iiGazeii (NA)
: The point of an ADC isn't to 1v1 anybody. It isn't to shove out lanes. You are SUPPOSED to be 100% reliant on your team. Your job is to threaten objectives and win teamfights. Simply by existing with your sustained damage, your team has the capacity to take buildings and dragons if the enemy leaves you alone. You force the enemy to fight, rather than playing passive, and by positioning well, you can ensure your team wins those fights. Even if you're behind, the damage you can do to an objective is massive. Your job is to stand in the back and survive while putting out constant damage. If you can do that, your teammates have an easier time killing everything else, and boom, you've won the teamfight. If you want to 1v1 people without needing your teammates to back you up, play a bruiser or an assassin. They win duels. ADCs win games.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=se83txJT,comment-id=0000,timestamp=2019-11-13T21:40:15.213+0000) > > The point of an ADC isn't to 1v1 anybody. It isn't to shove out lanes. You are SUPPOSED to be 100% reliant on your team. > > Your job is to threaten objectives and win teamfights. > > Simply by existing with your sustained damage, your team has the capacity to take buildings and dragons if the enemy leaves you alone. You force the enemy to fight, rather than playing passive, and by positioning well, you can ensure your team wins those fights. Even if you're behind, the damage you can do to an objective is massive. > > Your job is to stand in the back and survive while putting out constant damage. If you can do that, your teammates have an easier time killing everything else, and boom, you've won the teamfight. > > If you want to 1v1 people without needing your teammates to back you up, play a bruiser or an assassin. They win duels. ADCs win games. If you're behind as ADC, you're dead weight. You can't put out any damage, because to get in range to attack, you put yourself in range of enemy 1-shotting you. There is no-one to heal you, to shield you, to peel for you any more. No-one cares. How are you supposed to "threaten an objective" when you aren't even a threat to the enemy support..? (let alone an enemy solo laner) ADC way too little dmg/scaling for how insanely difficult it is to survive on them in current meta. If I'm gonna get beaten the crap out of for the first 20mins of the game, at least give me the opportunity to return the favour for the next 20mins... Either buff IE back to 250% crit dmg, or add some more oomph to the bottom tier precision runes (overheal outperforms them several times over every game its pretty ridiculous how bad they are). Every time I die to a melee enemy who has a whole recipe item less than me it makes me want to straight up uninstall the game. Like it's literally not even close you just get facerolled without assistance, no matter how fed you are - so what's the point? Might as well play something that can at least solo an enemy when ahead...
Comentários de Rioters
Bârd (NA)
: A big part of damage creep isn't just the raw numbers, it's the items people buy early on.
> [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=9dG4kEji,comment-id=,timestamp=2019-11-13T06:22:49.054+0000) > > I'll just give a couple examples. > > Lets say you're playing midlane mage. > Back in Season 3, this is more or less what your early game itemization would look like. > The most common item for your first back was {{item:3028}}. > Other common pickups were {{item:3070}} {{item:3010}} {{item:3191}} or maybe even {{item:3111}} {{item:3047}} if you needed it. > Your first item would typically be {{item:3174}} {{item:3027}} {{item:3157}} > > At 20 minutes, some typical builds would be: > {{champion:61}} {{item:3174}} {{item:3020}} {{item:3191}} > {{champion:30}} {{item:3027}} {{item:3070}} {{item:3020}} > {{champion:74}} {{item:3157}} {{item:3028}} {{item:3020}} > > If you'll notice, most of the builds back then were based on Mana and Defense, not raw murderizing potential. > > The highest raw damage you'd ever see is a{{item:3128}} rush on a {{champion:134}} {{champion:7}}, and it'd be at the cost of total reliance on the jungler gifting blue buff. > > Nowadays, your first back is just going to be {{item:3802}} or {{item:3145}} > Your first major item is going to be {{item:3285}} or {{item:3030}} if you're a hipster. > Your other partial items are just going to be {{item:3020}} {{item:3916}}, maybe a {{item:2419}} if you're feeling cheeky. > > Other builds haven't fared much better. > > Remember when {{item:3072}} was the routine rush item for basically every ADC? > Remember when {{champion:238}} rushed {{item:3153}}? > Remember when the only sources of flat armor pen in the game were{{item:3142}} and {{item:3071}} ? > Remember when {{item:3035}} cost 2300 for 35% armor pen? > Remember when flat pen had interactions with % pen that made it super inefficient to stack both, meaning a champion had to choose whether they wanted to burst squishies or tanks instead of just building to murder everything? remember when armor / mres / health / lifesteal wasn't totally ****in useless? pepperidge farm members
: This is how events should be like
> [{quoted}](name=BearGrillz34,realm=OCE,application-id=3ErqAdtq,discussion-id=Q6xZbwTK,comment-id=,timestamp=2019-10-28T01:48:58.609+0000) > > Is it just me, or do you think this is normally how events should be like? > > The amount of rewards we got for this 10th anniversary event is astounding. This is what makes it fun to grind out these events, even though they're just "play 1 game". If they were even harder and longer, I'd still go for it. > > Way better than grinding 3 weeks just to open 1 shitty skin orb. I know they don't do this because money, but I just feel cheated. There should be more reward for other events they have in the distant future. > > Never have I ever been so excited to play this game. This is what makes the game fun imo. > > Just make the missions longer and give us rewards like these. This is how a f2p game should be! its a once in 10 years event not just ur average event thats why the rewards are so generous c u for 20 year anniversary ;)
: > [{quoted}](name=HiemDall,realm=NA,application-id=yrc23zHg,discussion-id=EX1fAfFU,comment-id=00000000000100000000,timestamp=2019-10-27T19:28:42.258+0000) > > Nope, I was wrong about the W changes too > https://na.leagueoflegends.com/en/news/game-updates/patch/patch-919-notes > Only a slow increase right. soooo no actual damage buffs. stats show she is one of the worst adcs in terms of damage per game,. kills per game , gold per game and cs per game yet these are facts and people down vote it. i guess facts dont matter
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=yrc23zHg,discussion-id=EX1fAfFU,comment-id=000000000001000000000000,timestamp=2019-10-27T19:34:11.597+0000) > > right. soooo no actual damage buffs. stats show she is one of the worst adcs in terms of damage per game,. kills per game , gold per game and cs per game > > yet these are facts and people down vote it. i guess facts dont matter man u can quote that shit as much as you like, but when you understand what the words "UTILITY CARRY" mean your eyes might open and you will see the light..! hint: she doesn't win games cos of her dps...
Comentários de Rioters
Comentários de Rioters
: Burst damage makes it harder to appreciate pro skills
> [{quoted}](name=ixi Josh Sand,realm=NA,application-id=3ErqAdtq,discussion-id=flXkdui7,comment-id=,timestamp=2019-10-04T20:53:09.914+0000) > > Honestly, this season has been the worst experience for me playing league as of late, which is ironic considering this is the first season I finally climbed out of Gold. I should really be enjoying my progression, but the game state manages to regularly deliver a frustrating and boring experience whenever I play. > > But I still had some hope come Worlds. A lot of people talk about how exciting the game is to watch now, so I thought i would give it a shot. > > Mind you, I was a long time spectator and LCS/LCK fan before this season. I have 4 LCS jerseys, a couple of hoodies, and over a dozen dif team shirts - I've been an enthusiastic fan for some years now. > > But trying to watch Worlds this year has been challenging. The game quality just isnt there right now. > > Team fights dont play out like they used to. Theres no back and forth play that used to happen between all of the players before. > > In teamfights of the past, you would see players adjust their position throughout combat, baiting people to overextend, or closing in after critical cooldowns have been spent. > > Right now, the tempo of pro team fights look really similar to the clown fiestas in solo q. Just run around until you can instantly blow one enemy up, then get into a mad scramble to win a 4v5. > > Pro teams used to make a name for themselves with things like smart map movements, objective trading, clever gank routes, intelligent team fighting, or just relentless aggression. > > Now that the main requirement to win feels like its "just blow one guy up" theres no nuance or distinction between the teams' ability to team fight. It feels like its more about the first salvo than anything else, and that is insanely boring. > > There used to be so much strategic nuance to this game, that it took several minutes for someone like Zirene to break down a team fight that lasted maybe 10+ seconds. > > Now it feels like its just, "catch and kill a wandering dude before everyone in the shed starts throwing grenades at each other. " > > Not a fun viewing experience when you know what this game used to play like. well, this is what happens when you delete tanks and healers from the game, and just put everyone on PHAT DMG turns out tho, most of the playerbase prefers playing as PHAT DMG and not as tank/support
KazKaz (OCE)
: Worlds just isn't doing it this year...
> [{quoted}](name=KazKaz,realm=OCE,application-id=3ErqAdtq,discussion-id=FdQNbea6,comment-id=,timestamp=2019-10-06T06:35:48.390+0000) > > The average amount of viewers seems to be dropping based on what I'm seeing so far, games are usually hard stomps or are decided by whichever team left Kai'sa open (I think at this point she almost has a 100% pick/ban ratio), tanks are being replaced by even mages and ADCs in the top lane, we only ever see hook supports or Rakan, and mid lane is just a mage fest. > Also Jesus Christ, Pantheon? He nearly has a 100% ban rate so far lmao. > > Oh, and icing on the cake, everyone dies in mere seconds at best, and the most hype play would be watching Kai'sa launch her long-ass skillshot at baron to steal it. > > But hey, we saw Ziggs once, so I'd say that's definitely a plus. > > ------------------------------------------ > > For me personally, I didn't enjoy a single match. So far it's almost been on par with how bad Ardent Worlds was, and how much of a clusterfuck Juggernaut Worlds was. It's not fun watching what's usually 1-10 broken champions being abused to win. Their bullcrap isn't enjoyable as a spectator, or at least one that also plays the game and understands what's going on. > > It's not just broken champions either, players are just trying their best to avoid fights thanks to damage meta, and again, as a spectator, that's not enjoyable to watch. Now, full balls-to-the-wall isn't fun to watch either as that usually means the meta is quite devoid of complex strategy, however, I'd much rather watch that instead of 10 players who supposed to be the best of the best avoiding in each other in a game that's supposed to have at least SOME high octane situations. > > So, for me, it's most definitely not cutting it. My personal opinion probably doesn't hold much value in this day and age, just thought I'd get it out there. > > --------------------------------------- > > Honestly, I hope Riot acts on all of this after Worlds, because the matches so far are just exposing each and every reason as to why this game isn't fun for each role respectively and as a whole. They need to tone down damage, fix the runes, remove elements from overloaded champions, fix item stats to be less homogenous and overbearing, fix the mage class, fix the assassin class, fix the tank class, fix the jungle.... > > Like seriously, they have a LOT to do, and if they refuse to act on it I'm genuinely concerned about League in the near future, as the only reason it really saw a resurgence in popularity was because of K/DA, and now that that has passed...I don't know what they're going to do. > Maybe their new fighting game will help introduce more players to the game? > > Still, they should probably fix the game... > > {{sticker:sg-lulu}} calm down main event aint even started yet. most ppl prolly dont give a sht about playins
iPrawn (NA)
: Pisses me off when our autofilled ADC mains support, and our autofilled support mains ADC.
> [{quoted}](name=iPrawn,realm=NA,application-id=3ErqAdtq,discussion-id=MLLzgAuv,comment-id=,timestamp=2019-06-30T12:58:47.612+0000) > > Of all the ways to lose a game, this has to be one of the most shitty ways. > > You look up the players on your team, but it's too late to say anything because either the adc or the support already made their pick. If you had seen it sooner, or if they had looked themselves up, it might have been easy to get them to swap roles with each other. > > Can Riot please look into this? Give the matchmaker one single brain cell? You would be surprised how often this happens. This is such a depressing way to lose a game. I mean, I don't mind losing, but I hate it when I have a loss that seems to be entirely due to a poorly coded matchmaker. > > By the way, the entire enemey team had no autofills. Our team also had no autofills, except that our ADC was on support, and our support was our ADC. Our bot lane played poorly and lost their lane, and that was the entire reason we lost the game. And to think that we had a good ADC, and we had a good support! But they weren't on their damn roles! We had all we needed to win that game! If only the match maker had a brain. If an ADC player can't play support, or a Support player can't play ADC, then they aren't a very good bot lane player :3 Of all people to autofill the role, they should know best what their partner needs/expects.
: My Experiences Traveling Through Gold/Silver (Smurf)
> [{quoted}](name=Möral Support,realm=NA,application-id=3ErqAdtq,discussion-id=oLTPO41e,comment-id=,timestamp=2019-06-25T00:27:56.120+0000) > > In my endeavors as a support main trying to reach back to platinum 1, I've notice a few things encompassed inside the lower elos. > > Some of my findings are as follows: > > - Toxicity is at an all time HIGH in champion select. I've never been flamed so much for picking a champion at high elos. For instance, Yuumi is a love hate pick at these elos because she has such great potential to get your bottom lane fed. But your bottom laner will not admit you are the one carrying them in the bottom lane unless it becomes truly evident 9 kills later. > > - People are trying new champions they've only ever seen played against them. People are choosing to use Sylas, Pyke, and other new champions with 0 mastery points indicating that this is their first time using said champion. > > - Many people still have the mentality that they are the best player on the team and don't need to listen to the (obviously) much more experienced players in their game. They begin to engage in 1v2 situations late game costing the game for all players. > > These findings are just reflections on what I have encountered in my journey in the lower elos and do not apply to ALL players. hows about u stop ruining games in silver/gold and then ppl might be less toxic all around? the amount of smurfs in silver/gold is really triggering and absolutely destroys match quality. you are abusing the system to smash a bunch of n00bs. GJ.
: Fuck Jungle
> [{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=m5U3cxGI,comment-id=,timestamp=2019-06-25T05:37:49.122+0000) > > Jungle is currently the least liked role. I've often had players filled jungle who would much rather support than play jungle. > > The experience and gold from camps are terrible, the pressure to do right by the team is constant, and the jungle is a key target for verbal abuse and harassment that often devolves into all chat insults and requests for reports. > > There's hardly any reason anyone should willingly play the role unless they main it and regularly implement the "/fullmute all" feature at the start of every match. Because, otherwise, the role is absolute hell. > > Many players wanted jungle to stop cheesing their lanes early on. Riot obliged them. Now lanes, specifically top, are complaining that jungle is never there for them when they need help. Well, guess what. YOU CAN'T HAVE IT BOTH WAYS! > > I hate jungle, I hate what Riot did to jungle, I hate that Riot even bothered listening to player complaints about jungle and adjusted it accordingly just so that players would do a complete 180 and complain about it regardless. > > Seriously, Riot. Always blame jungle isn't a fucking meme. It's the goddamn truth and the constant state of the game. Stop listening to ADC mains, Support mains, Mid mains, and Top mains (...oh, wait, you never listen to them), and actually learn what it is the jungle mains want out of the jungle and what it is they need. Stop shitting on them simply because all the other players do it! > > It's so fucking awful anymore to jungle and that's saying something because it wasn't really a wholly enjoyable experience in the beginning anyway. Please, Riot, you're always listening to ADC mains about the game and constantly catering to their whims; it's time for you to stop playing favorites and give another role the attention it deserves and, by extension, the people who play it. > > Until then, Fuck Jungle. welcome to the adcin2k18 experience. plz enjoy ur stay. <3
Comentários de Rioters
: They don't want shorter 5v5 games. They actively refuse to put in any fun shorter modes. It's part of the reason NB was canned and both NB and URF are not kept behind a gate outside of 1-2 times a year during events. We'll get a shorter 5v5 game mode permanently as soon as they find a way to link store items to to the mode to make $$$
> [{quoted}](name=xox BaByDoLL xox,realm=NA,application-id=yrc23zHg,discussion-id=VA4yvIVN,comment-id=0001,timestamp=2019-06-21T20:54:44.376+0000) > > They don't want shorter 5v5 games. > They actively refuse to put in any fun shorter modes. It's part of the reason NB was canned and both NB and URF are not kept behind a gate outside of 1-2 times a year during events. > > > We'll get a shorter 5v5 game mode permanently as soon as they find a way to link store items to to the mode to make $$$ well 5v5 games are ending well b4 everyone reaches lvl 18 atm
: adc is really strong right now
> [{quoted}](name=2 Weezy Baby,realm=NA,application-id=yrc23zHg,discussion-id=VA4yvIVN,comment-id=0000,timestamp=2019-06-21T20:52:44.751+0000) > > adc is really strong right now a 5-0 top/mid/jungle is able to carry a game 10x easier than a 5-0 adc
Comentários de Rioters
: Am I the only one who like the old rune system better?
old system was too complex and too grindy for new players. i like the new system better. makes the game more accessible for newbies, which is a good thing. however, balance department could have done a much better job on launch ;) but we in an ok spot now.. (at last)
Gubaguy (NA)
: Glad to see kruphix findging work these days
: How many older players feel like they only play 2-5 champs due to reworks?
> [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=b7yRX9ks,comment-id=,timestamp=2019-06-14T00:34:31.464+0000) > > Rolling back the years to season 1 and season 2 I played just about every champ on the roster, and about every build for said champs. Be it AP Magewick, Triple Doran's Roaming Garen bot, 100% dodge Jax, Soraka support, Mana Tank Ryze, or insert X here. About anything you can come up with I tried and likely enjoyed at one point in time or another. > > Flash forward to season 6-9 and the amount of champions I enjoy playing amount to... Jinx and Garen. > > Now why is that you think? Used to love Ryze, Galio, Akali, Fiora, Soraka, Jax, Kayle,Nida, Maokai, Mord, you name it. I loved playing off the wall non-meta builds, weird rune combos, and simply being able to look at the roster and go "there are 50+ champs that are fun with 4-5 viable builds for each." > > All these reworks, new items, mastery changes, ect how many of the players that played season 1 and 2 are even still around? How many of you can honestly say you wouldn't prefer a previous Season? Pick a season 1 through 5. League just no longer plays like league. > > These days all fight resolve in under 3 seconds, at any given time maybe 30 champs are even played and each of those champs has at MOST 2 viable builds. If I had to pick when things really went south, I'd say between the addition of devourer and the tank ekko nerfs. Everything after that has been crap. > > THe only "good" rework was the WW one, and even it has issues. The main issue being it's pretty much limited to playing it tanky/bruiser jungle. > > I feel like the whole game has been balanced around a "pro scene" that I don't even watch. Honestly why can't the game just be targeted toward "fun for the majority of players" and let the pros sort out amongst themselves what's the most broken. game was a lot simpler back in the day, so it was easier to play everything. now u have to put in like 50 games per champ to get good at them. kits are a lot more complex these days. too complex if you ask me. riot needs to keep a few simple point n click champs around for the casuals.
Neriticc (EUW)
: Irelia nerfed 50 times, still highest ban rate in pro leagues globally.
Comentários de Rioters
: > [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=IM2ZORsF,comment-id=0000,timestamp=2019-06-03T21:08:57.763+0000) > > The biggest issues I find with Marksmen is that they're the only class that actually gives up damage to gain survival. All other classes gain survival and damage with most of their core items. We don't give up *as* much damage but it definitely is frustrating that we need as many items we do. Its hard to justify what to get with your last two slots once you're nearly full build. Sometimes you *need* armor pen but then you're only left with one slot and you want both GA and Life Steal but only can have one. I think we're the only class that is that restricted with their item slots.
> [{quoted}](name=OtterlyLost,realm=NA,application-id=yrc23zHg,discussion-id=IM2ZORsF,comment-id=00000000,timestamp=2019-06-03T21:20:57.428+0000) > > We don't give up *as* much damage but it definitely is frustrating that we need as many items we do. Its hard to justify what to get with your last two slots once you're nearly full build. Sometimes you *need* armor pen but then you're only left with one slot and you want both GA and Life Steal but only can have one. I think we're the only class that is that restricted with their item slots. don't get 2 zeal itemz then u have space for all of those
Comentários de Rioters
: When you wake up and play one game of league before work.
> [{quoted}](name=Just the Lip,realm=NA,application-id=3ErqAdtq,discussion-id=jLfl4EB8,comment-id=,timestamp=2019-05-26T16:55:59.786+0000) > > When you wake up and play one game of league before work. Ur gna have a bad tiem Might I recommend a vs AI game instead :D
Ifneth (NA)
: Make Caitlyn’s Q Wind-Up Scale With Attack Speed
SP00NS (NA)
: Why is Lee sin in every single meta?
> [{quoted}](name=SP00NS,realm=NA,application-id=3ErqAdtq,discussion-id=mtb9Acqx,comment-id=,timestamp=2019-05-26T09:01:53.543+0000) > > All champions have been in meta and out of it. So why does this champion get so much fucking love by riot? When the assassin was shit and it was the cinderhulk meta even then it was ok to play compare to something like khazix. In every meta it was a decent pick. It takes skill to play? THen what about azir? why does it get gutted to the fucking ground for being ONLY good in Professional play and be left in the gutter for 2+ years? How the hell is this fair? What is this bs favoritism? bcos he is spectator favourite. everyone loves seeing some flashy lee sin plays on the big screen.
Meddler (NA)
: Quick Gameplay Thoughts: May 24
Hi Meddler, Are you happier with where the game is at right now compared to this time last year? I think the playerbase is a lot happier that the rate of change has slowed down a bit. Even the pro scene was struggling to keep up with the continuous rotation of OP/UP champs b4. I still feel that dmg items are too strong compared to defensive items these days, especially in low-mid levels of play, but things are a lot better than they were in S8 imo.
Comentários de Rioters
: No room for casual play in League of Legends. You are forced to commit to LoL or Uninstall
> [{quoted}](name=Ancient League,realm=NA,application-id=3ErqAdtq,discussion-id=g5M3b8Ad,comment-id=,timestamp=2019-05-21T16:32:37.252+0000) > > Been playing Video/Computer games for over 30 years and LoL for over 5 years. I used to commit 2-3 hours a day to play to attempt to get a win in a Match made game. if I got a win my first game then I play an other game to even things out. I can only seem to win against bot games now. Your match making process constantly over estimates my skill level and I have not a chance to win anymore. If you look at my life time win/loss you can easily see what I am talking about. I have won 2 games in the past 20 and 1 has been a bot game. I haven't the time to learn all the changes Riot applies to the game in order to have a chance at a victory. Every game except ranked is plagued with smurfs that have no points in a champion yet are ubber strong with them. > Ranked is too competitive and the people there blame each other for things like ward placement. > > So what is an old man to do when he just wants to have fun at having a chance at a game he would like to play once in a while? > > I have put alot of cash into the game but can never see myself paying any more for a game that gives out nothing but grief. > > {{champion:26}} Computer gaming since 1979 (Atari 400 Computer w/Star Raiders) > Yes I call myself "Ancient" for that reason :) there is this game called Heroes of the Storm, you may wish to look in to it ^_^
: Please do NOT buff Yuumi
her early game sux and could use a little help but yea her late game is nuts if you know what ur doing ;) untargetable, unkillable, unkiteable, and turns someone on ur team into a raid boss.
KazKaz (OCE)
: Irelia's rework is a failure
hoganftw (NA)
: Top lane is for masochists.
> [{quoted}](name=hoganftw,realm=NA,application-id=3ErqAdtq,discussion-id=WiZTzKnk,comment-id=,timestamp=2019-05-14T05:14:48.180+0000) > > Honestly we got to deal with Riven, Kennen, Vlad, and a whole list of other disgustingly unfun champions to play against. I swear half of the top lane roster is designed to make the opponents have the least amount of fun possible. It's not even like you can just pick a tank and survive farming under turret anymore. Once you're behind, it basically feels like you're a liability. You messed up once? Now they got a longsword and a whole level advantage over you. Your only option is damage control and praying for a gank or the enemy to make one big mistake. nah thats what ADC role is for
Comentários de Rioters
: Didn't play mid in a long time, what runes are best in 9.9 on AP?
I've been trying out scorch a bit since it's tiny buff. Can't decide for the life of me if it's worth subbing out Gathering Storm or not. If it helps you to win lane and snowball, it's totally #worth. But if you don't win lane and snowball, Gathering Storm is far better at keeping you in the game later on. :3
Comentários de Rioters
HàrrowR (EUW)
: I'll never understand why people play champs they dont know in ranked
> [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=sQ5yxGjE,comment-id=,timestamp=2019-03-01T01:54:32.457+0000) > > It's become so clear now that you can easily see the mastery points of everyone in the game while in loading screen, enemy team, four mains, one with over 1.5 milion points, my team 3 guys with mastery under 10k and one dude with maybe 30. > > Every time this kinda of setup happened we lost, there's just no competition, if you know your champ inside and out you will know when you can safely engage, turret dive, how fast can you take drake, how to handle different matchups etc. > > Few days ago i was up against a milion point kindred while my jg was first time graves, its safe to say she made 3-4 ganks had a few kills and started camping our jungler in his own jungle while he still didnt gank once, 10 mins later they have 2 drakes, herald and are finishing up baron. > > This things happen again and again, my mid first time Sylas, their mid 1.5 milion point yas, 20 mins in he 1v5s our team. > > Can you please for the love of god practice new champs in normal games, there is literally no reason to go in a ranked while playing the champ for the third time just to feed your ass off and lose everyone the game. usually when the team forces them to pick something they dont know how to play i imagine.
SIayton (NA)
: How to counter Yasuo? I have a 100% lose rate to him currently.
> [{quoted}](name=SIayton,realm=NA,application-id=3ErqAdtq,discussion-id=tQUyJGGp,comment-id=,timestamp=2019-02-19T13:55:08.209+0000) > > Title. I've tried every counter pick and nothing works. It doesn't feel like anyone beats him in lane anymore and if your jungler just lets him push and never ganks, playing defensively doesn't work either. > > What champions are good against him mid? I'm seriously tired of losing to him but I don't want to go the easy way out of banning him. randuins + tabi or ban and wait til 9.4 like every1 else
Comentários de Rioters
kurufal (NA)
: Can we force rioters to play JG?
jungle has been op for yonks, looks liek in 9.3 Riot decided to give em the good ol 8.11 ADC treatment. now jungler gets to enjoy being most useless role in the game like S8 ADC :3
: What in the actual fuck is going on with matchmaking right now?!
game is super snowbally atm due to turret plating and huge dragon bonus stats. pick strong early game -> smash opponents face in early -> free win late (unless u throw) about ppl running it down - when a lane goes 0-1 or 0-2 down, they need help to get back into the game, otherwise they will die for every cs they try to take and thats why it look like they "run it down" when rly they r just trying to play the fkin game. but u lose so much exp/gold from an early death / walk back to lane that its hard to contest cs after that and it snowballs out of control from there.
: i guess junglers have to wait till season 10 to get any good changes?
> [{quoted}](name=ChristmasEvelynn,realm=NA,application-id=3ErqAdtq,discussion-id=qEOHlyRd,comment-id=,timestamp=2019-02-09T15:58:22.819+0000) > > i get it, season 8 junglers were too strong. well right now the jungle feels bad to farm for ALOT of champs. junglers that need to wait till 6 to do anything of use get crapped on by junglers that just level 2 or lvl 3 gank all day. But that isnt even the main issue, the main issue is that the jungle itself is so boring and lifeless. Counter jgling is not a thing except for a few odd cases, camps no longer give cool buffs because of plants (which i personally still dont like except river plants), and scuttles is just a turtle. > > please help the jungle have fun for the next 8 months regards, adcs
: "I'm gonna go refill my mana, be right back. Don't do anything crazy..."
Comentários de Rioters
Comentários de Rioters
: Tell me that promos aren't rigged ?
> [{quoted}](name=option paralysis,realm=EUNE,application-id=3ErqAdtq,discussion-id=czN2EGlj,comment-id=,timestamp=2019-02-10T00:21:45.266+0000) > > I was smurfing on my silver euw account, played 15 games, won 85% of them, feeding teammates yes, but I could carry. But soon as I get into promos, my team was 0/10 hardcore feeding in the first 5 mins. Literally I heard "an ally has been slain" 10 times in 5-6 mins. > And not only that, I was trying to carry and muted them all, but not only one, but 2 of them went afk. > I never had a player go afk in my recent games,not until I went into promos. And nobody fed so hard in the first 5 mins, not until I got into promos. > 2nd game of promos I have 15 kills, but my top laner loses to LITERALLY GNAR BUILDING CRIT ITEMS, and my bot lane lost inhib tower at 14 mins. > > This isn't just because of this experience, I've played ranked since season 4 and this garbage system has been doing this the whole time. > Especially when I reach my elo low diamond or some shit and you win 2-3 games in a row for promos and you can see the same shit. I couldn't even carry vs. this system in low silver LOL literally 20 deaths in 15 mins and 2 afks. Yeah, ok. promos aren't rigged
shipo13 (EUNE)
: where is yasuo nerf after 9.3 critic items buff?
> [{quoted}](name=shipo13,realm=EUNE,application-id=3ErqAdtq,discussion-id=mMhwEj7r,comment-id=,timestamp=2019-02-09T11:46:58.092+0000) > > https://cdn1.imggmi.com/uploads/2019/2/9/b6c5c59c4ef43223ad0694e749af19da-full.png > > {{item:3086}} {{item:3031}} {{item:3046}} {{item:3080}} > > Please just take of {{champion:157}} second pasive (2 second shield) > or roolback his 8.11 patch (multipling critic on him). dont 4get Trynd as well :D
Khabith (NA)
: My average time for hitting level 6 as a jungler has increased
enjoy being useless for 8 months sincerely, ADC mains
: LS Rants About How Midlane is now the Worst Lane and will become slaves to serve ADCs
> [{quoted}](name=InsaneBardPlayer,realm=NA,application-id=3ErqAdtq,discussion-id=0q5EyQeb,comment-id=,timestamp=2019-02-08T10:56:38.868+0000) > > He starts going on about it at about 24:08 and I linked the video at that time. > > He essentially says that after all the brutal nerfing to ANY mid lane champ that even thinks about showing up in the meta, its gotten to the point where "no mid laners really deal any damage anymore" compared to ADC. He believes champions like orianna, karma, liss or lulu may start showing up mid just to stat check protect the crit ADC (the 1v9 damage dealer) and how the new PD has completely nullified any hope for assassins (on a personal note, if you think about BT shield + PD + overshield rune + GA how disgusting + the support shielding returning, how disgusting). He also talks about how so many champions are so incredibly bad compared to the "good" champions and how mid lane has none of them. Talks about how league always goes through this cycle of how mid and jungle start sucking and top is just top and the entire game just becomes crit ADCs and their protection from other roles. He called the ADC changes "a bomb" into the game and defines "a bomb" as something that is overtuned and doesnt get hotfixed and just thrown into the game unchecked which proceeds to "warp the meta" around it, he does state bombs are interesting. > > He goes on about it for like 10 mins , I suggest everyone check it out, its very eye-opening. I do find it odd that anytime a champion becomes interesting or popular in the mid lane, its instantly nerfed. But ADC mains who continue this repeating cycle of demanding buffs have normalized the game's climate/culture to expect ADCs to be running around as the most important member of the team as the "norm" where as whenever a mid lane champ becomes the most important character on the team its insta nerfed. I do agree with him on midlaners dealing no dmg anymore, why land your abilities to deal like 500-600 dmg when a vayne or something can just stand and auto attack for 800-900 Qs or 500 phys+500 true dmg hits coming at very high sustained unavoidable dps. > > A good example is how zed (a champion that people generally dont like to deal with and a champion that is often regarded to have really high damage) will often have his ult pop for 800-1200 dmg which is alot but when you realize draven can literally auto once with an axe and the new IE shiv BT LW conqueror etc for nearly that amount or when vayne can press Q , proc the 3 hit true dmg, and get a crit to do what like 1200 dmg? Its pretty insane. When riot initially reworked IE , they also changed up Cait's headshot and _**buffed it significantly**_ to make up for the loss of crit multi on IE , which cait's headshot had a unique interaction with. Now they have reintroduced the old IE and cait's headshot is still left as it is. The end result is seeing leblancs lose 70% of their hp if they step on a trap to late game caitlyn. Is that fair? especially when traps can be placed underneath you when you are hard cc'd by like a sej or something. ADC still are 100% reliant on their team to survive and 100% the weakest champion on the map for first 20mins of the game. Exploit that window if you are so scared of them. ADC has literally been in the dumpster for the last 8+ months. Heaven forbid they can actually be allowed do their role properly now..
xAcidik (NA)
: Balancing Around Pro Play Sucks For Us
> [{quoted}](name=xAcidik,realm=NA,application-id=3ErqAdtq,discussion-id=T0EFkMPR,comment-id=,timestamp=2019-02-07T13:58:01.670+0000) > > It does. Balancing EXCLUSIVELY around pro play is a horrible design. I understand that certain champions are just too strong in pro play, but how does that justify making the champion unplayable in solo queue? WE are the consumers, WE keep this game running. If WE weren't interested in this game, fucking pro play wouldn't save it. Balancing for pro play is important, but not EXCLUSIVELY, which is Riot's habit. > > Akali, Azir, Ryze, Shen. These are all rather popular champions that can no longer feasibly exist in solo queue. Meanwhile, in solo queue, since it isn't a problem in pro play, we have Spear of Shojin Jax and Fiora, completely outdated champions like Pantheon and Shaco... I mean cmon. I agree that you shouldn't balance for low ELO, but at least balance for solo queue. > > Find a different solution for pro play. I don't care what it is. Straight out ban champions in pro play, for all I care. It DOESN'T EVEN BEGIN TO IMPACT THE BAST MAJORITY OF PLAYERS. unfortunately in League, pro play is vital to the survival of the game. there are a tonne of ppl who watch lcs and dont even play the game any more. so having a balanced pro scene is more important to riot than having a balanced game for casuals. if you want to play a MOBA without a pro scene to worry about, HotS is waiting 4 u with open arms.
Seilleas (EUNE)
: Vayne is absolutely disgusting now
> [{quoted}](name=Seilleas,realm=EUNE,application-id=3ErqAdtq,discussion-id=cun7vjnB,comment-id=,timestamp=2019-02-07T23:24:24.714+0000) > > The Q cooldown buff has to be reverted, i´ve seen too many Vayne tops where you cant trade against her, cant get close to her, fall behind and even if you somehow want to fight you cant even target her bacause she goes in stealth. > Her medium range is not enough to balance out the % true max damage,knockback with a stun, dash every 1,5 seconds with stealth, free AD and movement speed when chasing someone. > > > And now after the crit item buffs you cant even kill her because she does absolutely insane damage with 3 items. Vayne is literally the weakest hero in the entire game from lvl 1-5. If you fail to punish her during this window, you deserve to lose. Every time I pick her, I feed my ass off and have 0 positive influence on the outcome of the game.
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ShakeNBakeUK

Nível 82 (EUW)
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