Comentários de Rioters
: hmm apparently you arent a support main {{sticker:slayer-jinx-unamused}}
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=3ErqAdtq,discussion-id=60Ic2wA0,comment-id=0000,timestamp=2019-11-21T12:24:29.870+0000) > > hmm apparently you arent a support main > > {{sticker:slayer-jinx-unamused}} I played in season 6. There is a reason I don't play support anymore. Now I try to support my entire team across the map and STILL can't get credit.
: What kind of new Skin Line do you want to see in S10?
I just want some more hunky men in Speedos tbh. Preferably a champion we don't see much skin from. {{champion:122}} {{champion:86}} {{champion:126}} {{champion:5}}
: Can we plz get a thicc female champ
Just say fat. Qiyana is the thicc empress.
: Blink And You'll Miss It: Elder Drake Buff is Toxic To Gameplay
That sivir clip made me scream out loud. Holy shit patch this riot!
Comentários de Rioters
: {{champion:245}} is an assassin
> [{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=t0sZIxZq,comment-id=00020000,timestamp=2019-11-14T03:09:31.070+0000) > > {{champion:245}} is an assassin That is his primary class, his subclass would fall under Diver much like how Diana is a Diver primarily whose subclass is assassin. Both of them have the tools and synergize with items that allow them to fill either role. Most champions do not fit into a SINGLE classification.
: One reason why the gameplay isn't satisfying anymore
The carry potential is still there but it requires much more to execute. You need better macro knowledge as well mechanical knowledge on a snowbally champion with high damage, tankiness, and utility. Basically you need to be: {{champion:266}} {{champion:164}} {{champion:245}} {{champion:114}} {{champion:39}} {{champion:24}} {{champion:55}} {{champion:145}} {{champion:121}} {{champion:246}} {{champion:92}} {{champion:67}} {{champion:157}} These are your turret shredding, damage having, tank having, split pushing, teamfighting god champions.
Zardo (NA)
: Issue is, he's the only hook champ with a gapcloser that isn't his hook and ACTUAL movement speed steroid(blitz's is pathetic compared to pyke's). So while his hook on it's own isn't the best, with the rest of his kit it's super easy to hit compared to other supports.
> [{quoted}](name=Zardo,realm=NA,application-id=3ErqAdtq,discussion-id=UelwnXtH,comment-id=00000002,timestamp=2019-11-14T02:49:02.357+0000) > > Issue is, he's the only hook champ with a gapcloser that isn't his hook and ACTUAL movement speed steroid(blitz's is pathetic compared to pyke's). So while his hook on it's own isn't the best, with the rest of his kit it's super easy to hit compared to other supports. His hook is the only difficult thing to hit. His stun is a no brainer, his R is basically point and click. Using his movement speed to rush at you then advertising he is about to hook you is very broadcast. Either side step, side dash, or flash. Whining about his gimpy pull when his R, and I'll say this slowly so you can understand: HAS . A . FUCKIN . RANGED . EXECUTE . RESET is merely pulling attention from the parts of his kit that are an abomination and should be removed.
Brotha (NA)
: {{champion:245}} {{champion:141}} {{champion:64}} {{champion:107}} {{champion:238}} {{champion:58}} {{champion:7}} These are not overloaded kits. They're just champions that are highly mobile and do a high level of burst damage especially when they're ahead. Every single one of them have counterplay regardless of your drafted champion. If you wanted to complain about assassins you should just complain > [{quoted}](name=Boo Koo God,realm=NA,application-id=3ErqAdtq,discussion-id=E8fGwGwa,comment-id=,timestamp=2019-11-14T00:26:39.172+0000) > Playing against them isnt fun. It is if your champion also has mobility. >Playing as them is braindead No, they're literally skill based champions. Braindead would be shit like {{champion:23}} {{champion:22}} {{champion:80}} > If they get a lead kiss the game good bye. That's assassins in general. Name a single assassin that doesn't snowball off a single kill. > Yas is 1v3 with just beserk greaves. This champ is overloaded but no. He will 1v1 you but unless he has skill he isn't gonna 1v2 you unless both players are bad. 1v3 with only greaves means you have somebody auto attacking minions. > Ekko is to safe with r and has a damaging passive garuanteed with e. Everyone cries about Ekko ult and fails to mention the early game cooldown, how harshly you can fuck the healing with grievous wounds, and how item reliant the champion is overall. His entire kit is advertised so far in advance and his only reliable damage combo puts him melee with you. If people would fight back when he E's in instead of trying to run away they'd easily out trade early. That said his numbers need to be nerfed and his W buff should be reverted then he will be C-B tier like he was for the majority of season 9. > Kha gets going he is one shotting everyone Assassin, hate his excessive stealth but still a general assassin. > Kayn I will say depends on the player but jeez to die in less than sec to blue kayn from an ability and auto not even an ult. Blue Kayn requires less skill than any champion you listed just by how you explain his burst. Good news is he's stupid easy to shut down by invading him even as a laner. > Zed can half health too safely with shadows and shuriken. Then after duskblade just all ins. So he lands everything and puts you to half health. Guess using his escape to damage you must be pretty worth if he sees you can't dodge a simple W+E+Q combo. > riven getting 45% cdr. and just smashing the keyboard. Yes. > Leblanc's stun has to much range its almost impossible to flash out of at times. It's a snare, yes the range is long, yes the hitbox is wonky, but you can literally sit behind minions and never get hit. > Rengar can end a game if he gets a few early kills flying around out of bushes. True but how often does Rengar get fed rather than feed? Also assassin. > Lee sin got the world's buff and yet again is just doing to much damage. Early game assassin who falls off harder than any champion in the game lands a skill shot and should instantly die for his success. For real you sound like a bad player who can't dodge skill shots, don't understand assassin powerspikes and simply cry "OVERLOADED KIT". How about you name a few balanced champions and a brief explanation of why you feel they're fair?
> [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=E8fGwGwa,comment-id=0001,timestamp=2019-11-14T02:43:06.235+0000) > > snip Actually don't bother, you play nothing but hyper safe mages {{champion:101}} {{champion:518}} {{champion:115}} {{champion:90}} that should never die to an assassin because {{item:3157}} {{item:3102}} {{item:3040}} exists.
: There are just way to many overloaded champs.
{{champion:245}} {{champion:141}} {{champion:64}} {{champion:107}} {{champion:238}} {{champion:58}} {{champion:7}} These are not overloaded kits. They're just champions that are highly mobile and do a high level of burst damage especially when they're ahead. Every single one of them have counterplay regardless of your drafted champion. If you wanted to complain about assassins you should just complain > [{quoted}](name=Boo Koo God,realm=NA,application-id=3ErqAdtq,discussion-id=E8fGwGwa,comment-id=,timestamp=2019-11-14T00:26:39.172+0000) > Playing against them isnt fun. It is if your champion also has mobility. >Playing as them is braindead No, they're literally skill based champions. Braindead would be shit like {{champion:23}} {{champion:22}} {{champion:80}} > If they get a lead kiss the game good bye. That's assassins in general. Name a single assassin that doesn't snowball off a single kill. > Yas is 1v3 with just beserk greaves. This champ is overloaded but no. He will 1v1 you but unless he has skill he isn't gonna 1v2 you unless both players are bad. 1v3 with only greaves means you have somebody auto attacking minions. > Ekko is to safe with r and has a damaging passive garuanteed with e. Everyone cries about Ekko ult and fails to mention the early game cooldown, how harshly you can fuck the healing with grievous wounds, and how item reliant the champion is overall. His entire kit is advertised so far in advance and his only reliable damage combo puts him melee with you. If people would fight back when he E's in instead of trying to run away they'd easily out trade early. That said his numbers need to be nerfed and his W buff should be reverted then he will be C-B tier like he was for the majority of season 9. > Kha gets going he is one shotting everyone Assassin, hate his excessive stealth but still a general assassin. > Kayn I will say depends on the player but jeez to die in less than sec to blue kayn from an ability and auto not even an ult. Blue Kayn requires less skill than any champion you listed just by how you explain his burst. Good news is he's stupid easy to shut down by invading him even as a laner. > Zed can half health too safely with shadows and shuriken. Then after duskblade just all ins. So he lands everything and puts you to half health. Guess using his escape to damage you must be pretty worth if he sees you can't dodge a simple W+E+Q combo. > riven getting 45% cdr. and just smashing the keyboard. Yes. > Leblanc's stun has to much range its almost impossible to flash out of at times. It's a snare, yes the range is long, yes the hitbox is wonky, but you can literally sit behind minions and never get hit. > Rengar can end a game if he gets a few early kills flying around out of bushes. True but how often does Rengar get fed rather than feed? Also assassin. > Lee sin got the world's buff and yet again is just doing to much damage. Early game assassin who falls off harder than any champion in the game lands a skill shot and should instantly die for his success. For real you sound like a bad player who can't dodge skill shots, don't understand assassin powerspikes and simply cry "OVERLOADED KIT". How about you name a few balanced champions and a brief explanation of why you feel they're fair?
: AP itemization
More ap bruiser items are needed for ap fighters: {{champion:131}} {{champion:82}} {{champion:245}} Yea it's fun building them to do damage and play like assassins but we need more class variety in league since nobody plays tanks.
94372148 (NA)
: > [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=UelwnXtH,comment-id=0000,timestamp=2019-11-14T02:13:41.594+0000) > > Pyke pull is the weakest of all pulls and don't pretend it isnt. You get pulled by a Blitz at a much greater distance, at a much faster speed, while being instantly knocked up. Naut pulls you from a similar distance but then not only snares you with his long distance auto but then applies a slow, and god forbid he is 6 because then it becomes a knock up. And thresh. Thresh lands a Q, that pulls your in slightly, then flays you even closer in while applying a slow.. and then boxes you for an even longer slow. > > > Pyke is VERY overloaded and needs his sustain and damage nerfed more but don't you dare pretend his only skillshot is the issue when he has a fucking execute reset ultimate jesus christ I hate that champion. His entire kit needs to be reworked and completely gutted (read he needs to be removed from the game).
> [{quoted}](name=94372148,realm=NA,application-id=3ErqAdtq,discussion-id=UelwnXtH,comment-id=00000000,timestamp=2019-11-14T02:19:11.273+0000) > > His entire kit needs to be reworked and completely gutted Preach >(read he needs to be removed from the game). Only his kit, his lore and as a character he is very welcome. His kit is the issue. I believe they could remove the reset mechanic and his sustain mechanic and he'd only just be approaching a state of being less broken.
: Who is better?!?
Renekton is gonna be garbage once they remove {{item:3161}} . Irelia is a dummy thicc hottie that consistently sees pro play, consistently gets skins, consistently gets features in promotional material, and has a much more overloaded kit. If you're looking for an easy champ to pick up between the two go Renekton, he's pretty simple compared to Irelia. If you're looking for a good flex pick that rewards time investment then choose Irelia because she will likely always be viable if not overtuned.
94372148 (NA)
: Pyke's pull doesn't need a 90% slow attached to it.
Pyke pull is the weakest of all pulls and don't pretend it isnt. You get pulled by a Blitz at a much greater distance, at a much faster speed, while being instantly knocked up. Naut pulls you from a similar distance but then not only snares you with his long distance auto but then applies a slow, and god forbid he is 6 because then it becomes a knock up. And thresh. Thresh lands a Q, that pulls your in slightly, then flays you even closer in while applying a slow.. and then boxes you for an even longer slow. Pyke is VERY overloaded and needs his sustain and damage nerfed more but don't you dare pretend his only skillshot is the issue when he has a fucking execute reset ultimate jesus christ I hate that champion.
: I knew what you meant, which is why I said yes and no. You never actually need All chat but you might need Allied. If one cannot use Ally responsibly, then. i encourage they opt out. Some can use solely pings. Others can't. A Panth jg earlier wanted to do a lvl 2 gank, so wanted me to start my Hook (Thresh). He could have pinged my name and then his Q to convey that, but not everyone may understand that.
> [{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=QXrayEgs,comment-id=00000001000000000000,timestamp=2019-11-14T01:48:00.190+0000) > > A Panth jg earlier wanted to do a lvl 2 gank, so wanted me to start my Hook (Thresh). He could have pinged my name and then his Q to convey that, but not everyone may understand that. Agreed and as a jungle main I can tell you even typing that message out most often results in your thresh starting E first because 'he knows his champ'. But you're losing the initial point of my post being that if you can just mute an emote spammer for being toxic what difference is there between toxic chat when you can also simply mute that? There really IS no difference. Both are toxic behaviors designed to harass another player but only one is punishable. If we're going to punish chat why not punish emotes for the same thing? Keep in mind I think words typed over a video game shouldn't matter.
: I've got a Giant Team, as big as my self-Esteem
If only us Ekko players could trust in our allies like Ekko trust his.
: Riot noted during the Champ Rework vote that Shyvana was very popular and they might revisit her. I'm afraid that they'll do her like Galio, Aatrox, or Warwick and completely change the champ. Still optimistic though
> [{quoted}](name=AmWhaleIRL,realm=NA,application-id=6kFXY1kR,discussion-id=wRddEdZ0,comment-id=0043,timestamp=2019-11-13T16:14:42.774+0000) > > Riot noted during the Champ Rework vote that Shyvana was very popular and they might revisit her. > I'm afraid that they'll do her like Galio, Aatrox, or Warwick and completely change the champ. > Still optimistic though To be fair Warwicks kit was updated more than reworked. As an OG Warwick player to date I say Warwick has been hands down the truest modernization of a outdated kit. I would love for them to make Shyvana the same way and honestly all they'd have to do is what they did to warwick, add some new utility on abilities she already has, and redistribute power away from abilities that are too strong (AP shy for example, needs more than just fire spitting).
Divin1ty (EUW)
: > [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=EMEvoEaN,comment-id=00000000000000000000,timestamp=2019-11-13T22:43:06.668+0000) > > Old Aatrox didn't drain tank until about 2 months before his rework. The champion was in a sorry state for years. I typically don't OP.GG people to verify their claims but considering you're on a level 30 account that appears to have been made in season 6 I'm going to go ahead and say you clearly did not know season 3-4-5 Aatrox at all. There is no shame in it, NOBODY did. Yey he draintanked, he usually went into Lifesteal + his W. You are obviously new to the boards. My main got banned here, shoocks, I can't use it. Maybe have a bit of common sense.
> [{quoted}](name=Divin1ty,realm=EUW,application-id=3ErqAdtq,discussion-id=EMEvoEaN,comment-id=000000000000000000000000,timestamp=2019-11-13T23:02:24.554+0000) > > Yey he draintanked, he usually went into Lifesteal + his W. I repeat, Aatrox did not draintank ANYTHING until 2 months prior to his rework. He did not have to damage to out sustain the damage he took, and didn't have the damage to kill before he died. There is a reason they reworked him and scrapped his identity as a sustained fighter and opted to make him an AD caster with sustain. A drain tank is a champion who is capable of regening more HP than they lose while dealing damage. Aatrox simply couldn't pull that off because he did not have the defensive stats/abilities to get the lifesteal in that he needed. > > You are obviously new to the boards. No. If you mean to say you're some type of.. forum celebrity that everyone should know.. LOL. > My main got banned here, shoocks, I can't use it. I checked NA, EUW, and EUNE only EUNE has an account name "shoocks" that is above level 30 and it has no Aatrox games played ever. > Maybe have a bit of common sense. Common sense to know a random forum poster has an alleged 600k+ mastery Aatrox account? Are you actually serious?
Brotha (NA)
: About True Damage Ekko
I just wanna say it was great hearing from the line writer of Ekko and then after that Thutmose replied to me on youtube. This skin went from being my favorite to actually having sentimental meaning for me. Guess this Christmas I'll be raiding the merch shop.
Y4SO (NA)
: I've come to terms with Riot's URF verdict
I played a couple games for memories sake but yes, it didn't live up to the memories of the OG Urf and it wouldn't survive long as an actual game mode before ending up like ARAM or more likely TT.
: > [{quoted}](name=Brotha,realm=NA,application-id=ZGEFLEUQ,discussion-id=zPjux7G3,comment-id=0000,timestamp=2019-11-13T22:33:48.420+0000) > > I jokingly told my team last night I'd probably have to afk multiple times throughout the game, even after I said it was just a joke and I'd never afk in a game they still lost their shit and tilted off the planet. Completely ruined my win streak. ya but in my case both my nasus and jhin actually afked
> [{quoted}](name=hazerddex,realm=NA,application-id=ZGEFLEUQ,discussion-id=zPjux7G3,comment-id=00000000,timestamp=2019-11-13T22:36:31.792+0000) > > ya but in my case both my nasus and jhin actually afked No I was providing my personal experience to show that you're not the only one who has this pet peeve. Sadly many of us have this experience in league to the point you can't even joke about it without ruffling feathers, as evidenced by the downvote.
: how do i know when my champ is fed/hits their powerspike?
: Broken for Months Now
Warwick has been a buggy mess since his rework. Did they ever fix the Ult cancel on ally/enemy flash? How about your drag Q converting to tap Q if the enemy is a certain distance away? Nevermind the losing blood trail move speed passive randomly or his ult only applying on hit 2.5 times instead of 3.
Divin1ty (EUW)
: > [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=EMEvoEaN,comment-id=000000000000,timestamp=2019-11-13T21:32:30.428+0000) > > Making him immobile during his ult sounds terrible. > > > Not at all. Aatrox revive was core to his identity and they removed it. His Bloodwell was core to his identity and they removed it. They turned a sustained fighter into an sustained AD caster. The champion was completely deleted and replaced with a new one. The same is going to have to happen for Tryndamere. No, Aatrox Identity always was being a draintank, that was his thing. He does it better now, than ever. Unfun and unhealthy champs have to go, just like an AA based Drain Tank takes no skill and gives little room to outplay, so I am glad that they reworked him into something **with actual and good counterplay**. I had 400k MPoints on pre-rework and now 845k on reworked, so please don't come at me with yOu DoN't KnOw AaTrOx.
> [{quoted}](name=Divin1ty,realm=EUW,application-id=3ErqAdtq,discussion-id=EMEvoEaN,comment-id=0000000000000000,timestamp=2019-11-13T22:23:28.481+0000) > > No, Aatrox Identity always was being a draintank, that was his thing. > He does it better now, than ever. > Unfun and unhealthy champs have to go, just like an AA based Drain Tank takes no skill and gives little room to outplay, so I am glad that they reworked him into something **with actual and good counterplay**. > > I had 400k MPoints on pre-rework and now 845k on reworked, so please don't come at me with yOu DoN't KnOw AaTrOx. Old Aatrox didn't drain tank until about 2 months before his rework. The champion was in a sorry state for years. I typically don't OP.GG people to verify their claims but considering you're on a level 30 account that appears to have been made in season 6 I'm going to go ahead and say you clearly did not know season 3-4-5 Aatrox at all. There is no shame in it, NOBODY did.
: Bottom line is: there had to be a preference of pick vs ban, and while having priority over one versus the other has its risks and benefits, they've gone with bans over pick intent. While banning someone's pick intent can be trolling (or most recently with me, a mistake), the same is possible with the other scenario, where picks would prevent bans: "Why would you hover Yummi. You're not even first pick and she (it?) is so OP!" Then it ends up on the other team because you couldn't ban her. 2nd Bottom line, if you notice negative behavior in champion select, you can still report that in the post-game lobby. Make sure to describe what they did, and note it was in champion select/pre-game.
> [{quoted}](name=Periscope,realm=NA,application-id=ZGEFLEUQ,discussion-id=O4jmlVTr,comment-id=0000,timestamp=2019-11-13T16:12:35.626+0000) > > Bottom line is: there had to be a preference of pick vs ban, and while having priority over one versus the other has its risks and benefits, they've gone with bans over pick intent. While banning someone's pick intent can be trolling (or most recently with me, a mistake), the same is possible with the other scenario, where picks would prevent bans: "Why would you hover Yummi. You're not even first pick and she (it?) is so OP!" Then it ends up on the other team because you couldn't ban her. > > 2nd Bottom line, if you notice negative behavior in champion select, you can still report that in the post-game lobby. Make sure to describe what they did, and note it was in champion select/pre-game. Easy to avoid punishment by saying "oops", "it didnt show up", and "sorry I always ban X". I'll never play with an Ezreal again if they hover, and I ASSURE you it will ALWAYS be an "accident" when i ban em out.
: biggest pet peeve in league. hey guy's i have work/ other obligations i have to go to in 10 minutes.
I jokingly told my team last night I'd probably have to afk multiple times throughout the game, even after I said it was just a joke and I'd never afk in a game they still lost their shit and tilted off the planet. Completely ruined my win streak.
: PSA: Riot Support has a category for behavior tickets, but now discards them
15 players out of 20 games? You might be using the report feature as a venting mechanism which is its intended function.
: Yes and no. Realistically, at no point do you actually need to communicate with an opponent. So you don't need to have /All enabled to begin with.
> [{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=QXrayEgs,comment-id=000000010000,timestamp=2019-11-13T22:05:59.179+0000) > > Yes and no. Realistically, at no point do you actually need to communicate with an opponent. So you don't need to have /All enabled to begin with. I'm referring to allied chat. Rarely do players even use the chat outside of early game banter and then as a means to vent their frustration. Anything game related is usually communicated through pings.
: Tryndamere is defined by his crit, his spin, and his undying. However, its also one of the most oppressive tools in the game, forcing the enemy to try and disengage while tryndamere is chunking your bar and lowering his E cd with every auto he does. Riot could make it so the condition to ult is his fury meter (which would allow for tryndamere to actually be punished for being caught out), make it so hes grounded while ulting (to further solidify his last stand, while also allowing for some counterplay as hes ulting, instead of him ulting/spinning just so he doesn't die after getting caught out). They could move his crit chance as a passive to his ult, to destroy the frustration of his early game RNG snowball cheese, yet make him immesnely powerful when he hits 6. They could have it so he gains immense lifesteal (like on par of that as dead sion) as he ults, with more lifesteal the lower hp he is. I'm not a game designer, but thing should be tested. Aatrox lost much of his identity when they gutted his ult/kit, but part of him still exists. Sion gained a new, clear identity when he was reworked. Tryndamere needs to be looked at by a group of people, to alter his ult while maintaining his image.
> [{quoted}](name=dontspinbutwin,realm=NA,application-id=3ErqAdtq,discussion-id=EMEvoEaN,comment-id=00000000,timestamp=2019-11-13T21:23:02.181+0000) > > bad idea Making him immobile during his ult sounds terrible. > > Aatrox lost much of his identity when they gutted his ult/kit, but part of him still exists. Not at all. Aatrox revive was core to his identity and they removed it. His Bloodwell was core to his identity and they removed it. They turned a sustained fighter into an sustained AD caster. The champion was completely deleted and replaced with a new one. The same is going to have to happen for Tryndamere.
: Isn't there a setting to disable seeing emotes? It's like people complaining about /All chat to me. Just turn it off.
> [{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=QXrayEgs,comment-id=0000,timestamp=2019-11-13T13:37:33.293+0000) > > Isn't there a setting to disable seeing emotes? It's like people complaining about /All chat to me. Just turn it off. Wouldn't that apply to chat as well? You can just turn it off so why should it matter?
: No, no, NO. Playing an adc with these is hell. Win your lane, that's more important. Do not abandon your adc. You're not "spreading your influence", you're throwing your primary late game carries farm under the bus. Roaming requires opportunity - and is better into the midgame after a turret has gone down and there's more room for farming.
> [{quoted}](name=WalkingInACircle,realm=NA,application-id=3ErqAdtq,discussion-id=8Z8NowjM,comment-id=0002,timestamp=2019-11-13T20:34:28.408+0000) > > No, no, NO. Playing an adc with these is hell. Win your lane, that's more important. Do not abandon your adc. You're not "spreading your influence", you're throwing your primary late game carries farm under the bus. Roaming requires opportunity - and is better into the midgame after a turret has gone down and there's more room for farming. Roaming is fine if your adc is not a dog or is playing a champ that can safely farm from range. {{champion:145}} {{champion:51}} {{champion:81}}
: > [{quoted}](name=Wilk Rycerz,realm=NA,application-id=3ErqAdtq,discussion-id=KElntIUh,comment-id=0000,timestamp=2019-11-13T17:49:00.918+0000) > > I mean, only one of those is 100% a tank item, being Frozen Heart. RoA and Seraphs are both damage items (with RoA speccing into AP fighter itemization), and Abyssal Mask is kinda a mix of offense and defense, as while it doesn't inherently give damage in stats, it's passive aura greatly increases damage if you're in its range, a range that Ryze can possible take advantage of (especially when he's opting into a more AP fighter type build). > > Also he gets damage from mana items, sooooo so you saying being tanky and one shotting is fair?
> [{quoted}](name=Farih Danh,realm=NA,application-id=3ErqAdtq,discussion-id=KElntIUh,comment-id=00000000,timestamp=2019-11-13T18:10:41.974+0000) > > so you saying being tanky and one shotting is fair? {{champion:6}} {{champion:24}} {{champion:80}} {{champion:92}} {{champion:23}} {{champion:8}} Yes.
: I feel as if there are better ways to execute tryndamere's gameplay
Without Tryndamere ult who is Tryndamere? No seriously. What part of his kit is actually iconic to the champion? It's an unfun mechanic I would LOVE to see removed but they're going to have to straight up delete the champion to achieve that. We wouldn't be getting a Tryndamere without his ult but a completely new champ.
: True Damage Ekko Appreciation Thread
This legendary honestly seems closer to a ultimate skin than a legendary. It's in this weird inbetween that makes it a MUST buy. I already own it on all of my alts.
: Can't touch league for a week now that Senna's been released.
I go through this whenever I a new champion is released. I personally haven't banned Senna (because I know her kit and how to play around her), but I do normally ban new champs and then have to deal with a troll trying to force a dodge. My logic is always: Either way I will have a troll on my team, but at least this way I deny the troll his fun.
Ahris (NA)
: Kaisa's winrate isnt even that high, and pickrate just means shes popular, doesnt mean she is strong, balanced, weak, or OP. And the top kaisa players winrate is not even high in comparison. So, why use a winrate argument when it does not even support your stance? Lol. Explain, why is Kaisa broken and one of best adc MEANWHILE having one of lowest adc winrate. Go.
> [{quoted}](name=Ahris,realm=NA,application-id=3ErqAdtq,discussion-id=U7FRmWNR,comment-id=0003,timestamp=2019-11-13T14:55:16.352+0000) > > Kaisa's winrate isnt even that high, and pickrate just means shes popular, doesnt mean she is strong, balanced, weak, or OP. > > And the top kaisa players winrate is not even high in comparison. So, why use a winrate argument when it does not even support your stance? Lol. > > Explain, why is Kaisa broken and one of best adc MEANWHILE having one of lowest adc winrate. Go. Congrats on Plat this year. You don't remember me but your name was easy to recognize from a few years ago. :)
Yago (NA)
: > [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=mJsEa6Xk,comment-id=0000,timestamp=2019-11-13T00:32:17.767+0000) > > Most control mages have those high impact abilities on a basic ability instead of their ultimate. Keep in mind Qiyana is more like Ekko, a utility assassin (skirmisher Assassin I believe is the term here). She doesn't have the level of burst of a TRUE ASSASSIN {{champion:131}} {{champion:91}} {{champion:238}} but compensates for it by offering utility to her team. > > It's League of Legends nothing makes sense but it works fine. {{champion:91}} Talon full rotation at level 9: Passive: 155 + 2.0 bAD Q: 135 + 1.65 bAD [Crit] W: 240 + 1.0 bAD R: 180 + 2.0 bAD **Total**: 710 + 6.65 bAD {{champion:246}} Qiyana full rotation at level 9: Passive: 94 + 1.1 bAD [Reset once] Q: 240 + 1.35 bAD [Reset once, both reduced pass through damage, neither has Wall element bonus damage] W: 16 + .4 bAD [Assuming only applies on EQ] E: 95 + .7 bAD R: 100 + 1.7 bAD + 10% Maximum Health **Total**: 545 + 5.25 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] _If she hits with Wall element's bonus damage?_ 641 + 5.79 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] _If both Q's hit only a single target?_ _**Perfect Total**_: 721 + 6.24 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] Please tell me, in what universe does Qiyana deal less damage than a TRUE ASSASSIN?
> [{quoted}](name=Yago,realm=NA,application-id=3ErqAdtq,discussion-id=mJsEa6Xk,comment-id=00000000,timestamp=2019-11-13T03:32:35.187+0000) > > {{champion:91}} Talon full rotation at level 9: > > Passive: 155 + 2.0 bAD > Q: 135 + 1.65 bAD [Crit] > W: 240 + 1.0 bAD > R: 180 + 2.0 bAD > > **Total**: 710 + 6.65 bAD > > {{champion:246}} Qiyana full rotation at level 9: > > Passive: 94 + 1.1 bAD [Reset once] > Q: 240 + 1.35 bAD [Reset once, both reduced pass through damage, neither has Wall element bonus damage] > W: 16 + .4 bAD [Assuming only applies on EQ] > E: 95 + .7 bAD > R: 100 + 1.7 bAD + 10% Maximum Health > > **Total**: 545 + 5.25 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] > > _If she hits with Wall element's bonus damage?_ > > 641 + 5.79 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] > > _If both Q's hit only a single target?_ > > _**Perfect Total**_: 721 + 6.24 bAD + 10% Maximum Health [Minimum of 48, maximum of 246] > > Please tell me, in what universe does Qiyana deal less damage than a TRUE ASSASSIN? Guess my ELO is showing because I've never seen a Qiyana do damage before tiamat.
Crynet856 (EUNE)
: When your jungle is premade with enemy TOP
Personally I think them bringing it to chat creates a stressful environment and should be punishable. I've played against many of my friends/former duo before. No fucking mercy, bleed and give me your LP nerd. And yes I have lost friendships because I spent 20 minutes hunting them, and only them down. Don't play Hecarim in my game.
: have fun playing with next to no teamwork then and giving premade's with mic's a even more monstrous advantage.
> [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=lsHKttAr,comment-id=0001,timestamp=2019-11-13T01:28:08.127+0000) > > have fun playing with next to no teamwork then and giving premade's with mic's a even more monstrous advantage. There is no teamwork in soloque.
ErebusHD (NA)
: Petition to remove chat from game
You can remove chat by going into interface and turning off ALLIED Chat as well as ALL chat. It will disable chat until you decide to turn it back on.
: > [{quoted}](name=Brotha,realm=NA,application-id=3ErqAdtq,discussion-id=LVQu7mpc,comment-id=0000,timestamp=2019-11-13T00:27:59.503+0000) > > He's a juggernaut just kite him lmao Yes. Let me kite this 850ms juggernaut who is practically immune to hard cc.
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=LVQu7mpc,comment-id=00000000,timestamp=2019-11-13T00:42:47.418+0000) > > Yes. Let me kite this 850ms juggernaut who is practically immune to hard cc. Yeah it's actually pretty easy.
: I think Qiyana is a cool champ, but wtf is that ulti?
> [{quoted}](name=ixi Josh Sand,realm=NA,application-id=3ErqAdtq,discussion-id=mJsEa6Xk,comment-id=,timestamp=2019-11-13T00:24:54.721+0000) > That being said, I cant understand why the hell Qiyana (an assassin), has an ultimate that would be better suited on an immobile control mage. Most control mages have those high impact abilities on a basic ability instead of their ultimate. Keep in mind Qiyana is more like Ekko, a utility assassin (skirmisher Assassin I believe is the term here). She doesn't have the level of burst of a TRUE ASSASSIN {{champion:131}} {{champion:91}} {{champion:238}} but compensates for it by offering utility to her team. > How does it make sense to give an assassin an ultimate that can decide a team fight before it even starts? It's League of Legends nothing makes sense but it works fine.
AZ Frost (NA)
: Why has Garens damg not been addressed yet?
He's a juggernaut just kite him lmao
: As a jungle main i've never felt so much pressure in my life
Jungle difference. Notice how your complaint is how the other jungler is higher level than you? That means the issue is your skill level in the role and that you're consistently losing the jungle match up. Expecting your team to protect your jungle in solo que is likely a big reason you're losing. Remember, if the enemy Yi is ganking botlane you should be rotating to clear his topside if not ganking a lane yourself. Allowing the enemy jungler to get off a successful play and then return to his jungle to farm is why he's higher level than you.
: Forced Dodging Solution
> [{quoted}](name=Develöped,realm=NA,application-id=3ErqAdtq,discussion-id=3hbMd6xw,comment-id=,timestamp=2019-11-12T23:08:37.840+0000) > > Being forced to dodge a game is never a great place to be, Agree >however there is no way to prevent someone one your team from losing the game before it starts with this in place Nothing Riot can do to make people want to win. There will ALWAYS be players who'd rather force you to lose rather than try, that's the human condition. Misery loves company. >What i propose is a weekly limit of say 2 dodges(up for discussion)before receiving the normal punishments This will cause more dodges and more players will abuse this to force their allies to dodge.
: i recommend you play senna now before her passive stacking gets nerfed
I can't. True Damage Ekko skin hype is too strong. I can barely bring myself to not just dodge when he's banned. Sadly I won't be giving Senna any love until Preseason.
: > [{quoted}](name=Brotha,realm=NA,application-id=6kFXY1kR,discussion-id=0PEmNrO6,comment-id=000300000000,timestamp=2019-11-11T07:10:07.179+0000) > > People who prefer K-pop to Hip Hop are naturally going to prefer K/DA, as well as people who prefer the champions of K/DA. I actually detest both which is why I feel I can moderate between the two of you and say who has the more objective argument; it feels like Riot had no real vision of what they wanted TD to be so they threw together a mismatch of genres hoping one of them would hit its mark. It shows pretty heavily that the idea for the skin line came before the song, when vice versa was true for Kda.
> [{quoted}](name=CapnMorganFr3man,realm=NA,application-id=6kFXY1kR,discussion-id=0PEmNrO6,comment-id=0003000000000000,timestamp=2019-11-11T14:11:09.536+0000) > > I actually detest both which is why I feel I can moderate between the two of you You already disqualified yourself as a moderator by your opening statement. Regardless there is nothing to moderate, I am not presenting an argument but expressing an opinion. An opinion and an argument are different things, though they are related. I understand why you'd make this mistake considering the typically argumentative environment we find on internet forums. I don't think there is any debate to be made that the skins came before the songs and are a result of K/DA's success. Without K/DA there would be no TRUE DAMAGE and we can all agree about that.
: Hey, thank you so much for the kind words! I was the narrative writer for True Damage and Ekko's in game voice lines, so your appreciation means a whole lot! And to ease anybody's worries about Akali, she didn't betray K/DA. That's still her band. "GIANTS" is a single and True Damage is a collaboration of talented, individual artists.
> [{quoted}](name=SkiptoMyLuo,realm=NA,application-id=6kFXY1kR,discussion-id=f2d1KTeY,comment-id=0004,timestamp=2019-11-11T20:19:11.650+0000) > > Hey, thank you so much for the kind words! I was the narrative writer for True Damage and Ekko's in game voice lines, so your appreciation means a whole lot! And to ease anybody's worries about Akali, she didn't betray K/DA. That's still her band. "GIANTS" is a single and True Damage is a collaboration of talented, individual artists. I love you. You and your team did AMAZING. Thanks so much for your work and for posting! It's okay let us hate Akali, I'm still mad she left Shen high and dry.
Falrein (EUW)
: What are your biggest fears regarding your favourite champions/regions' future?
{{champion:245}} - To progress the story they'll have a comic arc where he works with {{champion:72}} to discover his crystal shard is actually Skarners former lover or some shit. Just.. I hate the whole Brackern crystal thing in general to be honest. Make's Ekko's abilities feel somewhat cheap, less about his skill and more about Brackern magic. {{champion:19}} - I just want him to have something romantic or at least protective for Soraka. I want it, I want it, I want it. I'm worried that when they reveal his relationship to {{champion:222}} {{champion:254}} it's going to be something lame like he attacked them once when he was a thug and that's all the quotes are for. {{champion:80}} - I'm terrified Atreus is ultimately destined to self sacrifice.
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Brotha

Nível 124 (NA)
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