: Garen is in DESPERATE need of a hotfix.
his tankiness went down like 15% and his damage went up like 50% and added true damage to ult on all targets. doesnt matter if he is 'less tanky', hes still tanky enough to 1v3 in 3 seconds with 3 items.
Comentários de Rioters
: Isn't new pantheon's voice a little to indian for someone supposed to have it's origin from rome?
: The original poster needs to watch pro play. Pros constantly use Teleport, characters who can roam easily like Shen and Pantheon, or use characters with global attacks like gangplank. Teleport and correct champion selection makes all the difference and allows top laners to help the team.
> [{quoted}](name=mmoran5554,realm=NA,application-id=3ErqAdtq,discussion-id=2oW0EV9J,comment-id=0015,timestamp=2019-10-17T14:01:59.517+0000) > > The original poster needs to watch pro play. Pros constantly use Teleport, characters who can roam easily like Shen and Pantheon, or use characters with global attacks like gangplank. Teleport and correct champion selection makes all the difference and allows top laners to help the team. Pro play is not soloque. The top laner with teleport can use it reliably to get kills in another lane and push/snowball/objectives. In soloq even in diamond that teleport into bot lane needs very sound judgement and reliable teammates, you could easily get nothing out of the teleport or even lose the fight. Your enemy top laner now has 2 waves and 2 plates. So much for that strategy. Top lane has too many issues. Isolation, plating, snowballing, and the single most impactful objective - rift - is right next to it. If you die to a gank and your jungler is bot, thats rift herald for them and 2-3 turrets potentially. My other issue is the number of viable champs up top. Juggernaughts dominate the scene, Darius, renek, kled, nasus, garen. Bruisers have been pushed out - irelia, wukong, etc. The only counter to these juggernaughts is a very well played ranged carry. Bruisers get shit on by both. Mid lane has some favourites and meta champs, but so many melee, ad, ap, ranged champs are viable mid. So many mid laners can sp or adc bot. Heck, even many melee champs can bot now - yasuo, irelia etc. But top lane just has the same damned juggernaughts and lane bullies. You cant ban them all, and if you dont play a bully yourself your gonna lose.
Zed genius (EUNE)
: they are equalising krugs/gromp xp, but they also nerf the overall xp value of them.
> [{quoted}](name=Zed genius,realm=EUNE,application-id=3ErqAdtq,discussion-id=EcqG0XLA,comment-id=00000001,timestamp=2019-10-16T13:42:28.288+0000) > > they are equalising krugs/gromp xp, but they also nerf the overall xp value of them. except gromp is a single monster and krugs are like a billion, taking much more time to clear as you keep dealing with new spawns? how does this make sense?
Barso55 (NA)
: Galio's kit has too much utility for the amount of damage he does
well, yes, in lane you can dodge most of his abilities. You cant dodge a flash taunt gank though which is pretty much a guaranteed kill. Also, when he ults into a teamfight hes going to land everything he wants to without a question. Also, other people also have CC which he can chain his CC onto. Also, even in gold iv where i play everything is a spamfest and hes too easy to land everything with despite the conditions you mentioned. And gold and below is 80% of the players.
Comentários de Rioters
Comentários de Rioters
Barso55 (NA)
: Why can't J4 ult get the Yorick W treatment?
Well, its true, in terms of lore and stuff it wouldn't make sense, but gameplay wise its really a pain in soloq when j4 just wants to solo carry and ults the enemy adc with the enemy nasus next to it, trapping your own adc with nasus and not giving a shit.
Comentários de Rioters
: As a brand player i have to say...
just make his ult require a little knowledge/skill - put it on cooldown if someone goes untargetable when he ults and don't let him ult minions.
: Lethality build has NO real tradeoffs.
this is not true. lethality is ineffective against high armor. Assuming you are a tank since you are building thormail - lets say you have 70 base armor when you get the item. The thornmail gives you 80 bonus armor, so thats 150 total armor from just that item. The current formula, I believe, from https://lolmath.net/articles/league_of_legends_formulas.html, is Armor/100+armor as damage reduction. So, in this case, it would be 150/250 = 60% damage reduction. Duskblade would make it = 129/100+129 = 56% damage reduction. So, your not losing 26% of the benefit but just 4%. The lethality builder is being penalized for your armor building by just having 55 AD and the damage passive against you. Your armor is also reducing his 55 AD worth of damage significantly. You are also forgetting the 250 health you get from thornmail which makes your total armor even more effective. I'd say its effective enough. But, there are some broken champs that do way too much damage anyway as part of their kits and unless you have multiple tank items and some damage reduction in your kit, they can still 1 shot you at even gold. That has more to do with champion design than items. Also, lethality is completely countered by one amazing and cheap item - seekers armguard. The duskblade at 2900 gold negates 21 armor, and a fully stacked armguard for 1100 gold gives you 45 armor and 35 AP. You are entirely negating the 21 armor pen and having an additional 24 armor to deal with base damages/ad/55 ad from the item for just 1100 gold. Id argue it is lethality that is completely countered by cheap armor items, not the other way around. This is why, if I see even a single lethality item on a snowballing enemy champ, or the enemy Miss fortune building lethality, even if I am playing some squishy champ or am the opposing ADC, I pick up a cloth armor maybe even a chain vest if i can afford to spend the gold on it, completely negating all her lethality. My IE + zeal + chain vest = 5200 gold gives me 70 AD, 40% crit chance, the crit passive, 5% MS and 15% AS and the enemy MF has spent 2900x2 = 5800 which is 600 gold more than me, but all she has is 110 AD which, after negating 18+21 = 39 of my chain vest, is pretty much all she has to fight me with. My chain vest will eventually become a GA too, but her lethality will never affect me. Also, TBC armor pen is a stacking passive after applying damage. Its not efficient on burst AD assassins, most get it for the survivability and to duel other tanks/bruisers than for burst. Its good on lee, for example, who Q you (4% armor shred) q again - 8% armor shred total, E, 12% armor shred all within a few seconds. Big advantage is it doesnt affect only his damage like lethality does, all AD damage from any source on the target is increased. But, in itself, phage passive isn't so useful on burst assassins, especially if they have already built youmus, 20% cdr is also not relevant on them during that particular kill attempt, and by the time they shred any really meaningful amount of armor on low armor targets, they are done with their rotation and need to get out or face dying themselves. for instance, caitlin, at 88 armor without GA level 18, is reducing 88/188 % physical damage = 46% physical damage. Lets say the enemy zed gets 2 shurikens, one auto, and two slashes on cait before exiting the kill attempt. he starts with R onto cait, w, e, q, then R to exit. The W is double, 8% armor shred, but since they happen simultaneously they shred 8% armor right away but havent shredded any armor before, so next the 2 shurikens receive the 8% damage reduction and add another 8% armor shred = 16%. The R pop basically gets to do just 4% more damage despite 4 stacks of cleaver armor shred, and the two shurikens before it gain even less bonus damage from the 2 stacks of armour shred. Its Arpen to be effective against tanks/juggernaughts and lethality against squishies. So, the tradeoff of building lethality is doing very little damage to tanks (and can be entirely negated by marksman core item - GA, or mage core item, zhonyas). The tradeoff to % pen and armor shred like TBC is doing little to no extra damage to squishies. All in all, lethality is heavily countered by anyone that matters. Its actually most effective against bruisers that build only offensive health/damage items like Irelia and renekton, or against ADCs (who do have their sp to peel and arnt inherently laning against the assassin) until they get their GA when all the lethality gets completely negated. Mid can rush seekers after first back and negate even 2 of your lethality items without upgrading to zhonya.
Gcoc (NA)
: NASUS IS SO BALANCE
The CC is necessary, although a tad bit strong since he builds phage items/ibg and can slow you anyway, its the AS reduction thats a real problem. Completely negate any response from your target, even more so if they are attack speed based (99% adcs). Given his scaling, overall kit, build path which is mostly tank items, theres no reason for him to reduce enemy AS as much as he does.
: Proposition to make jax have a less toxic kit
65-70% attack speed during the ability is a good idea.
: The issue is that there are too many runes that are just "extra damage!" and they can never all be balanced.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=3ErqAdtq,discussion-id=Uta4QZUs,comment-id=0000,timestamp=2019-10-14T04:41:47.111+0000) > > The issue is that there are too many runes that are just "extra damage!" and they can never all be balanced. Well damage runes are meant to give extra damage...so your point is a weird statement. Lack of balance is one thing and a) theres no reason they cant all be relatively balanced b) this isnt a lack of balance but a complete lack of viability between two competing runes All runes serve a niche: Hail of blades - proc 3/4 auto effects like xin Q or kled W super fast lethal tempo - auto attack based champs that do sustained auto damage to multiple targets (yi, tryn etc) conqueror - champs that frontload multiple spells and/or/autos and/or to deal with tanks pta - champs that can auto multiple times then use their burst (volibear, kled, etc) electrocute - early game 3 seperate attack/ability burst dark harvest - the only purely scaling rune, obviously meant for snowbally champs who can get enemies low or poke champs that can get enemies low, meant to keep them relevant as the game goes on. Problem is, electrocute keeps you more relevant for longer than dark harvest right now because of its insane scaling with AD/AP (40% bonus AD is a lot...its almost like having a 5th ability).
Comentários de Rioters
: Kled bugs that I know of
also E towards enemy targets even if your cursor is away from them for some reason.
Comentários de Rioters
Comentários de Rioters
: Maybe play a real top and not a jg. Armor is fine you're just playing bad. Like your post doesn't even make sense unless you are new to league. Like you're level 4 vs Aatrox as voli you SHOULD LOSE THE FUCKNG TRADE IF YOU ARE ONLY GOING ARMOR since you don't have the hp to back if it vs a champion that is really good at trading. Also bs lee didn't kill you like that unless you were super behind which I think is the case. Armor is not for trading it's to live longer. It sounds like you lost lane hard and you don't want to accept that. Armor is fine. Go play poppy and you will easily see that it's fine.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=YbsNU8WM,comment-id=0000,timestamp=2019-10-12T11:25:55.979+0000) > > Maybe play a real top and not a jg. Armor is fine you're just playing bad. > > Like your post doesn't even make sense unless you are new to league. Like you're level 4 vs Aatrox as voli you SHOULD LOSE THE FUCKNG TRADE IF YOU ARE ONLY GOING ARMOR since you don't have the hp to back if it vs a champion that is really good at trading. > > Also bs lee didn't kill you like that unless you were super behind which I think is the case. > > Armor is not for trading it's to live longer. > > It sounds like you lost lane hard and you don't want to accept that. > > Armor is fine. Go play poppy and you will easily see that it's fine. Voli was a top laner before he was a jg, sounds like YOU are new to league. You don't know what you are talking about, voli has high base damages and mechanics. Attack speed on w, missing health on W, 8% max health magic if you flip into E, E is decent damage in itself and fears minions for favourable trades. Never said lee killed me, and i told you my items and his, so why are you bringing up 'super behind'. Sounds like their is a flaw in your brain. Survive longer = take less damage, same thing. Aatrox is hardly tanky, hes a drain tank and that item counters that. All he had was dblade I had a 1000 gold item and good base damages. Should have at least gone even if not won the trades with minion fear and stuff. pooh on you
Comentários de Rioters
Barso55 (NA)
: Darius base stat growth is bullshit for his oppressive kit
more examples of weird game design: Tanks: Amumu, ornn, shen Base health max level: 2040, 2200, 1985 None of these have any damage reduction abilities Bruisers (not even juggernaughts): Irelia, Pantheon, fiora Base health max level: 2195, 2195, 1995. All 3 bruisers have more max hp, and incidentally all have ways to negate damage. But tanks have hard cc? All 3 have cc, and only irelia is skillshot reliant bullshit game design
Comentários de Rioters
Comentários de Rioters
Jamaree (NA)
: > [{quoted}](name=Barso55,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=000000000000000100000000,timestamp=2019-10-12T06:24:49.509+0000) > > What? How is that any of your business? I'm posting with my NA account anyway, theres no option to post with the garena account. Garena has no official forums. Asshole I'm just saying prove your claim that this nasus did the things they did, not sure why you won't even name the account if what you said is true about us not able to look it up.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=0000000000000001000000000000,timestamp=2019-10-12T06:27:25.747+0000) > > I'm just saying prove your claim that this nasus did the things they did, not sure why you won't even name the account if what you said is true about us not able to look it up. because what I said is true? Google it, Garena refused to use the Riot API a few months ago. There are no summoner stat websites that work with garena SG. Why would I share my acc name if you can't look it up? And how does match history show what happened in terms of events during laning phase as I described? E-warrior not making any sense.
Jamaree (NA)
: > [{quoted}](name=Barso55,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=0000000000000001,timestamp=2019-10-12T05:44:51.511+0000) > > its on garena, already told you. theres no stats website for garena. Can you not post on here with your garena account?
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=00000000000000010000,timestamp=2019-10-12T05:46:09.793+0000) > > Can you not post on here with your garena account? What? How is that any of your business? I'm posting with my NA account anyway, theres no option to post with the garena account. Garena has no official forums. Asshole
Jamaree (NA)
: > [{quoted}](name=Barso55,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=00000000,timestamp=2019-10-12T05:34:51.184+0000) > > a garena account. what does that matter? quit hijacking my thread. Whose hijacking, I just want to confirm your story is all, why hide what account the game is on?
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=000000000000,timestamp=2019-10-12T05:35:28.209+0000) > > Whose hijacking, I just want to confirm your story is all, why hide what account the game is on? its on garena, already told you. theres no stats website for garena.
Barso55 (NA)
: Nasus is straight up nonsense
hes still bullshit, but I just realized I took conq instead of my usual PTA. conq takes too long to stack for short trades woulda decimated him otherwise. Still, hes too safe and to ostrong early for how he scales.
Jamaree (NA)
: What account was this game on?
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=JdEP1i6a,comment-id=0000,timestamp=2019-10-12T05:29:25.683+0000) > > What account was this game on? a garena account. what does that matter? quit hijacking my thread.
Comentários de Rioters
Barso55 (NA)
: > [{quoted}](name=PhearBunny,realm=NA,application-id=yrc23zHg,discussion-id=19MNTtu4,comment-id=0001,timestamp=2019-10-11T14:33:57.092+0000) > > Try Nocturne top. > Lethal Tempo/Biscuits+Timewarp Tonic. > Corruption Potion. > TP+Flash. > > There are a few low key off-meta top lane picks that are very strong. I do like nocturne top, but hes on the list of unviable against these champs. Every one of them shit on him, except those with important moves like renekton W which can be spell shielded. Can spell shield darius and garen R, its true, but the combination of innate tankiness and damage both of them have, and things like bleed, innate sustain, etc, make it so that he will probably die in a straight up 1v1 even if 2 kills ahead from early game cheese. Not to mention hes better jg or mid due to only being able to ult mid or his own lane if hes being played top.
> [{quoted}](name=Barso55,realm=NA,application-id=yrc23zHg,discussion-id=19MNTtu4,comment-id=00010000,timestamp=2019-10-11T15:44:52.215+0000) > > I do like nocturne top, but hes on the list of unviable against these champs. > > Every one of them shit on him, except those with important moves like renekton W which can be spell shielded. Can spell shield darius and garen R, its true, but the combination of innate tankiness and damage both of them have, and things like bleed, innate sustain, etc, make it so that he will probably die in a straight up 1v1 even if 2 kills ahead from early game cheese. Not to mention hes better jg or mid due to only being able to ult mid or his own lane if hes being played top. Lane nocturne also builds either double/triple lethality or crit to be effective (botrk sucks on him, tbh, doesnt give enough damage in his kill window to kill many targets, especially juggernauts. Crit is expensive and takes time and lethality is bad against a single cloth armor.
: Try Nocturne top. Lethal Tempo/Biscuits+Timewarp Tonic. Corruption Potion. TP+Flash. There are a few low key off-meta top lane picks that are very strong.
> [{quoted}](name=PhearBunny,realm=NA,application-id=yrc23zHg,discussion-id=19MNTtu4,comment-id=0001,timestamp=2019-10-11T14:33:57.092+0000) > > Try Nocturne top. > Lethal Tempo/Biscuits+Timewarp Tonic. > Corruption Potion. > TP+Flash. > > There are a few low key off-meta top lane picks that are very strong. I do like nocturne top, but hes on the list of unviable against these champs. Every one of them shit on him, except those with important moves like renekton W which can be spell shielded. Can spell shield darius and garen R, its true, but the combination of innate tankiness and damage both of them have, and things like bleed, innate sustain, etc, make it so that he will probably die in a straight up 1v1 even if 2 kills ahead from early game cheese. Not to mention hes better jg or mid due to only being able to ult mid or his own lane if hes being played top.
: what exactly are you complaining about? that trash lane champs suffer when played top? are you honestly serious with that argument?
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=yrc23zHg,discussion-id=19MNTtu4,comment-id=0000,timestamp=2019-10-11T14:33:10.611+0000) > > what exactly are you complaining about? that trash lane champs suffer when played top? > are you honestly serious with that argument? If you can't see what I'm complaining about, the limited pool of viable top lane champs due to the number of absolute top lane bullies and rift being nearby, I'm not sure your'e serious at all...
Comentários de Rioters
Mártir (EUW)
: Suggestion: Make Yasuo's and Pantheon's Walls, block 1/2/3/4/5 Projectiles only.
yas wall is game breaking, but panth wall is not. it blocks incoming damage, and only to him, not cc to him or cc and damage to his teammates. theres nothing imbalanced about it, and, given his cooldowns and lack of a damage ult, he needs it.
Comentários de Rioters
: If you are enchanter, heal/shield the poke. I don't really understand what do you need. Something like aura of 15 mres for 3000 gold? You are not going to build it during lanephase anyway. Something cheap would be even weaker and won't really help much.
> [{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=7FqEEeEL,comment-id=000500000000,timestamp=2019-10-08T10:39:13.516+0000) > > If you are enchanter, heal/shield the poke. I don't really understand what do you need. Something like aura of 15 mres for 3000 gold? You are not going to build it during lanephase anyway. Something cheap would be even weaker and won't really help much. not all enchanters have heals or shields, plus heals and shields can have longer cooldowns, plus they are often single target. All the poke champs bot are aoe. Something like old aegis which built into bulwark. 10-15 mrs and armor + same amount aura as a rush item for 1100 gold. Slows things down a bit which this game needs. Still a tradeoff - enchanters lose poke/utility/warding upgrade/control wards if they rush it and delay their redemption/ardent etc reasonably, but makes laning more bareable.
: {{item:3109}} Its not an aura, but you want an item against poke botlanes, so i suppose you only need to protect adc, so its enough
> [{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=7FqEEeEL,comment-id=0005,timestamp=2019-10-08T08:58:38.257+0000) > > {{item:3109}} > Its not an aura, but you want an item against poke botlanes, so i suppose you only need to protect adc, so its enough poke bot lanes are magic damage. its for both of us not just for adc. that item is a waste of gold on ranged enchanter supports. You want an item that does damage. Buy 5 bf swords remove all upgrade items from the game?
Jesi Oni (EUNE)
: {{item:3001}} Poke Aura Kappa
> [{quoted}](name=Jesi Oni,realm=EUNE,application-id=3ErqAdtq,discussion-id=7FqEEeEL,comment-id=0004,timestamp=2019-10-08T07:06:22.445+0000) > > {{item:3001}} > > Poke Aura > Kappa not sure what kappa means, but that item helps poke comps and i said we need something to negate them...dunno what you are on about. Also doesnt benefit unless both laners are magic damage.
: PLEASE FIX YOUR CLIENT, ITS A DISGRACE
coz the company is all about quantity over quality. As many weird bursty high mobility flashy champs as possible released as frequently as possible, max hp% true damage everywhere, release as many new skins as possible. Cant fix a client that has been showing gifts from 2 years ago everytime you login 2 years later. $$$$ rubbish company
Barso55 (NA)
: Lack of Aura Support Items
we can have frozen heart aura which is a big attack speed debuff without a problem, abyssal mask which is a huge magic dps boost without a problem, we can have armor/mr aura items without a problem, especially given that they will be lower impact when it comes to teamfight stage. 15% reduced AS on enemy xin jg, irelia mid and vayne ADC is way more cripping and not visible or abyssal mask on a ryze mid ekko jg and rumble top than 25-35 armor or mr that a sp aura item would give. the not visible thing is not a good argument given frozen heart and abyssal mask exist and are more impactful. It would reduce snowballing in the early game which is why it is not there. It requires enemies to actually check enemy items which most low elo players are too braindead to do (the number of times ive played ryze mid and rushed frozen heart before any other item even boots) against zed who has his serrated dirk just from farm and 2 deaths to to me still trying to all in me when im 100% health is too much. and this is in gold. The champions, their kits, runes, items, everything points to just one thing - increase flashy twitch based gameplay to attract as many kids with their mothers credit cards as possible, and make tournaments sell more seats because of fast paced gameplay. not a shred of care to making a quality game.
Barso55 (NA)
: Lack of Aura Support Items
Well, knights vow is only armor and a tiny amount at that. not to mention the passive is useless on squishy ranged supports. relic shield also only for melee, and you often take harass when going in to use it anyway. doesnt really increase sustain just offsets the harass you would take to get the gold a little. My issue is magic damage in bot lane. Brand, xerath, veigar, lux, viktor, malphite, even blitz. Blitz with targons without his ally in the lane at level 4 did 60% of my hp with just Q and knockup. Thats straight up oppressive given his utility. and the endless poke from all the bot lane mages, and ezreals and kaisas around, really needs some offset. Yeah, could pick soraka yuumi or nami or sona or something but losing all in potentional towards poke + all in bot isnt good. 'invisible stats' might be an issue only if riot is handholding low game knowledge players and promoting more twitch based fast paced gameplay, which is exactly what they are doing which is bad. Its all about the money. Focus on balance for pro-play and on the opposite side focus on gaining more playerbase for RP purchases. No care for the rest of the players who want to use their brains and experience balanced gameplay. its just shameful. Also, theres no reason athenes cannot heal the person who owns it when they shield themselves. no logic behind riot's actions, just $$$
Comentários de Rioters
: True damage needs to exist. %HP damage needs to exist. % Max HP True damage does not.
> [{quoted}](name=Romans VI XXIII,realm=NA,application-id=yrc23zHg,discussion-id=EvnuLMpX,comment-id=000a,timestamp=2019-10-07T02:57:27.197+0000) > > True damage needs to exist. > %HP damage needs to exist. > > % Max HP True damage does not. even % max hp true damage in theory is fine in small amounts. 14% max hp true damage on every 3rd auto on ranged champ that builds AS is not ok. And same champ stacking guinsoos doing 24% maxhp every 3rd auto at 2+ AS with resetting invis, condemn, reposition, and MS steroid is so wack I doubt riot is a good company in any way.
pXHoney (EUNE)
: How to lane against Ryze as melee?
as a ryze main, my biggest issue is mobility, even high base MS. Also, especially in top lane where it is an issue, I naturally push lanes. If I am not shoving lanes hard after tear, im not playing the champ optimally. So gank him repeatedly. His R has a long cooldown if he uses it to escape from ganks. build mercurial first item so u can get on top of him asap. Still though, against hard melee dps like zed, trynd, talon etc I rush frozen heart before tear or boots or anything. Damage output is still ok but if enemy ryze does that your better off roaming for kills.
Comentários de Rioters
: You have just said LB was even in farm with Nasus. It means Nasus free stacked. Also why pick squishy burst champs into Nasus? You need tank shredders. Like let's say Vel'Koz. Though I must say Nasus can be insanely hard to contain. Whenever I play top, I just pick him. Very safe and braindead.
> [{quoted}](name=ContDeCaterinca1,realm=EUNE,application-id=yrc23zHg,discussion-id=xNzUYiJA,comment-id=0001,timestamp=2019-10-04T11:17:28.992+0000) > > You have just said LB was even in farm with Nasus. It means Nasus free stacked. > > Also why pick squishy burst champs into Nasus? > You need tank shredders. Like let's say Vel'Koz. > > Though I must say Nasus can be insanely hard to contain. Whenever I play top, I just pick him. Very safe and braindead. Thats because she farmed like shit. Still killed him twice and denied him a lot of stacks and xp that way. Dont ask me 'why pick squishy burst champs into nasus', i wasnt the laner.
Barso55 (NA)
: Nasus is completely overtuned
he becomes strong through farm. Everyone knows that. Yes, if you pick specific champs you can delay his powerspike, sure. I know its very possible to be 50 cs up on nasus before first back by constantly punishing his last hits and harassing the hell out of him. 1) you need to pick specific champs just for that 2) you better not pick an AS based champ, which are many - he straight up deletes any AS based dps 3) its still soloq 5v5, he will eventually stack and still be a massive problem.
Barso55 (NA)
: Nasus is completely overtuned
forgot to mention he wasnt under turret or anything when he ignored his junglers gank. he was simply stacking near the river plainly ignoring his jungler engaging (full hp) our mid and dying. Absolute nonsense. fuck you people who defend this shit.
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