Kattzy (NA)
: Oh hello, friendly neighborhood gaming business development manager here at your disposal! In general, we treat esports as a marketing cost rather than a revenue generator. The goal (for the developer, at least) is not to make money, but to hopefully break even, with the expectation that gains will be re-invested in the marketing initiative. I understand why you might think it would be better to invest in fixing bugs and whatnot, but the esports marketing budget is usually completely separate from the development budget. Both departments are critical to the success of the game, and each are staffed and budgeted for accordingly. I hope this is helpful to you!
fallout 76 tells us a great story about marketing a broken game rather than fixing it :)
Ephixus (EUW)
: Show me atleast one boosted who plays jungle, boosters are bot lane players or mid :^)
all junglers are boosted :^) as for boosters that play jungle pretty much all the well known ones besides dopa, so .... ratirl, scrubnoob, tarzaned, damir ... etc. still waiting for someone to show me the top lane boosters though.
Teh Song (NA)
: A decision that affects all 10 players should require a match majority, not a team majority. So 6 votes.
yes the enemy team should be able to vote on your surrender vote, so only 1 person on your team needs to vote yes :)
koshkyra (NA)
: Hook supports need nerfs
how bout the fact that the top 7 winrate supports are all enchanters?
: It is, but at least in Top, Mid and AD you can theoretically Übermensch a win out through being super, super good. Hell, even wiith Leona I feel like I can keep my ADC from inting. I don't feel that way as a jungler: if their lane gets fucked, they're fucked and so are you.
I mean kayns early game is very hit and miss and his probably not the best champion for carrying silver either but with correct pathing and careful ganks you can absolutely run games over as blue kayn, more so than a top laner at least. mid is a pretty good role to carry low elo as well, as for ad its only really good if you're playing something like kalista or draven though.
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=ykLWJEh6,comment-id=00070000000000000000,timestamp=2019-07-25T20:22:39.288+0000) > > I mean unless she somehow gets xeraths ult range on her W as well it ain't taking a second of flight. Just go in practice tool and try.
I have played plenty of syndra and never has my W been off the ground for a second.
: ***
>It's perfect pathing on Kayn. you usually want to vertical or full clear on kayn rather than doing that thing, in silver you can probably also get away with a lot of sneaky invades and counter jungling from my experience. also for your clear it would be more efficient starting at the buff if you're going to clear buff raptors wolves anyways.
: If Dopa lost games playing Mid in Silver, then there's more to Silver than you think. It's full of smurfs, trolls, AFKs, hardcore feeders, hardcore flamers, and hardcore 'I want to win' players. Only two of those are beneficial to have on your team. I **guarantee** if you came over to N.A (it may be different in E.U.W, tbf) and tried to jungle you'd be victim to a few losses that you can do literally nothing about. I'm not saying I deserve a rank higher than my current. I'm content fighting Golds and Platinums in norms, and I'm content fighting them in TT, even if my rank says and will always say 'Silver'. I'm not content with how incredibly frustrating it is to jungle. I shouldn't be able to remove someone else from the game, and vice-versa, no matter how good or bad the teammates or opponents. Games are meant to be, like, **played** and **enjoyed**, and being forced to go semi-AFK because your laners ignore Jax in your jungle -- after you have literally gotten them an upwards of ten kills, by the way -- is just not acceptable. Also, it's not fun.
yes you can lose games in silver, everything can still be viable in silver jungle, yes I would lose games in jungle that I have no business losing but that's not a jungle issue that's a every role issue.
: Nerf JAX
this post accurately represents your ladder standing :)
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=ykLWJEh6,comment-id=000700000000,timestamp=2019-07-25T19:35:38.421+0000) > > Force of Will TARGET RANGE: 925 / 950 EFFECT RADIUS: 225 > Eye of Destruction TARGET RANGE: 1000 EFFECT RADIUS: 210 > > funny way of saying its wider than xerath W > > the what now? I sincerely doubt you have ever played syndra or xerath but if you have you're delusional as fuck. What. I have thousands of games as Syndra and plenty of experience as and vs Xerath, and i'd swear Xerath W always looked bigger and much more reliable to hit. In any case, if you pick a sphere or minions on the opposite side of where you wanna throw it without animation canceling, it does take up to one second or even slightly more. Verified multiple times.
I mean unless she somehow gets xeraths ult range on her W as well it ain't taking a second of flight.
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=ykLWJEh6,comment-id=0007,timestamp=2019-07-25T15:38:22.969+0000) > > in what world is this a hard skillshot tho The aoe is slightly bigger than Q since the deserved nerfs, it has two obvious animation phases for the enemy to react, plus flytime which can go up to 1 second depending on the distance of the object, which happens when you have to reset spheres mid cast. It is basically half as wide as Xerath W, two times slower and more obvious. Have you ever played against anyone who actually moves or at least tries to dodge something? Guess not. P.s the animation can be canceled if done fast enough but it's often unreliable.
> It is basically half as wide as Xerath W Force of Will TARGET RANGE: 925 / 950 EFFECT RADIUS: 225 Eye of Destruction TARGET RANGE: 1000 EFFECT RADIUS: 210 funny way of saying its wider than xerath W > flytime which can go up to 1 second the what now? I sincerely doubt you have ever played syndra or xerath but if you have you're delusional as fuck.
: Both your options are the same thing
: I don't think you want to facilitate a discussion. You just disguised your rant as """discussion""" because the mods deleted your first post.
oh no I really want to gather all the different opinions on the matter and then carefully weigh them to conclude whether the client is fine or not, so what do you think ma'am?
Comentários de Rioters
Kovorix (EUW)
: Yes thats true. But jungle is still the role that can carry a match if the team is letting you do it. If you want to complelty solo carry top lane should be the way to go atm.
top? seriously? show me one booster that plays top lmao
Kovorix (EUW)
: It has nothing to do with pathing. It has something to do with how smart your teammates react to you and the enemy jungler. You can be a diamond smurf and lose in silver because your teammates just int into the enemy jungler while never following you.
yes you can't win every single game in any elo no matter how good you are, you can win around 90% of em though.
: Sorry that I don't enjoy playing the cancerous junglers that are even more cancerous in-lane. I just have different taste, and it shouldn't be invalidated because Riot wants to dumpster the role/s because of their own misgivings. Even if that wasn't the case, I've seen countless Yi players try to be Cowsep without any of the actual brain he has, running on into a 'solo' enemy laner only to realize that was their plan and they had four waiting in bush. That's a real dead Yi. In teamfights? Yi gets obliterated unless the enemy has no CDs... which, you know, is something teamwork achieves. Powerfarming? Enemy jungler's powerganking and getting towers, dragons and herald while going 11/1/4, followed by the "wtf why is my team so bad" Yi bitching everyone out. You **need** your lanes not to feed, and your laners to be smart enough to understand how to set up ganks. They have systematically made solo-carrying less of an option. You can't have glossed over that fact. You'll probably notice that my jungle pathing is **actually** perfect. Raptors > Red/Blue > Wolves > Blue/Red > Scuttle the moment it spawns > repeatedly gank the side and middle lane respective of the side of the map I'm on. It does a fat lot of good when Vayne dies to Illaoi under Illaoi's tower though. Three times.
so what exactly is the problem here? that you can't 1v9 after afk farming for 20 minutes? or that the "meta" junglers aren't attractive to you? you're playing in silver, you can play literally anything besides yuumi in the jungle and its viable if you're good. >Raptors > Red/Blue > Wolves > Blue/Red > Scuttle the moment it spawns what champion is this "perfect" pathing?
saint916 (NA)
: Silver is the hardest rank because teammates are the worst - Change my mind
every person claiming that silver is the hardest rank and say they are smurfing are full of shit - change my mind
: Jungling is frustrating.
>Currently they decide games if their teammates are competent, and they are nonexistent if their teammates are chimps. a funny way of saying "best role for carrying low elo", low elo junglers just need to stop being so lazy and learn to path.
: To the Rioter in charge of the Syndra R buffs, please do read this one.
> how hard to hit/easy to miss the skillshot itself is in what world is this a hard skillshot tho
: > [{quoted}](name=Nevrankroaton,realm=EUW,application-id=3ErqAdtq,discussion-id=ykLWJEh6,comment-id=0002,timestamp=2019-07-25T05:49:42.760+0000) > > Can you explain to me on which galatic brain fart did you write "Transcendent don't give early game power" when the goal of this passive is to give benefits at later level? Like did you complain about a passive being about scaling and not early game? > Is it like complaining that Tristana passive does almost nothing for her in the first level? > It is the whole point. > It is like saying that a fucking heal speal don't deal damage, like, of course, it isn't the purpose? > > Like idc about the rest since it is another topic but like, you first point is so fucking dumb I don't even know what to tell you. > It is like playing Urgot and saying to the dude "Urgot passive don't give him any heal", well no shit. How is Transcendent anything like a scaling passive? All it does is provide some damage and utility boost starting from the mid game to the late game, which makes Syndra no hypercarry anyway, offering nothing for the early. How can you compare Transcendent to the true scaling passives of the likes of Veigar's, Nasus', Kayle's, Tristana's?
>All it does is provide some damage and utility boost starting from the mid game to the late game this is because syndra used to be way too strong early while being weak af late :)
Apôllo (EUW)
: Start off with some LP after winning promos
the problem with this is that it would make it so you have low MMR for the amount of LP you have, nobody wants this, other than that its good tho and would also disencourage the "I just won promos I'm at 0 LP watch me int".
Padoµch (EUNE)
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=r6EAoE10,comment-id=000a0000,timestamp=2019-07-25T13:24:13.144+0000) > > as a trynd player I can tell you that tank malphite isn't a rough matchup at all, you can just proxy farm him and take jungle camps to get a massive lead, if you play malph into trynd you wanna do some shit with armguards oblivion orb to not have your damage completely outhealed. I compeltely agree with you! It isnt a rough matchup in the terms of split pushing, or that Malphtie can actually kill you. What I meant to say that the speed of split pushing will be negated by the fact that malphite can take away your attack speed and hold minions back, and if you rotate to teamfight he can take your attack and movement speed for that as well. Its not hard, its annoying for Tryn players to deal with that.
I mean the malphite is going to be stuck babysitting trynd for the entire game while still taking turret losses and his jungler losing a lot of camps, its not a winning matchup for the malphite at all.
Nadeokí (EUW)
: You are the reason you lose games. Smurfing players, who reach Masters with 3-5 games loss Total prove that time and time again
oh yeah I can also play to dia with 90% wr while duo abusing, the thing is that duo abusing bypasses the system since 2 good players can carry 3 shitters, the smurfs that play for the boost also dodge a fuckload of games that are autolosses, nobody goes organically to masters as a soloQ player with 3-5 losses.
Padoµch (EUNE)
: I dont know why people hate Tryndamere so much. Take away his attack speed and he cannot do anything. I know you can take Malphite, max E take Randuins and Frozen Heart and Tryndamere cannot duel you at all. He will have like 0,38 attack speed even with Phantom Dancer. He has outdated design, but seriously I like that champ a lot. I dont need to focus on fancy mechanics, just macro, thats it.
as a trynd player I can tell you that tank malphite isn't a rough matchup at all, you can just proxy farm him and take jungle camps to get a massive lead, if you play malph into trynd you wanna do some shit with armguards oblivion orb to not have your damage completely outhealed.
Profirix (NA)
: Kayle: Smoothing out her laning phase in return for slightly curbing late game power
kayle's early game isn't weak, its conditional just like her late game which makes her a very odd pick.
: It sure doesn't feel like Riot wants you to climb in ranked
forced losstreaks are a thing and everyones known this for a long long time now.
Comentários de Rioters
: Aatrox. AKA the one item he is damn well forced to get first item.
I mean deaths dance aatrox has a higher winratio and a lot of the best aatrox players go deaths dance or ghostblade but yeah I forgot about aatrox, the only other champion its semi meta on is lucian but even there its not really meta.
: Fuxking every body
tell me literally one champion that cleaver is meta on
: Quick reminder of why tank items suck.
who the fuck is building black cleaver in 2k19?
: Imagine complaining about riven when theres so much worse things in the game, zzz
what's a bigger problem than riven? asides from akali
: They literally do not care anymore. Everything they do for this game is for ESPORTS and the viewers now. They just want BIG PLAYS, FAST DEATHS, FLASHY HYPER MOBILE CHARACTERS. "OOOO AAAA WOOW." Instant gratification is the game now. Fast quick 20 mins games. Lowering skill caps by adding jungle timers, buff timers., dragon timers. Giving everyone the ability to do damage. Everything is dumbed down to get new players and make it easier to watch. The league of the past is over and I think we all have to accept that. This is coming from someones whos been playing on and off since season 2 and spent about over $1,000 USD on RP for skins and champs etc.
well to be fair when league was made it was the rts genre that flourished, now its fucking fortnite
: Strongly disagree with the WW rework, i used to love WW he was awesome but now not so much...
as someone who played a lot of ww pre rework and after I can't really understand this, he feels like the same champion but much more fun to play, he is a bit more busted though but for the ww player this shouldn't matter.
Velasan (NA)
: I would be curious to see some real numbers as to whether the game is declining. I mean, I feel that way sometimes, particularly with the game quality this season, however, I've yet to see any actual evidence that's true. For me personally, the game was about at it's best in Season 7. That's not even nostalgia speaking, some of my champs weren't even all that great during s7, and I started in s4 during the Rengar and Khazix era. At the time though the game could still get messed up for a week or so during a bad patch, but then it felt like that would get fixed by the time the next patch rolled around. Now it's like the whole game is just always on that one bad patch that never seems to end. The game is playable, but frustrating and not as fun. I would rehash why that is, but I think everyone has done it to death by now including myself in a number of posts. Riot seems to have their own idea of where they want the game to go and are glued to it.
I dunno fam I'm getting 10 minute queue times at night when they used to be 10 seconds max a few years back.
: > [{quoted}](name=Lan Fan,realm=EUW,application-id=3ErqAdtq,discussion-id=AubrugEn,comment-id=00010001,timestamp=2019-07-23T11:03:54.065+0000) > > They still appear > > You can recreate it whenever you want, just being in champion select, change a rune page, change from domination to sorcery for example. Without pick anything, close it and save them, your game will automatically change to Glacial augment preset runes, doesnt matter if u end them after that This exists so that you don't go into a game without runes. As long as you select a full page you won't ever have to see the preset rune pages again.
I'd much rather have the system pick nothing or pick me a random rune out of the page I just created when I'm missing 1 selection when I hit save than get stuck with glacial augment soraka.
: They're hidden in champ select too. At least they're supposed to be hidden, and have been hidden for me.
Myrmiron (EUW)
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=pJNAaGYE,comment-id=001200010000,timestamp=2019-07-23T12:50:16.223+0000) > > ain't got any of em where I'm from, haven't seen a short purple haired bitch with a septum piercing live in my life Rip your boards account, you probably just described a mod
: > [{quoted}](name=FkValeRly,realm=EUW,application-id=3ErqAdtq,discussion-id=pJNAaGYE,comment-id=0012,timestamp=2019-07-23T11:38:29.507+0000) > > AVOIDING A BOARDS BAN!?!?!??!?? that's a permaban mate. > > na but seriously tho the sjw shits getting out of hand, good thing I'm not american. don't worry they are taking over the world
ain't got any of em where I'm from, haven't seen a short purple haired bitch with a septum piercing live in my life
Boomer (OCE)
: Can't believe this is banworthy
AVOIDING A BOARDS BAN!?!?!??!?? that's a permaban mate. na but seriously tho the sjw shits getting out of hand, good thing I'm not american.
: Remember when AP Ezreal's ult did more damage than AD Ez??
when 1 AD item with {{item:3285}} {{item:3020}} {{item:3089}} is "AD ezreal" lmao
: oh but even if its flash plus W all it does is allow to riven 2 Qs to connect then the 2nd stunned player can act afterward (if still alive ofc).
: again if vayne is a god player lel. this should be "ez" a vayne main would say for some reason.
why do you mention rivens ult having a castime when it doesn't while used properly tho
: the point if riven activates ult there is a VERY VERY short channel if a player is a god as vayne that person can either counter engage with their ult to duel to see who wins or simply condemn to cancel the duel. but this is a IF.
: it's far from useless it still gives 5 gold per klepto hit and items. The gold sacs are just the biggest bs there is a mage abusing toplane shouldnt be able to gain a 1000 gold lead from a rune by abusing a meele match up thats the biggest bs they ever invented
no klepto is indeed useless after this change, I'm completely fine with that though.
: Valid point LOL, one thats already CC'd ;)
yes if you have your team to help you you can indeed kill an adc in a second.
: Knockup into flash silence into Nom
what kind of a fucking kaisa is gonna get hit by a cho Q? lmao
: Imagine you are allowed to delete one champion from the game?
{{champion:84}} I'm surprised nobody is saying this, akali top is basically gnar back when he was broken as fuck, just autowin every matchup
: I got that as sion, didn't help at all
yeah a jungle full ad crit 100-0 kai'sa is a little bit different than the "standard" kai'sa
: ***
well actually, draven doesn't even need to crit to hit you for a 900
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FkValeRly

Nível 36 (EUW)
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