Meddler (NA)
: Quick Gameplay Thoughts: November 15
@MEDDLER Please fix {{champion:19}}'s bugs on his **Q** (_**not following his target sometimes when holding it down**_), his **W** (_**AS doesn't take effect properly against targets belew 50% and 20% HP**_) and his **R** (_**ulting a champion behind you, because of hitbox collision, while I intended to ult another champion in a different direction**_).
Comentários de Rioters
Comentários de Rioters
Naon (NA)
: I also find his CD on W to be way too high across the board when activated.
I don't really mind the long CD on W, since it gives a really useful global passive anyway. It's these weird restrictions that I find bad.
: There is a official post about that in LAS/LAN boards https://boards.las.leagueoflegends.com/es/c/ayuda-y-soporte/rXXl1YEx-situacian-activa-caaudas-de-fps-y-crashes
I can't read spanish, unfortunately. Did they suggest a solution there, by any chance? Or are they, just, working on it?
Comentários de Rioters
: >Once I get the level 3 jax, it gets reset back to zero. Er, no? It is inherited, or _should_ be. If it is not, that is a bug.
its inherited, of course.
Comentários de Rioters
: > [{quoted}](name=Cräfty,realm=EUW,application-id=3ErqAdtq,discussion-id=7PQhw3XR,comment-id=00390000,timestamp=2019-11-10T09:52:11.032+0000) > > You must be a god or something, to tell that I don't know anything about the game without actually reading through my post or even know me. > > Also, I'm curious to know how did you get the idea that my thread is full of shit if you didn't actually read it?! Oh, I know how... It's because you were actually talking about yourself, I get it! > > **Projecting one's own inferiority and negative character onto others is typical for people with no self esteem, and an inferiority complex, who try to participate in conversations about topics they don't know anything about**. And guess what? I can actually say this based on this stupid comment you made, and I don't need to be god or even try to stipulate to do so, since you generously gave me all the infos I need to prove my point! > > {{sticker:zombie-brand-facepalm}} I read the first paragraph and skimmed the tips. It's literally you blaming laners for dumb obvious mistakes. The reason why I think you're post is dumb is that you're speaking in absolutes when the game is 99% gray area. If you're speaking in absolutes that means that your points are either incredibly obvious or straight up wrong or situational. The other reason is that you say laners don't know shit about jungle. I 100% guarantee you know nothing about lane because of that first paragraph you typed up claiming other laners don't know about your role. Which they probably don't in your elo. > I'm a jungler, so I need to farm my camps. There will be some downtime moments where junglers are just farming, so don't be impatient and spam pings every damn seconds! This tip makes me think you're the type of jungler to try and finish krugs while top is being dove. A lot of the tips jungle players give to laners about jungle are just jerking themselves off and having a victim complex. Which is exactly what your post does.
>I read the first paragraph and skimmed the tips. Thanks for proving my point. I won the argument right here, but let's continue, shall we... >It's literally you blaming laners for dumb obvious mistakes. First, glad that you, at least, recognized those were actually **MISTAKES**. Second, of course they're obvious ones. That's exactly my point! So many laners do these " obvious " misplays and bad decisions that, apparently, it's not that obvious for a lot of them. hence, the frustration to play with them. >The reason why I think you're post is dumb is that you're speaking in absolutes when the game is 99% gray area. If you're speaking in absolutes that means that your points are either incredibly obvious or straight up wrong or situational. Well, that's just the result of you " skimming the tips ", I guess. If you actually took your time and read the damn thing, you would realize that I was not talking in absolutes, but rather in conditional statements. I talked about specific situations, specific actions and reactions to some plays, specific meaning to what junglers say in chat so there won't be confusing about it anymore, specific misplays, specifics, specifics, specifics... Also, you said "_ the game is 99% gray area_ ". And that's how I know 100% that you don't main jungle and your game knowledge is lacking, if not non existent. You know why? Because you're basically saying that the game is 99% RNG and you just gotta follow the flow and adapt. Nah, dude. The game is 10% gray, at best. You control 90% of it if you're skilled enough and have the knowledge to back it up. > The other reason is that you say laners don't know shit about jungle. I 100% guarantee you know nothing about lane because of that first paragraph you typed up claiming other laners don't know about your role. Which they probably don't in your elo. I said " _**So let me make things clear for you all laners, who know nothing about playing jungle, and let me give you the most important guidelines**_... ". If I really thought that all laners, no exceptions, " _don't know shit about jungle_ ", I wouldn't add in the specification of " _who know nothing about playing jungle_ ", would I, hmm! But maybe it's my bad, I can see how that can get confusing for someone like you. So here, I added in the " _who know nothing about playing jungle_ " part to isolate these type of laners in my thread. Which means I'm only talking about laners who know nothing about jungle, and not about all laners in general. Otherwise, I would have skipped this part and directly said " _**So let me make things clear for you, all laners, and let me give you the most important guidelines**_... ", which, in this case, is far more generalized statement that would apply to what you thought I was saying. Also, if you read any of the comments here, you would realize that a lot of laners actually agreed with me on this thread, which showcases that, indeed, I was not talking about all laners indiscriminately, but only about a specific type of laners who lacked jungle knowledge. But, yeah, you're too busy to take 5 min and read some, I guess... And oh, btw, I used to main mid and top. So, I know a lot about laning, A LOT! >This tip makes me think you're the type of jungler to try and finish krugs while top is being dove. This sentence tells me that you're the type of person who assumes a lot based on so little, or in some cases, based on nothing. >A lot of the tips jungle players give to laners about jungle are just jerking themselves off and having a victim complex. Which is exactly what your post does. After everything you said, and everything I just explained, I'mma go ahead and ignore this last statement, since it's so irrelevant and presumptuous. Also, you can't say >Which is exactly what your post does if you only >read the first paragraph and skimmed the tips ;)
Jaspers (EUW)
: I've mostly been testing out all kinds of setups and builds. Only thing I haven't done yet are Cloud and Mountain as seem hard to come by personally but Preditor Kog with as much attack speed as possible? When everyone has 25% less HP, it makes it easy.
Easier said than done. Don't forget that Kog has to survive long enough to start executing units. Without a solid frontline that can buy him time, he's dead af! Also, I noticed that having a couple of assassins, to kill one or two backline threats, helps keep the frontline alive long enough for Kog to do his thing.
Comentários de Rioters
: Game Thinks a Character is a Different One (6 Mages Bug)
Post this in the " **Report a Bug** " section, of Teamfight Tactics.
: I hate posts like this, you know nothing about the game. I don't even have to read it to know that it's full of shit except the quite obvious advice everyone already gives.
You must be a god or something, to tell that I don't know anything about the game without actually reading through my post or even know me. Also, I'm curious to know how did you get the idea that my thread is full of shit if you didn't actually read it?! Oh, I know how... It's because you were actually talking about yourself, I get it! **Projecting one's own inferiority and negative character onto others is typical for people with no self esteem, and an inferiority complex, who try to participate in conversations about topics they don't know anything about**. And guess what? I can actually say this based on this stupid comment you made, and I don't need to be god or even try to stipulate to do so, since you generously gave me all the infos I need to prove my point! {{sticker:zombie-brand-facepalm}}
08 18 97 (NA)
: Olaf ult in tft
It's a bug. They'll eventually fix it.
: Few bugs that I found
I have the floating unit bug every game. It's kinda annoying for someone who has OCD, like me! {{sticker:sg-ahri-1}}
Comentários de Rioters
Comentários de Rioters
DaCurtis (OCE)
: Posts like this always make me laugh - because the role of the jungle is literally to help people win their lanes.
The key word here is " help ". I can **_help_** you win the lane, but I won't win you the lane. You can win the lane on your own once I gank for you 1 time. Or you can win the lane on your own without me interfering once. You don't need me to win the lane, but I can help you win it more easily. Do you get the difference?! Now, consider that I have 3 lanes to " **_help_** " while sticking to a decent jungle pathing so I can stay relevant in the mid game...
Charmy Bird (EUNE)
: Fucking preach it brother. Preach it and preach it loud. As a jg main it's so painful to see your laner be like 0/5 and expects me to waste time on his lost lane instead of helping others and then he's like oh every single death of mine is totally your fault. I couldn't have said anything better. Mods should pin this thread so that everyone can see it.please psot this in the subreddit too.
{{sticker:slayer-pantheon-thumbs}}
GankLord (NA)
: Look at my name. I feel all of this. Also the thing about the laner going 0/4 you're a lot nicer than I am. If you go 0/3 in 5 minutes that tells me what kind of player you are. I'm not coming to your lane. You're going to have to figure that out on your own unless I'm super fed because 9 times out of 10 that laner expects me to come and soak up all that damage for a chance to kill that Laner. I'm not going to risk feeding them even more or getting counter ganked. Also yes dude I hate when people don't move in for objectives the minute it's an ez take. The farm will always be there and those dragons translate into an ezier time in lane. I especially hate when we can get a Red dragon really early safely but my laners decide to get that one last wave before coming up when I start it. Out of everything that infuriates me. You're telling me you'd rather get 6 more cs than a permanent damage advantage over your opponent with no threat to your life. Those are Fuccboi/Fuccgirl laners. That really triggers me.
{{sticker:slayer-pantheon-thumbs}}
IainG10 (EUW)
: As a Support Main, I agree with all of this. It's easier for me to count the games where a Jungler that has been helped when needed **hasn't** used that help to get the win than times that they have. With the current gank-meta Jungler is the hardest role to recover on if you're behind, and the longer a game goes on, the more poaching of jungle camps happens, so the Jungler _really_ needs early and mid game to go in their favour.
{{sticker:slayer-pantheon-thumbs}}
: As a support main, I love when junglers use pings. Ping me when you're going for a scuttle that the enemy might contest? Sweet, a chance to put my jungler ahead of theirs and support the whole team indirectly. Ping me when you've just cleared a camp and are moving into position to gank? Perfect. Now I can blow some mana on a poke knowing that the HP advantage will actually matter. That it won't be erased by lifesteal before a fight goes down. Just know that "mana: 6%" and "91% to level 6" are ping code for "please don't" and "not yet", respectively. See either of those and you might not want to gank, unless your plan does not require my help.
{{sticker:slayer-pantheon-thumbs}}
: It's not my job to win your jungle.
No, it's not. But guess what? It's not his job to win your lane for you either. He's just a catalyst for your potential success in lane. So, it's your job to help your jungler when he needs your help, in the same way it's his job to help you when you need help. It's a mutual process: I help you win lane, you help me when I need you. It's a mutual benefit. It's not rocket science, you know! And please, keep in mind that I'm not the ENEMY, I'm on YOUR SIDE! I'm YOUR TEAMMATE! I'm not trying to lose you the game. So, stop acting like your jungler is some sort of a stranger that you're not sure about whether he's on your side or not, or whether you should get involved with him or not. He's the jungler of the TEAM you're in. In an ideal world, he should be like a brother (in game): Yeah, sure, it's not your job to make your brother succeed in life, that's his job and your parents job. But if your brother needs your help, you just help him, you know! If he asks for your help, you don't just say " it's not my job to help you ", unless you're asshole, ofc. I think you catch my point.
Zardo (NA)
: Yeah, but what's a level 3 kassadin + yi combo going to do to stop a talon (at level 4 since he has a level lead off of prio) and a level 3 lee? It would be better for yi to just predict the invade and path differently or at the very least back off.
It's not about that, mate. It's about showing up to support your jungler. You don't need to needlessly fight them, you just need to show up so that the enemy knows that the jungler got backup. If the enemy see that there is backup, especially pre-6, they will leave the jungle 99% of the time. Why? Because they don't wanna risk dying early on and fall behind in farm and exp. So, in your example, if you're a Kassadin and I'm Master Yi, just help me secure the camp I'm contesting with Lee Sin. We don't need to fight him and Talon, we just need to show them that we're willing to help each other during invades. Why is that important? Well, if you don't show up and help me get the Lee Sin out of the jungle, he's gonna invade again and again, knowing that you're not willing to help me. If my laners are not willing to help me during invades, the enemy jungler will understand that and he will use that info to his advantage to put me further behind and take control of the game. I do that too: when I invade the enemy jungler and no one shows up to help him, I keep on invading him over and over again, exploiting the fact that his laners are stupid enough to let me take control of the game for free.
: Thank you sir, i couldn't of said this better myself.
{{sticker:slayer-pantheon-thumbs}}
Comentários de Rioters
Comentários de Rioters
xALESIAx (EUW)
: What about Jax and Nasus? Jax can win lane from level 2.
{{champion:24}} and {{champion:75}} have a weak early game that is easily exploitable: Jax needs to utilize his E to win trades, so all you need to do is bait out his E and poke him while his E is on CD. It's the same way you beat {{champion:122}} in lane: bait out his Q and poke him. Nasus only scales towards late game. As long as you poke him out of lane and harass him early on, he won't have the stacks necessary to win his team the early/mid fights...
xALESIAx (EUW)
: Buff Vladimir early game please
{{champion:8}} is meant to be weak early game, since he becomes an unkillable life draining machine mid to late game. His weak laning phase is supposed to be weak and exploitable. If anything, they should nerf Vlad's late game because he's literally unkillable, if played correctly, without touching his early game...
Comentários de Rioters
Doge2020 (NA)
: Hmm guess I was wrong I would honestly prefer it if Senna’s Q was a skillshot rather than a point and click ability, it would just flow much better to me and it can be used in more situations IMO
The Q being a point-and-click ability that works only on allied units/turrets/wards forces her into the supportive role more, which is Riot's intent anyway. If it was purely a free to use skillshot, that might cause balance problems and force her out of the support role to be an ADC, or even a solo laner, which goes against what the designers want for her to be. They even said that if Senna ends up being a problem as an ADC, they'll gut her down so that she can only be played as a support. TL;DR: Riot wants her to be a support above anything else.
Zerenza (NA)
: The only issue i have is her E. I can't think of a single moment where an entire enemy team being Unclickable and/or stealthed is fair. We learned from akali that even if you can see the champion, if you can't click on them it's still just as annoying and hard to play against as them being invisible. What's more is the fact that not only does her Camo not go away when she takes damage or is CCed, her Camo won't go away if her allies cast abilities from her E either meaning that the enemy team can throw skillshots at you from a place where you can't see them while also being able to move themselves. I don't know why making allied champions Unclickable while also giving an entire team stealth was necessary, giving an entire team stealth was plenty but to make it impossible to force the enemy team out of that stealth while also making them unclickable is downright broken. If senna can have her Fog canceled with Damage and CC and the Unclickable mechanic is removed, by all means she's a great champion but otherwise it's broken and it's going to be impossible to balance.
I can understand your point but I also think of it from the other side too. If the enemy team is packed inside that small area of Senna's E, my team can combo them easily with AoE abilities and skillshots. Don't forget that although that ability grants AoE camouflage, it limits your allies' movement within that tight space and limits the type of plays that they can do from there, since once they attack, they are revealed and can't stealth back (supposedly). So, their movement becomes predictable and what they can do from there becomes even more predictable. If Senna herself becomes clickable again after being damaged inside her E, then the ability becomes 100% useless, that's why there is only a small window where becomes clickable again when she attacks, and then she recamoufle again. Yes, unclickable enemies sucks ass. But, as long as they can still be hit by skillshots, I'm fine with it. Not like {{champion:350}}, where not only you can't click on her, you can't even hit her with anything. Now, THAT is broken!
Comentários de Rioters
: Preseason: Rise of the Elements on PBE!
> Kleptomancy Rework > We previously announced: Power siphoned out of gold procs and into elixirs to weaken the "farm my opponent" pattern, especially ranged vs melee. Updated: Klepto has been significantly reworked into a “mastery of all keystones” playstyle. You cycle between all of the keystones - they key is to use them effectively and quickly for max value. Gain a random keystone - once it is used gain another after 7 seconds. Includes - Lethal Tempo, Fleet Footwork, Aery, Comet, Phase Rush, Predator (only if you have boots), Electrocute, Hail of Blades, Grasp of the Undying, Glacial Augment Keystones cycle pseudo randomly - you cannot repeat a keystone for 5 rolls after it has been used Entering the fountain will reroll your current keystone This is the dumbest thing I've ever seen so far... Why would anyone risk it all on random keystones, that resets every time you back and every 7 sec once used, when they can take any of the mentioned keystones to begin with, and have **consistency** throughout the game... **CONSISTENCY**! What? Are you guys actually even trying? Do you guys know that thing called " **LOGIC** "?! > Cloud drake soul > Announced: Reduce your cooldowns when hitting enemies with attacks or abilities. Updated: Gain a burst of Movement speed for 3s after using your ultimate The previous effect was pushing basic ability cooldowns too low in a way that felt similar to the reasons we decided to remove Spear of Shojin. Our new effect instead puts the power into a movement speed buff to also create more interesting uses on more champions. **Word?!** :O **You don't say!** You couldn't figure that out the second the idea was first pitched, hein? You needed to release it to the world first so people can confirm once again what everyone think about the gameplay designers... {{sticker:zombie-brand-facepalm}}
Meddler (NA)
: Quick Gameplay Thoughts: October 18
: any update on this? I've been having the same problem and i eventually stopped playing but i would like to play again and not get tilted by this. {{sticker:sg-janna}}
It seems to be fixed but it seems that now once you're in the game and the carrousel shows up, it opens faster than before, so be prepared to get what you want quickly.
BleupizZ (EUW)
: I didn't get the Anniversary gift
Same here. I played a TFT game, nothing. I signed out and signed in again, nothing. I don't wanna waste time playing ARAM or a normal game just to figure out how to get the gift. Time to go to LoR :D
Comentários de Rioters
: Bring Us Your Bugs!! Celebrating 10 Years of LoL
When using an spell that changes the camera angle like {{champion:202}} 's R, {{champion:20}} 's W, {{champion:14}} 's R and {{champion:101}} 's R, the camera doesn't center back on the champ and it stays altered for a long time. Even spam the spacebar doesn't fix this. The only way to fix the camera and center it back on my champ is to click on the minimap somewhere far away from my champ and then spam the spacebar 3 or 4 times for the camera to go back to normal.
: Bring Us Your Bugs!! Celebrating 10 Years of LoL
Fixing bugs is really simple: Just go to [Eldimarix](https://www.youtube.com/channel/UCG4iNcR-1mAfuFr7yy1JCiQ)'s Youtube channel and there you have it, most of the bugs are showcased there, both for the live version and PBE version. Also, please fix the client's related bugs, like showing friends online with a timer of 60+ min in game when they're either just online or they're already logged out minutes ago. Also, when I was in game and my friends log in, when I finish the game and go back to the client, I don't see them online. I have to log out/Exit the client and relog to see them online. Also, when going to the Loot tab from the any other tab like the Preview tab, sometimes the page doesn't load and I have to go back to the Home tab then go back to the Loot tab for it to show everything (champ shards, skin shards, etc.).
: I do have a question : when you say "A program cannot automatically recommend decisions based on the current game state" How automatically are we talking ? i mean if i'm using a very complex excel tab would it be considered cheating ? If i have to enter manually the champions i have does it counts as a third party tool ? If i have a "third party tool" used on another computer would it be considered cheating ?
Here is a question for you: If you're using an Excel tab, how is Riot gonna detect that?
Meddler (NA)
: Quick Gameplay Thoughts: October 11
CDR is too easy to get. It's breaking the game and is an unhealthy stat for the game, the way it is implemented right now anyway. Also, I hope the jungle sees some changes since Red side jungle is too powerful (highest exp camps are raptors and krugs) and changes to scuttle crab.
Riot K3o (NA)
: Our Approach to Teamfight Tactics Third-Party Tools
So, is Blitz's app legit or will I get banned if I use it?! I would like to continue to use it since this app provides the best match history out there. But I'm waiting for a mod response.
Comentários de Rioters
: LoL most forgotten champions list top 12 most forgottenc champions
{{champion:83}} ??????????????????????????????????
: I am at a point where I do not care about the absurd damage, the absurd mobility, lack of defense...
I made a post 8 days ago about some of the biggest problems in the game, in which I talked about the jungle problems, as a main Jungler myself. I'm just gonna copy paste what I wrote there, because I think you will learn few things about junglers, and the jungle in general, and why junglers are not as powerful as you think: > **4. Jungle** > Oh boy, where do I even start with this one? I main jungle, and let me say this to all of you who don't main jungle and think that Jungle is fine: Jungle SUCKS right now! It's so bad and so fucked up that it is actually the worst role to main, atm, and has the least impact of all the other roles, **on average**! Right now, you have a way better chance to carry from the ADC or MID role than from the Jungle role. Not that I'm saying you can't carry as a jungler, but I'm saying that you need to put in 10 fold the energy and effort of other roles in order to carry games. Here is why: > * **Significant lack of agency**: In this coinflippy meta, where each game you're hoping you have the better bot lane and/or mid laner, you're completely at the mercy of RNGesus! You're so dependant on your teammates to carry you in the later stages of the game that, even if you camp your lanes and get your teammates ahead, if they don't play well, all your efforts are wasted and you lose automatically. This is more of a problem in higher elo games and in low elo games with relatively the same skill level. If you're smurfing in low elo, it's not that big of a deal, though. > Most junglers fall off late game, so it's extremely difficult to carry games that go beyond 30 min. As a jungler, in soloQ, you're forced to play " carry " junglers and you absolutely need to snowball really hard, early on, to be able to 1v9 the games. But one mistake on your part and you're done... especially if your teammates are bad and can't support you and help you carry them. You're too reliant on your teammates doing well in lane, especially in the first 10 min. > * **Jungle experience and EXP distribution**: We all know, jungle exp sucks ass. That's why we take some farm, gold and exp from lanes after ganks, not because we're assholes, but because we're poor af and need it. We don't even see it as a reward for our ganks, like in the old days, but as a necessity for our survival. > Not only that, the exp distribution is so unbalanced, in the jungle, that it favores a certain playstyle that you're pretty much forced into, if you wanna maximize your exp gain. Now, what do I mean by this? Well, if you don't know, right now, the red side camps (_Raptors, Red buff and Krugs_) give way more exp than the blue side camps (_Gromp, Blue buff and Wolves_). That means, if you wanna maximize your exp gain and not fall behind in terms of levels, you need to always prioritize clearing you red side jungle as soon as possible. In fact, I've seen so many pro junglers totally play the first 15 min of the game ignoring the blue side jungle, except maybe taking blue buffs, and win the early game for their teams, because they maximized their exp gain and their pathing by taking the whole red side jungle and soaking up exp from the lane they ganked. > Needless to say, this is the most efficient basic way to jungle, atm, and it's very restrictive and uncreative. Pathing is basically the same each game, with the same champions, with minor adjustments, here and there, depending on whether there was an invade or not, or maybe you wanna gank the other side of the map 1st so you start at the opposite side, but nothing too creative or anything. It's boring, it's repetitive and it sucks! > Red side jungle is always more important to a jungler, since it gives more exp. So, if you're a laner and you see that both jungle sides camps are up and you see your jungler coming from base, you should always know that he's heading towards his red side 1st, to clear it. So, if you're on the blue side of the map and you need a gank, don't fuck up or do anything stupid before your jungler clears his camps on red side and comes towards your side of the map. > * **Scuttle crab**: I hate this thing! Riot fucked up so hard with the jungle exp that they gave us the little piece of shit in the river to fight for and to give us poor vision but a decent exp and gold. I've talked earlier about agency problems, well this mofo actually created another agency problem for other lanes as well. > " **_If your jungler is heading to take a scuttle crab, you better push your lane and have priority and come help him secure it_** ". I bet all of you heard this line before, somewhere. Well, even though Riot pushed the timer of the 1st crab to 3:15, it's still a problem and laners are getting sick of stopping everything they're doing to go help secure this little shit. > Also, the RNG of the crab spawning makes pathing really bad for junglers, since if you go for a play on one side of the map but the crab is spawning on the other side, you better make that gank work, my friend, and get some gold and exp out of it, because the other jungler is gonna take that crab for free. And let's not forget all the unnecessary fights that happen simply because your jungler wanted to secure a crab in the river. So many games gets thrown over a piece of crap crab that isn't even worth the effort! > Riot could have easily made us establish vision in the river without adding in the crab but they forced us to fight over it because they want more highlights in pro play... urgh! We're fighting over river vision (wards), dragons and barons anyway, we don't need this forced fight trigger in the game!
: You missed, or it just wasn't there as of 7 hours ago, the point with the ult where the bonus damage gained from low health% is down from (0-200%) to (0-100%).
Oh, yeah... That will keep her in check, surely... Give me a fucking break! -__-'
Comentários de Rioters
Comentários de Rioters
: Shrinking the Pool?
No. What they mean is that now, there is only 18 copies of each tier 3 unit in the game, instead of 21. **Example**: Before this patch, there were 21 copies of {{champion:85}} total. Now, it will be 18 copies of {{champion:85}}. Same thing with all other tier 3 units in the game. There will be only 18 copies of each of them. 18 copies of {{champion:266}}, 18 copies of {{champion:28}}, 18 copies of {{champion:78}}, etc.
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Cräfty

Nível 73 (EUW)
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