: You know what? League just isn’t fun anymore.
> [{quoted}](name=HateDaddy,realm=NA,application-id=yrc23zHg,discussion-id=cjKAeJHO,comment-id=,timestamp=2019-09-23T13:16:52.224+0000) > > We complain about champions with practically no counterplay being the rule now, not the exception. > > We complain about strategy and macro being less emphasized, with micro play and abusing OPs being far more important now than ever. You complain that we care too much about micro play, yet you specify champions having no counterplay?
: Annie Should NOT Get Mobility.
My favourite class of champions are mages, specifically those without mobility. (I am an ARAM player though, so I play a very wide variety of champs). {{champion:99}} {{champion:61}} {{champion:1}} {{champion:117}} {{champion:134}} are some of my favourites because of the tools that they have - not once has it come across my head that they are lacking mobility. I DON'T NEED IT.
: > [{quoted}](name=KillerQueenXIII,realm=NA,application-id=yrc23zHg,discussion-id=5uJRyLIR,comment-id=0000,timestamp=2019-08-07T02:31:30.575+0000) > > I agree with the first part completely, but disagree with the second part. > Despite its flaws, it's still probably one of my favorite games of the year. I imagine it's just not your type of game if you think it's boring and slow. Idk it takes around 40 minutes to win a TFT, just way too slow for me
> [{quoted}](name=KittyMcMeowMeow,realm=NA,application-id=yrc23zHg,discussion-id=5uJRyLIR,comment-id=00000000,timestamp=2019-08-07T02:38:46.438+0000) > > Idk it takes around 40 minutes to win a TFT, just way too slow for me SR games used to take this long, you know?
cabbysb (NA)
: Katarina absolutely, positively, does not need a damage buff in ARAM
I'd like Rito to stay away from ARAM. There are strong champs and there are weak champs - but there are times to play any of them. Overall game balance is welcome (let's assume it's done well, haha) if champs are just plain too powerful, but I don't personally like to see changes for ARAM specifically. I'm sure there will be people who disagree - I've actually not wanted bans in ARAM and am glad they're gone. It's important to note that the randomness is a balancing mechanic in the game; there are comps who have high chance to win and are diffult to win against (IT IS POSSIBLE, THOUGH!). The two biggest reasons people lose games in ARAM is that none of them want to play helpful champs, such as tanks, or they give up before the match is decided (which is **precisely** when a nexus blows up). My thanks to the people who mentioned MMR, this made me check mine.
: when is ff@15 going to be reduced to 4/1?
If you join a game intending not to finish, i don't want you on my team.
Thilmer (EUW)
: Anybody else excited for Fiddlesticks rework?
No. He has a unique kit and im not looking forward to it being removed.
: And your overall soloq wr is 68%, meaning that those autofill games don't do jack shit to how many games you win. Your problem is that you are a otp player, and I'd expect any otp to be fucked over by autofill. EDIT: oh and you're a liar too. It looks like you have a total of 7 autofilled games, of maybe one of which is autofill support. You have won 4 of the 7. Seriously people you need to stop having kneejerk reactions. Getting autofilled sucks, but it ain't the end of the fucking world.
> [{quoted}](name=notFREEfood,realm=NA,application-id=yrc23zHg,discussion-id=bWZAnlfn,comment-id=0001,timestamp=2019-07-25T15:25:32.851+0000) > > And your overall soloq wr is 68%, meaning that those autofill games don't do jack shit to how many games you win. > > Your problem is that you are a otp player, and I'd expect any otp to be fucked over by autofill. This post has a request and its motivation - you don't need to criticise the motivation.
iPrawn (NA)
: Pisses me off when our autofilled ADC mains support, and our autofilled support mains ADC.
So there was no communication in chat before the game? This was a problem that could've been fixed by teamwork...
Moody P (NA)
: tanks are obsolete because all they offer is CC
The META was pretty good when **tanks** were the answer to such situation. This game really did shift from needing a good team to everyone can do everything.
SEKAI (OCE)
: I agree Neeko's E is broken. But nothing compares to Zoe and whatever she stands for, especially in the subject of broken non-ultimate CCs (such as her W and E).
sed (NA)
: > [{quoted}](name=FilDaFunk,realm=EUW,application-id=3ErqAdtq,discussion-id=yrjUEsiM,comment-id=0006,timestamp=2019-06-22T21:57:35.116+0000) > > This would lead to wave manipulation, especialy early. No collision with own minions would be a simpler soution. The minions would re-align themselves while theyre walking to their destination after you move them though
> [{quoted}](name=sed,realm=NA,application-id=3ErqAdtq,discussion-id=yrjUEsiM,comment-id=00060000,timestamp=2019-06-23T04:44:52.359+0000) > > The minions would re-align themselves while theyre walking to their destination after you move them though It takes time for the minions to be displaced and would take them longer to move back.
: @Riot; Allied minions are team-killers but we have a potential solution
This would lead to wave manipulation, especialy early. No collision with own minions would be a simpler soution.
DUDE BRO (NA)
: If I'm mid against ahri, veiger, or even zed I'm having fun because I know I can dodge their skillshots, exploit their weaknesses, etc. It is fun because I always have options and if I lose I know they were really good, or I played poorly. Even if they're ahead I can still outplay and win fights. When I play against a master yi who is 0/7 then 1v5 pentakills our entire team, I am not having fun.
I think this raises the point - annie has low range. Would you have fun exploiting that weakness?
: Bans Back in ARAM
No thanks, I like the chance of playing against anything. I **don't** like people whining when the game starts because the enemy has a better comp. The challenge of ARAM is to try to win with whatever you have, and it is possible.
: I received a death threat from a post I made here in Player Behavior
Isn't silver and down 50% of the playerbase? So half the people palying the game, according to this guys, don't deserve to live? Everyone should be free to comment on their experiences in the game.
: > [{quoted}](name=FilDaFunk,realm=EUW,application-id=yrc23zHg,discussion-id=FEPlZpii,comment-id=0002,timestamp=2019-06-05T13:53:34.327+0000) > > An RPG could happen. An mmorpg would be a stupid decision - it would be a product that caters to people who prefer MOBAs; it would have to compete with already existing MMORPG as well as with League itself. No? MMORPG is a very different experience from a MOBA. One you can grind at your own pace outside of dungeons or raids (or PvP if its a good game for that). The other is a competitive PvP battle game that takes a timeslot of 15-60 minutes. One is grinding monsters and fighting bosses while the other is fighting other players and fighting walking bags of gold (Yes I know League has monsters, but they pale compared to mid-high level MMO mobs other than Dragon/Baron). Like these are very distinct game experiences even if they have lots of players. Competing with League itself makes sense since both games would likely want a lot of your time, but MMO and MOBA games are two distinct player experiences. Hell you can see pros like Sneaky playing WoW inbetween games since its easy to pace himself, the games aren't competing for each other (at least with challenger queue times LUL). Competing with other MMOs is a concern but given Runeterra is a setting that's pretty different from WoW or Final Fantasy or a lot of the other games given its a high fantasy setting with a lot of stuff like steampunk and hextech its range is pretty diverse. That and if its not the same business model (IE - Not subscription) its not really going to be a concern with competing. There's things that'd be issues with running an MMO game but the fact its a new game means its a new market. MOBA and MMORPG are not the same market, they're distinct ones that can have overlapping communities since they appeal to a different form of play.
> [{quoted}](name=TwitchInMyPants,realm=NA,application-id=yrc23zHg,discussion-id=FEPlZpii,comment-id=00020001,timestamp=2019-06-05T14:26:00.343+0000) > > No? > > MMORPG is a very different experience from a MOBA. One you can grind at your own pace outside of dungeons or raids (or PvP if its a good game for that). The other is a competitive PvP battle game that takes a timeslot of 15-60 minutes. One is grinding monsters and fighting bosses while the other is fighting other players and fighting walking bags of gold (Yes I know League has monsters, but they pale compared to mid-high level MMO mobs other than Dragon/Baron). Like these are very distinct game experiences even if they have lots of players. > > Competing with League itself makes sense since both games would likely want a lot of your time, but MMO and MOBA games are two distinct player experiences. Hell you can see pros like Sneaky playing WoW inbetween games since its easy to pace himself, the games aren't competing for each other (at least with challenger queue times LUL). Competing with other MMOs is a concern but given Runeterra is a setting that's pretty different from WoW or Final Fantasy or a lot of the other games given its a high fantasy setting with a lot of stuff like steampunk and hextech its range is pretty diverse. That and if its not the same business model (IE - Not subscription) its not really going to be a concern with competing. > > There's things that'd be issues with running an MMO game but the fact its a new game means its a new market. MOBA and MMORPG are not the same market, they're distinct ones that can have overlapping communities since they appeal to a different form of play. I know what an MMORPG, it's pretty common knowledge so im not sure why you feel like you need to explain it. The fact is, a league mmorpg would be dividing the playerbase between 2 games, while riot is trying very hard to get people to stay (the twitch prime rewards ffs). Once you have an mmorpg, it then also must compete with the other big ones (WOW, FFXIV, ESO etc), which have a whole universe structured with the rpg aspect.
: Pls Make Mmorpg Legends of Runeterra already
An RPG could happen. An mmorpg would be a stupid decision - it would be a product that caters to people who prefer MOBAs; it would have to compete with already existing MMORPG as well as with League itself.
: unlikely, the area is pretty small thus either you or yi will die.
But he was taken out of the fight for, hopefully, the 7 seconds.
: how i imagine new mordes ult will play out
Flip it, you take the master yi out of the fight for 7 seconds.
: Proof for what? Proof for me asking for proof?
>If you even think for 1 second that either of them are less fair then before reworks then you are lying to yourself. You're making a few other points that you're not backing up, even though you ar edemanding people back themselves up.
Kenoden (NA)
: Luckiest roll in league
I thought i was lucky for getting scuba gragas
: Rune replacement suggestion for Waterwalking in ARAM: Liberation
This doesn't look useful, especially sicne you want to run away if stealing the redemption effect.
: If you even think for 1 second that either of them are less fair then before reworks then you are lying to yourself. Also again 0 proof you're just saying stuff without anything to back it up.
Leedyr (NA)
: Yoda Yuumi Skin
Yoda's taken. {{champion:85}}
abca98 (EUW)
: It's kind of pathetic that people have to use such methods to win games.
: sylas is insane because hes a champ thats designed to fight and actually do well without an ult.
And then there are champs that are built around having a powerful ult. Oh wait, that seems to be a problem.
: They are trying to buff her E in a way that you can use it more times when you hit enemies with your other skills. The direction is indeed a more interesting playstyle than Comet W braindead poke. Maybe the changes are not good, but the direction is.
Except it's the reverse of how you currently play janna. You shield if you weren't able to disengage.
: Does the balance team play this game?
If it doesn't necessarily translate into a win, why are you saying it's a big problem.
: Can Riot stop balancing every champion around a single keystone?
I don't see riot's logic with runes anymore. How can there be a choice of runes for each champion if they are balance with the **assumption** that they take a certain keystone?
radetari (EUNE)
: > [{quoted}](name=FilDaFunk,realm=EUW,application-id=yrc23zHg,discussion-id=iVcY7O0v,comment-id=000400000000,timestamp=2019-05-05T18:58:24.001+0000) > > Now that I've done it, it disappeared for me. But once you click on "trials 2019", it was the second banner, something about choosing a faction. Once you enter, there is an option to do the quiz right above where you pick the faction. i picked it through the missions tab while i was in champ select maybe its bugged
> [{quoted}](name=radetari,realm=EUNE,application-id=yrc23zHg,discussion-id=iVcY7O0v,comment-id=0004000000000000,timestamp=2019-05-05T19:13:51.001+0000) > > i picked it through the missions tab while i was in champ select > maybe its bugged Once you pick it, you can't do the quiz.
radetari (EUNE)
: > [{quoted}](name=FilDaFunk,realm=EUW,application-id=yrc23zHg,discussion-id=iVcY7O0v,comment-id=0004,timestamp=2019-05-05T15:59:42.745+0000) > > Can someone say where the actual quiz tab is? > I'd rather not make the same mistake, so would appreciate the help^^ > > > EDIT: Found it and will include for anyone stumbling around. Under Home>midseason 2019: The part in the title "Trials 2019" is clickable and you will find the quiz there. > > It's so stupid that it's a nearly invisible button on a page people have so little interest in. i can't see any quiz there
> [{quoted}](name=radetari,realm=EUNE,application-id=yrc23zHg,discussion-id=iVcY7O0v,comment-id=00040000,timestamp=2019-05-05T18:50:46.742+0000) > > i can't see any quiz there Now that I've done it, it disappeared for me. But once you click on "trials 2019", it was the second banner, something about choosing a faction. Once you enter, there is an option to do the quiz right above where you pick the faction.
Kei143 (NA)
: Why was the faction quiz so hidden in the client?
Can someone say where the actual quiz tab is? I'd rather not make the same mistake, so would appreciate the help^^ EDIT: Found it and will include for anyone stumbling around. Under Home>midseason 2019: The part in the title "Trials 2019" is clickable and you will find the quiz there. It's so stupid that it's a nearly invisible button on a page people have so little interest in.
: Weekly reminder that Riot removed ARAM bans because ARAM account users weren't happy about it
I was against the bans, even though i own all champs. I enjoy facing difficult comps (assuming my team doesnt cry behind tower all game).
: It turns out Millennials have more health problems than their previous generation
y0r1ck (NA)
: So you're saying he's unhealthy because he's banned very often? There are massive leaps in logic here, and it doesn't really add up. You haven't proven a champion is unhealthy just because it gets banned the most. Start with what unhealthy really means, then we might get somewhere.
He said that his high ban rate suggests unhealthiness - it's correlation, not causation.
: Mages currently rely too much on rushing flat pen and spiking before they become completely irrelevant late game when everybody on the enemy team has built an MR item. (unless you're a bruiser mage like vlad/ryze) Not only to they need rework mage items but also rescale how MR works in general because MR is still invalidating magic damage super hard late game compared to armor.
Late game, mages aren't really there to deal with the people stacking MR. They deal with the enemy carrier via their fight control.
: I Want You to Give an Honest Evaluation
To me League was a strategy game - by playing well, i am challenging the opponent to play well, too. This challenge is what provides the fun. While my answer to the question is that no, the enemy's fun isn't a priority for me, it indirectly affects me as I don't enjoy a stomp. I don't enjoy winning by making the enemy surrender. In fact, I've lost the most fun game I've ever had.
BayoNX19 (NA)
: Why is an adc allowed to build an item with +65 armor and still delete everyone?
At some point, the suggestion needs to be to nerf the champion, rather than yet another item.
: The ideal ADC/Support relationship
If they go too far, you drag them right back down by the cape.
: Remove Promos
I clicked this because I read "remove poros" and wanted to know the reasoning. I agree with this one, though.
: Morgana Mid Nerfing
Morgana, a mage who started as a midlaner, then moved to support. Now riot is beating her up for going back. Moreover, just look at the similarity to lux's kit - how is morg *not* seen as a midlaner?
: I’m not complaining about the champion in general, i’m only complaining about his cancerous W that stops you from doing anything.
: would you play a vintage league ? one of the first versions of the game.
> [{quoted}](name=MOuHahaHAhahaaaa,realm=EUW,application-id=3ErqAdtq,discussion-id=NujkJZWU,comment-id=,timestamp=2019-04-01T19:14:39.027+0000) > - old champions and their old abilities and ratios until jinx (after jinx's release there was yasuo). Yes
: This "woof woof bark" and "meow meow meow" stuff is stupid
I love it. Everyone in ARAM is agreeing it's a positive change. The enemy team is unlikely to contribute positively to your playmaking, cure pet noises are good.
CytheGuy (NA)
: Kayle is dominating lanes right now for ONE REASON
I'm curious if kleptomancy was designed to help supports. I haven't really seen it on supports (except when i had it on Janna in the earlier days).
BigFBear (EUW)
: Who said every game needs a support? Support is already the least played role anyway because it's boring. Also you can play tanks and tanky Bruisers on every lane and role.
It's only boring if you play it like that. I'm a big fan of the support role.
: SHOULD RIOT MAKE NEW ROTATING GAME MODE WITH 4 SOLO LANES AND 2 JUNGLERS ON EACH TEAM?
: Why is lifesteal equally effective for ranged and melee characters? Should it be different?
Fighters tend to have inbuilt sustain, anyway. Moreover, lifesteal is a long term help, so you should be using your cc to stop the carry surviviing - they're squishy, so it doesn't take long to kill them.
: Same thing happened to me. Got a dodge timer now for 3 minutes. :(
I went straight to 15 minutes :(
Nefas (NA)
: Client Bug - Unable to join queues
I just get an "error displaying ready check" AFTER I clicked accept. 3 times and i got the dodge penalty.
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FilDaFunk

Nível 164 (EUW)
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