MysterQ (NA)
: I think in the AMA they did say one goal was to create a unique story, breaking away from traditional tropes.
Oh well I'm sure people absolutely HATED those filthy traditional tropes all up in Varus' old lore!
Comentários de Rioters
: I'm somewhat disappointed with Varus' new lore
My bet is, Varus' "bow" is actually the mangled remains of one of the hunters.. :S And the "demon pants" might mean that Varus has actually been bisected, and there's nothing but demon goop bellow the waist.. :O
DyQuill (NA)
: > [{quoted}](name=Dr Mercy,realm=NA,application-id=6kFXY1kR,discussion-id=1fBLUb9W,comment-id=000100040003,timestamp=2017-11-23T06:44:15.146+0000) > > With Soraka now being Targonian, and Varus being slightly something else, my Soraka x Varus ship is officially ruined. I'm so sad. Well shit we're gonna have to give you some more characters to ship then
: Preseason Attack Speed Tweaks
What types of champions would have high and low "attack speed ratios"? Would ADCs mostly have the same ratio? Would tanks have a very low ratio? What specific champions would have an unusually high or low ratio?
: Speculation on PROJECT Skins
I've seen some people think the voice at the end is Sivir. I could see them doing four this time around, they released five project skins one time.
Meddler (NA)
: > [{quoted}](name=Jakal,realm=EUW,application-id=A7LBtoKc,discussion-id=Txqphwwa,comment-id=0003000000000001,timestamp=2017-11-01T16:27:44.272+0000) > > I think he meant Irelia. :P Oh, yeah, I feel dumb now.
Unacceptable. You are so fired right now.
Meddler (NA)
: I think there's a decent amount of value in letting some players go deeper into vision than others (specialization of skill/output, lack of even vision across the map etc). Pushing all warding onto trinkets has some problems as a result. One useful thing we saw with the Ardent Censer rushing though was that quite a few more people were interested in playing support if they got to buy a 'real' item first', rather than being forced to spend their initial gold on vision. Once pre-season's settled down we've got some interest into looking at whether we can make that a reasonable option without screwing your team on needed vision.
Why exactly have you decided to not use Summoner spells in the "Vision System"? Is being forced into buying Sightstone every game really much better than dedicating a summoner slot to wards? It's not like Exhaust+Flash every game feels very interesting either, so I'm curious about the thinking. I imagine you could flesh out a Ward Summoner Spell to be more interactive and/or aimed at supports than a straight yellow trinket clone, and the support items could upgrade it or whatnot.
GreenLore (EUW)
: I doubt it'll be a double-event like Piltover/Zaun,as there'll be likely a 2-3 months between the VGUs. However it would it would still be fitting to put them one after the other.
If they really do plan to do something this big I figure they'd have Irelia's release switch places with the new champion that'd fall in-between so they're closer to back-to-back releases, like the back-to-back Piltover-Zaun events.
: But it's not just from the visual effects. Jarvan's shield ability is described as summoning the spirits of the former king of Demacia to protect him. Now, I no some of the abilities probably aren't literally true either (Garen and his spin to win in particular), but it's something Jarvan's family are known for. Why else would their name be Lightshield?
That flavor text was written when he was released, looong before the lore overhaul :)
Meddler (NA)
: Quick Gameplay Thoughts: October 27
For the Healthbar Update, will Max Health increase (Nasus/Renekton/Lulu Ults) be the same visual effect as healing? That'd be fine too, but there's also the added confusing that the healthbar value scale also changes with that effect.
: Lux's Updated Lore
My guess is that Jarvan's and Garen's VFX in-game isn't _literally_ true in the lore universe. It's more like a abstraction/symbolic representation of their capabilities/characters.
Griftrix (NA)
: Yeah sure, that's a great idea. Look for it in the next PBE push. Thanks for the feedback!
Strike that, rather make the healthbar CONSTANTLY bounce around the screen so only veteran players can master keeping track of epic monster health. #skillcheck
: Any J4 skins in production?
Lancer Zero Jarvan IV would be dope!
: > [{quoted}](name=The Noxian Mercy,realm=NA,application-id=6kFXY1kR,discussion-id=XlTl4kNN,comment-id=000200000000,timestamp=2017-10-18T18:48:09.184+0000) > > {{sticker:slayer-jinx-catface}} > > Thanks for the clarifications. These worldbuilding details are really immersive, helps a lot when writing/rping. > > I have a doubt, is the Nyzer poison from the Journal of Justice #23 still "canon"? Its best in these circumstances to rely on the rule of thumb "It's still canon unless it contradicts" - so unless a piece of story emerges that states that the Nyzer poison doesn't exist (this would be quite a strange story) then there's likely no reason why it shouldn't still exist. That is unless it's like, a secretion from a boil on Singed's knee that he got after wrestling with space-Renekton on the top of Mount Gargantuan, or something. In which case, not so likely to be canon any more :)
But that was my favorite paaaaaaart
: That actually sounds amazing in a horrifying way :P
How about making it a melee-only item that helps them kill turrets or incentivise them to kill turrets?
: *KateyKhaos ;) Harrowing/Tales From the Rift are not tied to to one particular thematic, such as traditional Halloween (pumpkins, witches). We've done several different themes this time of year. We've done traditional, haunted, zombies, slayers, as well as costumes. It isn't the same every year, and that's intentional. You're disgusted by Zed and aren't happy with Viktor, which is your opinion and that's fine, but tell me why. We can't do much with what you're currently saying. We aren't going to remove/not ship these skins, but we are opening to hearing constructive, detailed feedback on what you like/dislike and how you'd change it/what you'd like to see changed - obviously within scope of time we have left. I don't disagree that the art you'd posted (*It'd be rad if you credited the artists!*) are some awesome concepts that could work - especially something like the Halloween Bard, but they weren't fitting for the story telling/overall theme we went with this year. There is a ward skin, Death Sworn ward - it's on PBE now, and will be shipping with these skins.
Wait, what is "Tales From the First"? :o
KoKoboto (NA)
: Does Warwick eat people?
There's plenty of rats to munch on I bet.
: I for one actually like the fun, confident, flirty, and sexy Miss Fortune we currently have in-game.
Yeah I agree actually. If the writers don't reign back a bit on the grimdark they're gonna alienate those that are attached to the in-game persona rather than the more "post-hoc" lore MF. I think there can be a nice balance between the two, but they do lean a bit too heavily on the grimdark, and I don't necessarily think the playful MF should be 100% a facade. "Dark, Gritty & Vengeful" does not equal "Interesting Character", and a bit of genuine provocative/playful doesn't automatically mean one-dimensional or sexist or whatever.
Meddler (NA)
: Something like would be pretty promising. As with the Brand mana restore certainly wouldn't solve all issues mid lane, but would likely help a bit and provide a useful balancing lever between the two positions.
New Zyra Passive: "Homemade Fertilizer"
Naalith (NA)
: @Riot, does Tahm Kench also have a "true form?"
Correct me if I'm wrong, but isn't Tahm Kench the name of the gambler "greedy-McCatfish-demon" tempted and kind of took over or something? If so I wonder how that plays into Evelynn's origin; is "Evelynn" also a former victim of "demon-Evelynn",or however it works? Edit: Oooooh, maybe the non-stealthed temptress-form of Evelynn is someone she corrupted and "became" in the same way as Tahm?
: We've been doing some investigation into tower and minion tuning for pre-season, we're not sure if/what we're going to ship, but the demolish rune would definitely be tuned around whatever state turrets end up in. Anecdotally it feels like it's in a pretty decent spot right now. Pretty sure I've only ever seen it on tops and supports and not marksman in our playtests, though I'm certain it can be a viable strat that players opt into. The idea being that there's a lot more opportunity cost in the new runes than the old system means that a marksman should be giving up something substantial to go resolve over another secondary path. TL;DR - we're looking at some stuff with turrets for pre-season, we might not ship anything, and I haven't seen a demolish abuse case yet internally. Hope that helps!
How come you decided to make the range of Demolish long enough (600) for _most_ marksmen to be able to proc it even at their max attack range? Just curious!
Reav3 (NA)
: The in-game interactions are meant to be gameplay interpretations of her theme, not be taken that literal. She charms people with her looks in the lore, but that doesn't translate well into game so instead she has a charm mechanic. Much like Tham doesn't really have to make actual contracts with people in the game to ear them.
Well it's up to you if you want to be sloppy with the paperwork; I for one always read carefully through and sign the contract in all the proper places before I enter the Kench.
Fearless (NA)
: Runes, Expectation, and the FUTUUUUUUUUUUUUUUURE!
"Perfect Timing" is pretty much entirely catered towards mages and marksmen that pick up Hourglass/GA now. Are you entirely okay with that, or may you consider adding an upgrade that could appeal to tanks or supports or something?
Meddler (NA)
: Quick Gameplay Thoughts: September 26
I assume by "Style Bonuses" you mean the stats you get from your primary path? I was wondering if you ever tried having unique stat-bonuses depending on Primary-secondary path combinations, or might try that in the future? (for example, Domination-Precision giving AP/AD, but Domination-Sorcery instead giving Lethality/Mag.Pen)
: i would dare to guess that is like a le blanc distortion that force you to comeback to you original location, so i can see it being strong damage due the heavily limitation (unable to use it to escape since you return to your position)
There doesn't seem to be any mobility attached to the damage of the ult. In the video she has to flash the wall before ulting Renekton, then she blinks back to the orb that appears some distance behind her when she ulted. You can see the orb appear every time she ults in the video, but they cut away from those clips right before she teleports, but you might get to decide if you want to blink or not anyway.
Terozu (NA)
: She has a blink then? Prepare for the anti mobility psychos lol.
Her blink don't seem that crazy. Judging by the video, the blink is tied to her AoE damage ult; she pops the damage cone, **AND THEN** blinks _backwards_ a set distance. So she can't initiate forwards with it (without losing a big chunk of burst), and using it purely to escape puts a chunk of burst on a long cooldown, presumably.
Meddler (NA)
: Yep, likely just a bit of power for now and some mechanics changes next year. I think looking at some of her prior mechanics to see if any of them could be made to work well on her is worth a try. Wouldn't want to make any promises as to what we'd re-add, or even if we'd find we were able to re-add anything, but would definitely look into it. Which particular mechanics would you folks be most interested in seeing us at least experiment with?
A telegraphed/dodgeable version of the shield bomb, perhaps?
Meddler (NA)
: Quick Gameplay Thoughts: September 20
I saw Rioters somewhere say that you'll be discussing "melee champion health long-term" for next year? What is that actually about, what are you trying to solve there? Is it potentially the mid-season update for mid-2018?
Reav3 (NA)
: Are u asking is she would still remain a Diver if we VGU's her? Not sure, but most likely, though I can see her being more on the Skirmisher/Diver side than Tank/Diver side.
Nah dude go all-in on the ult and make her an Artillery Mage. Swooch swooch, pew pew!
: What I took away from the new Jinx/Ziggs story…
Also Jinx eats cake topless, I guess...?
: Hey Nintendo625! +1 to Kindlejack's info about Vel'Koz and his hefty contribution to the Arclight thematic lore. The way we try to approach skins nowadays is to fully flesh out what X champ's story is within a given thematic, with the intent to let that then inform design throughout the entirety of the skin from Concept all the way through to VFX and SFX. Ideally we treat the story as sort of a creative North Star. So we started there. In this thematic, Yorick is essentially a king of a great and prosperous land, and when darkness descends upon his kingdom he is tested by the divine light of VelKoz's gaze. Passing the trial, he gains power and dominion over light, becoming a paladin of the Arclight Order to protect the mortal realm from the dark threat. In doing this, however, he also loses his mortality. Yorick outlives his beloved queen, his children, grandchildren, his kingdom and it's people. In taking on the light he ends up still losing the very thing he vowed to protect with it's powers. The last remaining humanity left in him uses the light to create constructs, monuments to his fallen queen. For flavor, I imagined that the collective vision of the Arclight would skew time, pulling you back out of your linear mortal view of it and replacing it with a harsh birds eye view of everything before and after. The overall idea is that while we were going for a 180 degree turn for the aesthetic of the skin, the story would still be tragic and dramatic. I appreciate you reading this far, would love to read whatever you come up with. I used to create stories around existing skin thematics and new ideas for skins for hours as a player, and literally never tire of seeing and reading player created content. GG amigo!
Have you figured something out about where Justicar skins fit in the thematic? Are they in the same world, or a different setting from Arclight? Also related, would you ever decide to rename old skins to align them with modern, more fleshed out skins, for example renaming Justicar > Arclight?
: Disappointed. Jinx appears and no hentai.
Sharjo (EUW)
: New Comic - Ziggs and Jinx: Paint the Town ...was it good for you?
: I'm rather disappointed with this comic. * Least important first, but I don't like the graphic style. That's subjective and personal, but that doesn't help... * It's yet more teasing about the nature of Yordles without a clear explanation. * It's just violence without consequence, and the characters don't really develop. There was almost a moment there with the donger "betrayal", but well, no, doesn't matter in the end. It's a big let down compared to the Darius one, I think.
Regarding the development, I disagree. They set up how Heimer's and Ziggs' can live in Piltover and their relationship, they had three champions interact for the first time, they moved Ziggs' arc forward by breaking him up with Heimer and moved Ziggs' and Jinx's arcs forward by making them a duo. Then they also revealed a bunch of visual development and a few story hooks to boot!
: Hi Dolljointed, As has been mentioned elsewhere, SG Lux is not Lux. 'Prime Runeterra' Lux has had no change in the portrayal of her sexuality, whatever that may be. I'm very sorry you feel I lied to you, it was certainly not my intent. When I responded to your original post, it was in regard to exceeding the expectations that have been set previously in handling the topic of sexuality in League's stories. I still believe we will do much better than we have previously, though that in itself isn't a promise to make Lux herself gay. I'm sorry if I gave you the wrong impression, it was in no way meant to be malicious or deceptive. To be clear, what I mean is this: we are aware of a lack of representation of LGBTQIA in previous stories and characters. Many of us at Riot fit into one or more of the letters in the aforementioned acronym. There are reasons why I can't go any further in my explanation of things specific to content, which sucks, I know, but it's one of the pitfalls of the conversation. I wanted to respond to you to say we hear you, to give you encouragement that we didn't take gender/sexuality issues lightly, and that I have complete belief that we will be demonstrating that through content. However, there are things that I couldn't, and still can't go into due to responsibilities to product teams, etc. I did not intend to specifically imply that Lux is lesbian, and if I did so, I apologize. What I wanted to state is that we will do a better job in expressing the many colors of the rainbow through stories and characters as we move forward. I still believe that.
Don't retcon away EzrealxLux just to meet some quota for more gay female champs. The pairing has been part of the game for years and years both among fans and teased countless times in official communications; retconned "lesbian Lux" has _barely_ had a shadow of a hint of a thematic analogue in ONE story. Stick with Vi and Caitlyn for representation, those have an actual shipping history and a history with the fans, you know.
Sparkle (NA)
: Man, I usually have a personal policy about avoiding replies to really emotionally charged posts like this (it makes it super hard to have any kind of constructive discussion which is why you won't usually get feedback on a post like this) but your recent responses are just making me super sad to see so I'm going to go out on a limb and make an exception here. Support to support, I want to both address your concerns and assure you that there are real support mains who are giving feedback on the system internally. To your concerns: 1. _Support tree_: Yes, Inspiration is not the support tree. Domination is also not the assassin tree. I know this is a big change from masteries, where some trees were more rigidly bound to certain roles but the ALL the Paths in Runes Reforged are purposefully designed to NOT be explicitly hard bound to positions, roles or to single subclasses like that. So while you're technically correct in that Inspiration is not the support tree, it was never intended to be and in fact NO Path is intended to be that narrow. Again, I know this is a shift in thinking but we hope that many different types of champions or roles will opt into many of the trees. So you won't see a "support" tree and I apologize if that's disappointing or we haven't been as clear as we could be about that. 2. _Not enough choices for supports_: I'm really sad to see that you don't feel you have any runes that you can use beyond Zombie Ward. Yes, I see how the items mentioned here may not be appealing to some supports as you mentioned. However, I've personally had great success with many other revealed runes (what counts as 'viable' in your mind? there are a lot of different definitions of that from individual players) like Intelligence, Ingenious Hunter, Relentless Hunter, Perxie, Meteor, Overcharger, Don't Panic, Panic!, The Third Path, the entire reactive slot in Resolve (Stone Skin etc.) and yes, even Channel-Blink very situationally (surprise Leona is best Leona). I hope you will give them your consideration as a dedicated support main and give us your constructive feedback on if you like them or don't and why. :) We definitely have more runes to reveal (including keystones) and I truly hope some of them will be appealing to you and other supports or anyone who enjoys protecting allies and disrupting enemies. We definitely don't want you and all of our other support players to feel left behind. However, I also hope you're not reducing all the important play that a supports can and do enjoy down to "The windspeakers one" and "Meteor". Please do let me know when the full system is revealed if you personally feel that you have a significant amount of choices, as we know based on testing feedback that it's a pretty subjective bar that varies from player to player. 3. _Listening to players_: We are VERY MUCH listening to feedback. I'm surprised to see you feeling discouraged about feeling heard when you've had Rioters chat with you about Zombie Ward before (I'm not really sure why it 'doesn't count'? :c ). Let me just reassure you that while we don't always respond directly, we are reading all the feedback on Boards so please keep giving it. **TL;DR ** I am sad to hear you feel disappointed as a support main from the current selection of revealed runes but I encourage you to think more openly about the concept of Paths and consider & give feedback on some of the other revealed runes (if you feel they're not for you, why not?). I also want to stress that there ARE many support mains watching, participating and playing the system on the Runes team and beyond; we ARE watching your reactions and feedback on Boards, even if we don't always respond directly.
It would be great if you made something for supports to upgrade Stopwatch into!
: > [{quoted}](name=Fasmodey,realm=EUW,application-id=6kFXY1kR,discussion-id=MEorUn4L,comment-id=001400010000,timestamp=2017-08-08T22:59:15.892+0000) > > Are there any other demi-gods outside of Freljord as champion? Like, let's say, Janna. I can't speak to Janna. Sorry!
Oh you can't? It's easy to speak to Janna! Just whisper wistfully into the wind and she will hear.
GreenLore (EUW)
: Is she a member of the frostguard? Or does she belong to a tribe that isn't part of the big 3?
She has warm feet ( ͡° ͜ʖ ͡°)
Reav3 (NA)
: I have yet to see anyone of the boards accurately guess who Ornns siblings are ;)
: this is cool i like lore, i like finding out more about it Dont forget the peeps who founded Demacia
Have the impression those were refugees from the Rune Wars, not any particular faction re-settling!
morris1 (EUNE)
: Are the Protectorates and Magelords still canon? Because they were related to summoners and the Summoner's Rift.
They were featured in Aatrox's old lore, at least. As far as I'm aware, summoner's rift isn't entirely canon, but magelords/protectorate might be.
: u forgot the rakkor (pantheon's tribe)
I don't get the impression the Rakkor are that big a group. Not bigger than any other tribe on the mountain or, say, any of the many barbarian tribes in the Freljord.
: I know icathia is not in valoran but in the southern continent :D
In Ryze's story they say "Southwestern Valoran", but the canon and/or terminology might have changed since!
Comentários de Rioters
: What a bold idea, hmmmmmmmmmmmmmmmmm
So what is actually a Cactopus? Is it a cactus shaped like an octopus, or an octopus shaped like a cactus?
: Evelynn new appearance: leaks, teasers and hints
It seems to me like they are going for something visually in the ballpark of Lilith and Morrigan from Darkstalkers.
: I recenently started playing Kalista a lot and I would love to see this skin in the game, I would totally spend my money on this skin.
What a necro! :D Weird, coincidentally I also did an in-game mockup of this skin just the other day!
Meddler (NA)
: Overall buffs, but focused on team utility rather than comboing a target down (Q CD, W shield on allies).
It strikes me as a risk that Lux becomes too much of a generalist if she has both high damage, safety and high utility. Do you think she has clear enough weaknesses for this not to be a worry?
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