: You can try not playing champs like {{champion:23}} which are hard countered by Ryze. You wanna see a real top lane bully, that no one can do anything against? Take {{champion:51}} with Glacial Aug and Aproach Velocity top. As long as you can avoid jungle ganks its a free first blood and first tower.
The problem is not being a lane bully lmao... {{champion:58}} exists and hes balanced, the problem is when your lane bully scales like {{champion:13}} . something {{champion:51}} doesnt.
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=P6oy7KNZ,comment-id=000300000000,timestamp=2019-11-07T00:31:21.074+0000) > > Even when she is animation canceling everything is clear nothing is hidden from you. Rivens numbers were adjusted due to her animation cancels so when fighting a "normal Riven" youre actually fighting a weak champion. She NEEDS those cancels to thrive and thats why Riven players are so dedicated to perfecting and learning them. It's not clear to me what happens when while riven is jumping I get stunned and get her ult thrown at me, no animations to see what is happening or when, it just gets dumped on you in a second, and it's even less clear when you try to play riven yourself and you cannot replicate what that enemy riven did leaving you wondering even more wth just happened. so in other words, she should be balanced around being normal, if she's weak without animation cancelling abuse then balance her around not having animation cancelling, it's that simple.
And just destroy he whole desing? Thats WHO she is, her kit wouldnt work without animation they tried it before, she had bonkers level of broken numbers but she was still weak because her kit just simply wouldnt work, Look at these numbers in a NON damage meta meaning she had on of the highest numbers at the time BY FAR and she was still getting buffed: September 20th Hotfix Stats Attack speed per level increased to 3.5% from 2.9%. Base armor increased to 15 from 12. Broken Wings Broken Wings AD ratio increased to 70% bonus AD from 60% bonus AD. Ki Burst Ki Burst Cast time reduced to 0.25 seconds from 0.5. Valor Valor Base shield strength increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160. Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7. Wind Slash Wind Slash Cast time reduced to 0.25 seconds from 0.5. Projectile speed increased to 2200 from 2000.
: Iwilldom and hash were talking about them on their streams
So no high elo players?
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=P6oy7KNZ,comment-id=0003,timestamp=2019-11-06T02:17:20.533+0000) > > Some champions need it as a part of their kit, while others don't, most of the time they arent intended and Riot will decide if they want to keep it or not and rebalance the champion after. An example would be Riven who got rebalanced when her animation cancels were "discovered". > > V4.5 > Stats > Base armor increased to 19 from 15. > V4.2 > Stats > Base health regeneration reduced to 2.5 from 5. > Valor Valor > Shield strength increased to 90 / 120 / 150 / 180 / 210 from 70 / 100 / 130 / 160 / 190. > V4.1 > Stats > Base attack damage reduced to 51 from 54. > Attack damage per level increased to 3 from 2.75. > Broken Wings Broken Wings > Damage per cast changed to 10 / 30 / 50 / 70 / 90 (+ 40 / 45 / 50 / 55 / 60% AD) from 30 / 55 / 80 / 105 / 130 (+ 70% bonus AD) > Valor Valor > Shield duration reduced to 1.5 seconds from 2.5 > > These were the first nerfs in season 4 after she grew popular after season 3 worlds. > > You can learn more about her and why her animation cancels were allowed in her kit here: https://www.youtube.com/watch?v=l9lcyDjUSec Riven being allowed to animation cancel is bs, 1 year ago riot started being all about ''clarity'' meanwhile riven is the polar opposite of that, you never know if you're fighting a normal riven making it clear to you what she is using or a animation canceling riven who dumps her entire kit on you in half a second leaving you wonder what in the actual fuck just happened.
Even when she is animation canceling everything is clear nothing is hidden from you. Rivens numbers were adjusted due to her animation cancels so when fighting a "normal Riven" youre actually fighting a weak champion. She NEEDS those cancels to thrive and thats why Riven players are so dedicated to perfecting and learning them.
: @Meddler As someone who enjoys playing Soraka, can you stop making Grievous Wounds abundant?
The problem is. For AP champions buying a morello feels like nothing because its abundant in stats, its not just a GW item. AD champions are sacrificing a build path for GW, for example as a Riven player laning vs Mundo or Vlad is detrimental because i need to buy AD and Pen to do enough damage because of stuff like {{item:3191}} and {{item:3047}} plus i need magic resist because they get to spam me all laning phase AND i need to invest 800g into {{item:3123}} because otherwise the damage i deal will serve for nothing and just be healed away...
: I think he's banned for the fact that he can flex into 4 roles and possibly even all 5 if a team wants to get crazy. So even if someone does have a strategy to shut down Panth in say, toplane, they can just flex him mid or jungle. It's not worth trying to counter him because he can escape your counter and then you are just left with a subpar pick. Easier to ban him away than deal with him flexing into any role to escape a bad matchup. But yeah this is still pretty wack, nerf panth plz
It not only for the flex potential by itself. You can just look at Pantheons kit and realize that he is indeed a super strong competitive champion. Long range poke, point and click CC, waveclear, strong early game, tanky, big roaming potencial with a global ultimate, just this ultimate alone breaks the "TP advantage" side of competitive. Then you look at his numbers and this guys Q can deal 400dmg with only a black cleaver...
musixxal (EUW)
: animation cancelling?
Some champions need it as a part of their kit, while others don't, most of the time they arent intended and Riot will decide if they want to keep it or not and rebalance the champion after. An example would be Riven who got rebalanced when her animation cancels were "discovered". V4.5 Stats Base armor increased to 19 from 15. V4.2 Stats Base health regeneration reduced to 2.5 from 5. Valor Valor Shield strength increased to 90 / 120 / 150 / 180 / 210 from 70 / 100 / 130 / 160 / 190. V4.1 Stats Base attack damage reduced to 51 from 54. Attack damage per level increased to 3 from 2.75. Broken Wings Broken Wings Damage per cast changed to 10 / 30 / 50 / 70 / 90 (+ 40 / 45 / 50 / 55 / 60% AD) from 30 / 55 / 80 / 105 / 130 (+ 70% bonus AD) Valor Valor Shield duration reduced to 1.5 seconds from 2.5 These were the first nerfs in season 4 after she grew popular after season 3 worlds. You can learn more about her and why her animation cancels were allowed in her kit here: https://www.youtube.com/watch?v=l9lcyDjUSec
: I'm not making excuses I'm stating facts, and before you go throwing disparities you're in my elo.
You didnt state any fact and i did not throw anything, i dont really care about elo, i was simply using an example that is commonly posted here on the boards to confirm what i had just explained to you.
: .................................................................Suggested top laner anyone?
Champions that remain fun even if you spam them: {{champion:92}} Very mobile, flexible, good split and teamfights, easy to pick up, but does take time and commitment to learn CORRECTLY. Biggest con would be the current itemization for her is very weird/punishing for inexperienced players and has a hard time with ranged matchups. {{champion:114}} Very fun and fast paced, splitpusher, easy to pick up, very good at punishing bad players, good at dealing with tanks. Has kind of a hard time against other bruisers in the early game but has a lot of room to outplay. {{champion:164}} Sets up ganks really easily, mobile, tanky with good teamfighting, mainly focused on punishing other teams carries or misplaced targets, has a ton of hard matchups top so might not be the best choise. {{champion:58}} The King of top lane, playing Renek will teach you trading patterns, understanding power spikes, wave management, tower dives. Very good sustain, one of the strongest early games and a decent late game. Can carry games easily in low elo because players dont respect your all in potencial. {{champion:39}} Hypermobile with tons of teamfight potencial, can solo carry games on her own if gets fed, and can always comeback into the game once she gets 2-3 items. Good sustain, tanky, her passive and Q resets make her very fun to play as. {{champion:84}} Huge level 1 that most low elo people dont respect, has really good poke vs melee and her mobility and shroud make her very hard to gank, good learning curve. {{champion:76}} Off meta pick, very versatile builds means you can adjust to your teams needs, really good poke, roams really easily, most players dont know how to play against since its not very common to see, definately a good learning curve but really easy to pick up. Her heals, mobility make her pretty safe allowing you some room when you misposition. {{champion:107}} Another off meta pick, once again most players dont know what to do versus you, you can build squishy oneshotter or tanky oneshotter whatever you prefer, very good at roaming thus you can take your lead to other lanes. i could go on with more champions but these are my personal favorites/pocketpicks.
: I agree, which is exactly what I do. However there are posts like this every single day on the forums from other people. And I don't remember ever seeing a post praising how wonderful chat is. Seems a much simpler solution to just remove it entirely since it doesn't seem to bring any actual benefit to anyone. And proof of this is LCS. The top 1% of the people who play this game REFUSE to use chat. They will talk in a headset or ping, but they will not use chat unless it's to be funny in a stream.
Who will come to boards to make a post "I loved my last game, everyone was just so positive, there was not a single flamer on the game we even were friends with the entire enemy team, didnt want that game to ever end. FeelsBlessedMan"? Of course you dont see posts praising chat. If you have a good game you move on, but a bad expirience will stick to your head for a long time. This is why people make excuses that they cant climb like: "every game botlane is 0/20 by 5 minutes, our jungler is afk and top is a troller that picked nunu and snowballed his way down the drain so i cant climb". This doesnt happen every game, it will happen MAYBE once every ten games and thats still very unprobable, its just that the single time it does it sticks to your mind. No one talks about positive shit. Watch the news, its 90% negative headlines, because thats what gathers views, thats what everyone sees or talks about.
: > [{quoted}](name=Clockwork Mouse,realm=NA,application-id=ZGEFLEUQ,discussion-id=s2T7f38R,comment-id=0008,timestamp=2019-11-04T20:55:09.044+0000) > > Honestly they should stop policing their game all together. There was nothing wrong with online games like TF2 and Halo back in the day. All you need is a mute button, that is all that was ever needed. And as for toxic gameplay, well you will keep climbing and they will fall lower, so it will eventually sort itself out. Even then, one ruins a game and he is free to keep going? Im sorry but if someone trolls in-game i cant help but feel the need to see him punished because he literally ruined my or rather 4 (or more) other players game. We dedicate precious time in this game. And the last thing we all want is to see, is ourselves not having at the very least fun.
Thats why you reprt and move on, dont let it get to your head, if that player inted it probably isnt or wont be the last time they do it, they will acumulate reports and will be banned, unless you want to work for Riot and they do give you a job in that department theres unfortunately nothing else you can do besides that.
Asifion (NA)
: League Auto-pathing [Any Rioter Game Devs Here?]
Its definitely by shortest path. You can see that by playing Taliyah and walking to midlane, the game will automatically send you in the middle of the lane instead of hugging the walls along to abuse the passive.
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=iFUeAiAa,comment-id=00050001000000010000,timestamp=2019-11-05T00:46:30.852+0000) > > Thats why all HP items come with other stats to help you deal with the threat you are facing. There are HP+regen items, HP+armor, HP+MR, HP+AD, HP+AP etc... theres literally everything. Except thanks to the rampant true damage most of your resistances are being ignored. Sooooooo.
That might be true to an extent. The combination of resistance and HP definitely help you vs the damage youre taking, but it is indeed true that full on defenses are weak currently but that is mostly due to Riots latest desings that incorporate shit that a champion doesnt need in its kit.
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=iFUeAiAa,comment-id=000500010000,timestamp=2019-11-04T21:10:32.837+0000) > > True damage is countered by HP, the more hp you have, the more true damage you can tank. You cannot build only hp. If you do that you are soft inting. All you are achieving by doing that is letting the enemies lifesteal even more off you. You don’t live any longer.
Thats why all HP items come with other stats to help you deal with the threat you are facing. There are HP+regen items, HP+armor, HP+MR, HP+AD, HP+AP etc... theres literally everything.
: > [{quoted}](name=p3tm4ster,realm=NA,application-id=ZGEFLEUQ,discussion-id=sfRfvkUa,comment-id=000100010000,timestamp=2019-11-04T23:20:07.239+0000) > > I've been saying for years that they need to remove the chat system out of the game. This game has exactly 0 benefits from a chat system where the only thing that actually happens is flaming. And like you said everything that needs to be said can be said with pings. They basically have, you can disable ally and all chat. Likewise, there is a post that is at least 4 years old concerning how to disable your enter key. Lol, I mean come on now, take some damn personal responsibility. Do you need riot to come to your house and click the buttons for you?
So true. Chat is usefull dont remove it. I write everything down in my chat during a game. Summs, enemy jgl timings, ward timings, ga timings, basically everything that revolves around me abusing a timer. I dont even type it for my team, its for myself but im sure i might have helped a teammate by doing this. Afraid youll get banned because you cant control yourself? Disable chat. Simple as that. Do you think chat is usefull but you are easily triggered? Mute the dude thats flaming. Its literally 2 clicks away TAB + leftclick on the mute icon.
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=iFUeAiAa,comment-id=000500010000,timestamp=2019-11-04T21:10:32.837+0000) > > True damage is countered by HP, the more hp you have, the more true damage you can tank. {{champion:114}}{{champion:67}} {{champion:86}}
Dont get close to Garen?, gets pretty much outscaled by every champion in the game? Vayne and Fiora are designed to deal with tanks, but both have very straight forward weaknesses, vayne is weak early specially in this early game meta and Fiora has a lot of bad matchups toplane plus she offers close to nothing in team fights?
: > [{quoted}](name=Bârd,realm=NA,application-id=3ErqAdtq,discussion-id=iFUeAiAa,comment-id=0005,timestamp=2019-11-04T19:33:32.958+0000) > > True stealth is dumb. Just have a stealth system and stick with it. This is why they *did* remove obscured. > > True damage is fine. You can't beat it through stacking stats, and there's nothing wrong with that. You can’t beat it by stacking stats like you can every other stat. That’s a problem. The issue is, there is nothing that counters true damage, which is in itself a problem.
True damage is countered by HP, the more hp you have, the more true damage you can tank.
: Challenger in bronze vids
Youre kinda missing the point here... If a bronzie buys a high elo account he isnt being banned because he is "reverse smurfing"? He is being banned because he bought an account, which is against Riots ToS. If a Challenger creates a fresh account, it is HIS account, he didnt buy it anywhere, so he is not banned. Plus he needs to start somewhere when playing Ranked for the first matches, once he starts winning the account will have a way to high MMR and the player willl start skipping divisions until their rank and MMR are both similar.
Horızen (NA)
: Why does everyone think compensation buffs are necessary?
Im going to explain why SOMETIMES compensation buffs/nerfs are needed. For example Riven some time ago got some nerfs and powershifts, this was mainly due to conqueror, she was healing too much while doing too much damage plus conqueror giving free true damage would make it so that one of her main weaknesses, armor, wasnt that effective. Riot knew that this was mainly due to conqueror but they decided to mess with Riven instead. Patch V9.10 Broken Wings (Q) Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 13 at all ranks. Valor (E) Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 10 / 9 / 8 / 7 / 6. So they nerfed her E cooldown by 4 seconds in order to make her less durable giving her opponents a bigger window for her to be punished. Of course they knew that Riven herself didnt need this nerf (as many champions winrates rose with the arrival of conqueror) so they compensated her E nerfs with some buffs to her Q, lowering the cooldown. Why did conqueror by itself cause this to Riven? Well, before conqueror Rivens main keystones were Spellbook and Electrocute, Spellbook rewards Riven with no damage so she was played more passively and only looked for short trades that the enemy couldnt answer to and Electrocute made her be played more as an assassin, only trade when elec is up with a short trade, build lethality and be a glass canon for your team blowing 1-2 people (preferably carries) before you die. With the introduction of conqueror Riven changed to a more all-in bruiser type champion, she stacks conq incredibly fast and benefits a lot from the healing and true damage since she only strictly deals physical damage and has no built in sustain in her kit. Plus conqueror made it so you still had damage even when going for Black Cleaver that only builds off of mostly HP items {{item:3067}} and {{item:3044}} . This changed Rivens playstyle from being a very squishy glass canon to a more tanky mobile sustain fighter. So Riven was then adjusted accordingly again when Conqueror was nerfed. V9.19 Broken Wings (Q) Cooldown increased to 13 seconds from 12. Valor (E) Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10. Sometimes a single change to the game through items, keystones or summoners can make a big change in a champions PARTICULAR ability, in this case the healing from conqueror made it so that Riven wasnt as punished during fights when her E was down. So making her E weaker and shifting the power to another ability takes care of the business without completely gutting the champion.
: > [{quoted}](name=Kovorix,realm=EUW,application-id=3ErqAdtq,discussion-id=P5TYZHs8,comment-id=0005,timestamp=2019-11-03T18:29:01.233+0000) > > Just give something to punish tp players like the Promote summoner which got removed. When your enemy needs to tp and has it on cooldown you punish him with stronger pushing power. Except the game really doesn't need stronger pushing power, as a dirty splitpusher I can tell you we don't need more to make it viable, it's already op
Most people here wont understand that. Everyone in lower elos(that doesnt care to learn the game) will tell you that 5v5 mid is the way to go and if youre not with your team than youre trolling.
YambrinZ (NA)
: > [{quoted}](name=JayceAccount40,realm=NA,application-id=3ErqAdtq,discussion-id=LTJjjgtb,comment-id=0002,timestamp=2019-11-03T21:19:59.260+0000) > > If you wanna know the truth, Riot owns boosting/account selling websites and they make profit from that. Yes, also why they turned a blind eye to the streamers always magically having level 30 accounts to "bronze to challenger" climb.
I mean, you can level accounts pretty fast... thats the main reason you can find them for like less than 5 bucks... Sure some streamers might buy them, but with the amount of free time they have its actually really easy to level up fresh accounts.
PzyXo (EUW)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=0004000000000000,timestamp=2019-11-02T17:39:31.832+0000) > > So adcs dont have skillshots? {{champion:202}} {{champion:81}} {{champion:222}} {{champion:51}} {{champion:236}} {{champion:145}} {{champion:15}} {{champion:133}} {{champion:96}} {{champion:110}} {{champion:498}} {{champion:22}} {{champion:429}} {{champion:42}} ? Jhin's skillshots are hard Ezreal these days needs to just hit his W and E and he's fine Jinx's skillshots ez cait's skillshots ezier Lucian's skillshots ez asf Kai'Sa doesn't even need her skillshot Sivir's skillshot ez to land Quinn too Kog'Maw's skillshots hard to land Varus's skillshots are hard too Xayah ez asf Ashe easier than lucian Kalista is hard Corki is meh So fix ur fucking comment
> [{quoted}](name=PzyXo,realm=EUW,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=00040000000000000001,timestamp=2019-11-02T19:25:31.066+0000) > > Jhin's skillshots are hard > Ezreal these days needs to just hit his W and E and he's fine > Jinx's skillshots ez > cait's skillshots ezier > Lucian's skillshots ez asf > Kai'Sa doesn't even need her skillshot > Sivir's skillshot ez to land > Quinn too > Kog'Maw's skillshots hard to land > Varus's skillshots are hard too > Xayah ez asf > Ashe easier than lucian > Kalista is hard > Corki is meh > > So fix ur fucking comment Yes because Lees Q is super hard to hit... Nice comment on Ezreal btw his E W are really his main damage.
: remove execute and they can buff him as much as they want in anyway -shrugs-
> [{quoted}](name=Eternal Hushtail,realm=NA,application-id=yrc23zHg,discussion-id=u01rpEod,comment-id=0000,timestamp=2019-11-02T15:24:23.621+0000) > > remove execute and they can buff him as much as they want in anyway -shrugs- I'd say keep the execute but make it physical damage not true. Or remove the anti shield mechanic. His R is currently too strong so they sacrificed his kit for it. But why does it have to be so strong? Gold generation, true damage, execute, ranged AOE, resettable, ingores shields, theres no need to have this amount of shit in a single ability... Remember that they took Irelias Ult disable because it granted too much, when that wasnt even the problem with her.
Vlada Cut (EUNE)
: > [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=00040000,timestamp=2019-11-02T17:08:24.279+0000) > > Ding ding ding. > > I love it when hypermobile bruisers can press QRQ and delete someone without even trying with only one actual damage item! Exploitable on dedicated Lee Sin mains and high elo/pro players, but even then the damage is insanely huge and shows how Lee Sin is overbuffed. Not that low elo cares tho, I'd love to see adc mains trying to land a Q on Lee Sin when autofilled to Jungle role.
> [{quoted}](name=Vlada Cut,realm=EUNE,application-id=yrc23zHg,discussion-id=5teEQrzd,comment-id=000400000000,timestamp=2019-11-02T17:25:07.760+0000) > > Exploitable on dedicated Lee Sin mains and high elo/pro players, but even then the damage is insanely huge and shows how Lee Sin is overbuffed. > > Not that low elo cares tho, I'd love to see adc mains trying to land a Q on Lee Sin when autofilled to Jungle role. So adcs dont have skillshots? {{champion:202}} {{champion:81}} {{champion:222}} {{champion:51}} {{champion:236}} {{champion:145}} {{champion:15}} {{champion:133}} {{champion:96}} {{champion:110}} {{champion:498}} {{champion:22}} {{champion:429}} {{champion:42}} ?
Audhulma (NA)
: Probably not gonna happen. Jax without shojin's is still Jax. He's an incredibly simplistic and powerful generalist top lane champion, and unless they gut the important elements of his kit or rework him, he's not going to be any less of an incredible generalist champion that succeeds in most scenarios. There's a reason why Hashinshin likes him so much.
> [{quoted}](name=Audhulma,realm=NA,application-id=yrc23zHg,discussion-id=PpuE8Ibj,comment-id=0000,timestamp=2019-11-02T03:35:41.818+0000) > > Probably not gonna happen. Jax without shojin's is still Jax. He's an incredibly simplistic and powerful generalist top lane champion, and unless they gut the important elements of his kit or rework him, he's not going to be any less of an incredible generalist champion that succeeds in most scenarios. There's a reason why Hashinshin likes him so much. sure, Jax was still strong before shojin, just like Renek was too, but they were strong and balanced, they had their clear weaknesses, one is super strong early with bad scaling and the other was weak early with a strong scaling becoming one of the best duelers late game. Shojin as second item allowed both the get over theirs weaknesses earlier.
: they could buff blitz counters to fix the problem, like they did for trying to fix riven, except nothing fixed riven except actual nerfs which they did later once they realized what a blunder they made lol
> [{quoted}](name=Summoner SpeII,realm=NA,application-id=yrc23zHg,discussion-id=busyHRis,comment-id=0000,timestamp=2019-11-01T17:29:54.082+0000) > > they could buff blitz counters to fix the problem, like they did for trying to fix riven, except nothing fixed riven except actual nerfs which they did later once they realized what a blunder they made lol "You are not a clown. You are the entire circus."
: Why is URF or AURF the only game mode that gets brought back?
All for One was the most fun i've ever had in league in terms of game modes. It was just way too funny, i remember playing 5 Rengars vs 5 Khazixs and it was a blast, you had people building tank rengar and khazix, ap rengars, crit, basically everyone other than 2 or 3 players were with weird off meta builds and the fights were so fun with everyone invisible and jumping around. I honestly never liked urf that much as i liked the other gamemodes because its way to easy to just completely end the game, i only play URF when i want to run around as The Fast {{champion:202}}
: Role queue actually lowers matchmaking quality.
Yes because its actually way more quality and healthier for the first ones to load into champ selec to be able to choose their roles and then all the "mid or feed" idiots come in and destroy a game...
: everything in the client makes so much fucking noise
Agree i have my league client on 35 on windows soud mixer while the rest of my pc is at 70 and i still hear the client sounds over some things in the background.
Pika Fox (NA)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=0001000000000000000000000000000000000000,timestamp=2019-10-22T22:26:59.644+0000) > > That would be true. If tanks were actually played in this meta, and thats what i addressed in the post. There are NO tanks to frontline for us currently. Also most adcs deal 0 dmg until they get their first 2 items or unreliable damage until they get 75-100% crit. So im gonna buy BT DD GA instead of my core items? Sure im going to survive longer but am i dealing any damage now? Youll deal damage, yes, and congrats, you just figured out the tradeoff. But if you find yourself dying constantly, dealing 50% your potential damage is better than being dead and dealing 0% of it. I literally just explained why ADCs go no defense instead of defensive builds right after that. And tanks are meta. Leona is actually in a damn good spot right now, relatively to where she usually is. Problem is they cant carry on their own, so they dont work as well in a solo queue environment.
Prozzak (NA)
: So then it sounds like adcs are in the right spot. Top 16 spots have 3 adcs. 5 roles times 3 would be 15. You should expect a role to have an average of 3 spots in this case. Not sure what you were trying to prove by this, but you failed.
You are counting as if every role has 3 players there currently tho... I just went to check, heres how the top15 NA soloQ is currently: MID: 4 players Jung: 3 players Supp: 3 players top: 3 players AD:2 players (one of those 2 plays solely mages bot) so in reality there is currently 1 adc main in top 15 NA
Pika Fox (NA)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=00010000000000000000000000000000,timestamp=2019-10-22T20:55:23.111+0000) > > So you just agreed with the fact that adcs are completely stupid and are just here to be oneshot at any point in the game? > > Your logic is baffling me. ADCs only get one shot because they dont build defensively. You can build BT > DD > PD > GA and not die if you want. It is an entirely valid option. It is, however, suboptimal if you can position and survive properly. The reason ADCs build no defense (or very limited defense) is so everyone else can build primarily defensive and frontline, and all your primary objective taking damage is on a single person with the most inherent safety in the game (range). ADCs are the primary goal and target in a fight because they contain a majority stake in the team's objective killing potential, and a large portion of the teams damage threat potential. Even if you lose a fight, if the waves are in your favor and the enemy ADC is dead, there is only so much the enemy team can likely do off that victory, mitigating losses.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=000100000000000000000000000000000000,timestamp=2019-10-22T21:39:28.992+0000) > > ADCs only get one shot because they dont build defensively. You can build BT > DD > PD > GA and not die if you want. It is an entirely valid option. > > It is, however, suboptimal if you can position and survive properly. The reason ADCs build no defense (or very limited defense) is so everyone else can build primarily defensive and frontline, and all your primary objective taking damage is on a single person with the most inherent safety in the game (range). > > ADCs are the primary goal and target in a fight because they contain a majority stake in the team's objective killing potential, and a large portion of the teams damage threat potential. Even if you lose a fight, if the waves are in your favor and the enemy ADC is dead, there is only so much the enemy team can likely do off that victory, mitigating losses. That would be true. If tanks were actually played in this meta, and thats what i addressed in the post. There are NO tanks to frontline for us currently. Also most adcs deal 0 dmg until they get their first 2 items or unreliable damage until they get 75-100% crit. So im gonna buy BT DD GA instead of my core items? Sure im going to survive longer but am i dealing any damage now?
: just play an adc but like top lmao
"Plays vayne top" "Gets camped and destroyed by enemy jungler" "cries"
: How was {{champion:555}} not mentioned? Is he in a category of his own XD
There are already millions of posts about pyke, seriously didnt think it was needed to mention him, plus i think hes getting nerfed? imma let those sink in before i talk more about him.
: Only 6 of the 26 bot lane champs (including AP) have a winrate low enough you probably don't want one who isn't a good main on your team. Kaisa is one of them. I almost think the OP is trolling.
Yes because winrates totally speak for the game we are playing! Look at how broken ASol is with his massive 54.7% winrate!! WOW why isnt this guy nerfed yet? Oh look at Riven sitting at 48% winrate, we should buff her, she's so weak right now, i don't understand how 99% of the playerbase says shes broken... Poor ninja Akali, only 46% winrate, she's had a negative winrate for so long, we should buff her its obvious she needs it.
Scolorin (EUNE)
: As a top main Top is the most cancer shithole lane possible
Your main role will always seem like the worst, i mained top too before i switched to adc and i might change back to top/mid next season. I also addressed a bit of whats like playing top in the post.
Pika Fox (NA)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=000100000000000000000000,timestamp=2019-10-22T19:28:55.835+0000) > > No, this is botlane we are talking about, theres an adc on the other side too, they will scale aswell... > > Shaco gives IMMENSE objective control late game, he has "free wards" on his boxes, they also tank towers and help do objectives on top of having a clone that follows you for dmg/pressure/CC and/or helps take down objectives faster towers/baron and dragons. > > Leona has massive team fight presence, i don't understand how she falls off... One good Leona R and a fight is won. > > Naut and Blitz both provide a lot of pick potencial, and although Blitz does fall of quite a bit, one good hook can change the game, and Naut has one of the best initiation/peel kits a tank can have. The enemy ADC scaling is of no real importance. An adc is just as killable at 3 items as it is 5, and offensive supports are garbage at playing defense. You getting through lane with the better mid-late game comp will automatically beat out the enemy adc, even if they scale, just due to comp advantage, all else being equal.
So you just agreed with the fact that adcs are completely stupid and are just here to be oneshot at any point in the game? Your logic is baffling me.
: Yet its odd how once you get into high ELO, top becomes a dead role, while mid and ADC remain the top dogs...
Yet if you check the ranked ladder the highest ranked adcs are TSM Johnsun1 at rank 4 with the best WR/games played champ being Kai'Sa which i talked about in my post, OpTic Arrow rank 6 whos been spamming Heimer and Syndra bot and ignorant iguana at rank 16 with most played champ being Xayah which i also addressed and highest WR being Ezreal. from 16 to rank 1 these are the only 3 "adc" players with the rest being a mixture of top/mid/jgl and some supports here and there... {{sticker:slayer-jinx-wink}}
AnnaNix (NA)
: [CLIENT] Using MB5 and MB4 alt tabs me out of the game.
This happens to me too, i have my camera center (default on spacebar) and i've died quite a few times trying to center the camera on my champion but getting alt tabbed instead.
Pika Fox (NA)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=0001000000000000,timestamp=2019-10-22T19:11:47.888+0000) > > How is that a win? Our jglr bought 75gold worth for cw, went bot and got nothing out of it. That was 1+ mins of our jglrs time that their botlane wasted. If someone won anything it was their botlane by relieving pressure off of other lanes for while not giving anything away for our jglr to take. An offensive lane is on a timer; if they cant pressure you enough to keep you from scaling or taking their tower early enough, then they lost their job. Blitz, naut, leona, shaco.... All of them proceed to fall off drastically the moment you get to about level 8. Once laning phase ends, thats pretty much it for them they either roll with their lead, or it becomes a slugfest that they arent good at or just a steamroll not in their favor.
No, this is botlane we are talking about, theres an adc on the other side too, they will scale aswell... Shaco gives IMMENSE objective control late game, he has "free wards" on his boxes, they also tank towers and help do objectives on top of having a clone that follows you for dmg/pressure/CC and/or helps take down objectives faster towers/baron and dragons. Leona has massive team fight presence, i don't understand how she falls off... One good Leona R and a fight is won. Naut and Blitz both provide a lot of pick potencial, and although Blitz does fall of quite a bit, one good hook can change the game, and Naut has one of the best initiation/peel kits a tank can have.
Pika Fox (NA)
: > [{quoted}](name=BarcodekiIIer,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=00010000,timestamp=2019-10-22T18:47:27.683+0000) > > Buy a control ward and sweep, they now know the jglr is here and back off, your jgl either wastes more time trying a bait or just goes off without anything anyways 1 min after botlane is full of shaco boxes again? > > Tell me a jglr that wont just simply ignore all this wasted time and simply try to gank mid or top. If the offensive lane backs off, its a win for you. Doesnt matter why they backed off, the fact that they did is a win.
How is that a win? Our jglr bought 75gold worth for cw, went bot and got nothing out of it. That was 1+ mins of our jglrs time that their botlane wasted. If someone won anything it was their botlane by relieving jgl pressure off of other lanes while not giving anything away for our jglr to take.
: Well as if it wasn t enough their base status was nerfed some time ago and they didn t revert that unnecessary BS. As an ADC no matter how much u re ahead, how many items you got it s enough for one cc to get you and you re deleted but if {{champion:6}} has {{item:3071}} and {{item:3812}} and you only got {{item:3031}} he can shit on you cause he s ahead but if you got {{item:3031}} and {{item:3094}} and he only got {{item:3812}} he will still kill you even tho u re one item ahead, hell it even happened to me when I had 3 items I got killed by an Irelia or other bruisers just because I got caught off. Also not to mention {{champion:54}} with {{item:3020}} {{item:1402}} he can one shot you once he gets his ult. I mean a fucking tank who can delete you. Why the fk a tank needs dmg and not tankiness? Why is it called tank anymore? They should rename their role so we know he s a mage and not a tank anymore or whatsoever. Playing adc is a miserable experience because is way too much support dependent and you have no agency till late game and by then games are mostly decided, only if your team can hold on till you get 3-4 items then you can have an impact. I hate being one shoted by everything at the tiniest mistake and not even being able to deal dmg cause my screen is grey already. Sadly only adcs with greater utility or that are safer(with more range) are viable. Whats even worse is that in season 10 they nerf botlane exp and buff supports even more, like it wasn t already a pain their early game dmg now it s even worse.
The problem is that you dont even need a mistake, {{summoner:4}} cooldown 5 mins {{champion:54}} R cooldown X secs. There will never be a fight where you wont be in danger of his R unless you dont even partake in the fight. "Just wait for him to ult then" So what youre all saying is that it is balanced for {{champion:54}} alone have enough agency to completely deny me from ever dealing damage during the fight, because if he never ults i never walk up.
: your jungler can definitely gank a Shaco, just ask them to buy a control wards and sweeper before they gank. Shaco was playable as a support before the buffs, it's just he's more viable as a support now.
> [{quoted}](name=SnackerMore,realm=NA,application-id=3ErqAdtq,discussion-id=qlEZmObY,comment-id=0001,timestamp=2019-10-22T17:57:01.653+0000) > > your jungler can definitely gank a Shaco, just ask them to buy a control wards and sweeper before they gank. Shaco was playable as a support before the buffs, it's just he's more viable as a support now. Buy a control ward and sweep, they now know the jglr is here and back off, your jgl either wastes more time trying a bait or just goes off without anything anyways 1 min after botlane is full of shaco boxes again? Tell me a jglr that wont just simply ignore all this wasted time and simply try to gank mid or top.
Comentários de Rioters
: > [{quoted}](name=Infernape,realm=EUW,application-id=yrc23zHg,discussion-id=rhzJo86h,comment-id=00000000,timestamp=2019-10-18T22:48:36.908+0000) > > It wouldn't be so bad if they announced mobile diablo then pulled a fast one and said "BUT WAIT... NEW DIABLO FOR PC!" or a full overhaul of Diablo 3 with new content. All would've been forgiven instantly. Yeah, if mobile Diablo wasn't the only thing they announced for the Diablo franchise, I'm sure people wouldn't have been nearly as upset as they were. Like how it is here, mobile League wasn't literally they only thing they were doing, so much more people are satisfied.
> [{quoted}](name=Autrah Fang,realm=NA,application-id=yrc23zHg,discussion-id=rhzJo86h,comment-id=000000000000,timestamp=2019-10-19T00:14:02.847+0000) > > Yeah, if mobile Diablo wasn't the only thing they announced for the Diablo franchise, I'm sure people wouldn't have been nearly as upset as they were. Like how it is here, mobile League wasn't literally they only thing they were doing, so much more people are satisfied. Yes, people werent mad that Diablo was coming to mobile, i bet some people even liked it because they could play on their way to work or lunch breaks etc... the problem was it being EXCLUSIVE to mobile while the dedicated playerbase has been PC for so long.
SiG DxD (EUNE)
: pls remove animation cancelling from riven and properly balance her
When Riven players "discovered" animation cancelling, mainly after Fakers performance with her on worlds. Riven was nerfed accordingly. Animation cancelling requires practice to pull off correctly and theres nothing wrong with it.
Saezio (EUNE)
: I agree with the premise of this, but in anything bellow plat it's not applicable and if someone expects their team to play like a pro team they are deluded. Also, the splitpusher needs to start the splitting when his team is ALREADY POSITIONED AROUND AN OBJECTIVE, and he has vision so that he can actually hold the enemy there for a solid amount of time. Splitter also needs to have control wards so he can disappear from the map every time more than 1 enemy is not in vision. If the Splitter simply has 3 on him when the 4 others on his team were backing it's his fault and his death is an int. Simple as.
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=z3oME6Zp,comment-id=0006,timestamp=2019-10-19T12:59:48.087+0000) > > I agree with the premise of this, but in anything bellow plat it's not applicable and if someone expects their team to play like a pro team they are deluded. > > Also, the splitpusher needs to start the splitting when his team is ALREADY POSITIONED AROUND AN OBJECTIVE, and he has vision so that he can actually hold the enemy there for a solid amount of time. Splitter also needs to have control wards so he can disappear from the map every time more than 1 enemy is not in vision. > > If the Splitter simply has 3 on him when the 4 others on his team were backing it's his fault and his death is an int. Simple as. The tip i used as example was just something that was on my mind duo to a recent game i played. All im saying is that we need real "tips" and not lore and weird gameplay facts.
: It takes x time to get from one foutain to another using only Flash
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BarcodekiIIer

Nível 102 (NA)
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