Comentários de Rioters
Warface (NA)
: Rhaast. I'm a high functioning autist like you, I have Aspergers, and I honestly felt the same way you did back in school. I was literally the laughing stock, the scapegoat and the suicide watch kid all in one. Trust me, after school, it gets better, if you can manage to get a job, things get better, to some degree. there's still highschool-tier drama at time in the workplace, but you act like an adult, chide them for being petulant fucking toddlers and you walk on them with your steel-capped boots, or for you, high heels. if you are like me, however, and your degree of autism is still too much of derangement for you to be on the working force, there's still medical welfare. anyways, point is, you WILL see the light of day at the end of the tunnel that is school. For a lot of people, School is literally the only time they get to be Chads and get to fuck with people, once they get into society, they get curb stomped by the law because those kind of people are the kind to start shit and get prison time for trying to show "how alpha they are" by being aggressive fucking tards. anyways, I'd like to play with you, give you a good time, that is, if you're down to play. I'm toxic at times, sure, like anyone else, but I want to show you how easy it is to fucking destroy assholes in this game when you got a good lane partner or otherwise second head to butt with and get some chill in you from a person that wants you to succeed because they need your head in the game and not in the shitter also, toxicity is a construct created by the videogame industry to punish players the devs don't like. Living proof the concept is Bullshit: TYLER1. Reformed my ass. all he does his take his "toxicity" out of the game and into physical training, that's how he got even more huge than he already was, turning anger into productivity. My Discord is Jeff Belinger#6987
Thanks for the response dude. I'm doing way better now, but i really appreciate the thought out response. If you're on EUW I'd be happy to play a game or two.
: Yuumi changes
What i dislike about these changes is that with the 5 second cooldown, it discourages you from detaching and just encourages you to stay afk on someone all game.
Comentários de Rioters
: You need to be active with your team. Get assists. That is where most of your gold will be coming from. A support can and should be making plays with teammates and controlling vision.
I get that, but let's say you're with your team, no picks are made, no kills, it's just rotations and pushing sidelanes. The gold generation of an entire role should not be gated by the kills your team gets.
Comentários de Rioters
: Why Runes Reforged should be reverted to the Season 1-4 Runes+Masteries system
Aside from the price lock behind old runes, I much prefer old runes and masteries over the runes we have now. The current runes just make damage creep worst, and some are incredibly hard to balance (conquerer, aftershcok, kleptomancy)
: i have not seen a 'bad' true damage yasuo in comparison to other skins.
I wouldn't say they're gods. They've just been fed very hard in nearly every game I've played against one, usually by my mid or jungle.
: This game is infested with bots, do something about it
I played an intro AI game earlier because I was 60 xp short of a level up. They might as well just change the name to AI vs AI, because I was the only actual human in the game. My whole team took ghost + heal, used only preset rune pages, and didn't start with actual starting items (Rengar started a ruby crystal and Kalista a dagger.) They proceeded to run into towers, stopping only ocassionally to throw an ability or an auto attack, their usernames were similar and none of them spoke a word in game, or pre game lobby. In fact all of them insta-locked. The Kalista on my team also never used her black spear lol.
: Time to stop pretending Senna is balanced?
I spammed senna for the first 2 weeks of release and racked up about 75k mastery on her. Here are my thoughts on her: -She is way too safe for a champion that scales infinitely. You should be able to shut her down early to halt her scaling in its tracks, but with the combination of her AoE CC, camoflouging shroud, and ridiculous range, you can't do that. -Other champions that scale very hard (Vayne, Kog, Twitch) have extremely short range and punishable early games to offer big windows to shut them down. Why doesn't Senna have that too? -Her Q being able to target literally everything except thin air will need to go. Senna can use Piercing Darkness on fruits in the jungle, on wards, towers, etc, for a free heal that can save her in too many situations. It's also pretty cancer when she snipes you by placing a ward and Q'ing through it when you thought you were out of range. Maybe change it so Senna can only q through ally champions, minions, and maybe towers. -Her W is pretty much a mini Varus ult. The root is pretty long with a generous hitbox, and for a peel/cc ability it does a damn good bit of damage. The one or two seconds you have before you're cc'ed usually isn't enough unless you're playing Pyke or Yuumi. Perhaps lower the damage, change it so it detonates instantly but only hits one person, like an ahri charm almost. It feels terrible to have your ally get hit by Last Embrace, and then you're dead too because you couldn't get away from them in time. (It's almost like playing against zilean.) -I really do have a problem with her E. It's a strange ability, but one that will be completely busted in highly coordinated play. What's not to love? You don't know who's coming at you, the 15/0 Kha'Zix or the 2/6 Draven. While this ability does SOUND cool, it's extremely frustrating to play against. Why does it make you unselectable? It's like an AoE Vlad pool that speeds you up instead of slow you down, that also hides your identity. If Rito don't do something this patch, just wait until Senna is inevitably picked in pro play. She'll see her nerfs soon enough then.
: I'm not touching support till they do something about the gold gen.
i dont get it, how the actual fuck are supports meant to get any gold at all after finishing the quest? it seems the only way now is killing wards, farming, and killing jungle camps, the latter two most supports can't even do due to a lack of waveclear and damage save for pyke, senna, and most mages. What was the point of this change? to make even less people play support so more people will buy their ahri skins??
: Another Perma Banned Chat post.
The system has been really, really terrible as of late, banning people for very little as of late. My friend received a 2 week ban recently, for one game, in which he flamed no more than he usually does, on an account with no prior punishments. The same happened to my account - I had gone on a tilt streak thanks to multiple trolling teammates in a row and was a little toxic. I was fully expecting a chat restriction for my actions and muted my chat as I queued up again - but no, I was hit with a straight 14-day-ban, on an account with no prior bans, honor level 2, 2 checkpoints. Riot needs to look into this and possibly reverse punishments that were not deserved.
: i think thats fair. super weak early for super strong late. she still obnoxious regardless of how strong she is cuz of attach mechanic. this is coming from someone who enjoys playing her.
She's underperforming even for a champ with a weak early. Games rarely reach late game now thanks to the ridiculous elder dragon buff. Her mana cost on Q is just too high to justify using it even if you hit it thanks to just how awful the damage is. That makes it extremely hard to finish your support item quest because there's little reason to detach apart from doing some dps in allins, since her passive shield is about 30 hp and is broken by one auto attack from a support.
: and guess what, yuumi is going to remain useless for a LONG LONG time because riot recognizes that TONS of people don't like seeing yuumi.
Tons of people dont like seeing Yasuo, or Riven, but they aren't gutted (mainly due to flashy LC$ plays, but I digress) like Yuumi is. She isn't fun to play against, but the same goes to COUNTLESS other champions, I'd likely be here for hours if I were to name every one of them. So why Yuumi in particular? At this point I wouldnt mind a full rework for her.
Antenora (EUW)
: > [{quoted}](name=Emperør Rhaast,realm=EUW,application-id=3ErqAdtq,discussion-id=geXufoZs,comment-id=0002,timestamp=2019-11-25T12:57:40.125+0000) > > I'm a former Yuumi OTP. I started playing her less and less as she received more and more nerfs, and with the support item changes completely screwing her over I stopped playing her completely. > > What really fucks her is the loss of mana regeneration on Spellthief's Edge. Yuumi's mana costs are INSANELY high. Her rank 1 Q costs somewhere in the region of 80 mana for barely any damage. Her rank 1 E is 40 mana. Yuumi's laning phase at the moment is nigh unplayable. She has something like a 25% winrate for the first 25 minutes of the game. She. Is. Garbage. She badly needs buffs. > > Giving her back her mana upon passive proc could somewhat remedy how much she suffers from the removal of mana regen on the support item. Obviously her presence is huge when strong, so she shouldn't be overbuffed, but honestly she's unplayable right now. Her winrate should speak for itself. I was once a dedicated Yuumi main but there is no reason to choose her over Sona right now. If you ask me her design as a whole was a mistake. She is unfair to play against. I badly wanted a cat champion but to be frank Yuumi's unbalanced.   Yuumi when strong is toxic.   But on the other hand... I'd be fine with Yuumi getting buffs...** IF** the untargetable mechanic was changed from being complete untargetability to maybe something like > Yuumi cannot be targeted by Single target attacks and abilities while attached to an ally but AoE effects from items and AoE abilities from champions and epic monsters can still target her. Things like - Runaan's Hurricane - Tiamat and it's upgrades - Luden's Echo - Hextech Protobelt And AoE abilities from champions. Also AoE damage from things like Baron and Dragon should still hit her. So it gives Yuumi something else to be aware of rather than just sit on the most fed champion and E E E E E E E E E E E E E E E E E E E E E E E all game.   When I mean AOE abilities I mean abilities that hit multiple targets at once like Miss Fortune R, Sivir W, Malphite R. NOT chain abilities like Lux Q or Bard Q Like if Amumu catches her ADC while she's attached, She should also take the ult damage and the stun effect meaning she cant just jump targets the second the AD is caught.
The problem with that is, Yuumi is very, very, VERY squishy. AoE damage from an adc from things like runaan's, jinx's rockets, ezreal's ult will kill her very quickly and render her unable to attach to bruisers and tanks in some cases and make her very weak. I do agree her W needs some form of balancing - for instance perhaps she should be silenced when whoever she is attached to is hard-cc'ed.
NemeBro (NA)
: > [{quoted}](name=Emperør Rhaast,realm=EUW,application-id=3ErqAdtq,discussion-id=geXufoZs,comment-id=00000000,timestamp=2019-11-25T12:58:15.947+0000) > > No champion deserves to be thrown in the gutter this badly. How would you feel if your main was decimated by item changes and then left to rot by Riot, no compensation buffs or anything? My main isn't a tenth as poorly-designed as Yuumi is. Even by the standards of enchanters, the most poorly-designed role, she's terrible. Don't like it? Don't care. She gets what she deserves.
It's a very selfish way to look at things. For example, I think Ryze is an abysmally designed champion - his abnormal amount of reworks should speak for itself - but even I don't think he is deserving of being 2nd lowest winrate in the entire game, only behind Qiyana jungle which is an off-meta pick. On op.gg she's also second-lowest right behind Sylas, who is another champion decimated because of high-elo and proplay. We should be accounting for ALL players, not just "hurr durr i dont like play against this champ so it should be trashed and deleted hurr durr" I can't stand playing against Yasuo, for instance. I believe his wind-wall is very poor design and has little counterplay. Do I beg and cry for it to be removed or for the champion to be gutted? No.
: She was overpowered, thats a stat. There was no way to play against her then. Like no matter what you did, she just had to q/ult, let the adc do th rest and you're basically dead. Like that champion was broken far too long. Idc if she's useless right now, her whole design is so fucking tilting to play against, broken or not. I don't care if i win any lane against her, her whole design is obnoxius, she doesnt need to be good or fed, she just needs one fed member in her team to be useful. It's so tilting to fuck her in lane just for her to attach to the fed aatrox and steamroll our team while jerking off.
I agree that post-hotfix yuumi was busted af and needed nerfs. And if there's a fed aatrox in the enemy team you should probably have long bought a grrievious wounds item. It basically destroys both aatrox and yuumi's goals.
: > [{quoted}](name=Yin Yang Taoist,realm=NA,application-id=ZGEFLEUQ,discussion-id=sEcLk1Mu,comment-id=0005,timestamp=2019-11-26T07:12:14.699+0000) . Not only that, its not a perma. So it's not a zero tolerance policy? That language needs to change, then. That's deceptive (and offensive).
Thats not correct. If you say a zero tolerance policy word and get punished for it, its an insta 14 day ban and after that a permaban.
: Who the fuck cares, that champion is the biggest mistake in the history of the game and shouldn't exist, yet people here defend her because "oMg ShE's CuTe!!!1"
Because it's unfair? Believe it or not, there ARE Yuumi mains out there. Yuumi mains who are struggling because their champion is total dogshit, destroyed by multiple nerfs and item changes, and Riot won't do anything to make her at least slightly viable because "hurr durr people don't like to play against her" I agree that her kit is unbalanced and would be better off not being in the game in the first place. But you're basically saying that she deserves to be totally trash in the meta JUST because you don't know how to play against her. She doesn't do much damage. She only gets decent healing after about 15 minutes, and Executioners Calling is an 800 gold item. It isn' fair to the mains of the champion to leave them completely destroyed just because people don't like playing against it.
: > [{quoted}](name=Emperør Rhaast,realm=EUW,application-id=3ErqAdtq,discussion-id=geXufoZs,comment-id=00000000,timestamp=2019-11-25T12:58:15.947+0000) > > No champion deserves to be thrown in the gutter this badly. How would you feel if your main was decimated by item changes and then left to rot by Riot, no compensation buffs or anything? If my main was as unfair and unfun to play against they'd deserve it ngl
Sorry, but how is Yuumi unfair? Unfun I can understand. Unfair, not really. Her Q is slow-moving with a terrible turn radius. Her E only heals for much after she buys Athenes, at which point you've got plenty of chances to buy Morellos or Executioner's Calling. Her ult only roots after you've been hit by at least 3 waves. And she has many hard counters botlane, a lot of which are currently meta. I think you need to learn how to play against her instead of just calling her "unfair".
: deserved
No champion deserves to be thrown in the gutter this badly. How would you feel if your main was decimated by item changes and then left to rot by Riot, no compensation buffs or anything?
: Yuumi's laning phase is awfully weak, even more so after support item changes
I'm a former Yuumi OTP. I started playing her less and less as she received more and more nerfs, and with the support item changes completely screwing her over I stopped playing her completely. What really fucks her is the loss of mana regeneration on Spellthief's Edge. Yuumi's mana costs are INSANELY high. Her rank 1 Q costs somewhere in the region of 80 mana for barely any damage. Her rank 1 E is 40 mana. Yuumi's laning phase at the moment is nigh unplayable. She has something like a 25% winrate for the first 25 minutes of the game. She. Is. Garbage. She badly needs buffs. Giving her back her mana upon passive proc could somewhat remedy how much she suffers from the removal of mana regen on the support item. Obviously her presence is huge when strong, so she shouldn't be overbuffed, but honestly she's unplayable right now. Her winrate should speak for itself. I was once a dedicated Yuumi main but there is no reason to choose her over Sona right now. If you ask me her design as a whole was a mistake. She is unfair to play against. I badly wanted a cat champion but to be frank Yuumi's unbalanced.
: Why do you have 18 kills, if you're playing support? That might be the reason for the B-.
That's...not how it works. Forgetting the fact for a moment that Senna is a high-damage, kill-oriented support, kills can often be the difference between A+ and S. For instance when I was getting Yuumi to mastery 7, a score of 1/3/35 would be A-, while 7/3/20 would be S+. Kills certainly matter on supports.
Mr Sa1nt (NA)
: Well vision score I don't think has anything to do with the grading system. Really it mainly has to do with the amount of kills/assists you have, at that specific timing of the game. Also the amount of CS you have is very relevant as well. If you play Senna and go 5/0/5 at 30 minutes, with low CS, you're going to have a bad grade. But if you play her and get higher than average kills/assists/CS by that same 30 minute marker, your grade will be higher. Plus Senna is just strong right now, I'm imagining there are a lot of players getting ridiculous high K/D/CS scores, while maintaining low death rates. And the grade is also specific to the champion, not to the game. Meaning you can get a worse score on another champion, and still get an S+
I was support, so CS shouldn't matter, while vision score should. The game was also around an hour long.
Comentários de Rioters
TrulyBland (EUNE)
: Or you can literally disable both ally chat and all chat.
That works, but the op stated "not seeing it, not having it when pressing enter". Dragging the chat off-screen works for that purpose.
: I wish we could just block out the chat all together. like really block it out. not seeing it, not having it when pressing enter. just.. nothing..
You can drag the chat off screen, or use a setting that makes it so small it's invisible. That's the closest you can get.
: The warning is the rules. The fact that you don't think before typing isn't Riot's problem, nor the problem of the people you **choose** to flame. Control yourself.
I can very much understand your point. However Riot has stated that your Honor progress will be slowed if you're being toxic, but not enough a warrant a punishment. In my humble opinion, you should be told when this happens, along with a warning to keep it cool in future games if you wish to avoid punishment.
Comentários de Rioters
Yenn (NA)
: I don't know what you're talking about, all of my normal matches are very high quality https://i.imgur.com/gyZ4Fly.jpg Like this one.
I know that feeling. I had to play against a Challenger jungler once. We lost, needless to say.
: I would like to play the devils advocate here... Just got out of a game where I fed 2 kills to my top lane, (I was akali against aatrox.. horrible match up for me) only to have the jungler then come feed 2 more kills right after when I wasn't in lane (he somehow failed to kill the low hp aatrox twice).. and STILL blame me for "not playing safe" and "forcing engangement" even though after those 4 kills he was literally tower diving me and forcing me off, and I got no help from the team for the rest of the game... ------------------- As a jungler you need to take account of YOUR mistakes as well.. This is something I see even heavy jungler mains NOT DO ever.. Hell I've never heard anyone even mention it before.. If you feed even a single kill into a lane as a jungler you should be ganking that lane until you make up for that death. If you fuck up a lane, a gank, or feed kills into that lane, its your responsibility to make up for that mistake... not like "oh well that sucks" then move onto a different lane expecting everything to be fine...
I can see that point of view. If your jungler feeds kills to your lane that you were already losing - that is most definitely his fault. A lot of matchups in top lane are straight up unwinnable. However, I must disagree with that last point. "You should be ganking that lane until you make up for that death." A lot of the times, ESPECIALLY on a champion such as Aatrox, he will be able to 1v2 us with that lead, especially since the jungle xp leaves junglers lagging behind in levels compared to solo laners. Personally, if such a thing happened to me, I would apologize, own to my misplays, and play around botlane, since any further ganks toplane would likely result in a double kill. Sometimes it is simply not possible to make up your mistakes.
Comentários de Rioters
: biggest pet peeve in league. hey guy's i have work/ other obligations i have to go to in 10 minutes.
In my 3 ish years of playing the game, this has happened to me once. I often try and get in some ranked games early in the morning before I have to leave for school, been doing it basically since I started playing. Never had to quit prematurely, except last night we had a particularly drawn-out game in which it ended about 5 minutes before I had to leave. It's one of the most irritating, baffling things when somebody willingly queues up for a ranked game KNOWING that they only have 10-20 minutes to play, and then tells everyone "let's end fast I need to leave soon".
: Permanently Banned For Defending Myself
Well, you fed the flame. Just mute and report honestly. It's not worth typing. Go afk if they're trolling you that hard. I've done the same thing myself, alt f4ed when my jungler decided he didn't want to play and startedl shoving me into towers with Trundle pillar while spamming ctrl 3. It's literally not worth the time or energy to respond to those types of people,
floo (EUW)
: "KaYn NeEdS a WaLl" Yea cuz there are so few of them on the map.. The thing that makes Kayn so horrible to play against is him running at mach 8 through walls so you can't even see him ganking. Placing deep wards isn't much of a help if he either just chainganks or buys Duskblade/{{item:3364}} . Also the modt toxic thing about him are horrendous visuals while he's in a wall. His W indicator isnt even present if he casts it from inside a wall.
It's beyond easy to shut down kayn early. Plus there is an indicator shown at the wall he's in which isn't very difficult to miss if you're paying attention. It's what makes him good in tightly knit jungle fights. Ward his jungle, ward the river. If he's chain ganking, that means he's devoting a lot of time to your lane which should make it easy enough for your jungler to get objectives on the opposite side of the map.
Comentários de Rioters
: blue kayn is an assassin, get rid of that movement speed and he cannot get onto anyone. irelia and yasuo are only mobile with enemy minions around. fuck kat and pyke though, i hate them and how safe they are.
His e also lasts for about 2 seconds while in combat. Just hit him and he won't be able to go anywhere without dying since he is so squishy. Kayn needs a wall for mobility, Irelia and Yasuo need minions. They should need resources for their mobility. That's part of the way you balance it. Akali, Kat, Pyke, are just bs.
: I.. already don't like facing Senna
Recently, I had a senna obliterate me while I was playing assassin Kayn. I was fed. She only had 5 kills. I hit her with a full combo and she still killed me before I could kill her. Isn't league of legends fun?
Comentários de Rioters
Doynk (NA)
: "dumbass" "go sleep with your sister" "bastard" "no going afk" "stinky boi" "ur 4/11" No idea.
Punishable, yes. Punishable with a 14-day-ban on the first offence for only one game, not so much, IMO.
: Sorry, misunderstood you. What level is the account?
29 My comment kept getting bugged. no clue why
: What level is the account? Other than that, it may get perma'd because account sharing is against the rules too.
29. And I haven't used the account once. My friend sent me the chatlogs via a pastebin link on Discord.
Comentários de Rioters
Comentários de Rioters
: Hello there, good luck on your journey to higher ranks. Kayn is my second main champ and has always been my next pick if master Yi is banned or unplayable against the enemy team comp. My favourite part of kayn has to be how powerful you become after you get a form early. The feeling of going from a cannon minion that can walk through walls into a Champion that can go through walls is insane. I prefer to play Shadow Assassin cause it's more enjoyable to me but i mostly play Rhaast because he's better lategame.
I agree. Shadow Assassin is so satisfying to play, but around 70% of my games are Rhaast because he simply scales and fits better into a team comp. Getting an early form at 10-15 minutes just makes you into a complete powerhouse, especially if you get Shadow Assassin super early.
: Thats not how the game works. Its simply your fault
How was it my fault? Pantheon not only beats me in a 1v1, but has much better ganks than I do. By the time he'd finished ganking mid, all of his top-side jungle camps were cleared. We still won the game thanks to the lead I'd given to my team.
: nah rhaast exists as his own thing if he beats kayn, whereas nunu and willump both do things Kayn simply uses Rhaast, Rhaast doesn't do much beyond that, be a weapon, if they did that it would defeat the idea of a struggle between two entities and confuse new people into thinking that Kayn and Rhaast have a symbiotic relationship similar to Nunu and WIllump which they don't.
Hmm, I see your point there.
Comentários de Rioters
: I will begrudgingly agree to this. Kayn is a god at ganking with "stupid mobility through walls" as you say...but as far as ganks go, there are several champions that can gank by jumping over the same walls much more reliably than even Kayn's walking through them. There are relatively few that can just ignore all barriers in a jungle and casually drive by smite an enemy's buff whenever they want and get back out with no trouble. And I'd have to say, i wholeheartedly agree that if you're feeding your ass off, a jungler's presence alone is not going to save you. People who can't even be bothered to play *even the slightest bit* more defensively (quick plug: I'm calling out everyone here who tries to ff 15 because theyre 0/3 at 15 minutes) dont need a gank, they need to chill.
Kayn can make fantastic gank paths and avoid common ward spots, but he lacks both cc and damage to secure a kill; something that most junglers have at least one of. And if you miss w, you can forget about getting a kill altogether. That is why I usually full clear my jungle, back for blue smite, and look for a gank with chilling smite if any are available. Kayn in the early game especially is reliant on his laners to have good setup for a gank. As for the second part, that is completely true. You should not be complaining and blaming me if I am putting the enemy jungler behind in experience and gold by taking his camps, while also putting other lanes ahead. If anything, it's good that the enemy jungler is putting all his focus on you; because you are worth nothing at that point. People who go into games tilted, lose lane, and spam surrender votes after 15 minutes irritate me. If you weren't in the mood to play the game, don't play it. And don't get me started with the people who queue up, get into game, and once in game they type "end fast I have to leave in 20 minutes".
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Emperør Rhaast

Nível 39 (EUW)
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