Antenora (EUW)
: Tanks aren't as bad as people are making them out to be. They're viable and can win games.
> [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=ix1rnlss,comment-id=0024,timestamp=2019-11-08T11:38:11.305+0000) > > Tanks aren't as bad as people are making them out to be. > > They're viable and can win games. yeah, they don't realize we are in a damage/tank meta simultaneously, there are champions that can go 2-3 tank items and dominate with the same damage any other champion does, the only drawback is attack speed, but its not too big a deal, i mean, either you die in a split second by burst damage or it takes about 3 seconds with hard cc on your arse -.- top pick champions include tanks like, leona/gragas/nautilus/rakan/pyke and blitzcrank, 3 are hooks and 1 has hard CC stun, the other 2 have hard knockup/knock away CC and stun with utility, and the damage they can cause .o.
: There should be a report dodge button. You still take dodge lp loss, but at least get to report players who start trolling from queue.
> [{quoted}](name=Ambitious Minnow,realm=NA,application-id=3ErqAdtq,discussion-id=Acda78PL,comment-id=0000,timestamp=2019-11-07T20:26:57.666+0000) > > There should be a report dodge button. You still take dodge lp loss, but at least get to report players who start trolling from queue. that could be an option yeah, or like i said before, the option to unban the champion they banned whilst you had it on intent.
Comentários de Rioters
: Juggernauts have heals and shields tanks generally dont have self healing they are known for high cc. Most of these tanks listed are trash. Gragas not a tank gnar not a tank
> [{quoted}](name=RyzeRework,realm=NA,application-id=3ErqAdtq,discussion-id=ix1rnlss,comment-id=001f0000,timestamp=2019-11-06T21:48:47.013+0000) > > Juggernauts have heals and shields tanks generally dont have self healing they are known for high cc. Most of these tanks listed are trash. Gragas not a tank gnar not a tank well i don't consider NA gameplay significant though, its weird and illogical mostly, and all of them listed are tanks, gragas and MEGA gnar are definitely tanks, with high damage and cc, but yeah classifications are vague since riot killed that themselves, just look at gragas in the client high toughness, medium damage, medium mobility, low utility and high CC, hes an offensive tank, and if we look at gnar he has high toughness, medium damage, medium mobility, low utility and medium CC.... does that sound like a juggernaut to you? you contradicted yourself, they both have low sustain and high damage which riot considers medium.... {{sticker:zombie-brand-facepalm}} and to think their ability to absorb damage is more significant than their ability to cause damage is {{sticker:zombie-brand-mindblown}}
Cloud273 (NA)
: Buffing tanks directly is the best way to fix them
> [{quoted}](name=Cloud273,realm=NA,application-id=3ErqAdtq,discussion-id=ix1rnlss,comment-id=,timestamp=2019-11-05T22:16:21.327+0000) > > So, a lot of people are saying that tank items are weak right now, and while I don't disagree with this I don't think think buffing their items is the best solution. The problem with buffing tank items is that they get abused by bruisers (Jax, Udyr, Darius, etc) when they're strong (hell, we've even seen assassins build tank items when they're strong), and the real tanks in the game are still weak. Buffing their base armor/mr/health or scaling armor/mr/health is a better solution to this problem. Tanks will have the stats they need so they don't die in 2 seconds. majority of tanks can 1vs5... and you want to buff these monsters? gnar/gragas/leona/malphite/nautilus/nunu/sejuani/sion/braum/ poppy/amumu/zac/rammus/chogath/shen and tahm kench, what the game needs is a damage nerf on a lot of champions and a defense nerf on alot of them as well, some like yasuo and riven need ~~deleting ~~ their kits tweaked, and items need to be tweaked where they either give defense/hp OR attack/AP damage and crit OR attack speed, not both -.- atm you get nearly full tank bruisers or skirmishers with 2 or 3 offensive items that are tankier than the actual tanks @.@ absorbing way more damage.
: > [{quoted}](name=anatasjhsh01,realm=EUW,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=0004,timestamp=2019-11-02T17:00:15.657+0000) > > Lee sin don't forget the knockback damage 21% of the main ult damage Ding ding ding. I love it when hypermobile bruisers can press QRQ and delete someone without even trying with only one actual damage item!
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=00040000,timestamp=2019-11-02T17:08:24.279+0000) > > Ding ding ding. > > I love it when hypermobile bruisers can press QRQ and delete someone without even trying with only one actual damage item! moderators are suddenly getting woke, this has been said for years by players on the forums since 2012 {{sticker:zombie-brand-clap}}, all riot did in response was abandon the forums go to reddit and kept buffing and killing champions......
Aredethe (NA)
: I have a history of hypercarries with Zyra. On Three different accounts. As Jungle. As similar builds to this. You don't need Dashes when you run 526+ and can activate to 700+. https://matchhistory.na.leagueoflegends.com/en/#match-history/NA1/2237187975932352?champion=143 https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3176067068/2237187975932352?tab=overview 33 KDA. I lost that match because of my team, not me. When 2 people are constantly dead, you can't build finish pressure.
> [{quoted}](name=Aredethe,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=0001000000010000000000000000,timestamp=2019-10-24T17:54:08.395+0000) > > I have a history of hypercarries with Zyra. On Three different accounts. As Jungle. As similar builds to this. You don't need Dashes when you run 526+ and can activate to 700+. > > https://matchhistory.na.leagueoflegends.com/en/#match-history/NA1/2237187975932352?champion=143 > > https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3176067068/2237187975932352?tab=overview > > 33 KDA. > > I lost that match because of my team, not me. When 2 people are constantly dead, you can't build finish pressure. all i see are fluctuations, no continueing trend of wins, whats the point of kda when you lose?, zyra is a control mage, your job is not to kill, but to control the flow of battle, that build isn't more effective than mine at all.....
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=00010000,timestamp=2019-10-22T08:46:30.807+0000) > > plant doesn't have alot of range, even riven outranges plant > plant does reduced damage if other plant targets the same champion > plant dies when stepped on > zyra needs an massive buff or other champions and items need a massive nerf. she has a 52% WR and climbing and you think she needs a buff? are you high?
> [{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000003,timestamp=2019-10-24T16:50:24.147+0000) > > she has a 52% WR and climbing and you think she needs a buff? are you high? are you nuts? first of all winrates are meaningless, and second off all zyra is simply not viable, that may be wood or bronze you're talking about, any higher elo and everything oneshots you.
Gabresol (EUW)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=00010000,timestamp=2019-10-22T08:46:30.807+0000) > > plant doesn't have alot of range, even riven outranges plant > plant does reduced damage if other plant targets the same champion > plant dies when stepped on > zyra needs an massive buff or other champions and items need a massive nerf. Riven has more than 575 range?
> [{quoted}](name=Gabresol,realm=EUW,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000002,timestamp=2019-10-24T16:08:34.688+0000) > > Riven has more than 575 range? she has 900 range on her windslash, zyra flowers have 575 range, and its supposed to be her main source of damage -.-
: Heimer tower one shot Zyra plants but it take 7 flower shot to kill 1 heimer tower... see how stupid it is.
> [{quoted}](name=Quinn Is Bae,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=0004,timestamp=2019-10-24T10:58:12.668+0000) > > Heimer tower one shot Zyra plants but it take 7 flower shot to kill 1 heimer tower... see how stupid it is. its because they nerfed zyra to death, when 2+ flowers attack the same target, there will be damage reduction to the point the target will take the exact same damage as 1 plant attacking the target does -.-, so her passive is just as useless, since more flowers don't do more damage {{sticker:zombie-brand-facepalm}}
: Try building mobility then >.> https://blitz.gg/lol/match/na1/Illabethe/3180213783 Stop thinking that Rylais/Liandris are going to carry forever. Mobility Exists. Use it.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=00010000000100000000,timestamp=2019-10-23T10:11:30.027+0000) > > Try building mobility then >.> > > https://blitz.gg/lol/match/na1/Illabethe/3180213783 > > Stop thinking that Rylais/Liandris are going to carry forever. > > Mobility Exists. Use it. thats not the mobility i was talking about..... i'm talking dash/flash/jump etc, and zyra needs sorc shoes for penetration...... and mobility runes are more than useless on zyra as well :/ flashes still get you killed -.- on top of that she gets just like most champions oneshotted by assassins, bruisers and skirmishers, she does enough damage, she just can't get away, and can't keep champions inside her damage zone, due to too much mobility. and lol 1 match where an heimer fed you is meaningless {{sticker:slayer-jinx-unamused}}, besides you still lost that match.....
pureMJ (NA)
: > [{quoted}](name=7thHeaven,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000000,timestamp=2019-10-22T08:59:55.063+0000) > > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4170421591/26377710?tab=stats > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4175856824/26377710?tab=stats > Feed like a boss still deals most dmg I said high elo. I don't think balance should be based on silver games.
> [{quoted}](name=pureMJ,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=0001000000000000,timestamp=2019-10-22T19:55:07.790+0000) > > I said high elo. > I don't think balance should be based on silver games. hey hey hey careful, i'm a beta player, there i choose to stay in silver since thats the most competetive, and it has the most players, gold+ sucks, too many whackjobs winswapping and wanting to finish games in under 10 minutes -.-, high elo has more trolls than silver and bronze combined {{sticker:sg-kiko}} and riot should most definitely balance based on silver, it has the most players, and has actual players that prefer to play the game, this ends at gold+ just saying.
: I'm sorry but if I got buffed, I'd be pulling 30+ kill games routinely. Right now, a good game gets me 24 kills.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000001,timestamp=2019-10-22T13:20:37.491+0000) > > I'm sorry but if I got buffed, I'd be pulling 30+ kill games routinely. Right now, a good game gets me 24 kills. zyra used to be my main, but when riot amped up the damage and gave so many champions mobility and self sustain zyra just fell off.... she doesn't need damage, she needs mobility or a form of defense, right now shes a sitting duck, and most champions can easily opt out of her ult b4 it even does damage whilst they are rooted AND slowed {{sticker:zombie-brand-facepalm}}
: https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4170421591/26377710?tab=stats https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4175856824/26377710?tab=stats Feed like a boss still deals most dmg
> [{quoted}](name=7thHeaven,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=000100000000,timestamp=2019-10-22T08:59:55.063+0000) > > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4170421591/26377710?tab=stats > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4175856824/26377710?tab=stats > Feed like a boss still deals most dmg because she is squishy as fk, i never said she needed a damage buff, i said she needs an buff, i would prefer to see her get some mobility or a way to defend herself in this current meta, but they shouldn't touch her damage wise, in that sense she is balanced, she just isn't viable.
: Plant is ranged Plant got slow Plant appears every seconds Play Zyra as mage not summoner
> [{quoted}](name=7thHeaven,realm=NA,application-id=3ErqAdtq,discussion-id=pY1Av0i9,comment-id=0001,timestamp=2019-10-22T07:55:21.013+0000) > > Plant is ranged > Plant got slow > Plant appears every seconds > Play Zyra as mage not summoner plant doesn't have alot of range, even riven outranges plant plant does reduced damage if other plant targets the same champion plant dies when stepped on zyra needs an massive buff or other champions and items need a massive nerf.
TrulyBland (EUNE)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0000000100000000000000000000000000000000,timestamp=2019-10-08T11:06:07.128+0000) > > you do realize scripts are COMMAND PROMPTS right? therefor they COMMAND the server not the other way around. Oh boy… Command prompts are not called command prompts because they command **other** computers what to do. You can't just command another computer to do what you say; at the very least you can't do that by sending it information via a predefined protocol that computer has established. If you want to command another computer to do whatever you say, you'd have to hack it. Let me be clear so you get this: That's a crime. That's something you don't get banned for, that's something you go to jail for. Do you think anybody is stupid enough to risk jailtime so they win at a video game? >all a server does is store data and or send it to other devices, its basically just an highway, for god sakes Again: That's just not true. No matter how many times you say it, it's simply not true. The actual game runs on the server. The clients merely control the pieces and get to witness it. You have such a deep misunderstanding of the basic architecture here that I can't go into any more detail than just telling you to inform yourself. >you are talking about a bug here, not a script, if there were a script it would've been a command to load the runes back in again, making it possible to keep selling runes, the only issue is anticheat, as long as they find a way around it..... **A script can't do that.** It just literally can't. Please, just **please** stop bringing up anticheat. This has nothing to do with anticheat. This isn't a method by which cheating is detected, this is a basic architecture choice that **prevents** cheating. Not detects and then prevents it from being executed, but prevents it to the point where even trying to do something is literally impossible to do. ----------------------------------------------------------------------- I'll try it one more time to get this through to you, as rigorous and concise as I can possibly make it. After this, I'm out, since you are evidently just too stubborn to see how misinformed you are: You communicate with the server based on a pre-established protocol; a protocol established by Riot, just to be clear. You can't just tell the server to do random things. You can only communicate with it via this pre-established protocol. Third time's the charm: The server cannot - not will not, not doesn't want to, but **CANNOT** - execute anything that doesn't match this pre-established protocol. Obviously Riot will make sure that this protocol is based on pre-defined actions. Those actions will naturally be limited to the actions you, as a client, are in principle allowed to take. If your client is not allowed to do something, there are now two ways to prevent that, which I'll elaborate on the example of trying to attack a champion in two situations: A) The champion is in range, but in the fog of war. The server looks at the game state and realizes that you are not able to see that champion, ergo you shouldn't be able to try to attack it and simply ignores your request. This is a potential target. if this is bugged in some way, this **might** give you the ability to trick the server into doing something you are not actually allowed to do. B) The champion is out of range. The server doesn't look at anything. Why? Because there is no command for just attacking the enemy when it's out of range. The only thing you can tell the server is to **move into range and attack**. This gives you literally zero leeway. The server literally is unable to execute what you are asking of it, because it doesn't understand your command. Why does it not understand your command? **Because it's not in the pre-established protocol.** Because, again, as I've said, repeated and emphasized in my previous post: **Scripts cannot use methods that don't exist on the server.** ---------------------------------- The previously mentioned exploit falls into category A. You are in principle allowed to sell things, so a protocol for this action in principle exists. At this point the system has to detect any attempt to sell things you are not meant to sell. One could loosely describe that as "anticheat", even though I still wouldn't use that term for something this simple. One example of something you shouldn't be able to sell is things you don't actually own. That detection (hopefully) works as intended. Another example of something you shouldn't be able to sell, even though you do technically own it, is runes. That was something Riot overlooked and it resulted in an exploit that allowed people to get lots of gold for a comparatively small disadvantage. The vast majority of what you are describing in the OP and in the links you previously shared, however, falls into category B. There simply exists no way by which you can directly change your cdr, because… why would that exist in the protocol? When would you as a player **EVER** need to tell the server what your cdr is, or command it to set it higher?
> [{quoted}](name=TrulyBland,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=00000001000000000000000000000000000000000000,timestamp=2019-10-08T12:08:55.024+0000) > > Oh boy… > Command prompts are not called command prompts because they command **other** computers what to do. > You can't just command another computer to do what you say; at the very least you can't do that by sending it information via a predefined protocol that computer has established. > > If you want to command another computer to do whatever you say, you'd have to hack it. > Let me be clear so you get this: That's a crime. That's something you don't get banned for, that's something you go to jail for. > Do you think anybody is stupid enough to risk jailtime so they win at a video game? > lol wtf are you talking about? a script leads to a command (when the conditions are met) that is send to trigger something, without a script it will never trigger, you don't need to hack other computers to send commands when the script already contains the right codes/pathing to said computer O.o the game is connected to the server so if you link the script to the game by bypassing anticheat you can send commands using scripts with the right codes to the server. > Again: That's just not true. No matter how many times you say it, it's simply not true. > The actual game runs on the server. The clients merely control the pieces and get to witness it. > You have such a deep misunderstanding of the basic architecture here that I can't go into any more detail than just telling you to inform yourself. > no the game does not run ON the server what actually happens is this : 1 the server contains data 2 your pc contains data 3 your pc sends data to the server through a client using scripts 4 the scripts on the server get triggered by your data and sends data back 5 you gain acces to riots pcs with limitations ofcourse 6 the game is loaded based on preset scripts on YOUR pc 7 so in the end the game runs on YOUR pc remotely accessing someone else's pc simultaneously that has said data stored. again simply for you, the server is a storage, your pc contains all the data to load the game, if the game didn't require you to access the server by logging in to use that data, you would've been able to play offline. > **A script can't do that.** It just literally can't. Please, just **please** stop bringing up anticheat. This has nothing to do with anticheat. This isn't a method by which cheating is detected, this is a basic architecture choice that **prevents** cheating. Not detects and then prevents it from being executed, but prevents it to the point where even trying to do something is literally impossible to do. > > ----------------------------------------------------------------------- > > I'll try it one more time to get this through to you, as rigorous and concise as I can possibly make it. After this, I'm out, since you are evidently just too stubborn to see how misinformed you are: > > You communicate with the server based on a pre-established protocol; a protocol established by Riot, just to be clear. > You can't just tell the server to do random things. You can only communicate with it via this pre-established protocol. > Third time's the charm: The server cannot - not will not, not doesn't want to, but **CANNOT** - execute anything that doesn't match this pre-established protocol. > > Obviously Riot will make sure that this protocol is based on pre-defined actions. Those actions will naturally be limited to the actions you, as a client, are in principle allowed to take. > > > If your client is not allowed to do something, there are now two ways to prevent that, which I'll elaborate on the example of trying to attack a champion in two situations: > > A) The champion is in range, but in the fog of war. > The server looks at the game state and realizes that you are not able to see that champion, ergo you shouldn't be able to try to attack it and simply ignores your request. > This is a potential target. if this is bugged in some way, this **might** give you the ability to trick the server into doing something you are not actually allowed to do. > scripts don't exploit bugs, they send commands to the server, than the server simply replies. > B) The champion is out of range. > The server doesn't look at anything. Why? Because there is no command for just attacking the enemy when it's out of range. The only thing you can tell the server is to **move into range and attack**. > This gives you literally zero leeway. The server literally is unable to execute what you are asking of it, because it doesn't understand your command. Why does it not understand your command? **Because it's not in the pre-established protocol.** Because, again, as I've said, repeated and emphasized in my previous post: > **Scripts cannot use methods that don't exist on the server.** > > ---------------------------------- > and as i've said multiple times, all forms of scripting i mentioned are possible since they exist in the game, i explained to you, that people rip EXISTING scripts from the game, so the command and data exist, again what point are you trying to make? > The previously mentioned exploit falls into category A. > You are in principle allowed to sell things, so a protocol for this action in principle exists. At this point the system has to detect any attempt to sell things you are not meant to sell. One could loosely describe that as "anticheat", even though I still wouldn't use that term for something this simple. > One example of something you shouldn't be able to sell is things you don't actually own. That detection (hopefully) works as intended. Another example of something you shouldn't be able to sell, even though you do technically own it, is runes. > That was something Riot overlooked and it resulted in an exploit that allowed people to get lots of gold for a comparatively small disadvantage. > > The vast majority of what you are describing in the OP and in the links you previously shared, however, falls into category B. > There simply exists no way by which you can directly change your cdr, because… why would that exist in the protocol? When would you as a player **EVER** need to tell the server what your cdr is, or command it to set it higher? you have no idea what scripts are, or a server is...... so again scripts are lines of codes used to send commands, the server does not think nor does it send commands, nor does it restrict anything, scripts do, so the only defense against scripting is scripting, as for anticheat, it isn't just a preventive program, it can actually detect third party software running on your background...... so again, runes as well as items trigger gain in cdr, so if you have a script that can send a command to the server that increases cdr by fooling it by activating an item's/rune's stats, than the script inside the server provides you with it, its not rocketscience..... HOWEVER no one would do that since its not an instant gain of cdr, instead on the EXACT same server training matches exist, where you can adjust your stats and gain max CDR, so if that script gets ripped, they can send it to the SAME server to trigger it on said champ, it doesn't matter whether its a training game or not, all riot did was remove some limitations on the training game, so initially the script that allows you to adjust stats in the training match is simply not triggered in a pvp match, however the server does contain the data, and so sending a command from that script using the lines of codes can trigger the adjustment in a pvp match, so you can gain cdr, a way for riot to prevent it is by using anticheat to detect this thrid party software sending commands using scripts to the server during gameplay. let me ask you why YOU think pbe exists?
mack9112 (NA)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0007000000000000,timestamp=2019-10-05T08:50:14.247+0000) > > {{sticker:zombie-brand-facepalm}} go google scripts or click on the links, which have been reported by me to riot already, so maybe these sites are down or will be down some time later, there are blogs that litteraly explain how riots anti cheat works, and how to get around it -.- i have provided evidence of this already. Please provide me the links
> [{quoted}](name=mack9112,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=00070000000000000000,timestamp=2019-10-08T18:25:02.410+0000) > > Please provide me the links i will not, riot will remove them and i will be punished if i do so again.
: If you dont BUILD DEFENSE Dont expect to not take tons of damage. Bull shit no Full tank Nautilus 60%'s any squishy champion building full damage without being 3 levels ahead. Yes it is balanced even if it were to happen because these champions are balanced on staying away and dealing tons (gimmie 70% of your hp bar from 2 spells on a mage or in 1.5 seconds versus an adc) of damage while being far and safe adcs even have the ability to heal damage they took despite their already safe position. the power of 300 more range is that strong and even more so coupled with speed to juke anything thrown at them. armor and magic resist will always only block a portion of damage while adcs and mages work on the philosophy that you block 100% of the damage that doesnt hit.
> [{quoted}](name=LordGeovanni,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=0008000300000000,timestamp=2019-10-08T18:49:24.970+0000) > > If you dont BUILD DEFENSE Dont expect to not take tons of damage. Bull shit no Full tank Nautilus 60%'s any squishy champion building full damage without being 3 levels ahead. > Yes it is balanced even if it were to happen because these champions are balanced on staying away and dealing tons (gimmie 70% of your hp bar from 2 spells on a mage or in 1.5 seconds versus an adc) of damage while being far and safe adcs even have the ability to heal damage they took despite their already safe position. the power of 300 more range is that strong and even more so coupled with speed to juke anything thrown at them. armor and magic resist will always only block a portion of damage while adcs and mages work on the philosophy that you block 100% of the damage that doesnt hit. nautilus certainly takes away about 50 to 60% hp from any adc or mage, that doesn't have a shield, and no he doesn't need to be ahead of levels, we were equal level.
: > [{quoted}](name=ReportsR4Losers,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=0003,timestamp=2019-10-07T05:42:12.989+0000) > > True damage and life-steal both need to go. Crit needs to be toned down. Towers need a buff. True dmg 100% needs to go. This is coming from a ayasuo main. The only champs that should do true dmg, are champs that had it built it. Lifesteal needs to be toned down for sure but not removed. Crit isnt the problem. Its that everyone does like 300 a regular auto with 2 items that makes crit broken. Towers need to have the plating without the gold or atleast like 100 gold or smth. A bit more resists too
> [{quoted}](name=KrypticBeing,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=00030001,timestamp=2019-10-08T01:14:46.896+0000) > > True dmg 100% needs to go. This is coming from a ayasuo main. The only champs that should do true dmg, are champs that had it built it. Lifesteal needs to be toned down for sure but not removed. Crit isnt the problem. Its that everyone does like 300 a regular auto with 2 items that makes crit broken. Towers need to have the plating without the gold or atleast like 100 gold or smth. A bit more resists too towers need damage buffing, they are too weak, i see champions soaking up 5 to 6 hits and walking away with half health -.- killing champions under turrets pose no threat whatsoever, you're dead before the turret gets off a second or third hit these days :/
: Hasn't happened because it's a blind shot into the dark which doesn't address any actual problems, and is a half-ass blanket solution.
> [{quoted}](name=Academy Kayn,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=000800000000,timestamp=2019-10-07T20:12:20.327+0000) > > Hasn't happened because it's a blind shot into the dark which doesn't address any actual problems, and is a half-ass blanket solution. it would actually be closer to the solution, the damage in the game is just too high, it needs to be toned down till oneshots are impossible, but at the same time the defense on non tank champions that are actually as tanky or nearly as tanky as tanks need to be toned down as well, than items need to be tweaked to a point they no longer provide too many stats, towers need buffing damage wise, and certain champions like riven and yasuo need their kits tweaked so they no longer have no disadvantages.
: Although people like to say tanks do too much damage (when they walk up to them with no defenses built in melee range of their short range skills.) they woun't be able to farm if they get a damage decrease and not the mage i wont be able to farm cause ill one shot the wave half an item later and it would take me time to adjust.
> [{quoted}](name=LordGeovanni,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=00080003,timestamp=2019-10-07T18:06:28.185+0000) > > Although people like to say tanks do too much damage (when they walk up to them with no defenses built in melee range of their short range skills.) they woun't be able to farm if they get a damage decrease and not the mage i wont be able to farm cause ill one shot the wave half an item later and it would take me time to adjust. yes because buying tank items on champions that need damage to be viable, just so they don't get 60% of their hp chunked away by 1 full combo from a lvl 5 nautilus with full tank build is normal...... in the meanwhile the champion building full damage can't even chunk 10% hp from that nautilus in a full combo *balanced* {{sticker:zombie-brand-facepalm}}
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=0007,timestamp=2019-10-07T10:09:45.719+0000) > > that would create a bigger problem, atm damage and defense are the problems, they need to be nerfed on alot of champions, right now damage is too high, but at the counterside tanks/bruisers and skirmishers are too beefy, all they have to do is build 1 tank item and they are nigh unkillable, so adding more health will just make them more tanky :/ seen it on a mordekaiser, he went full ap first and had a negative score, he build 1 tank item spirit vissage, and suddenly was unkillable..... he just needed 3 items to get to there. I didn't clarify this well but I want mostly more health in the beginning with a tampering off scaling that is less on tanks and more on squishes. So squishes get a bit more more base health initially then it slowly tampers off a little bit in growth and max health for tanks at end game is down. What you said also makes sense but this is suppose to do the same thing. More initially base health to stop the insane burst early game that scales a little bit too keep up with runes somewhat.
> [{quoted}](name=ICldB3urLolliPop,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=00070000,timestamp=2019-10-07T16:13:25.426+0000) > > I didn't clarify this well but I want mostly more health in the beginning with a tampering off scaling that is less on tanks and more on squishes. So squishes get a bit more more base health initially then it slowly tampers off a little bit in growth and max health for tanks at end game is down. What you said also makes sense but this is suppose to do the same thing. More initially base health to stop the insane burst early game that scales a little bit too keep up with runes somewhat. than riot just buffs damage again so that assassins can keep oneshotting and the circle keeps on going :( its time they started nerfing properly, and stop buffing already.
: In what world? I’ve never bopped a Darius in lane only for him to come back.
> [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=000500000000,timestamp=2019-10-07T19:54:38.198+0000) > > In what world? I’ve never bopped a Darius in lane only for him to come back. as expected on NA {{sticker:sg-miss-fortune}}
TrulyBland (EUNE)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=00000001000000000000000000000000,timestamp=2019-10-05T08:57:43.562+0000) > >learn to read its a limited one, and in there it is stated that riot WILL find out unless you stick to the limit Riot will find out regardless. How do you expect them **not** to find out? This is the same thing as I've said before: If you want to actually be able to *use* this RP, the server needs to agree that this is the amount of RP that you actually have. Any process by which you convince the server of that fact is going to show up on their side, too. And since it would have to be a very specific exploit it would presumably just take a single query to find literally all the players who have ever used this exploit. > thats not how it works, the server knows nothing.... you do realize the server gets information from the scripts, the scripts tell the server..... No. That's literally the opposite of how it works. What do you even think a server **is**? Everything, where the champions are, what they are, the camps, the statistics, the gold, the entire history of what has previously happened, all of that is on the server. Your client simply **asks** for those things in order to be able to display them. I'm guessing for performance reasons it might sometimes not ask for those things if it can derive it from other information it already has. But what actually counts, what decides how far somebody's health bar goes down when you hit him with one of your abilities, what decides how much gold you get when you kill somebody, what decides what abilities you can level up next, **ALL** of that is decided by the server using the stats the server has. If the server looks at its stats and determines that you can't do something, you can't do it. Period. This has nothing to do with AIs, btw, this is very basic programming architecture. Everything that your program can do needs to have been programmed beforehand. So if you don't want players to be able to cheat themselves gold in a direct fashion, then literally all you have to do is **not** have a method that allows directly changing the amount of gold a player has. Scripts can't use what doesn't exist. Let me say that again, because it is important: **Scripts cannot use methods that don't exist on the server.** >because they didn't have more runes, was all.... Yes... and why didn't they have more runes? Because the server knows how many runes they have. And even if you tried to sell more runes than you have, the server would go "Sorry, you don't have any more runes". That's precisely my point. Those things happen serverside. What your scripts pretend to be going on clientside don't matter one bit if you cannot somehow make the **server** pretend the same thing. And that just isn't possible in the vast majority of cases.
> [{quoted}](name=TrulyBland,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=000000010000000000000000000000000000,timestamp=2019-10-07T13:21:12.301+0000) > > Riot will find out regardless. How do you expect them **not** to find out? > This is the same thing as I've said before: If you want to actually be able to *use* this RP, the server needs to agree that this is the amount of RP that you actually have. > Any process by which you convince the server of that fact is going to show up on their side, too. And since it would have to be a very specific exploit it would presumably just take a single query to find literally all the players who have ever used this exploit. > you do realize scripts are COMMAND PROMPTS right? therefor they COMMAND the server not the other way around. > No. That's literally the opposite of how it works. > What do you even think a server **is**? > Everything, where the champions are, what they are, the camps, the statistics, the gold, the entire history of what has previously happened, all of that is on the server. Your client simply **asks** for those things in order to be able to display them. I'm guessing for performance reasons it might sometimes not ask for those things if it can derive it from other information it already has. > > But what actually counts, what decides how far somebody's health bar goes down when you hit him with one of your abilities, what decides how much gold you get when you kill somebody, what decides what abilities you can level up next, **ALL** of that is decided by the server using the stats the server has. > If the server looks at its stats and determines that you can't do something, you can't do it. Period. > > This has nothing to do with AIs, btw, this is very basic programming architecture. > Everything that your program can do needs to have been programmed beforehand. So if you don't want players to be able to cheat themselves gold in a direct fashion, then literally all you have to do is **not** have a method that allows directly changing the amount of gold a player has. Scripts can't use what doesn't exist. > > Let me say that again, because it is important: > **Scripts cannot use methods that don't exist on the server.** > all a server does is store data and or send it to other devices, its basically just an highway, for god sakes, but there could be scripts checking the data yes, but again they CAN be fooled.... scripts are written to send out commands, they also use pathing, actually this is where creativity comes in, bounties exist and you can have 5 times 500 bounty which is 2500 gold, + gold triggers from the rune + pyke gold + GP gold, so yeah it exists to get an instant of over 2500 gold per command send, however there is an script ON the server called anti cheat that can detect and shut it down, but the server itself doesn't do anything but obey, so everything i stated is possible to be obtained using scripts. > Yes... and why didn't they have more runes? Because the server knows how many runes they have. And even if you tried to sell more runes than you have, the server would go "Sorry, you don't have any more runes". > > That's precisely my point. Those things happen serverside. What your scripts pretend to be going on clientside don't matter one bit if you cannot somehow make the **server** pretend the same thing. And that just isn't possible in the vast majority of cases. you are talking about a bug here, not a script, if there were a script it would've been a command to load the runes back in again, making it possible to keep selling runes, the only issue is anticheat, as long as they find a way around it.....
: First started playing in 2015 and the difference is now that with most champs once you die the lane is basically over. From there on out you have to out macro them.
> [{quoted}](name=only luciano,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=0005,timestamp=2019-10-07T09:05:51.694+0000) > > First started playing in 2015 and the difference is now that with most champs once you die the lane is basically over. From there on out you have to out macro them. tell that to darius^^ he just keeps owning the game no matter what.
: This game isnt too snowbally, we just need more health
> [{quoted}](name=ICldB3urLolliPop,realm=NA,application-id=3ErqAdtq,discussion-id=JHA6AAyH,comment-id=,timestamp=2019-10-07T02:02:56.569+0000) > > Been playing since beta. Stopped at about season 5/6 for a bit right when they removed wards (wtf?) came back to this.... > > I instantly noticed 2 things (well 3 if you include the crazy new rune set up). > > Game times are substantially shorter > Burst damage is substantially higher > > > I think the combination of those 2 things make the game FEEL more snowbally, but this game has always been snowbally. With some comebacks and bounties though is say this game is not in fact, more snowbally then it was. That is not to say I dont think this game has some new problems. But first. > > Sometimes I feel like riot makes changes to market attention and tone down qq, rather then make choices that enhance the game. Runes are cool and exciting and draw attention and new players, but do they ENHANCE the game. It seems like runes have the same problems they've been trying to fix since as far back as I remember...diversity. > > But runes don't really add diversity, theirs typically 1 path for most champions in a given pool (role) with some offsets and sometimes choices. For the most part it's pretty 1 dimensional the bottom line is the same. More dmg. But where is the counterbalance? > > There's always been a high level of dmg in this game but I feel like you use to have to work more and longer for it. Outplaying your partner in lane was a long process that not only included consistant right choices and mechanics, but also focus and prolonged concentration. Champions like vayne required a high level of concentration and discipline to become effective. It seems like with more emphasis on early game this game has actually lost a bit of its diversity in overall game composition and strat. > > I think this could be countered simply by INcreasing HEALTH. Base and growth, so there is still the higher sample pool of time when it comes to laning rather then so much being decided in early trading. > > Why not add more utility inside runes like an anti cc trinket they have in wow? > > Also I think game time could be extended by about 5 minutes by toning down scaling to still make late game champions developed for late game more viable and exciting to play. No one wants games over an hour usually but 35average with standard deviation of 7 minutes I think is about right with the time lowering ~3-5 minutes in diamond and above. Right now I feel this game is trying to be more an "arena" or "brawl" rather than a moba which focuses more on champion vs champion combat when icwould like it to see it more as a strategy game. That niche spot inbetween dota and hots > > TL:DR make early game more forgiving and diverse so player skill can truly shine and show through longer sample pool, time. Increase base and scaling health for less bursting fights without buffing tanks for too long dragged out fights and to extend matches to allow for more diversity in team comps and strategies. that would create a bigger problem, atm damage and defense are the problems, they need to be nerfed on alot of champions, right now damage is too high, but at the counterside tanks/bruisers and skirmishers are too beefy, all they have to do is build 1 tank item and they are nigh unkillable, so adding more health will just make them more tanky :/ seen it on a mordekaiser, he went full ap first and had a negative score, he build 1 tank item spirit vissage, and suddenly was unkillable..... he just needed 3 items to get to there.
FyreWall (NA)
: Stealing CS
> [{quoted}](name=FyreWall,realm=NA,application-id=ZGEFLEUQ,discussion-id=FWv1V5cW,comment-id=,timestamp=2019-10-05T09:31:19.576+0000) > > I've been playing jungle for a little bit now, but was originally a support player. As such I typically play support style junglers. Now I understand that an ADC wants to inflate their CS score by taking jungle camps, but what i dont understand, is why I get flamed for taking lane CS? I constantly ask people to not take my buffs or my camps, because I will not take Lane CS, and I need to keep up. Yet they do it anyway, and when i counter by taxing their lane, they go on a tangent about me for the rest of the game. Am I in the wrong here? ignore their ranting and just keep playing^^
TrulyBland (EUNE)
: From the simple fact that one of those links involves an "rp bug" I feel confident enough to call all of those scams and/or viruses. Either way I'm pretty sure you should remove them, before a mod sees this. Trust me, though, it's not that easy. Again, you can't just tell the server "I'm level 18 now!" or "I have 40% cdr!" It just doesn't work that way. The server **knows** your level, the server **knows** your stats. You can only tell it that you have done something that would legitimately change your stats… like, buying an item. And even then, obviously there are checks in place. Do you have enough gold? Do you have room in your inventory? Are you even at the store? **Only** when those checks fail for some kind of action can you effectively alter your champion. And that's just not that common. Edit: To give you an example of the limitations that you have even when you find such an exploit: Some people found a way to sell their runes ages ago (before their rework) which for some reason used to have a gold value and, even when sold, retained their stats. That meant that they could start the game with what I believe was about 2000 gold extra. But that's it. Even though they found a way to cheat themselves some gold, they couldn't give themselves however much they wanted. They could get **exactly** as much gold as the server thought they could legitimately get.
> [{quoted}](name=TrulyBland,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0000000100000000000000000000,timestamp=2019-10-04T11:19:30.199+0000) > > From the simple fact that one of those links involves an "rp bug" I feel confident enough to call all of those scams and/or viruses. > Either way I'm pretty sure you should remove them, before a mod sees this. > learn to read its a limited one, and in there it is stated that riot WILL find out unless you stick to the limit, these are all legit script sites, already got 2 msges about them, but they didn't remove all of them, they probably realized i already reported all of those sites by now to riot -.- they said these sites might be down in about 2 days. > Trust me, though, it's not that easy. > Again, you can't just tell the server "I'm level 18 now!" or "I have 40% cdr!" > It just doesn't work that way. The server **knows** your level, the server **knows** your stats. > > You can only tell it that you have done something that would legitimately change your stats… like, buying an item. > And even then, obviously there are checks in place. Do you have enough gold? Do you have room in your inventory? Are you even at the store? > > **Only** when those checks fail for some kind of action can you effectively alter your champion. And that's just not that common. > thats not how it works, the server knows nothing.... you do realize the server gets information from the scripts, the scripts tell the server..... what you are talking about is anti cheat, that detects odd behaviour like sudden lvl jumps, however, work around it and elimitate the anti cheat, and you can script all you want unless someone reports you, you pretend like the server is an Ai O.o > Edit: To give you an example of the limitations that you have even when you find such an exploit: > Some people found a way to sell their runes ages ago (before their rework) which for some reason used to have a gold value and, even when sold, retained their stats. That meant that they could start the game with what I believe was about 2000 gold extra. > > But that's it. Even though they found a way to cheat themselves some gold, they couldn't give themselves however much they wanted. They could get **exactly** as much gold as the server thought they could legitimately get. because they didn't have more runes, was all.... they couldn't sell what didn't exist, which has nothing to do with the server, but everything to do with the fact the script prompted an X amount of runes into the game, and another script was keeping the stats up.
mack9112 (NA)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=00070000,timestamp=2019-10-04T10:59:20.171+0000) > > the increase in scripters is recent, i'm talking the past month and this one. Please provide evidence I am completely sure you are wrong. Scripting is not an issue riots detection software is some of the best.
> [{quoted}](name=mack9112,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=000700000000,timestamp=2019-10-04T14:08:43.239+0000) > > Please provide evidence I am completely sure you are wrong. > > Scripting is not an issue riots detection software is some of the best. {{sticker:zombie-brand-facepalm}} go google scripts or click on the links, which have been reported by me to riot already, so maybe these sites are down or will be down some time later, there are blogs that litteraly explain how riots anti cheat works, and how to get around it -.- i have provided evidence of this already.
: If that happened in 4/5 matches, it would be easy to provide a replay, right? Go ahead
> [{quoted}](name=Posui Gart,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=000100000000,timestamp=2019-10-03T10:52:49.123+0000) > > If that happened in 4/5 matches, it would be easy to provide a replay, right? Go ahead cannot do so, naming and shaming isn't allowed.
mack9112 (NA)
: I have had maybe 3 situations in my 7 years of playing this game when I was ‘ yeah that guy is scripting ‘
> [{quoted}](name=mack9112,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0007,timestamp=2019-10-04T00:05:59.583+0000) > > I have had maybe 3 situations in my 7 years of playing this game when I was ‘ yeah that guy is scripting ‘ the increase in scripters is recent, i'm talking the past month and this one.
Arcade Lulu (EUNE)
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=00000001,timestamp=2019-10-03T10:10:59.395+0000) > > all of them are scripted.... > scripts are lines of code that trigger events, based on pathing, just to elaborate > > tryndamere script for undying exists in the game, someone rips the script and adjusts it to trigger on different icons/champion pick or %hp, so now you get an ezreal with undying at 20% hp, ofcourse no one does that because they would just take a script from the bot game that prevents damage, its alot easier, after that they work to make sure the script isn't detected, so no to your answer, YES they can script all of it and they are. No, they really aren't Pretty much all of the things you said have perfectly reasonable explanations that don't include any harmful scripts _dodge/aim scripters moving digonally in clunky ways..... or moving backwards while ulting _- This is a legit script, but i doubt you see them every game. Maybe they are just good at dodging. Dunno about the walking backwards while ulting. I mean, some champs have insta cast ultis, so they can immediately move and you didn't specify what champs did it. _fog of war vision where they remove pink wards the second you place it , they don't ward much themselves either_ - It's possible for duskblade to 1shot a control ward. They most likely saw you going to ward and went to take it away, free gold for them Again, you didn't even specify what really happened. I don't really even understand what that sentence is supposed to mean _massive damage ingame even though the end screen shows our team outdamaging them _ - Maybe your team did more damage early game and got good trades etc, but they have higher teamfight damage and that's why you did more damage. Or you had all squishies while they had tanks so they have more HP so you did more dmg to them even thought they killed you faster _gaining hp/shield out of nowhere without sum spells or potions _ - Some runes and items can do that _not taking damage at a certain hp%, turret hits included _ - Again, you didn't specify he scenario. But there are some champs who can block turret shots etc. Or they got healed the moment the turret shot hit so it looks like they took no dmg _max cd at lvl 1 _ - Yeahhh i seriously doubt that that happened Maybe you should specify what happened in detail and provide some proof about those things happening and how they happened instead of just throwing around baseless claims. Highlights are always a good way to do that But most of those aren't possible scripts. You can't script more damage, you can't script vision, you can't script cdr. It's just not how the scripts work
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=000000010000,timestamp=2019-10-03T10:31:14.817+0000) > > No, they really aren't > > Pretty much all of the things you said have perfectly reasonable explanations that don't include any harmful scripts > _fog of war vision where they remove pink wards the second you place it , they don't ward much themselves either_ - It's possible for duskblade to 1shot a control ward. They most likely saw you going to ward and went to take it away, free gold for them Again, you didn't even specify what really happened. I don't really even understand what that sentence is supposed to mean > twice morgana went straight to the brush i placed a pink ward no other wards were around there i even walked up using oracle, the third time i placed the pink in another brush and suddenly LB walks up to that brush seconds after i placed it she didn't even check the brush i placed it in twice before, on top of that they simply didn't ward much at all, and yet seem to have vision EVERYWHERE, so yes a oracle script for sure. > _massive damage ingame even though the end screen shows our team outdamaging them _ - Maybe your team did more damage early game and got good trades etc, but they have higher teamfight damage and that's why you did more damage. Or you had all squishies while they had tanks so they have more HP so you did more dmg to them even thought they killed you faster they had no tank at all.... all squishies, the game simply didn't register their excessive damage afterwards to prevent being discovered, never in my life have i seen such an odd post screen status with damage before. > > _gaining hp/shield out of nowhere without sum spells or potions _ - Some runes and items can do that > they didn't have such runes or items..... please i play this game since beta, i'm not stupid i checked it.... > _not taking damage at a certain hp%, turret hits included _ - Again, you didn't specify he scenario. But there are some champs who can block turret shots etc. Or they got healed the moment the turret shot hit so it looks like they took no dmg > a mundo having grievous wounds walking away from a turret, where right b4 the turret would him it went poof.... just like that. > _max cd at lvl 1 _ - Yeahhh i seriously doubt that that happened try a morgana spamming her Q every 6 seconds GG, its not difficult to count. > > Maybe you should specify what happened in detail and provide some proof about those things happening and how they happened instead of just throwing around baseless claims. Highlights are always a good way to do that > how am i to proof that with the naming and shaming policy? > But most of those aren't possible scripts. You can't script more damage, you can't script vision, you can't script cdr. It's just not how the scripts work yes you can, try to play a practise game, YOU CAN ADJUST YOUR CHAMPION with the click of a button, not only that, they can even take scripts from bots that have bonus damage on them, highest difficulty bots exist in league, heck there is a script on the background that provides adaptive force over time, all you need to adjust is the time and tada a sudden increase in damage, heck you can even hide it since the stats shown and the actual stats are separate.
: **I'm** aware of what scripting is. None of the things the OP described are scripting.
> [{quoted}](name=GatekeeperTDS,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=000400000000,timestamp=2019-10-02T14:09:43.741+0000) > > **I'm** aware of what scripting is. None of the things the OP described are scripting. most games that get scripted by players are fps games and mmo games, believe me i've seen a fair amount of scripting, and ALL of these i described above are scripts ripped from practise/bot games, most people aren't insane enough yet to make scripts themselves out of nowhere to cheat in a game, with some exceptions maybe, play a practise game and see for yourself how you can adjust your champion.
: Most of these seem more like some kind of cheat rather than a script LMFAO..
> [{quoted}](name=AllChat Is Toxic,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0005,timestamp=2019-10-02T19:12:39.836+0000) > > Most of these seem more like some kind of cheat rather than a script LMFAO.. ripping scripts and adjusting them to alter the game is cheating O.O, believe me they are scripts.
: You...have no idea what scripting actually is, do you?
> [{quoted}](name=GatekeeperTDS,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0004,timestamp=2019-10-02T13:52:02.881+0000) > > You...have no idea what scripting actually is, do you? lines of codes with commands that trigger when the ondition is met, all of the scripts used ingame are ripped from the game itself, mostly from practise/bot games where you have the power to adjust your champion.
: where? I've literally only seen 1 maybe 2 scripters in my entire time playing this game
> [{quoted}](name=BrightWîngs,realm=NA,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0003,timestamp=2019-10-02T11:06:35.510+0000) > > where? I've literally only seen 1 maybe 2 scripters in my entire time playing this game im on euw you are on na, the reason you don't notice alot of them is because na started with the scripting and has a huge scripter base, so what seems like scripting to me just seems normal to you.
: Scripts can't provide fog vision, cant change cds, add damage etc Scripts can help you hit/dodge skillshots, show your and enemy abilities range, cds, can time perfect {{champion:222}} ults after enemy recall if you can see him recalling, but basically nothing the player himself couldn't do if he had perfect timing, reaction and game knowledge
> [{quoted}](name=Posui Gart,realm=EUW,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0001,timestamp=2019-10-02T10:57:43.942+0000) > > Scripts can't provide fog vision, cant change cds, add damage etc > Scripts can help you hit/dodge skillshots, show your and enemy abilities range, cds, can time perfect {{champion:222}} ults after enemy recall if you can see him recalling, but basically nothing the player himself couldn't do if he had perfect timing, reaction and game knowledge ..... i don't think you know much about scripts..... the game itself provides 2 ways of getting vision in the fog, one would be oracle and the other is provided while watching a match, the one they script though is oracle, you can change cd in bot games so that script exists as well, they just rip it and adjust it, same with damage.
Arcade Lulu (EUNE)
: Most of those can't even be scripted Dodge/aim is probably the only thing that can be scripted All others can have reasonable explanations {{sticker:sg-lux-2}}
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=VGTft0bU,comment-id=0000,timestamp=2019-10-02T09:54:04.943+0000) > > Most of those can't even be scripted > Dodge/aim is probably the only thing that can be scripted > All others can have reasonable explanations > {{sticker:sg-lux-2}} all of them are scripted.... scripts are lines of code that trigger events, based on pathing, just to elaborate tryndamere script for undying exists in the game, someone rips the script and adjusts it to trigger on different icons/champion pick or %hp, so now you get an ezreal with undying at 20% hp, ofcourse no one does that because they would just take a script from the bot game that prevents damage, its alot easier, after that they work to make sure the script isn't detected, so no to your answer, YES they can script all of it and they are.
Comentários de Rioters
Barso55 (NA)
: ya garen needs tweaking. does way too much damage building tank, and still too tanky when he builds damage, yuumi or not. not to mention silence and AoE and execute ult.
> [{quoted}](name=Barso55,realm=NA,application-id=3ErqAdtq,discussion-id=omTxNWAx,comment-id=0001,timestamp=2019-09-22T12:30:59.750+0000) > > ya garen needs tweaking. does way too much damage building tank, and still too tanky when he builds damage, yuumi or not. not to mention silence and AoE and execute ult. all bruisers/skirmishers/tanks need nerfing, they aren't balanced, they all have high damage AND defence, one of my last games got destoryed by full tank shen and amumu FULL tank and did more damage than any attacker..... we still won in the end though due to having better teamplay but still..... riot needs to tone down attack on tanks and defence on non tanks or secondary tanks. but yuumi needs some hard nerfing too, i perma ban her, she's worse than pyke .-. she can block 100% damage on any champion 0.0
ZeroSixTeen (EUNE)
: Sejuani is a problem
made a post a while back about seju got downvoted for it.... sejuani can perma stun entire teams with yuumi, and stay alive with warmogs, some turd came along and started saying git gut and play around her...... without ever facing a sej with said items.
Probliss (NA)
: Scripting? In TFT? I feel like this is some elaborate shit post lmao. Also, I didn't want to break it to you bud, but I've hit diamond on multiple accounts, and on multiple servers, including euw. Maybe. Just maybe, you need to get good.
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=00010000000000000000000000000000000000000000,timestamp=2019-09-26T20:28:01.050+0000) > > Scripting? In TFT? I feel like this is some elaborate shit post lmao. Also, I didn't want to break it to you bud, but I've hit diamond on multiple accounts, and on multiple servers, including euw. Maybe. Just maybe, you need to get good. https://www.youtube.com/watch?v=YqnV8tWUFc0 https://www.aimforest.com/cheat-detail/teamfight-tactics-lol-chess-gold-hack-script-download but my guess is that you already knew, NA tft is lost 90% scripters including you {{sticker:slayer-jinx-unamused}} tft isn't out that long i smell bs, there's no way you can hit that high rank on multiple servers already and maintain it lol, if anything is a shitpost its yours.
: I gotta say man, this game makes you toxic... Can you ban riot for making you toxic? "No that's your issue".. Bruh I'm sure its 100% everyones issue in this game, including yourself. There's no such thing as a good christian player . Even pro's get frustrated in-game. I like the idea of lifting bans from chat toxicity. Why ban players for toxicity when you have already implemented a solution.. ---The mute button---... Seriously, just mute the player, move on. You can't mute feeders sadly, from feeding or purposely being bad. Thats when the ban should come in, thats when riot should come down. Those people are the ones that upset players, why we are "toxic". We don't want to be toxic, we want to enjoy the game. But these dudes, they come in and your hands just smack away at the keyboard in full force, its natural instincts, you're mad, you wanna get it out. I think the bans should be harsher not for the toxic players, but the ones that set you off. Racial words and discriminating words is ok to give bans out too. But anything else, telling a player "Hey you're feeding, you're bad, you're bronze" etc should not give you a suspension. I love and hate this game, I've been playing since beta. I miss those days.
> [{quoted}](name=Master Shoru,realm=NA,application-id=ZGEFLEUQ,discussion-id=d8HfVxpW,comment-id=000c0000,timestamp=2019-09-25T16:13:54.060+0000) > > I gotta say man, this game makes you toxic... Can you ban riot for making you toxic? "No that's your issue".. Bruh I'm sure its 100% everyones issue in this game, including yourself. There's no such thing as a good christian player . Even pro's get frustrated in-game. I like the idea of lifting bans from chat toxicity. Why ban players for toxicity when you have already implemented a solution.. ---The mute button---... Seriously, just mute the player, move on. You can't mute feeders sadly, from feeding or purposely being bad. Thats when the ban should come in, thats when riot should come down. Those people are the ones that upset players, why we are "toxic". We don't want to be toxic, we want to enjoy the game. But these dudes, they come in and your hands just smack away at the keyboard in full force, its natural instincts, you're mad, you wanna get it out. I think the bans should be harsher not for the toxic players, but the ones that set you off. Racial words and discriminating words is ok to give bans out too. But anything else, telling a player "Hey you're feeding, you're bad, you're bronze" etc should not give you a suspension. I love and hate this game, I've been playing since beta. I miss those days. same here, beta player, its not just rito thats gone mad, they are following the madness outside, punishing the wrong people for the wrong things..... making systems that punish speech more than behavio,r and than calling it ''reform system'' {{sticker:slayer-jinx-unamused}} can't say anything anymore these days, opinions are killed faster than leftwing argumentations.
Probliss (NA)
: You being gold explains so much. I'm telling you, you can play around sej, but of course you can't see how, given your rank.
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=000100000000000000000000000000000000,timestamp=2019-09-24T19:02:10.193+0000) > > You being gold explains so much. I'm telling you, you can play around sej, but of course you can't see how, given your rank. only way you get to silver+ in na on tft is by scripting XD so keep trashtalking me all you want unless you can hit gold in euw it means nothing {{sticker:sg-kiko}} like rank means anything anyhow..... tft is a luck based game.
Probliss (NA)
: I asked for elo lol, you can't hide behind your region. The fact that you won't mention it is quite telling and is probably (like I thought) the main reason why you don't have it in you to play around Sej.
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=0001000000000000000000000000,timestamp=2019-09-22T15:59:29.698+0000) > > I asked for elo lol, you can't hide behind your region. The fact that you won't mention it is quite telling and is probably (like I thought) the main reason why you don't have it in you to play around Sej. lol elo is insignificantg in TFT, that game requires more luck than poker...... if you really are curious im gold 2, i played to get all rewards and than stopped or i would've surpassed gold by now..... you NA players are weird talking as if this game requires any braincells..... its just: place the most OP champions on the field, with the most OP items and win, positioning is more often than not a neglectable factor, i've seen players place a wall of champion in the back and destroy entire teams that were well positioned, heck i've done so myself destroying an entire silver team with a bronze team, even better i was lvl 5 they were lvl 6....... but there is no way to play around such a seju, and don't pretend you even know how since you confiremed you NEVER faced such seju with said items in the game yet, seju herself isn't op, but in combination with yuumi and warmogs she is.
Probliss (NA)
: Not put her at the front? Okay, what elo games are you playing in, because playing around sej is actually not that hard. If you can't play around sej to _that_ degree, you're misplaying hard.
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=00010000000000000000,timestamp=2019-09-22T04:24:11.552+0000) > > Not put her at the front? Okay, what elo games are you playing in, because playing around sej is actually not that hard. If you can't play around sej to _that_ degree, you're misplaying hard. euw, na doesn't know how to play, 90% of the players are scripters {{sticker:sg-kiko}}, you make it sound as if you can guide the game flow....... its called AUTO chess..... how do you suggest playing around a 24/7 stun? in case you didn't notice players with commen sense want to get rid of glacials......
Subdue (NA)
: Why is Zero Tolerance so Intolerant?
just delete it all, these systems are pretty fascist, depriving freedom of speech, the systems can't even differentiate opinions (likes and dislikes) from actual racisms/sexism (homophobia does not exist), not only that, on different server players often talk in different languages the systems can't differentiate between language and abbreviation either.... an example would be the word kyss and the abreviation K.Y.S, the first means kiss in danish and the latter means kill your self, this system simply isn't working, the punishments are too severe or not severe enough sometimes, and trolls and inters just keep going {{sticker:slayer-jinx-unamused}}, its time riot came with actual solutions and (a) better system(s).
Probliss (NA)
: She can't freeze all your units if you space them out. I know that Sej is strong, but even in diamond, Sej wouldn't be super strong with sorc warmogs becuase we know how to play around her. Seriously, spread your units and she can't ult everyone and make sure the person with morelloes or red buff won't get caught in the ult, and you'll be fine.
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=000100000000,timestamp=2019-09-20T20:40:51.517+0000) > > She can't freeze all your units if you space them out. I know that Sej is strong, but even in diamond, Sej wouldn't be super strong with sorc warmogs becuase we know how to play around her. Seriously, spread your units and she can't ult everyone and make sure the person with morelloes or red buff won't get caught in the ult, and you'll be fine. you can't control pathing eventually she will freeze the entire party :/ the trick is to not place seju on the frontline but behind them a little so they don't target seju at first, i'm telling you, you can't play around sejuani...... if only we could control the flow of battle .-.
: > [{quoted}](name=Devilreaper XIII,realm=EUW,application-id=yrc23zHg,discussion-id=EaTIVtN7,comment-id=00020000,timestamp=2019-09-19T10:01:37.616+0000) > > all champions newly released by riot are broken..... > but the most broken thing in league is AD even a mage like soraka can 100-0 on a full ad build -.- and this is why there's been an influx of off-meta full AP builds with high winrates?
> [{quoted}](name=thefatlazycat,realm=NA,application-id=yrc23zHg,discussion-id=EaTIVtN7,comment-id=000200000000,timestamp=2019-09-19T23:02:18.160+0000) > > and this is why there's been an influx of off-meta full AP builds with high winrates? bs, name 1, how are ad based champions doing anything with ap ? in the meanwhile assasins and skirmishers are still oneshotting with or without penetration -.- and they are definitely going full ad.....
Probliss (NA)
: I've never seen this, but I don't think it's as oppressive as you make it out to be. Just space your units out and get a red buff or morelloes (I mean, they're pretty much mandatory).
> [{quoted}](name=Probliss,realm=NA,application-id=RaE1aOE7,discussion-id=ElJPMjTW,comment-id=0001,timestamp=2019-09-19T19:20:58.793+0000) > > I've never seen this, but I don't think it's as oppressive as you make it out to be. Just space your units out and get a red buff or morelloes (I mean, they're pretty much mandatory). doesn't work, seju is capable of freezing all of your units 24/7 they don't get to attack at all .-. so morello or red buff are useless {{sticker:sg-ahri-1}} especially in combination with glacial synergy, seju atm with these 2 items is a surefire way to win.
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Devilreaper XIII

Nível 90 (EUW)
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