: Funny since you didn't say ANYTHING about that in your post. Like what you said is actually impossible to do too. Like you have to Ult auto q auto then ult again like that doesn't do anywhere close to enough damage since LATE GAME champion has at least 2100 hp two autos do about 500 damage, q will do 200 damage ult will do 250 and meaning 2nd will do 572 damage meaning that combo does about 1522 damage LATE GAME. I put this in late game since mid and early game is MUCH lower in damage. So basically all your saying is you have no clue how akali works. Like you know nothing about akali wtf why are you talking about her? Also love how you just give no counter points to her have more counter play and can't 1v5 it's almost like your wrong but don't want to say it.
please do not @me again. your posts have no value
: > [{quoted}](name=boricCentaur1,realm=NA,application-id=3ErqAdtq,discussion-id=yBxl0Lko,comment-id=000200000000,timestamp=2019-06-01T11:59:06.067+0000) > > How how and how? Like wtf are you trying to be wrong? > > 1v5 effortlessly SHE CAN'T, she will just run out of energy in the first two maybe even one depending on how well you play her IT'S FUCKING IMPOSSIBLE to 1v5 effortlessly. > > Old akali just press r and that's it > New akali has to manage energy, hit a skill shot, she can easily be hit during her e animation meaning it is very easy it hit a skill shot on her. > > Also competitive just means there good if you're good with her you will do well it has nothing to do with counter play. > > Why are you talking about a champion you know nothing about? even you are wrong on akali, "press R and thats it" hear me out.... when a minion is under turret, taking two tower shots... you know its low on health right? her R actually couldnt kill a minion after being hit 2x by tower. it was that weak. this is the truth,
what a dumb post
: If this is what you got from watching msi then you should go watch it again. The shroud is basically the same as before and the 2nd doesn't do that much like LOOK THE NUMBERS it is only good when there at low hp. Like are you going to actually talk about counter play or are you just going to keep saying bs. Like I showed why the new one has more counter play and you did not give me a counter point since you know your wrong.
good thing you use 2nd r as a finisher after 2 emp aa and 1 q at least. now at least i understand why you're silver 4 tho
: I miss the days where cooldowns actually existed...
except the biggest abuser of cheap cdr are mages. especially zed and akali are capped by energy not cdr and this was always the case
TheGrot (NA)
: 20/20 Hindsight on Game Balance
it's going to stay 100%: makes esport finally exciting to watch you can still punish trash players/scaling champs but since they also buffed turret damage they can still survive a dive or trade 1v1, thus not completely ending their game herald is really good to take before 14 mins and this makes top lane relevant
: How how and how? Like wtf are you trying to be wrong? 1v5 effortlessly SHE CAN'T, she will just run out of energy in the first two maybe even one depending on how well you play her IT'S FUCKING IMPOSSIBLE to 1v5 effortlessly. Old akali just press r and that's it New akali has to manage energy, hit a skill shot, she can easily be hit during her e animation meaning it is very easy it hit a skill shot on her. Also competitive just means there good if you're good with her you will do well it has nothing to do with counter play. Why are you talking about a champion you know nothing about?
old akali played perfectly: you pink her shroud and nuke her after she zhonya new akali played perfectly: your adc is zoned by the shroud before getting exploded by 2nd r just watch msi
3K Zero (NA)
: Fiora ult is busted
or you can just walk to a wall and press s, negating 25% of the ult damage, stopping her from getting new vitals untill the ult ends and not proccing the heal
: The only people that want akali back and think the rework failed are just mad they can't play a brain dead champion anymore. Akali has more counter play, takes MUCH MORE skill, and most importantly IS PLAYED much more vs the old one meaning MORE people like the new one. Poeple use winrate to say she is bad or a failed rework WHEN WINRATE SHOWS NONE OF THAT. They just have no proof and see akali has a low stat and use it as proof.
she has much less counterplay. proof of this is her being a p/b in competitive and 1v5 games effortlessy
: I can only play a couple of games in the evening...
just lock in cleanse ghost nunu {{sticker:slayer-jinx-wink}}
: Do you know about how if you flush a goldfish they sometimes end up in lakes and ruin the ecosystem?
fuck this cancer champ. literally forces you to give up laning phase unless your jungler camps your lane
: The boards don't care about anyone who has complaint about bronze-silver matchmaking, sorry your valid complaints just fall in to a big hole here. They'll just tell you that you don't deserve to climb if you can't 1v9. I've heard the same bullshit for forever man. Just keep your head up man.
you can just learn to cs and not trade in a minion wave and you're out of bronze
NAFB (NA)
: Imagine selling artwork that isn't finished.
i think the patch broke something since even a piece of the map is missing (top lane, red side, half lane lenght)
Comentários de Rioters
Mowgli IV (EUNE)
: Less than 200 games. With pickrate peaking 3%. This shows that Rammus is not being op because of his kit, but because people don't know how to counter play him And you know how? #JustBuyQSS{{sticker:slayer-jinx-catface}}
korean master doesnt know how to buy qss. ok lmao D E L U S I O N A L
Mowgli IV (EUNE)
: Since A being much stronger than B, there is no reason in the world to nerf B before nerfing A, yes. And talking about these 2 guys, they are much better players and have much more game knowledge and everything actually about the game, than two of us. Yeah LS made wrong prediction maybe, but that doesn't mean that we should forget that he is maintaining Master elo in Korea, and that he is actually coach btw. {{sticker:slayer-jinx-catface}}
https://lolalytics.com/ranked/kr/master/plus/grid/ then he should be happy they're nerfing rammus and amumu since they both have a +10% winrate over hecarim in korea master+ {{sticker:slayer-jinx-catface}}
Mowgli IV (EUNE)
: Intresting that LS and IWD for example have same opinion as I do, even though they are not climbing with Rammus. And it's intresting that no one was mentioning Rammus as OP champ 3 patches ago, for example. Again not bias, was playing him at start of the season, no reason to be bias. My most masterypoints champ is Hecarim, and I can say that he is way stronger than Rammus, but for some reason Riot decide to nerf Rammus and Amumu instead. My point is not critizing for nerfing RAMMUS and AMUMU, but NERFING Rammus and Amumu. #BetterNerfRammus{{sticker:slayer-jinx-catface}}
your entire argument is: since a is strong we should not nerf b despite b being strong also iwd is a methhead crying about everything and last "G2 is going to lose to JAG in a BO5" shadow... lmao {{sticker:slayer-jinx-catface}}
Mowgli IV (EUNE)
: You have reply of "Glaricion" up there : > "They are incredibly flat mastery curved champions with reliable cc, of course they're going to have large winrates. If Yuumi, Azir, Akali, Singed... take about a dozen games just to become decent with, other champions who you can almost safely first time with'll necessarily be picking up the slack." And i can't agree more with this statement. Riven and Yasuo are really hard to master, and if champions with high skill cap have big winrate, that means that they are simply stronger than average champion. It doesn't mean that they need nerf, it's maybe because of conqueror, if we consider that 2 best champions on top (Aatrox, Riven) and 2 best junglers (Hecarim, Rek'sai) using conqueror, but hey, that's another topic to discuss. If you want to get rid of Rammus just #BuyQSS {{sticker:slayer-jinx-catface}}
except the only time i've seen people with less than 100k mastery playing riven was last patch. she was too strong. she got nerfed (imo she could use another nerf). do not be salty your freelo also got nerfed {{sticker:slayer-jinx-catface}}
Mowgli IV (EUNE)
: Joke, did I said Patch 9.11? Sorry, Joke.
> And what's happening now? and Amumu get a nerf after just a month of being "viable" picks. Yeah, PantsAreDragon started playing them in Challenger NA, but we already could conclude that some of some players don't belong there. If some challenger player start playing them more often, that doesn't mean that they are OP or strong at all. Yes, their winrate may be 53% + but that doesn't mean that heroes are stronger than they should be, this may mean that 53% of the player base are not familiar with the existence of the item called QSS. the fucking mental gymnastic on this one imagine if riven/yasuo had a 53% winrate how hard would you cry for a nerf. oh wait tta was literally 2 weeks ago
: towers are still toliet paper despite tower plating
: Its ok to feed "its norms"
i only play normals if i feel im not going to play at my best/dont want to try hard/want to memepick. so yes, it's okay to feed in normals
Julybabo14 (EUNE)
: Why is this a thing?
because they are braindead cancer. when they're meta it's awful playing toplane since you either play a braindead tank or the lane ends after the first back and nothing happens untill teamfights (which you are going to lose if you dont have a tank) out of lane they're simply unkillable so you can even cc chain them like you can with a fed assassin/adc/mage. they simply sit on your face and kill you with base damages. if you ever played adc vs a seju with cinderhulk thronmail and gromp smite buff you wouldn't ask this question tl;dr everyone hate playing vs tanks, everyone hate playing tanks so they should be viable in a support position and nothing else
: Kog'Maw
i cannot believe how shit the boards are at champ design his passive exist because a) if you give him another passive he has either too much damage or safety in tf/lane b) so he can trade 1 for 1 during early game
Ahri Baka (EUNE)
: > [{quoted}](name=A Chaotic Mind,realm=EUW,application-id=3ErqAdtq,discussion-id=xU3ZWdE3,comment-id=000000050000000000000000,timestamp=2019-05-24T20:35:28.831+0000) > > they actually get to buy the most broken mage items instead {{item:3285}} > hexdrinker is a bad armguard > tabi are much better than mercs > how are they not mages? because they do not fit your argument? Your argument started with {{item:3152}} No , they are not actual mages they don't go the same build path as mages {{champion:85}} is actually a Marksman in the wiki Tho I count him as an ap assassin However , does he build mana ? no he doesn't and he doesn't have the same boring build path like every mage {{champion:8}} does this guy build mana? no , he power spikes without it , he has self sustain If he would be counted as a mage then he is just op , but he doesn't build mana so I can't really call him a mage {{champion:517}} Melee overloaded champion and still new , what are you expecting ? He is supposed to be an AP bruiser or something tho , the site show that he is a mage ( I believe it's a lore thing ) but he doesn't follow the same build path as other mages Yea Lux and Ahri surely can build {{item:3285}} surely , the most broken item that is easily negated by {{item:3111}} {{item:3155}} and make them squishy so they get shit on if they don't rush {{item:3157}} against ad champions
>Your argument started with {{item:3152}} No , they are not actual mages they don't go the same build path as mages k youre actually dumb and delusional. explain how getting cdr infinite mana burst waveclear in 1 item is not good all meta mage items are broken. luden/proto are the 2 best 1 item spike (other than tforce and they cheaper). zhonya is the best defensive item in the game. dcap is the best lategame item. void negate any chance of building defence
Ahri Baka (EUNE)
: > [{quoted}](name=A Chaotic Mind,realm=EUW,application-id=3ErqAdtq,discussion-id=xU3ZWdE3,comment-id=0000000500000000,timestamp=2019-05-24T20:10:01.641+0000) > > no it's not, it's 94% gold efficent before factoring in the extra mobility and extra spell worth of damage it gives you on top of giving you a really good spike at 2500 gold (1k earlier than trinity) > sylas vlad kennen are all top tier and all rush this item. why do you think vlad is so op? maybe because he can reach 40% cdr after 3.4k gold+runes while getting an engage and extra aoe burst for his ult? Probably , but like I said , because of the champions thenselves What if Lux tries to buy it? or Ahri ? or Cass ? it's horrible on them , or at least to rush Which is why I said , Riot is lazy to bring more ap item diversity because each item will end up being abused Not gonna forget something like Veiger might end up really op if he gets some kind of item that suits him if you really care for cost efficient items We have many items in mid lane that are too good for how much they cost {{item:3147}} ?? This item is honestly nearly 5000 Gold efficient with how much it gives {{item:3155}} ? this item is straight busted in early lol {{item:3111}} No doubts , the best boots in the game that you can shit on any mage with them and stuff like that The item you are calling op {{item:3152}} isn't even a mage item Let's assume it is that op Who can play it ? {{champion:517}} ? {{champion:85}} ?{{champion:8}} ??? Non of them are actual mages therefore calling mages items as op isn't the right thing to do
> What if Lux tries to buy it? or Ahri ? or Cass ? it's horrible on them , or at least to rush they actually get to buy the most broken mage items instead {{item:3285}} hexdrinker is a bad armguard tabi are much better than mercs how are they not mages? because they do not fit your argument?
Ahri Baka (EUNE)
: > [{quoted}](name=A Chaotic Mind,realm=EUW,application-id=3ErqAdtq,discussion-id=xU3ZWdE3,comment-id=00000005,timestamp=2019-05-24T19:35:33.430+0000) > > i play vlad and mages have busted af items. reminder that {{item:3152}} gives hp ap cdr mobility and extra burst for 2500 gold Vlad is OP in general that item itself is balanced , but it is surely OP on something like Vlad or Sylas with their kits That's the reason why we won't get items rework , because I'm pretty sure every single item will get abused by a champion or two , which created this laziness
no it's not, it's 94% gold efficent before factoring in the extra mobility and extra spell worth of damage it gives you on top of giving you a really good spike at 2500 gold (1k earlier than trinity) sylas vlad kennen are all top tier and all rush this item. why do you think vlad is so op? maybe because he can reach 40% cdr after 3.4k gold+runes while getting an engage and extra aoe burst for his ult?
Ahri Baka (EUNE)
: I doubt we will get The Hashinshin circlejerk about mages being op became popular and a huge number of boards users believe mages need nerfs
i play vlad and mages have busted af items. reminder that {{item:3152}} gives hp ap cdr mobility and extra burst for 2500 gold
: Let me remind you that 1 out of your last 10 games has more than 8.0 cs. Practice what you preach my man
but i am? that's literally one of my main goal every game and the main thing im trying to fix about my gameplay is to bring my average from 7 to 8
: I feel like it's a common misconception that Low CS = Playing Badly
it's true tho. anything less than 8 cs/min (unless extreme fiesta) means you make macro mistakes and waves that should be farmed crash on the sidelanes turrets
: "ADC can't fight assassins, because they don't have the kit to deal with them." Assassins can't go bottom and lane against ADC's. But mages can go top and auto win because they're ranged vs melee TF blade also says that mages are broken at the moment. But he's just another scrub like hashinshin right?
mages dominated top at MSI but the board is filled with bronze trash still complaining about that garbage rune named conqueror
Thilmer (EUW)
: The balance in toplane has been laughable for whole seasons
tanks top suck the fun out of laning phase. as a top laner i hope they're never meta again
: The matchmaking in normals as of late is disgusting.
just play ranked if you want more balanced mm lmao
: Make staying under towers safer
yes please, i really like when i smash my lane and the other guy just afk waveclear under turret while i cannot do anything
: If you use the following terms, I automatically disregard your opinion
absolutely agree on everything. i seriously hope rioters never EVER consider this board's opinion when they balance stuff
Haze97 (EUW)
: I think you have a mental problem and don't realize what constructive advice means. Besides, I'm currently gold on my other alt and people seem to be far more competent there than bronze. Bragging about getting okay teammates in plat isn't getting anyone anywhere. With that aside your post is rude and nothing else. I imagine whether you guys behave like this in the real world. Probably not because then you'll would actually get threatened.
he told him he needs to stop complaining and improve his gameplay and you tell him HE is the one with mental issues? LMAO
sergej (NA)
: Can't win lane as Jax.
you're probably not playing around counterstrike. when it's on cd jax is basically a melee creep
: > [{quoted}](name=VolatileAkali,realm=EUW,application-id=3ErqAdtq,discussion-id=MppHdafz,comment-id=00000000,timestamp=2019-04-21T13:21:28.649+0000) > > I'm more talking about how some reworks are literally dog pile of shit. Akali rework is just Akali name, but no connection with old Akali. She is also not even played as an assassin. 1. Akali is played as a skirmishing assassin as she always has been 2. Her passive is reminiscent of her old one but with another mechanic added to it 3. Her Q is functionally the same (short range spam poke that's pretty guaranteed) but is now a skillshot AoE (+longer range) rather than click target. ~~It still has the heal (which was old Q -> passive).~~ 4. Smokescreen 5. Multiple dash ultimate used to execute? Yeah, that's still there minus the resets and click target functionality. So basically all we're missing is her old generic "damage enemies around you" ability.
Sandixcx (NA)
: >outplaying give you a better chance of wining a skirmish. i mean the most popular champions right now revolve around outplaying someone {{champion:92}} {{champion:39}} {{champion:238}} {{champion:157}} {{champion:412}} so that's still a thing. now more than ever is outplaying more important since if you don't, you will die. You can't just blindly press qwer and get a kill because then you would be putting yourself in danger depending on your champion. edit: zed bad ashe good
> edit: zed bad ashe good reminder to not trigger the tankbabs if you care about your internet points {{sticker:slayer-jinx-catface}}
: > [{quoted}](name=Lt Hannya,realm=EUW,application-id=3ErqAdtq,discussion-id=AwOq6rlP,comment-id=00000008,timestamp=2019-04-20T20:45:24.360+0000) > > Everyone on this post seems to be too dumb to understand what the 50% winrate is caused by. > > It's not a Riot conspiracy theory. As you win games, it puts you against progressively better opponents. When you lose, they become progressively weaker. > > So if you're at B2 and win about 80% of your games, and then start losing games against G4 players. Your win rate will start to stabilize, showing your skill is in the Silver range. > > As for trolls. Statistically, if you play a lot of games as the same character. You're going to eventually run into a griefer. It isn't the matchmaker trying to fuck you. They were going on someone's team. And you had a 4/9 chance of them being on yours. Tough break. "Puts you against better opponents" Except you don't get better teammates, which is why the matchmaking is broken. Did you know I was Iron tier, with Bronze teammates, playing against Golds and Plat enemies in the pre-season? Do you think I often carried those games? What happens when you put 4 Gold players and 1 Platinum player against 4 Bronze players and an Iron player? Tell me who you think wins that match? Are you starting to understand the problem now? The game has serious matchmaking problems, stop trying to defend it.
NutJôb (EUW)
: Is Climbing actually Impossible?
bro you have a 45% winrate, it's supposed you can't climb with that winrate
: These are nerfs. There isn't power going back in that's comparable in any way. Suck shit riot.
he gets buffs to literally everything else that is not w an ally. riot should've gutted devour in like season 6
BayoNX19 (NA)
: Riot has made its toxic 50/50 matchmaking into the biggest determinant of winning or losing a game.
so many dunning krugered dumbasses here... just stop coping and start improving if you want to climb
: Say the reasons you dislike the current state of the game
i enjoy the game. i just wish they would remove spear, rework the runes and nerf stuff like vlad/vayne/riven but it's not that bad since not that many broken champ survive the ban phase
Antenora (EUW)
: > [{quoted}](name=BigBrainSuppMain,realm=EUW,application-id=3ErqAdtq,discussion-id=EafPVmOq,comment-id=0001,timestamp=2019-04-08T17:32:51.449+0000) > > I ban Vayne every game now. ADC or top... it's just disgusting > > Just buys Vamp scepter and then she's just untouchable > > I think her base hp should be lower, just to make her more vulnerable, because even if your jungler ganks she'll kite, lifesteal, maybe get triumph and double kill. The champ needs to be more fragile LMAO. 2nd lowest base armor out of all ADC's. 3rd lowest base HP out of all ADC's. > needs to be more fragile How about Silver players stop trying to balance the game? You obviously have no idea about how fragile she is compared to the rest of the marksman roster. Let's do a little comparison vs a few other ADC's shall we? > Jinx > > Base HP: 581 >Base Armor: 28 > > Vayne: > Base HP: 515 > Base Armor: 23 > > Lucian: > Base HP: 571 > Base Armor: 28 > > Draven: > Base HP: 574 > Base Armor: 29 > > Draven: > Base HP: 574 > Base Armor: 29 Riot's already confirmed to me on Twitter that they will **NOT** be touching base stats if they come to the conclusion they need to take action. The most they will do is dial back on the 50% Q CDR during R to something like 10 / 30 / 50% at 6 / 11 / 16. https://twitter.com/RiotMapleNectar/status/1109841736719720454
dont care dude,{{sticker:slayer-jinx-catface}} i just permaban her lmao
: Item Shop Cleanup
>Massively reduce or remove counterplay against a champion pls then remove {{item:3161}} it breaks riven and jax way too hard
nelogis (EUW)
: Top lane feels shit to play because the lane is changing
wtf are you talking about vlad was played in top lane since his release
: Oof. Getting stuck as JG even in bots matches is rough. I am terrible at it and play most assassins like Rengar in other roles, as they dont HAVE to be junglers. In fact even that title has been removed. We have tanks, fighters, assassins, mages, supports. Jg got removed. So I never play it because why? I mean lvling as a jungler is hard and slow. You might die easily. So idk. Monster fights should be a 2 person thing. ALso having 2 ppl top makes more sense. But I am not an expert here this is just my opinion. Especially since i play ai matches on intermediate and being top by myself against 2 champions is a nightmare.
the absolute state of this post {{sticker:zombie-brand-facepalm}}
: Anyone that says jungle is weak is drunk That role literally carries the early game so damn hard that jungle difference easily makes or breaks games. The role does NOT need buffs and it was disgustingly overpowered before the nerfs, easily out leveling the laners.
umm sweetie now junglers cant even outlevel laners while pressuring the entire map or 1v5 by simply afk farming, totally unplayable role
: The counter strategy, get this, isn't to build against it. It's to *play* against it. Fiora without her ult is the easiest example, you just need to actively keep your weakest side away from her. Even when she Ults, you can deny her a single vital just by standing in a wall. Vayne's a little trickier, because her play around isn't in 1v1s, especially since both Fiora and Vayne are duelists. Her play around is in teamfights, where you need to get her to switch targets, or where you can abuse her short range to lock her down. The main thing Rageblade does, which is the problem, is that it lowers the time it takes for Vayne to proc her things. This gives her a better late game, but it's because she has less of a window to force her to switch targets before she gets that damage. I think that's where the problem lays, that Vayne has lost some of the 'play around' she should have because of RageBlade.
>isn't to build against it. you literally build {{item:3076}} on any tank and fiora's not a champion untill 3 items
: > [{quoted}](name=Hteressiub,realm=NA,application-id=3ErqAdtq,discussion-id=oL73Idhf,comment-id=00100000,timestamp=2019-02-27T23:27:59.072+0000) > > It's also easily counterable. Trynd doesn't need a rework at all. "bring a ranged champion top or a Jax/Renekton" is not what you call counterable.
> you cant counter this champion except with every ranged champion and strong lane bullies+jax what did he means by this
: > [{quoted}](name=A Chaotic Mind,realm=EUW,application-id=3ErqAdtq,discussion-id=07Ys1bPL,comment-id=000300000000000000000001000000000000,timestamp=2019-02-27T23:18:37.630+0000) > > wrong. http://gol.gg/champion/champion-stats/112/season-S9/split-Spring/tournament-ALL/patch-9.3./role-ALL/league-ALL/ > pros plays on the old patch and yorick is still picked. why? because he's strong since he got overbuffed in 9.2 You’re talking about pros. The rest of us are talking about live because, that’s what Moody P started their post with, and Critmaster Garen followed up with, talking about live stats. Not proplay, but the rest. Currently, Diamond+ he’s at only 54% winrate, 10% pick rate. High, but not as bad as it could be. https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Yorick/ This is also disregarding that pro play is the elite, but they’re also an incredibly small sample size. How often have Azir, Kalista, and Ryze been gutted because of pro? Not to say there’s no value in pro stats, but they don’t always paint the best picture as far as solo queue goes. > i guess pros dont know how to fight him since he's a priority pick You say that. Yet he still carries a 57% winrate in pro. They know how to best beat him, but he also isn’t always first pick. Notice most of his matches are against Urgot, a champ that can’t escape his wall, and even then he’s still at 57% against him after 14 games. One of his recent matches was even against a Karma. You also have to note the number of games played. Korea has the most at 9 matches, and he’s at 44% winrate. Won 4 matches. EUW: 6 matches, 50% WR, so won only 3 PT and VN: 3 matches: 66.6% WR, won 2 matches JP and CIS: 3 matches, won all 3. NA: 3 matches, 33.3% WR, so won only one. TW and BR: 2 matches, both only won 1. ES: He won both matches LAT: won the one match he played IT, TR, FR: he lost his one match in each. No, proplay he’s not that bad and is getting shut down, whether used by poorer teams, or the opponent knowing exactly how to beat him (see Yorick vs Jax in the one recent NA match). > what does this even mean This is the scientific method that we learn about in science classes. You take something you want to observe, and change one variable, and then observe. If you change more than one thing at one, you don’t know what caused any chanes you observed. The same holds true here. You really adjust one thing at a time. If you adjust too many things, things can shift horribly. Like Aatrox losing his dash charges and his healing on minions. This is why people say to nerf Riven *or* Spear of Shojin. It’s why getting the Sejuani treatment is a thing, too many things changed in a short span caused horrible gutting in season 5. Or in a reverse case, Ornn in season 7 getting overbuffed. It’s why you don’t nerf a champ *and* buff their counters at the same tiem. This is a proven way to observe things and make appropriate adjustments. In this instance, don’t nerf Yorick and Conquerer at the same time. Nerf Conquerer, then see where Yorick stands, then tap again if necessary. In the meantime, since he’s on yor permaban list, might I recommend a champ that can easily avoid his E, take out his ghouls, or simply kill the Maiden as soon as you can. Without her, he loses a lot of strength.
54% winrate is literaly the same as riven, champion that the board is having a stroke about, but yorick is also valued in pro play. this happened before conqueror was changed. actually changing conqueror didnt impacted his w/r at all. almost like yorick is too strong. scientific method and all im also done arguing with you, dont @ me again
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A Chaotic Mind

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