is bigger?
BlackXIV (EUW)
: Funny how they aimed the pre-season changes at making top more impactful, so they increased the solo exp while nerfing jung and duo only to then relegating toplane out of the game entirely. Or is it funny?
I mean, you want to be impactful? Invade the enemy jungler when you are bored in lane, he will be levels behind, so you can easily ruin his clears, straight out kill him or just deny him exp and gold, he can't do anything about it. But that's not really a fair trade off, because they forced junglers to be the ones carrying the whole world on their shoulders with dragon changes, so now it's like "try to hunt and be hunted".
Mahoh (NA)
: I wonder if they could take baron out and make herald/drakes alternate and randomly pop in top and bottom so you never know what to defend until it appears. Probably not the best idea, but would shake things up 100%.
That would be fun and could shift the power balance, but think about the higher elos and their cries of anguish, because they cannot exploit RNG with their super advanced tactics!
: Thing is I am a n00blord but....I've only **ACTUALLY** seen dragon hearts rarely, and Elder Dragon **_twice_**. By the time a team gets that stuff the game is already over and nexus going to explode any second. Herald is time limited, up to a maximum of 2 and only before baron spawns. It can take most of a towers health. One funny thing to do is to get it and then deploy it from brush on a damaged tower while that towers laner is pushed out. You have to be careful though Harry doesn't get held up by minions.
>Thing is I am a n00blord but....I've only ACTUALLY seen dragon hearts rarely, and Elder Dragon twice. By the time a team gets that stuff the game is already over and nexus going to explode any second. Getting a Dragon Soul isn't really that hard tho, that is if you can secure the first two dragons early in the game, then the fourth one spawns around 20th minute, so you can have it very quickly. And yeah, it's actually meant to be a win condition, but then what do we make different team comps for? >Herald is time limited, up to a maximum of 2 and only before baron spawns. It can take most of a towers health. One funny thing to do is to get it and then deploy it from brush on a damaged tower while that towers laner is pushed out. You have to be careful though Harry doesn't get held up by minions. Her name is Shelly tho, it's even stated by her lore! >:( And yeah, it can help push down a tower, but don't you remember how it was a month ago? One herald could take two and a half towers before dying, that's how strong it was back then. Now it's the other way around - the drakes are broken as hell and Shelly got thrown into the dumpster :c
: They buffin herold. Real problem now: Why Garen's E insta-proc's conq? Like are devs all garen mains and can't get out of silver?
Unless they buff Herold to the point, where it can take three towers and half an inhib, there is still no point in taking it over a dragon. AFAIK, there are no top lane mains in the Balance and Gameplay Team, so it's more like "Well, shit, it's annoying people, but we have to prepare these 14 new skins and... and... you know what? They will just wait until Aphelios release."
Comentários de Rioters
Godlzahar (EUNE)
: I had a normal game before some days, my team was silvers - gold 4 max and they manage to fed a diamond main rengar, he destroyed our poor silver jungler pretty hard. meanwhile i had completely destroyed the enemy midlaner, i was around 7-0 in around 11 mins and rengar was around with 15 kills, totaly fed ( Yes i tried help in general but..what you can do when they were giving a kill to rengar every minute.) it was a total hell, he was everywere one shotting everyone while he was tanky. He destroyed them so hard to the point i could not do anything anymore as malzahar. He made our jungler so useless and killing someone every minute. Didnt metter that i made the enemy mid laner useless at all. Ppl just need play with focus and not feed a rengar. Its not hard.
The problem with Rengar is that if he gets his bonetooth stacks early, then there is no stopping him, no matter how carefully you play or how focused you are. And with current deathmatch type of gameplay, it's even easier for him to get the snowball rolling. Also, his damage tied to the assassin class is too big, you can go Black Cleaver + Tytanic + Sterak and not only are you healthy (with your W to heal back up), you also deal a shit ton of damage at the same time. I mean, some would say I should be happy my main is so strong, but it was never fun for me to instagib people in the first place - what fun is it when you can't really fight your opponent, you just nuke him instantly?
Arcade Lulu (EUNE)
: Rengar is a fun champ
As a Rengar main I've gotta actually agree with you, what Riot has done to my poor kitty is awful, unhealthy and unfun to play against. I mean, he was in a really perfect spot not too long after his release, when they nerfed him so much that most players dropped him, because "he can't instagib, that's no fun anymore". They shouldn't have made him an assassin in the first place - he is a goddamn hunter, he fits a bruiser fantasy way more than an assassin one! And the elemental drakes are just a bad change that helps everyone deal more and more damage overall, so we should just scrap the drakes idea altogether and go back to dragon just giving 160 global gold to everyone on your team, that would make the games less bot + dragon oriented.
: I miss gold drakes, these new ones are far too influential and need to be reverted, but that's just imo.
I think we should return to the era of gold drakes, no plates, tougher towers, less burst and overall slower and more fun times of League. Their philosophy of change is really negatively affecting everything aside from people who only enjoy winning, not actually playing for the sake of character's looks, lore, kit, etc. And I don't think we should give a crap about pro play, as most of us money-givers play casually and for fun, so we shouldn't be treated like "Yeah, yeah, nag all you want, here, have some weeb ass skins, you like weeb ass skins, don't you?".
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a000000000000,timestamp=2019-11-26T14:43:01.303+0000) > > My apologies then, it wasn't meant to sound like I'm picking on you out of anger because of my unfair punishment, it was more of a mindset mockery (which could be considered similar, but are somewhat different). I'm just here to be the 'realist' voice, not the 'idealist' one expecting people to follow your example of taking the blame and cowering in front of adversity. > > And that is what should be fought with, not followed. It's as if Riot doesn't listen to the community when enough backlash is presented - Rengar revert, LeBlanc revert, True Damage Ekko hair fix, etc. It's just that people like the ones I see on this board remind me of, excuse the word, the typical 'cuck' that is used around as an insult. > > And you think that's what should be done to play a game oriented around playing AS A TEAM? Because I don't. Imagine soccer players not being able to shout encouragement towards other teammates when they do good. Imagine not being able to give a signal that you're in a proper position to do something. Imagine not being able to quickly discuss a change in your tactic. That's what the chat is here for and that's why it shouldn't be muted immediatelly because of the fear that someone may attack you, you fighting back and getting punished for it in the end. > > I mean, I just have nothing better to do, as starting a new account would mean that I don't have access to my champions and stuff. And I'm not mad about season rewards friend, I'm just salty that I couldn't finish my Worlds' Pass quest which actually costed me money (which is a lot considering my source of income is not stable). And it's also not that I get riled up about every single attack, it's just that my mood swings affect my perception of the world, so sometimes I may lash out and sometimes I may just mute and type things like "Aye, good game guys, we tried hard! :)" which is what I do most of the time. I just disable /all, because seeing someone typing 'ez' is really tilting. Np, Stashek. I can understand where you're coming from. If you're trying to help change Riot's mind then you're going about it the wrong way though. Mocking people who are trying to follow Riot's rules will not only offend them (like the OP here) but also Riot who is trying to enforce these rules. If you want to help change their minds then you have to basically come up with a solution for the 7-8 other players _not_ involved in an argument between 2-3 people. Their theory is that it causes unnecessary frustration for the other players who just want to play the game. A solution could be, say. Give the people arguing the ability to privately argue. For example, chat messages that only go through to the one person who is being toxic to you. An _example_. I'm too lazy to come up with something because they probably have people enrolled, paid to figure out answers to people slowly muting each other and communicating less because they can't handle toxicity due to _various_ reasons. So yeah, you post your solutions. In order to convince people and Riot, you have come up with ideas that they _can_ agree with. Being unkind would make them more biased towards you even if you _do_ make sense. Sometimes, public opinion is strong but its very rare for someone who only types and posts to gather a following. Unless you're a famous celib or twitch streamer in the case of games, no one's going to listen to you even if you _do_ make sense. It _is_ how it is. Think of it this way. Imagine you _questioning_ this. Now imagine, _Tyler1_ questioning this. And to be quite frank with you, if it was an easy fix for the current system, then Riot wouldn't be drowning in it right now. I've seen so many players come over and complain about this _current_ System. Like in your case, you were actually toxic in return. But there were people who weren't toxic but they just argued and the only reason they got punished was because their arguments weren't _positive_ encouragement. Imagine if you were one of those. Its very exasperating when you can't even defend yourself by telling someone pointing a finger at you of the mistakes they made in turn. If you try to _enlighten_ them of their _ignorance_, its considered '**Negative Behavior**'. Riot's system _is_ flawed but if they don't care and there is no visible impact from their customers, its probably going to remain this way until there eventually _is_.
>Np, Stashek. I can understand where you're coming from. If you're trying to help change Riot's mind then you're going about it the wrong way though. Mocking people who are trying to follow Riot's rules will not only offend them (like the OP here) but also Riot who is trying to enforce these rules. If you want to help change their minds then you have to basically come up with a solution for the 7-8 other players not involved in an argument between 2-3 people. Their theory is that it causes unnecessary frustration for the other players who just want to play the game. Well, changing Riot's mind is the last thing I could accomplish sadly. They have their own definition of **change** that negatively affects playerbase as a whole. And it's not only about punishments, honestly. One of my friends was heartbroken that we don't get Winter Wonder event this year, just because they have to enforce the dragon change, which is actually an awful thing for them to do, considering they were meant to shift the power balance away from bot lane, not bring it back up with even more importance. But that's off-topic, considering we're discussing player behavior. And there are some ways to do that - people add each other after the game, so they can flame themselves privately, but that's after the heat of the game has settled, so most of the time it's either people that are really frustrated and feel the need to attack you more or just the ones that enjoy trashtalking others. >A solution could be, say. Give the people arguing the ability to privately argue. For example, chat messages that only go through to the one person who is being toxic to you. An example. I'm too lazy to come up with something because they probably have people enrolled, paid to figure out answers to people slowly muting each other and communicating less because they can't handle toxicity due to various reasons. I mean, muting others is not a valid tactic honestly. That way you cannot tell if someone is toxic or not, so you can't report them after the game. During my main account ban, I'm playing on a secondary account I made just to not get bored. It's crazy how much more toxicity you meet at the lower levels of play. People actually spending most of their time flaming, ping spamming when you die, etc. And don't even think about disagreeing with them. That makes you their new target. >So yeah, you post your solutions. In order to convince people and Riot, you have come up with ideas that they can agree with. Being unkind would make them more biased towards you even if you do make sense. Well, that's actually one of my problems - I physically cannot care about someone else's feelings if they're logically wrong. That's one of my worst traits, leading to a lot of heated arguments. >Sometimes, public opinion is strong but its very rare for someone who only types and posts to gather a following. Unless you're a famous celib or twitch streamer in the case of games, no one's going to listen to you even if you do make sense. It is how it is. Think of it this way. Imagine you questioning this. Now imagine, Tyler1 questioning this. And to be quite frank with you, if it was an easy fix for the current system, then Riot wouldn't be drowning in it right now. I mean, recently, even the louder voices of League have a hard time doing anything. I frankly remember Tyler's meltdown about Riot as a "trash company" and him being addicted. Did they change the way they want the game to be? Nope, not really, they are still taking their direction, discarding their old fanbase and trying to catch some new people with new and flashy changes. Just that fact alone tells me it's nigh impossible to enforce any change they themselves do not desire. >I've seen so many players come over and complain about this current System. Like in your case, you were actually toxic in return. But there were people who weren't toxic but they just argued and the only reason they got punished was because their arguments weren't positive encouragement. Imagine if you were one of those. Its very exasperating when you can't even defend yourself by telling someone pointing a finger at you of the mistakes they made in turn. If you try to enlighten them of their ignorance, its considered 'Negative Behavior'. Riot's system is flawed but if they don't care and there is no visible impact from their customers, its probably going to remain this way until there eventually is. Well, to be frank, most of their fanbase just get on with it and agree to that, because there is no use to fighting anything unless you actually get to feel how unfair it is. And with the recent movement happening on these boards, maybe there will one day come a Rioter that will see one of our threads and decide that's worth redoing for once and agreeing that what they did was wrong, because that's the one thing they actually don't like doing.
: You know I have been banned twice, for sticking up for a player that has been bullied in games. The person bullying doesn't get a slap on the wrist, I get banned though. This is Riot and them showing us how fucking shit they really are.
Because they're trying to go woke, like every company does, yet noone is willing to show them the statement "Get woke, go broke", as internet and a lot of people did with Gilette and others. We should fight our bullies, stand up to them and not cower and avoid at all costs.
: you being punished for being toxic, and the other party not is still fair, stop using this.
Unless you get an instant 2 week ban with only ONE GAME chat log which isn't even that toxic to begin with, just you using "THE-WORDS-THAT-SHALL-NOT-BE-NAMED" and asking the support, you receive a response that "One game is enough to be banned for toxicity", so yeah, your whole statement about the leeway and stuff is plainly wrong, it's just the automated systems decision if you get punished properly or not. Also, in a perfect world, the context would be taken into consideration and there would be an actual person deciding whether or not someone should be banned based on multiple games... Oh, wait, we had something like that! It was called Tribunal and it worked perfectly as it should, but got scraped in order to be replaced with a flawed automated system. And you know what? Protecting a company achieves nothing, honestly. What will you do if you one day get punished unfairly? Take it up the ass "like a man" or actually try to fight the unfair system?
: Thats not correct. If you say a zero tolerance policy word and get punished for it, its an insta 14 day ban and after that a permaban.
It's not really like that, there are some weird mechanisms behind it - you can do what I did in a moment of blind rage and spam 'kys' 24 times just to flood everything someone may be typing and get an instant 2 week or you can do what one of my friends did as an experiment and type it only 4 times along with a racial slur and you will be given a 10 game chat restriction. It's really weird, honestly.
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000e00010000,timestamp=2019-11-26T15:49:59.763+0000) > > And on what basis do you doubt that? I can tell that the toxic players I reported are not punished properly, because their op.gg still says they're playing games regularly. my op.gg says im playing games regularly, and yet i was punished properly. Surprisingly, not every offense is worthy of an instant perma ban.
Yeah, same as not every offense should be punished with 2 week long ban and called "just", because some people cannot find any fault in Riot's way of doing things.
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a000000000000000000000000000000000000,timestamp=2019-11-26T16:29:37.292+0000) > > It's just a roundabout way of showing you why you're wrong. And that's why it is easier to find an example that makes the definition false. Which is possible to do looking at every toxic member of League's community, fin. > again, a fundamental misunderstanding of logic. > Who says you're "a slave to instincts"? Instinct is something basic that just helps you survive, it's just the fact that modern society produces people too comfortable with everything that they don't need it for anything. Yet you can't deny the fact that even in those kinds of people such instincts exist and kick in from time to time when needed, when attacked for example. > of course they kick in, as i said. But we as higher beings can choose to ignore them. If you choose not to ignore them, thats your fault, and if its your fault you deserve the punishment. > *sigh* But your choice also had a cause, didn't it? Provocation was a cause of your choice and your choice was the cause of said response. Why are you trying so hard to not be wrong, when you clearly are? > no, my choice did not have a cause. I am not a puppet. Words cannot force me to make a choice. Again, if you want to be a puppet to others words then by all means youre free to make that choice, I choose not to. > It's not, look up a definition of those two. > This is just ridiculous. Defend: protect from harm or danger. Avoid: prevent from happening. If I avoid an attack im protecting myself from harm. Avoiding is defending. This is common sense. To quote you "Why are you trying so hard to not be wrong, when you clearly are?" > If everyone had that mindset, then we would all be in jail or worse. "Oh, he attacked you and wanted to rob you, so we will judge him upon that, but you fought against him and punched him, so you will be judged upon that. We don't care about the context, we just know what happened." > of course we care about the context, which is why you are only allowed to take actions that will reasonably prevent you from being harmed. Vigilantism is illegal for a reason. You are to take the correct response to crimes by reporting them and allowing authority to handle the punishment. You are only empowered to harm others when not doing so would cause you immediate physical harm. Flaming does not prevent you from getting flamed. Flaming does not cause you immediate physical harm. Riot has provided a method of reporting "crimes". You are to take the correct response to toxicity by reporting it and allowing Riot to handle the punishment. > It's avoiding, because of the large playerbase you have a very, very small chance of playing against the same dude again. Yet just reporting him will give him some leeway to be toxic in the future, maybe for a couple of games, maybe for a hundred of them, who knows, but it still does nothing to shut that person up, it just allows you to ignore the problem. > it 100% shuts the person up, that is what chat restriction and bans do, by definition. > That's actually an ad personam argument, which is unfair, considering you yourself said that you have "been here for days making reasoned debate". Imagine trying to prove your point that hard, you actually spout a false fact against your opponent. I've been playing this game since 2011, have never been punished, received every seasonal reward, had a high level of honors in the old system, yet here I am, punished like a criminal after one game I fought back against someone. Speaks proudly about the judging system, doesn't it? It is not an ad personam argument at all. And I read your thread, you deserved your punishment. Your actions were far beyond justifiable or reasonable, even in context of "self defense" through toxicity.
>again, a fundamental misunderstanding of logic. Well then, I'd like to tell that to the professor that taught my logic class in college, would love to know his opinion on that ;) >of course they kick in, as i said. But we as higher beings can choose to ignore them. If you choose not to ignore them, thats your fault, and if its your fault you deserve the punishment. "Yeah, you're not fighting the biological mechanism that was granted to you by evolution, that totally deserves to be punished, dude" sounds kinda dumb if you ask me, but I guess to each his own. >no, my choice did not have a cause. I am not a puppet. Words cannot force me to make a choice. Again, if you want to be a puppet to others words then by all means youre free to make that choice, I choose not to. Actually, your choice not having a cause would make you a puppet, as that would mean some higher force made you make a choice, instead of your choice having a cause. It's pretty simple - cause: hunger, decision: grab food; cause: attack, decision: response. >This is just ridiculous. Defend: protect from harm or danger. Avoid: prevent from happening. If I avoid an attack im protecting myself from harm. Avoiding is defending. This is common sense. To quote you "Why are you trying so hard to not be wrong, when you clearly are?" I'm impressed, honestly. You properly read the definitions, and yet didn't understand a thing. That deserves an award of it's own, brother. And no, by avoiding an attack, you give space for another and another and another, until you either tire your opponent (which is impossible when it comes to typing) or you knock him out, which would imply actually DEFENDING against the attack. >of course we care about the context, which is why you are only allowed to take actions that will reasonably prevent you from being harmed. Vigilantism is illegal for a reason. You are to take the correct response to crimes by reporting them and allowing authority to handle the punishment. You are only empowered to harm others when not doing so would cause you immediate physical harm. Flaming does not prevent you from getting flamed. Flaming does not cause you immediate physical harm. Riot has provided a method of reporting "crimes". You are to take the correct response to toxicity by reporting it and allowing Riot to handle the punishment. Well, guess what? Riot's policy clearly states they do not care about the context, so here is where that one can end, as you stating that every punishment is just and takes context into account dies down here. >it 100% shuts the person up, that is what chat restriction and bans do, by definition. It does not, it just prevents you from seeing his messages, which is not 'shutting someone up' by definition, it would be closer to plugging your ears. Also, these means are not instant unless that toxic someone uses "forbidden word" that Riot themselve decide, other than that you can be a toxic pile of crap, you can int games, you can troll, you are free to do whatever you want to do. And don't tell me I'm wrong, because I've been that type of player before my 1.5 year break, yet my first ever punishment came after I used 'kys' after it has been added to the "instant trigger" list. >It is not an ad personam argument at all. And I read your thread, you deserved your punishment. Your actions were far beyond justifiable or reasonable, even in context of "self defense" through toxicity. It is and it looks as if you haven't, because I've been comparing different chat logs to different punishments. Not saying I shouldn't be punished at all, just that punishments should be comparable to the deed done ;)
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a0000000000000000000000000000,timestamp=2019-11-26T16:03:52.548+0000) > > But mathematics can still be applied to everything, as it is logical in nature. But sure, let's follow your example - it works with you, right? Well then, we just need to perform the same procedure with 7 billion people to prove that's possible. Sounds realistic, doesn't it? {{sticker:sg-lulu}} > no, it can not. This is a fundamental misunderstanding of logic. Its even a fundamental misunderstanding of mathmatics if you think a proof needs to be tested with every possible variable to be true, a task that would be literally impossible. > I don't think you really understand how certain mechanisms in your body work. Like when you see a stray dog running at you, your brain automatically gets stressed and sends a signal "Unleash adrenaline", so you're ready to fight if push comes to shove. It's the same with verbal violence - you see someone attacking you with words that you don't deserve, so you ready a reply that's using the same caliber. It prevents you from going into a sword fight using a butter knife. > the human mind is far, far above being a slave to instincts. Of course I have a desire to be toxic to anyone who is toxic to me. Im simply above those kind of base instincts. Im able to reason when I would be making pointless or self harmful actions. Which is not to say im infallible, as my current punishment shows. > Well then, tell me how they're different in the example provided? You were provoked by 3 people, what caused you to lash out. Isn't it the same? > No, I was provoked by 3 people, to which I chose to lash out. The cause was my choice. They do not have any form of mental or physical control over me to have caused it. > Alright, here we go: > -not respond - not defending, avoiding avoiding is defending. It prevents further harm. > -respond with my usual go to(k bud) - why didn't you then? because i am not infallible and acted poorly, for which i am being justly punished. > -quietly report the player afterwards - again, not defending, avoiding defending against future problems by counter attacking in a way that is effective and not disruptive. Not avoiding. > -talk to them about how i may have been doing poorly but we needed to work together to have a chance to win. - in what kind of an utopian universe do you meet people that are actually going to discuss anything with you after they started spouting toxicity? it happens plenty of times. It works on me when I make the mistake of starting to become toxic and have been calmed by cooler heads, and I have also employed it on other people. Again, because you lack self control does not make that the norm.
>no, it is not. This is a fundamental misunderstanding of logic. Its even a fundamental misunderstanding of mathmatics if you think a proof needs to be tested with every possible variable to be true, a task that would be literally impossible. It's just a roundabout way of showing you why you're wrong. And that's why it is easier to find an example that makes the definition false. Which is possible to do looking at every toxic member of League's community, fin. >the human mind is far, far above being a slave to instincts. Of course I have a desire to be toxic to anyone who is toxic to me. Im simply above those kind of base instincts. Im able to reason when I would be making pointless or self harmful actions. Which is not to say im infallible, as my current punishment shows. Who says you're "a slave to instincts"? Instinct is something basic that just helps you survive, it's just the fact that modern society produces people too comfortable with everything that they don't need it for anything. Yet you can't deny the fact that even in those kinds of people such instincts exist and kick in from time to time when needed, when attacked for example. >No, I was provoked by 3 people, to which I chose to lash out. The cause was my choice. They do not have any form of mental or physical control over me to have caused it. *sigh* But your choice also had a cause, didn't it? Provocation was a cause of your choice and your choice was the cause of said response. Why are you trying so hard to not be wrong, when you clearly are? >avoiding is defending. It prevents further harm. It's not, look up a definition of those two. >because i am not infallible and acted poorly, for which i am being justly punished. If everyone had that mindset, then we would all be in jail or worse. "Oh, he attacked you and wanted to rob you, so we will judge him upon that, but you fought against him and punched him, so you will be judged upon that. We don't care about the context, we just know what happened." >defending against future problems by counter attacking in a way that is effective and not disruptive. Not avoiding. It's avoiding, because of the large playerbase you have a very, very small chance of playing against the same dude again. Yet just reporting him will give him some leeway to be toxic in the future, maybe for a couple of games, maybe for a hundred of them, who knows, but it still does nothing to shut that person up, it just allows you to ignore the problem. >it happens plenty of times. It works on me when I make the mistake of starting to become toxic and have been calmed by cooler heads, and I have also employed it on other people. Again, because you lack self control does not make that the norm. That's actually an ad personam argument, which is unfair, considering you yourself said that you have "been here for days making reasoned debate". Imagine trying to prove your point that hard, you actually spout a false fact against your opponent. I've been playing this game since 2011, have never been punished, received every seasonal reward, had a high level of honors in the old system, yet here I am, punished like a criminal after one game I fought back against someone. Speaks proudly about the judging system, doesn't it?
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a00000000000000000000,timestamp=2019-11-26T15:47:04.177+0000) > > Have you ever studied advanced mathematics? A single example is not a proof, yet a single example can mean the proof is wrong. So just because you can do so doesn't mean everyone else can or want to, you're welcome. > this is not mathmatics. When youre talking about what is possible or impossible, a single example that its possible makes it by definition not impossible. Therefore what im proposing is realistic, not idealistic. Anyone can do what I try to do, and whether they want to or not is their choice, but they must accept the results of their choice which in this case is a punishment from Riot. > Good for you, but you missed the context where these actions were caused by a clear provocation, friend ;) > not at all. > Since when do we consider these boards as the 'adversity'? I thought the point was still the toxic community you meet in-game that provoked you with their toxicity, which in result granted you a punishment? And I don't know where I stated that I'm flawless or that I don't make any mistakes? I'm just saying that once attacked or provoked, you should be allowed to fight back, as that's not a mistake, it's a self-defense stance, which you seem to be rejecting without a single break. > provoked me, not forced me. It was my choice to react to their provocation with toxicity, and I received a correct punishment for my choice. Alternative and effective options were available to me. Fighting back is not defense as weve already discussed, its counter offense. It causes a worse gaming environment for everyone and should not be allowed. > Also, I find it quite funny: > Baval: What they did did not cause what I did. > Also Baval: It may have provoked it (...) > > Aren't you contradicting yourself here, friend? Because I think that "provocation" is the main "cause" for an action. > not at all, which i clearly explained in the part you chose to cut off with ellipses. Provoke and cause are not the same thing. That you apparently believe it to be only shows your own lack of self control, and lack of self control does not excuse you from punishment. I for one try to avoid allowing myself to be a puppet to other peoples words, but if you want to be thats your prerogative. > Then tell me what other ways of defending yourself, not avoiding the adversity, could you bring to life in that situation, performing your actions under the pressure of time. not respond. respond with my usual go to (k bud). quietly report the player afterwards. talk to them about how i may have been doing poorly but we needed to work together to have a chance to win. plenty of options. There is no time pressure for me to respond because not responding is an option. Furthermore there is nothing at stake if I dont respond. This illusion that I would have to defend myself at all is nothing but a result of pride towards people you dont know and will likely never interact with again. They are effectively nobody and their opinions are irrelevant. There is literally nothing tangible I had any need to defend myself against. Or to put it more simply, sticks and stones.
>this is not mathmatics. When youre talking about what is possible or impossible, a single example that its possible makes it by definition not impossible. Therefore what im proposing is realistic, not idealistic. But mathematics can still be applied to everything, as it is logical in nature. But sure, let's follow your example - it works with you, right? Well then, we just need to perform the same procedure with 7 billion people to prove that's possible. Sounds realistic, doesn't it? {{sticker:sg-lulu}} >provoked me, not forced me. It was my choice to react to their provocation with toxicity, and I received a correct punishment for my choice. Alternative and effective options were available to me. Fighting back is not defense as weve already discussed, its attacking. I don't think you really understand how certain mechanisms in your body work. Like when you see a stray dog running at you, your brain automatically gets stressed and sends a signal "Unleash adrenaline", so you're ready to fight if push comes to shove. It's the same with verbal violence - you see someone attacking you with words that you don't deserve, so you ready a reply that's using the same caliber. It prevents you from going into a sword fight using a butter knife. >not at all, which i clearly explained in the part you chose to cut off with ellipses. Provoke and cause are not the same thing. Well then, tell me how they're different in the example provided? You were provoked by 3 people, what caused you to lash out. Isn't it the same? >not respond. respond with my usual go to (k bud). quietly report the player afterwards. talk to them about how i may have been doing poorly but we needed to work together to have a chance to win. plenty of options. Alright, here we go: -not respond - not defending, avoiding -respond with my usual go to(k bud) - why didn't you then? -quietly report the player afterwards - again, not defending, avoiding -talk to them about how i may have been doing poorly but we needed to work together to have a chance to win. - in what kind of an utopian universe do you meet people that are actually going to discuss anything with you after they started spouting toxicity?
Baval (NA)
: > [{quoted}](name=Zero Drive,realm=NA,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000e,timestamp=2019-11-26T10:49:37.488+0000) > > The issue being those 3 toxic players probably were not punished. i doubt that
And on what basis do you doubt that? I can tell that the toxic players I reported are not punished properly, because their op.gg still says they're playing games regularly.
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a000000000000,timestamp=2019-11-26T14:43:01.303+0000) > >I'm just here to be the 'realist' voice, not the 'idealist' one expecting people to follow your example of taking the blame and cowering in front of adversity. realist? no. Youre simply making excuses. If what I was proposing was unrealistic how could I do it for so long? Taking the blame? Yes. I take full responsibility for my own actions. Cowering in front of adversity? No. Ive been here for days making reasoned debate. However its braver to accept your own flaws and mistakes than to try to blame others for them. What they did was wrong. What I did was wrong. What they did did not cause what I did. It may have provoked it, but it was my choice alone to answer the provocation in an incorrect way. I had many better options.
>realist? no. Youre simply making excuses. If what I was proposing was unrealistic how could I do it for so long? Have you ever studied advanced mathematics? A single example is not a proof, yet a single example can mean the proof is wrong. So just because you can do so doesn't mean everyone else can or want to, you're welcome. >Taking the blame? Yes. I take full responsibility for my own actions. Good for you, but you missed the context where these actions were caused by a clear provocation, friend ;) >Cowering in front of adversity? No. Ive been here for days making reasoned debate. However its braver to accept your own flaws and mistakes than to try to blame others for them. What they did was wrong. What I did was wrong. Since when do we consider these boards as the 'adversity'? I thought the point was still the toxic community you meet in-game that provoked you with their toxicity, which in result granted you a punishment? And I don't know where I stated that I'm flawless or that I don't make any mistakes? I'm just saying that once attacked or provoked, you should be allowed to fight back, as that's not a mistake, it's a self-defense stance, which you seem to be rejecting without a single break. Also, I find it quite funny: Baval: What they did did not cause what I did. Also Baval: It may have provoked it (...) Aren't you contradicting yourself here, friend? Because I think that "provocation" is the main "cause" for an action. > (...) but it was my choice alone to answer the provocation in an incorrect way. I had many better options. Then tell me what other ways of defending yourself, not avoiding the adversity, could you bring to life in that situation, performing your actions under the pressure of time.
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000a0000,timestamp=2019-11-25T23:15:45.770+0000) > > Well, nobody is keeping you from letting others 'slap you around', but that's not everyone is willing to let do. Also, I'm not sure if you're aware, but different people have different types of conscience - some will cry after saying something hurtful they regret and some can even kill their own child and speak like a robot during trial, feeling no remorse whatsoever, so I don't think that you will eventually get the result you expect most of the time, as toxic people are generally from the second category. But you do you, I will do me, as the saying goes "Live and let live", just don't run crying with reports and tickets when someone says something toxic, just "offer the other cheek" ;) First of all, if you're still upset over your banned account. You shouldn't pick on other posters because of it. We're not the ones who judged your account or caused it to get banned. Right? Because based on how you are quoting me, it feels like you're just picking on me out anger and frustration. Not only that, I was also sympathetic towards you in your thread and probably among the few who agreed that your chat log was less toxic than your friends. Of-course, it was with reason. Not like you owe me anything for it but why all this aggression? Its _uncalled_ for. Secondly, Riot does expect you to mute and report. And if you're not muting or reporting, then they want you to give positive feedback. Meaning, yes. They want you to offer the other cheek. Third, I am in no way, shape or form able to passively deal with someone who is being toxic to me. I _will_ lash back. And this is why I admired the OP, and play with my chat muted. I'm a patient person and very tolerant. But this doesn't mean that you can keep pushing me and not expect me to eventually snap back. Push me far enough and you'll be sorry. My criteria is, I don't mess with others if they don't mess with me. Obviously, this approach isn't welcome in League anymore. And so I play with everyone muted to keep myself from getting _tilted_. Finally, what's done is done. Move on! Stop moping around because of a 2 week banned account. You lost your rewards but its not a perma. ban, right? You still have it. Just don't talk anymore and play with chat muted. There will be no reason to get riled up if you are never the aggressor. Works well enough form me.
>First of all, if you're still upset over your banned account. You shouldn't pick on other posters because of it. We're not the ones who judged your account or caused it to get banned. Right? Because based on how you are quoting me, it feels like you're just picking on me out anger and frustration. Not only that, I was also sympathetic towards you in your thread and probably among the few who agreed that your chat log was less toxic than your friends. Of-course, it was with reason. Not like you owe me anything for it but why all this aggression? Its uncalled for. My apologies then, it wasn't meant to sound like I'm picking on you out of anger because of my unfair punishment, it was more of a mindset mockery (which could be considered similar, but are somewhat different). I'm just here to be the 'realist' voice, not the 'idealist' one expecting people to follow your example of taking the blame and cowering in front of adversity. >Secondly, Riot does expect you to mute and report. And if you're not muting or reporting, then they want you to give positive feedback. Meaning, yes. They want you to offer the other cheek. And that is what should be fought with, not followed. It's as if Riot doesn't listen to the community when enough backlash is presented - Rengar revert, LeBlanc revert, True Damage Ekko hair fix, etc. It's just that people like the ones I see on this board remind me of, excuse the word, the typical 'cuck' that is used around as an insult. >Third, I am in no way, shape or form able to passively deal with someone who is being toxic to me. I will lash back. And this is why I admired the OP, and play with my chat muted. I'm a patient person and very tolerant. But this doesn't mean that you can keep pushing me and not expect me to eventually snap back. Push me far enough and you'll be sorry. My criteria is, I don't mess with others if they don't mess with me. Obviously, this approach isn't welcome in League anymore. And so I play with everyone muted to keep myself from getting tilted. And you think that's what should be done to play a game oriented around playing AS A TEAM? Because I don't. Imagine soccer players not being able to shout encouragement towards other teammates when they do good. Imagine not being able to give a signal that you're in a proper position to do something. Imagine not being able to quickly discuss a change in your tactic. That's what the chat is here for and that's why it shouldn't be muted immediatelly because of the fear that someone may attack you, you fighting back and getting punished for it in the end. >Finally, what's done is done. Move on! Stop moping around because of a 2 week banned account. You lost your rewards but its not a perma. ban, right? You still have it. Just don't talk anymore and play with chat muted. There will be no reason to get riled up if you are never the aggressor. Works well enough form me. I mean, I just have nothing better to do, as starting a new account would mean that I don't have access to my champions and stuff. And I'm not mad about season rewards friend, I'm just salty that I couldn't finish my Worlds' Pass quest which actually costed me money (which is a lot considering my source of income is not stable). And it's also not that I get riled up about every single attack, it's just that my mood swings affect my perception of the world, so sometimes I may lash out and sometimes I may just mute and type things like "Aye, good game guys, we tried hard! :)" which is what I do most of the time. I just disable /all, because seeing someone typing 'ez' is really tilting.
Nørth (EUNE)
: Would you be so kind as to tell me how do they lower your winning chances? Because "unfun gaming environment" is sorta contained in the definition of toxic, which we are actually using against the toxic ones in the first place, so that one checks out.
>if your team has hostilities towards each other than not going to play to their optimal potential or trust each other. if they're busy constantly flaming each other their spending time typing that could be spent doing other things. If it has already come to that, then the chances of your team winning before the flame started were below 50% and not everyone has the mentality of "never surrender, still winnable". >that's not even mentioning the people who will do things like AFK or feed in retaliation to a toxicity But doesn't that mean they're at fault here? Shouldn't they just mute and play along? I thought you said retaliation is something one shouldn't do!
: Good for you, OP. Your mindset is praiseworthy. It reminds me of Gandhi. Doesn't matter how many times you get slapped around, just keep offering the other cheek until their palms are burning with pangs of _bitter_ conscience. If everyone in League could learn from you then this community would be a _blessed_ land instead of a _toxic_ land and the Player Behavior forums would need to be _scrapped_.
Well, nobody is keeping you from letting others 'slap you around', but that's not everyone is willing to let do. Also, I'm not sure if you're aware, but different people have different types of conscience - some will cry after saying something hurtful they regret and some can even kill their own child and speak like a robot during trial, feeling no remorse whatsoever, so I don't think that you will eventually get the result you expect most of the time, as toxic people are generally from the second category. But you do you, I will do me, as the saying goes "Live and let live", just don't run crying with reports and tickets when someone says something toxic, just "offer the other cheek" ;)
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=00080000000000000000000000000000000000000000,timestamp=2019-11-25T20:47:31.465+0000) > > I'm just following the boards rules, as you yourself are trying to tell me to with every in-game punishment. > did i not tell you to do it if you feel its a violation? > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=00080000000000000000000000000000000000000000,timestamp=2019-11-25T20:47:31.465+0000) > meaning that the usage of these can force someone into submission. no, they cant. theyre punished because they make an unfun gaming environment and lower your teams chances to win.
Would you be so kind as to tell me how do they lower your winning chances? Because "unfun gaming environment" is sorta contained in the definition of toxic, which we are actually using against the toxic ones in the first place, so that one checks out.
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=000800000000000000000000000000000000,timestamp=2019-11-25T20:41:20.608+0000) > > Would you be so kind as to tell me what and why do you consider unlikely? Because with a response like this I ought to report that, as it brings nothing into the discussion :) by all means, report it if you feel that way. However ill be happy to explain. People who are being toxic are in a mindset where "saying something stupid" is likely to provoke them to mock the person more, not stop talking. We both know this is true. And as I edited my comment to say, you only ended up agreeing with me that trying to out toxic someone wont protect you from them being toxic, so its not a defense.
I'm just following the boards rules, as you yourself are trying to tell me to with every in-game punishment. And I can't talk in the name of others the same as you can't, that's why I used the argument of "these types of statements are punished for a reason", meaning they're bad and hurtful towards others, meaning that the usage of these can force someone into submission. Damn, for me it was not even using anything bad, just mindlessly spamming a three letter acronym that forced someone to give up, as their every message was being drowned by my flooding. Did it work? Yes it did. Was it worth doing to shut up someone who started the toxicity train? You bet.
Baval (NA)
: > [{quoted}](name=REDMAN00687,realm=NA,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=00080000000000000001,timestamp=2019-11-25T19:45:43.332+0000) > > Except they wouldn't. Premades don't get punished. My brothers curse, are racist, afk, feed and other stuff in their premades and they've never been even chat banned. One even had an honor banner for a long time. Every game he ever played was in a premade of 3 or more. I on the other hand won't curse, never use racism, won't afk or int and I've been chat banned and suspended multiple times. > > I know people hate to hear it, but RIOT's system is flawed. Horribly. they get punished all the time
And do you have anything to prove it? Because I started reporting after every game for every single violation of Summoner's Code, yet I am still to receive an "Instant Feedback Report" that I actually helped with the case.
Baval (NA)
: > [{quoted}](name=Stashek,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=2QqE2i4d,comment-id=0008000000000000000000000000,timestamp=2019-11-25T19:44:57.291+0000) > > You could say something so blatantly stupid that would make me think it's a miracle you're even breathing, as even that requires some IQ, then I'd shut up, because further discussion would be pointless. > If you're trying to find something that would 'hurt me' into submission, then tough luck. > And I'm allowed to think that, because there is a reason why racial slurs, homophobic statements and 'certain acronyms' result in a punishment ;) unlikely. and furthermore you agreed with me, trying to out toxic someone is not a defense. It will not protect you from someone being toxic to you, its only trying to hurt them back.
>unlikely. Would you be so kind as to tell me what and why do you consider unlikely? Because with a response like this I ought to report that, as it brings nothing into the discussion :)
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