: Kayle rune ideas now that Klepto is gone?
Lethal Tempo works out if you want to quickly build your exalted stacks and rageblade. However, you sacrifice power for it. Press the Attack is reliable for weakening foes even further, on top of your Q. This, alongside Lethal tempo was the most common rune i've seen. Conqueror is overall tempting rune for additional empowered attacks and sustain. However, I'm not sure if Kayle after lvl 6 technically counts as melee champion, thus having conqueror stack 2, instead of 1. If that's the case, conq becomes a bit slow.
Dominoo (NA)
: Dawnbringer/Nightbringer Soraka thoughts
These skin look absolutely amazing. Alongside all the other Nightbringer and Dawnbringer skins. Such a good looking skin line. I like her ''wings'' on the back.
GigglesO (NA)
: > [{quoted}](name=Morrhen,realm=EUW,application-id=3ErqAdtq,discussion-id=iuPG3Z3e,comment-id=0000,timestamp=2019-11-20T22:41:58.479+0000) > > Or... hear me out... > They could introduce those items as champion bound items. Kinda like ranged champion can't buy a ravenous hydra. > > Restrict usage of certain new items to only champions who can use them without breaking the game. You actually got me thinking on this one. Passive-> You're a Tank. Reduces all Lethality/Armor Pen/Magic Pen by 50% Passive-> Tanks don't Crit. Reduces crit chance by 50% I bet there could be some other ones out there that still allow diversity while also reducing the effectiveness of a single tank item pickup.
But this is something which Riot won't commit to. They like to make their items freely available to everyone. Then wonder why some items turn out to be problematic in hands of new release champions or due to shifting meta.
GigglesO (NA)
: Glad we updated Lethality...
Or... hear me out... They could introduce those items as champion bound items. Kinda like ranged champion can't buy a ravenous hydra. Restrict usage of certain new items to only champions who can use them without breaking the game. Does it offer a diversity in item usage? Nope. Is it a safe solution which doesnt become a balance nightmare? Yup! I agree that we need some good defensive items. I don't get the mindset of ''gotta do as much damage as possible to delete this scrub in 2 seconds'' Tanky and overall items are needed. Diversity in tank builds is needed. Hell, a new tank champion would be welcome too. Last one we had was Ornn and that was some time ago.
Ormylar (NA)
: Elder Dragon buff is unfun?
In the end, it's the ultimate and last push objective. And frankly, it's pretty damn unfair. If champion has a execute mechanic built in into their ult... you can play around that. But... if the enemy has a buff which deletes you out of existence before you can do anything useful? It's not fun at all. Let's say I'm playing Leona. Yup, I´m at 10% already by having 4 people focusing me. So i jump try to jump to nearest low health enemy and try finishing them off with my stun combo. In world, where elder buff is present, I'm dead. Just because they have a shiny little aura around them which doesn't give you ability to counter it. Only viable solution is to run when you're below 40% HP. Don't give me the ''Duuuurrrrrr, just take the Elder LOL'' Every game situation isn't the same. Maybe they manage to somehow steal it. Maybe they're pushing our base which we've been rigorously defending etc. Either way, havinga nautral and freely available execute mechanic is not fun at all.
: Good and bad news Leona players.
I'm a bland walking wall. So I'll stick to my Aftershock. Her abilities scale way too much with AP. Going AD with her makes you way too vulnerable for heavy engage champion. To make conqueror work in a long run as part of a heavy CC fighter, you would have to considerably gut her defensive capabilities to give yourself attack speed, AD and a bit of survivability via Lifesteal/HP/Resistances. Leona has always served as a reliable, high defense and CC oriented champ. Honestly, let's keep it that way. I'm not against experimenting with builds. Go for it! But if it ain't broke...
: Random Thought: Adaptive Force Gunblade
I like it! But maybe nerf the active a bit so it isn't abused that hard?
: > [{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=kfYMMXaE,comment-id=00000000,timestamp=2019-11-20T21:35:37.741+0000) > > Mage supports {{champion:63}} {{champion:99}} {{champion:25}} {{champion:143}} etc. I don't think morgana was a viable midlaner... since forever. Won't ever see her in botlane again in this meta or anywhere.. thats for sure
Morgana really isn't viable midlaner. However, she's pretty damn good for playing really safe. Aka being 0/0/0 no matter what until mid game, when everyone leaves their lanes. Especially nice if your opponent is an assassin. Just root them for 3 second, chill around the tower and do it all over again. Although that's not really how someone should play mid.
MickuPgBz (EUW)
: Please don't keep support items this way.
They're here to stay, sorry mate. Once Riot commits to a change, they're staying with it. Sooooo, you gotta generate a lot of gold, if you want to have 4 placable wards AND additional stats for your FREE item. Tbh most upsetting thing about the changes is removal of regen itself. Nothing else.
: > [{quoted}](name=Morrhen,realm=EUW,application-id=yrc23zHg,discussion-id=0WRzHxTj,comment-id=0002,timestamp=2019-11-20T21:17:23.707+0000) > > It would be sweet, if this was a hybrid of ADC-Mage. From lore perspecitve it seems fitting. As he's the adc, while spirit of his sister is the mage. > Riot hasn't historically been experimenting with hybrid classes. So bringing something new to the table is welcome. > > i REALLY hope he's interesting. Not ANOTHER champion who does something with every third attack :) I mean hes made by certainlyt and is said to be "the hardest champ" now whether that means "it was hard to come up with" or "hardest mechanically" time will tell but yeah i hope they stay away from the Xhit passives
> [{quoted}](name=CaptainAntiHeroz,realm=NA,application-id=yrc23zHg,discussion-id=0WRzHxTj,comment-id=00020000,timestamp=2019-11-20T21:35:07.083+0000) > > I mean hes made by certainlyt and is said to be "the hardest champ" > now whether that means "it was hard to come up with" or "hardest mechanically" time will tell > > but yeah i hope they stay away from the Xhit passives I hope him being ''mechanically'' hard is meant for real, if Riot says it. Instead of it being like Yasuo, who's very hard champion to master. Yet his kit is so overloaded and passive is so good, that you don't have to be that good, if you have no mana costs and 100 crit after buying two items. :)
Zaiin (EUNE)
: Patch 9.23 First feelings
Quick rundown: Tanks need their own separate items. Mage supports are in a harsh place Assassins got their early christmas present Sanguine Blade is unbelievably OP in ranged toplane matchup Drakes and map changes are sweet Stacking Cloud drakes is broken and gamewinning for the entire team. Gigantic difference from other drakes. Pulsefire Tresh still looks like garbage
Imgartn (EUW)
: "My Blarg and Bloof for Bu-blah-cia"
Summarizes how people feel when Garen starts shouting his battlecries xD
: Is there a way to appeal this 14 days ban?
The conversation is incomplete (as always, since there's no inclusion of other players). But for future, here's what you did wrong. Even the smallest of details included. 1) Threats of reporting. Don't do that. Riot doesn't like when you use their system to threaten people or call for reports. Instead, just do it. Or if you're in real talky mood, inform then that what they're doing is against the rules, thus eligible for punishment. 2) Calling Kayn useless. Kinda unecessary, since the game ended. But not really that... serious. Whatr did you get reported for though? I don't see anything that serious, unless part of the conversation is missing.
: I don't know what Aphelios does but:
It would be sweet, if this was a hybrid of ADC-Mage. From lore perspecitve it seems fitting. As he's the adc, while spirit of his sister is the mage. Riot hasn't historically been experimenting with hybrid classes. So bringing something new to the table is welcome. i REALLY hope he's interesting. Not ANOTHER champion who does something with every third attack :)
: Why do they think senna is balanced when she belongs literally everywhere but the support role?
She isn't balanced properly. In a sense of NO clear direction. Meaning HAS to adjust her ratios and abilities to push her towards one or two roles. One being support, second being ranged toplaner. (But if she becomes a ranged toplaner, it would mean more ranged topliners would be thrown against her). Maybe even nerf her AD ratios in early game but buff AP ratios so people can play her as enchanter type. Edit, also, you're your mind. She is only viable for 3 roles. 1) Really damn good support who serves as secondary adc. 2) Mediocre adc who has to be carried by an aggresive, high damage support. To make up for her inability to trade damage through attack speed. 3) Abusive toplane bully. Probably the most successful of those. Considering her safe range, insane pokes and ability to farm mist from melee champs in top. While also being able to avoid ganks. Now... midlane? Eh.... You're too weak against mages who can and will outpoke you. You're too weak against assassin type heroes who will just look for an opening before murdering that 700-1500 HP you usually have. Midlane W is alsovery hard to land due to minions being constantly in the way. Unless you use it to kill a minion and root the enemy. Jungle? That's more of a troll pick, if you're being serious. Majority of junglers will eat Senna alive. Her jungle clear is absolutely atrocious. Her attacks are way too slow. Her mist generation is terrible too. You can get double or triple the amount on any other lane.
: Support: Reduction & Removal of Mages
This makes you rethink how you'll use your abilities. Also makes you primarily take Precision on every Mage/Tank support just to get that sweet, sweet max 500 mana and mana refund. This means mages are now forced to rethink what items they're going to buy AND on top of that, if they're going for mana items, it means taking away power from their oppresive pokes. On one side, good! On the other side, it sucks if you're stuck with a mage/enchanter who is very nitpicky about his mana pool. As far as tank support items go, we'll never see tank ones. Riot doesn't really care enough to add items for like 5 champions.
: How does a short ranged ADC play around Malph Ult?
Problem is... Now ith Cloud drake changes, you can't avoid it forever. Sure, you flash one. Sure, you can specifically take Zhonya. Sacrifice a lot of damage for ability to survive and not feed. However, there is no real counterplay. Malphite WILL ult you down eventually. Ultimate hunter, Cosmic insight, 45% CDR and Cloud drakes make Malphite ult every... 30 second or so. So yeah... good luck?
KABLUMP (NA)
: anyone know when is the next essence emporium?
25th of November. I envy your blue essence amount T_T
Zetto (NA)
: Why does Sanguine Blade not have any kind of restriction for ranged use?
You pretty much summed it up. I can feel for you so bad. Quinn with rushed Sanguine blade is disgusting. On top of having adventage of the range. Since they released into for this item, i've been dreading the state of the game. With Rengar getting a huge fucking buff with his ability to destroy people due to new map changes AND a new item which helps him. And of course, ranged champs in toplane getting this insane boost to power.
ßadash (NA)
: Best lane for Preseason atm?
If you don't mind to be pressured more towards objectives, jungle it is. Drake buffs are incredibly important and double herald. Pretty insane. Of course along with possibility of getting freebie kills.
rujitra (NA)
: Can't really abuse it when she's CSing and if you don't let her stack off you. If you can't dodge her Qs that's on you.
Bruh... you cant really dodger her Q. It's not an ability you can react to. She targets one of friendly minions, fires. Boom. Poke complete. Melee matchups against a relatively safe champion are absolutely miserable. Senna is a bully and only way to counter her poke is to be hyper-aggresive and don't let her come near you. I agree with part about stacks though. Once you get hit, move the hell away from her. Otherwise its just at minimum 1 free AD.
Paroe (NA)
: > [{quoted}](name=Morrhen,realm=EUW,application-id=3ErqAdtq,discussion-id=c7o82pv9,comment-id=000000000001,timestamp=2019-11-20T17:55:14.304+0000) > > Riot hasn't solidified her role as aggresive poke oriented support marksman. > THey haven't made those changes, thus people play her in different lines. > Nastiest being the top. > > Talking from experience. > Unless the enemy is a ranged champion or someone with ton of mobility, you're going to bully them SO HARD they become useless in the lategame. Just because you denied their entire farm. > Funny enough, that's not even counting the kills. You can either play safely, farm, bully the melee toplaner or do all that AND kill them for extra gold. > > I haven't tried tank Senna on top. Sounds really funny :D. > Would you be so kind to share what runes and items do you use for that? Grasp, demolish, whatever, overgrowth plus mana flow band and transcendence. {{item:3025}} {{item:3143}} {{item:3065}} {{item:3031}} {{item:3047}} + situational. I saw it start IBG and go into IE. They would spam Qs and then proc their passive in the IBG field.
Thank you very much! I'm gonna try it in normal, see if it works out :D
: I honestly wouldnt mind AD Thresh, just because it's one of those things that go from an off-meta build to what I can best describe as "justice for the first *real* AD support." xD But yeah, it's especially awful that tank supports, who already kinda felt like shit, are getting absolutely *SHAFTED* with these bot lane changes.
Riot very likely didn't want to make a separate item for those few tanks out there. I feel sad for that, since my main is Leona. But! On the bright side, I'm at leasr glad that once in a century, if your jungler isnt afk or three levels behind another jungler, tanks can get additional boost with a mountain drake. Fecken Mountain drake in the past annoyed me beyond imagination. Cool. You do more damage to turrets. How nice. Totally didn't want to move faster, have more firepower in a team or passively heal. At least those resistances build up nicely. Especially for my Leona who benefits from both conditioning rune AND bonus defense from her shield :D
BigFBear (EUW)
: I fucking LOVE the new Jungle! Also tanks/Juggs feel WAY better now! Could be a great season!
Gotta be honest. New changes for tanks make me very happy. Conqueror was a bullshit rune. True damage against tanks felt unfair. But even worse? Spawning of the mountain drake. Imagine being so unlucky to get three mountain drakes in a row. Cool, you do more damage to turrets. Great. But y'know... maybe your team can group up or splitpush and take down those towers? Without help of an extra damage? So as Leona supp, I very much welcome new mountain drakes. These changes are sweet for those few tanks.
: > [{quoted}](name=Greenlightx,realm=NA,application-id=3ErqAdtq,discussion-id=lymuazsh,comment-id=0000,timestamp=2019-11-20T18:16:50.775+0000) > > tanks are anti fun, they are the most boring to play and play against, they make assassins and bruisers absolute "which is a good 30% of the champions. hopefully riot realizes this before season 10 starts. Subjective. Me and others find yasuo, akali, zed and all the high mobile shit anti fun and boring to play as and against.
Couldn't agree more. I'm a casual player. I just like to hop in to play Blind pick. Worst part is that every second game, there's ALWAYS a Yasuo on enemy team. Who makes my tank utterly useless if he's juuuuuuust slightly ahead.
: tanks are anti fun, they are the most boring to play and play against, they make assassins and bruisers absolute "which is a good 30% of the champions. hopefully riot realizes this before season 10 starts.
As Leona main, I disagree. You find fun in running around the map, deleting half of HP with one ability. I find fun in being this impenetrable wall of defensive stats which has to be brought down by 3 people, otherwise it would keep disabling your carries. Hell, look at the roster. How many tanks are there compared to assassins and mages? Not a lot, huh?
: Well...Season 10 feels JUST AS BAD FOR BOT LANE as I thought it would...
I personally feel really bad for those few Tank Supps who just HAVE to pick either AD or AP item, even though resistance stats would be much better for them. Or damn, at least that HP regen. Nevermind the fact that you run out of mana if you try to poke too much. Senna is unbalanced mainly because she doesn't have a clear direction. Pyke got buffed with new items and rune changes. And while we're on topic of AD Tresh, i REALLY, REALLY, REALLY hope it doesn't become a thing. Kinda like AP Malph was nerfed because of overuse. AD Tresh has always been this off-meta build which for most part sucked absolute balls if you weren't already ahead.
SilentUser (EUNE)
: He has potential.. Dragonslayer, championship, bla bla. But i guess since he isnt popular, wont bring money to this greedy company, i shouldnt expect a skin..
If Trundle gets a skin, count it as a miracle. Let's be honest here. Riot is a game studio. Riot INTENTIONALLY buffs certain champions over time just to make people buy their new skins. Riot makes skins for champions who are played often. That's why Lux, MF, Yasuo etc have large amount of skins. And that's why champions like Trundle, Skarner or Illaoi haven't gotten skins. They're made for a minority of players. In the end, it's not a safe investment. Especially in this community which is full of crybabies.
: Really hoping Cassiopeia will get a Winter skin...
Let's be honest. The best candidate for a winter skin is Ornn. Santa Ornn has been requested so many times. I really liek your idea though! Winder Wonder/Snow Day Cass would be sweet. Also, Jade Fang Cass is really nice looking.
Quáx (NA)
: Main you fear the most?
Makes you fear rengar even more since Sanguine blade was introduced. For me, I don't really fear any champ. But one - Yasuo, makes me absolutely despise playing against him. High mobility, on top of having max crit with two items, ridiculously low cooldowns and healing through the roof. Saddest part is, that whenever I play a champion who should do good against Yasuo (like my main - Leona), it turns into a hell because from time to time, Mid / Top feeds Yasuo. And even with all the armor in the world, his crits just melt me... as a tank.
: just played a game with 3 cloud drakes and cloud buff.....
Would be even funnier if it was Lux with Ultimate Hunter, Cosmic insight, Three cloud drakes and 40/45% CDR. Random laser every 8 seconds thanks to her ult having low cd on max rank.
SilentUser (EUNE)
: New trundle skin?
No. Riot is too busy making another Miss Fortune skin. Trundle doesn't have boobs or isn't an edgy samurai. Neither applies to Ornn. Too bad, amarite?
: the 4 executive steps of riot games 2020 1. mess up the game on a patch by patch basis, and kill the game every preseason 2. release new champs every 3 months that are overtuned and kill off older champions 3. redesign logos, icons and character splash arts for no reason 4. take naps and jerk off at work
> [{quoted}](name=I Like Teemo,realm=NA,application-id=yrc23zHg,discussion-id=Q7zNcNsp,comment-id=0000,timestamp=2019-11-20T16:32:02.323+0000) > > the 4 executive steps of riot games 2020 > > 1. mess up the game on a patch by patch basis, and kill the game every preseason > 2. release new champs every 3 months that are overtuned and kill off older champions > 3. redesign logos, icons and character splash arts for no reason > 4. take naps and jerk off at work 1) Yup, they mess up. Then after a while fix their game. Because that's how patches work. You gotta adapt. 2) What's wrong with new champs? They're always welcome. It's kind of a your problem that you have a mindset of ''this champion makes others irrelevant''. 99% of the time, it isn't the case. 3) ??? Who cares? Better splash arts are sweet. Same for updated icons. 4) Naps are refreshing. Jerking off results in release of endorphins into your cerebral/spinal system. Endorphines being linked to emotional balance and happiness. Sooo, good for them, I guess ^^
: Riot Priority List
And how exactly do you want for Riot to make people stay in their game? Yes, it sucks absolute balls when someone leaves. However, you gotta remember what not everyone has free time to sit on their asses. Sometimes people HAVE to go. Maybe their friends are calling them. Maybe they have to quickly go work due to unexpected call. It's a tricky topic. Yes, you shouldn't leave. But if you enforce it so hard, you're giving players a bad lesson for prioritizing a game over a real life. A real life which matters more than a videogame used to simply waste time for 99% of all people involved. 1% being actually people who invest their time to play the game competitively and make living out of it.
Paroe (NA)
: > [{quoted}](name=rujitra,realm=NA,application-id=3ErqAdtq,discussion-id=c7o82pv9,comment-id=0000,timestamp=2019-11-20T17:38:38.490+0000) > > 1. Rant board. > > 2. Please feel free to show how she's far from balanced. You seen full tank senna? Its actually pretty funny. You go top against a melee, and you abuse the heck out of your passive to reach high AD, high crit, and still build upwards of 3000HP and 150 resists.
Riot hasn't solidified her role as aggresive poke oriented support marksman. THey haven't made those changes, thus people play her in different lines. Nastiest being the top. Talking from experience. Unless the enemy is a ranged champion or someone with ton of mobility, you're going to bully them SO HARD they become useless in the lategame. Just because you denied their entire farm. Funny enough, that's not even counting the kills. You can either play safely, farm, bully the melee toplaner or do all that AND kill them for extra gold. I haven't tried tank Senna on top. Sounds really funny :D. Would you be so kind to share what runes and items do you use for that?
: Yea that's cool. But I'm talking about URF right now, while we wait for everything to get settled in. Vote Yes! Thanks
The problem is, it's not gonna work no matter how much people want it. URF is an autumn exclusive gamemode. People have begged for it to be added more, Riot never listens. They really want you to play that one old gamemode over and over.
Raoul (EUW)
: "Senna launched pretty close to balanced"
She just needs couple of tweaks to push her more towards an aggresive support. Not a straight up secondary marksman on the team. And while they're at it, maybe as tradeoff for lowering her damage, they could buff her AP ratio? So people can actually focus more on utility build with Heal and shield power, rather than pure aggressive AD builds.
: Give us URF!!!!!!
They took away TT from certain playerbase. ARAM is barely playable with all the bots now swarming it. Good tradeoff would be a rotating gamemode system for each month.
GreenKnight (EUNE)
: Damn, i enjoyed carrying my iron-tier teammates as Leona (and Senna recently). But, i guess, we will see what the future holds. Doesn't look pretty. (And support items icons suuuuuck hard balls)
Only thing really hitting Leona hard was the HP regen. Leona is in such a good spot, especially with all the Sennas running around. However, it's shame that Riot didnt bother adding purely TANK support item. Now you gotta choose if you want AD or AP item. None of which matter for champs like Leona or Nautilus. The worst change is mainly for enchanter/mage supports, who severely got their mana regen cut into pieces.
: Senna simply does way too much poke damage
Playing against Senna can be a nightmare if you have wrong kind of a team. However, Senna completely melts when faces against mobile assassins or tank supports. Nautilus and Leona have been especially useful against her. Yes, she has a very long range. WHICH upgrades over time. On the flip side, you don't see people going defensive on her. Because you really can't afford to go defensive. You go for more armor/mr7Hp and your damage drops. If your damage drops, you heal less, deal less damage and esentially become useful for snaring groups and making people unclickable. HOWEVER. Senna deserves nerfs to SOLIDIFY her as support. Instead of people abusing a newly released champ to play her in top/mid. A) Leave the AD and Range alone. However, instead, nerf her crits from 15 to 10. Additionally, remove the Lifesteal part. Her passive is already overloaded with power. B) Nerf the damage on her Q. Buff the healing. Furthemore, make it more rewarding to play AP Senna with increased ratios on her abilities which reward healing, instead of damage. C) Her snare effect is pretty damn fair, in my opinion. It's no Morgana Q. It's delayed, its very slow and can be dodged easily. D) Her E is alright. It's probably what makes this champion work. But duration could be decreased by 1 second. E) As compensation for changes, buff her ultimate AP ratio. So people actually have REASON to build her in a diverse way and use her ult to protect their allies. Instead of using it as weaker Lux ult.

Morrhen

Nível 60 (EUW)
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