: So are you in favor of AD in every situation? Are there any situations where you think AP is better? Even as support, considering support budget?
I would start with relic shield, just for the early game AP difference. It's not much, but that pinch of AP in the super early game generally is more useful than a stronger auto in that scenario. However, if you're not really going to the super tanky build and you feel you need power, I genrally say AD is the better way to go, as her entire kit synergizes better with it. Let's see...my usual is usually about like this (not in order here): {{item:3858}} {{item:3107}} {{item:3190}} {{item:3800}} {{item:3143}} {{item:3111}} and I usually rush the redemption then start going for all the other utility stuff. It's, as you can tell, very much utility oriented, and it has more actives than most people like to play with, but all those actives give me tons of answers, and make both me and my team pretty hard to peel and harder to full-burst. In addition, this also utilizes her shield since it scales off the armor and MR you have, and though this doesn't give as much flat hp, it makes you a *demon* while your W is up. A variant with less actives is to go for something like: {{item:3858}} {{item:3742}} {{item:3083}} {{item:3190}} {{item:3143}} {{item:3111}} This trades a good amount of your actives for more hp. This doesn't have as much straight up MR and armor...but you dont have to back between fights, your locket gives stronger shields, and you can run people down with DMP for a small extra damage burst, and essentially make sure you're the target of the turn and burn instead of your team...as long as you dont completely leave them behind. I've also experimented with a couple other variants too. Though I will leave them out for the moment cause a lot of them aren't "meta" enough (ex: one of them is "if your bot lane is playing Veigar, or some other AP") or specifically made for very specific situations (ex. one of them is "I'm playing to specifically counter champion x...which is usually something like Blitzcrank...and I need to have tech for that so that if my ally or myself get hooked, we're not instantly fucked") and I'd pretty much tell you that in 9/10 cases, you want to go with AD over AP, if you want to go with a damage route. AP firstly will fall off really fast, and secondly isn't really good for Leona in terms of overall damage, since she more or less functions like a fighter in that case - you only have a way *into* the fight, not a way *out*, so you should pretty much expect a sustained fight. I will leave it by saying that AntiHeroz build is a very strong AD variant, that you could probably take top lane. I would personally sub out Visage for Abyssal Mask though, since you dont really have a lot of hp gain (just runes, pots and allies) and the Abyssal gives you (and your allies too) just a little extra kick with abilities. I dont necessarily think *your own* are enough to matter, but the aura helps in teamfights more than visage helps you...well, pretty much ever.
: > [{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=G3qWRc0n,comment-id=0000,timestamp=2019-12-13T17:29:10.151+0000) > > Riot must think we are still in a tank meta That is because we are. You do realize that Bruisers cannot touch tanks once they get any armor. sett is supposed to fix that. At least somewhat
Bruisers can't touch anything right now, unless they can 100/0. That's why everyone's already saying "Sett is Vi 2.0" - Vi can only 100/0 squishy mages or ADCs. Sett has the potential to nuke tankier targets too, and he can live for more than 2.7 seconds if he cant.
Naramiel (NA)
: It was weird that Glacial was the only common complaint topic that didn't receive a minor nerf, _and_ Berserkers got a buff that only really matters for high-attack-speed Berserkers i.e. Olaf.
Cause zerkers were literally "Olaf, plus these random meatshields that give Olaf splash damage" He is *the only* Berserker.
Galiö (NA)
: Enchanted Galio for TFT set 2
This will need to be worked with a bit...currently, other crystal units are kind of awkward. Skarner without predator is kind of bad generally, Ashe and Lux are ranged champions that usually die in about the same amount of time anyway since nobody going to build them defensively, and Taric...well, he's about the only one that's decent as a standalone unit. However, adding Galio as per your setup into such an awkward situation would swing Crystal buff from "awkward but useful" to "holy shit that's busted". Anyway...my analysis: - Mystic is pretty strong, and considering this opens up a double mystic (soraka/galio) at 3 gold each, it means that anyone trying for mage or summoner is gonna have a pretty awful game. Translate that even further, and find Yi/Nami for the 4 Mystic buff, along with some blademasters, and you effectively wombo combo the enemy while also having shitloads of MR between the Mystic buff itself, and the added bonus from Galio, so the enemy return fire after likely losing half their units to a wombo combo is pretty much null and void. - Crystal is actually sort of balanced in its awkwardness. A unit like Galio means you can easily take two crystal buff (Skarner/Galio) with preds and be pretty much impossible to handle if galio taunts the whole team instead of just one unit, and it allows the 4 crystal version (normally impossible without lux) to make everything pretty much unkillable between Taric immunity and Galio taunts. Add in the fact that usually skarner is built as a defensive pred who will then start executing people slowly, and it really doesn't matter if the other preds live - Skarner and his Crystal buddies will outlast and slowly whittle the entire enemy team, since a level 3 skarner with Warmogs + Quicksilver will *easily* outheal all the damage, block cc, and never have an answer. That also opens his 3rd item to be something like Shiv or Runaan's for AS and the scummy multi-man execute off item procs, or for something like BT or even IE to start strong arming people. Or, you can leave that slot open and go for crossbow strats - no matter which crystal ends up with the crossbow, that added AS makes it pretty overpowering, and eventually, even if those Crystal units all die, it'll make its way to your unkillable beast. With the addition of Lunar though...I'm not sure if I can *permanently* call it an imbalance, since Lunar/Warden is about to become a very scary thing...but at the same time, Lunar/Crystal/Predator would then *dominate* games, and the only answer to it would likely be the Lunar/Warden team. This will still get my upvote, cause it's a solid design and a good concept. I'm just a bit wary that it might be *too* good, especially at 3 mana.
: Is it ok to abandon bot as a support if the ADC declared to be hostile towards you?
My adc Aphelios last night: "yo Lux, you can't just sit behind me all game man!" (For context, I landed plenty of damage, and backed up behind *my minion wave* when I was on cooldown cause it's not wise to eat 1500 autoattack damage while you have nothing up...and he started this...at 3:30 on the game clock...) Me, already done with this kid by 5 minutes: *mutes adc and roams mid, netting two kills and setting up dragon* That Aphelios kept being toxic (he started flaming enough that allies in the game started telling him basically to stfu, I did not unmute him to hear his side, he already proved he had no functioning brain cells) and we eventually lost, so in the post game I see all the "report Lux x9 fucking griefing" the was probably spamming instead of playing the game, and tell me again why I even bother playing fucking team based games again? Anyway...if youre *effective* elsewhere, where you'd quickly end up useless trying to work with such a genuine *dipshit* of a player, I don't see why you'd even consider trying to fix stupidity with "what's meta"
: Senna adc still at 53% wr after this patch of nerfs
"Patch has been live for less than 48 hours and all the numbers havent changed yet REEEE!!!!"
: "A password is needed to enter this room" glitch in post game lobby.
"A password is required to enter this room." "A password is required to enter this room." "A password is required to enter this room." --- "Dormammu, I've come to bargain!"
: Is not taking support item a punishable offense?
You wrote this on a phone. xD I know you meant to say cs, but I know that grand theft auto is definitely a criminal offense. :P So, the supports are not required to take the support item, and what rujitra means is that if you flame your support for not having one, they're gonna make your lane *even more hell* than they already are if they decide to make a statement about it. However, I'd say go ahead - ask them to get a support item, and when they start flaming you in chat and inting your lane for having the mentality of Nubrac, then your report is valid af. If they're essentially throwing anyway, then politely ask them to perform a corrective action, and when they pop off, mute them and report.
: > [{quoted}](name=ChaosReyn,realm=NA,application-id=yrc23zHg,discussion-id=2LfyprxR,comment-id=000200000004,timestamp=2019-12-11T02:45:38.906+0000) > > Imagine the desire to not want to watch the ads, and installing a system to negate things you don't desire to watch, only for a load of lawyers to go trying to shaft everyone for not wanting to have a bunch of senseless ads shoved down their throats. > > That's some communistic fucking capitalism. > > There are literal laws against soliciting. Adblock is essentially like having a no soliciting sign on your door or fence that tells people "i'm not interested in buying shit, don't bother me". > > Except now they're trying to push the laws to say "no, you're not allowed to have that no soliciting sign. You need to allow these people to attempt to sell you a product that you *already know* you dont want, and *they must be allowed to waste your fucking time* > > If that isn't the **DUMBEST GODDAMNED THING** idk what is...and all of that is *without* talking about how 2/5 the fucking ads are legitimate viruses. Now imagine if they made you _pay_ to watch the ads. That's called television! Support. Your. Creators. Or. They. Will. No. Longer. Be. Able. To. Make. Content!
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=2LfyprxR,comment-id=0002000000040000,timestamp=2019-12-11T03:28:40.020+0000) > > Now imagine if they made you _pay_ to watch the ads. > > That's called television! > > Support. Your. Creators. Or. They. Will. No. Longer. Be. Able. To. Make. Content! Television is different from content creator videos, because television is broadcasted. These youtube videos are uploaded to a site to be watched at any convenient moment. Coincidentally, ads are the reason many people stopped watching television and instead swapped to alternative entertainment - people almost always get up and leave the room during commercial breaks anyway, and when the ad blocking software was introduced, there were a great deal of people more than a little happy to not have their time wasted by ads. I can support a content creator and still not watch ads. That's what like/subscribe/share/etc are all for. Advertisers pay them to have time slots in their vids, sure. But that's another dumb internet law that's by technicality unconstitutional and royally unfair to creators - people who use ad blocking software are not the content creators - the time slot is still there from the creator's side of things, we just have our huge no soliciting sign on our doors and refuse to watch the ad. Fuck government E-Tyranny. THAT'S a much better hill to die on.
Comentários de Rioters
: > [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=2LfyprxR,comment-id=0002,timestamp=2019-12-10T15:20:55.952+0000) > > YouTube is doing a lot to just murder itself these days. Imagine wanting to make a living doing YouTube and getting shafted out of all your ad revenue by people blocking the ads. As long as people can't run an ad every 2 minutes into their video, waiting the five seconds is fine.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=2LfyprxR,comment-id=00020000,timestamp=2019-12-10T15:30:30.799+0000) > > Imagine wanting to make a living doing YouTube and getting shafted out of all your ad revenue by people blocking the ads. > > As long as people can't run an ad every 2 minutes into their video, waiting the five seconds is fine. Imagine the desire to not want to watch the ads, and installing a system to negate things you don't desire to watch, only for a load of lawyers to go trying to shaft everyone for not wanting to have a bunch of senseless ads shoved down their throats. That's some communistic fucking capitalism. There are literal laws against soliciting. Adblock is essentially like having a no soliciting sign on your door or fence that tells people "i'm not interested in buying shit, don't bother me". Except now they're trying to push the laws to say "no, you're not allowed to have that no soliciting sign. You need to allow these people to attempt to sell you a product that you *already know* you dont want, and *they must be allowed to waste your fucking time* If that isn't the **DUMBEST GODDAMNED THING** idk what is...and all of that is *without* talking about how 2/5 the fucking ads are legitimate viruses.
: _Player Behavior_ is the wrong subboard; if you want to discuss a Moderator action, you'll want to post in [_Discuss the Boards_](https://boards.na.leagueoflegends.com/en/c/community-moderation). Also worth noting that you should bear in mind, forumgoers have been wanting _Gameplay_ to become less ranty and more a place for actual, active discussion, and the Moderation team has been tightening up the rules around low-effort posts there to accommodate the community's wishes.
Pretty sure a gameplay post talking about how the champion is toxic to play against [when presented properly] is definitely a gameplay topic though...and obviously, they're fine with letting *everyone* bitch endlessly about Senna, so...im not sure about that one chief.
Brwerw (EUNE)
: Very little buff for Mundo.
Fucker already stands in the middle of 5 people, tanks all their damage, and autos down the whole fucking squad with *stupid* amounts of damage...and you wanna buff it. You get a hit of whatever CertainlyT smokes?
: i feel like if they keep it a HP-less item then it really needs some form of active to make it better because as it stands its only good on like {{champion:44}} {{champion:113}} {{champion:54}} and only because they benefit the most from Armor in one way or another
And {{champion:13}} . That being the main reason they have to keep it underwhelming.
8Belthazor8 (EUNE)
: Everyone knows Mundo has to be taken down to 25% by other champions. It has nothing to do with the topic. I pointed out how broken predator is by an absurd but sadly possible example. Yet you cannot comprehend it for some reason and keep debating something irrelevant like "what if mundo has this or that item" "who damaged mundo first" "blablabla" Just stop.
Well, your example is flawed and you're getting salty about it. It's like saying "wow, Kindred ulted my Mundo right before he ulted, and then she blew his ass up! op!!!" It's like saying "wow, literally any of the ocean mages can just *explode my mundo outright* cause double cast is op!" It's like...well, I could go on but you get the point. You act like preds is the only ridiculous thing in the game, and call for it to be nerfed, meanwhile, fucking eggrolling exists and the literal only counter to it is the eggroller not getting any of their pieces, or everyone eggrolling with them so *nobody* wins if they were rolling for woodlands. Preds get shit on pretty hard by a lot of different comps, and even the ocean mage comp that Poison/Preds exist to soft counter generally still has like a 35% chance to still take preds out. They're not invincible. Like, legit, steal their tears, and they dont cast enough to have a chance later game.
: By losing I mean your getting dumpstered. You're getting absolutely shit on. You're feeding, you're getting zoned, you're getting doved. The works.
In that case, then yeah...dont gank that. That's the dumpster fire.
8Belthazor8 (EUNE)
: It is exactly Kog that deals magically 900+ unavoidable damage with an auto because of this stupid trait.
It is exactly *everything else* hitting Mundo down to the point that the trait is even *halfway relevant*, and if your Mundo has "perfect items" and a no items Predator works on it (meaning there's no GW on your Mundo currently, since there's no items, right?), then your Mundo does not have fucking perfect items. Warmogs *on its own* is damn near enough to keep Mundo from ever dying to preds without GW, and that's not counting the dragon claw and "x" [usually either Iceborne or Frozen Heart] that keep him from taking *any other damage* unless he's 1v6.
: > [{quoted}](name=Zullar,realm=NA,application-id=3ErqAdtq,discussion-id=9RdztQuN,comment-id=,timestamp=2019-12-09T07:01:13.156+0000) > > Is it healthy for the game to have junglers primarily ganking their winning lanes while mostly ignoring their losing lanes? Why should a losing lane be gankable? What would be the point of winning a lane if it's just as easy to gank as a losing one? That makes no sense.
It depends on your definition of "losing". Are they just losing priority? Are they pressured? OR Are they feeding? Are they just not going to do anything relevant until late game anyway, if at all? One is totally fine to gank, and in fact, a really good play. The other is a goddamned dumpster fire.
Zullar (NA)
: Q: Who Do Jungles Gank For?
The key isn't to not gank *losing* lanes, but to not gank *lost* lanes. There's a difference - A lane that is *losing* is simply one that's losing *priority*. A lane that doesn't have enough priority or advantage at the moment, but is still very much capable of reacting or assisting if a jungler ganks them. In short, one that's under pressure. A jungler's main job is honestly to be the person who resets that pressure, and allows the lane to transition into a more favorable situation. A *lost* lane is one that's grossly outclassed. One that, even with a jungle gank, can't or won't be able to harness enough power from having the pressure relieved to actually transition into a more favorable situation. One that's at a disadvantage that one or two ganks quite simply wouldn't be enough to help anyway. Or...you know, it can also be a lane feeding their asses off, but I don't think that needs explaining. Ganking a lane without priority is not the same as ganking a lane of intentionally feeding plebs, basically. Sure...snowballing the winning lane is good, and it more or less forces the enemy to come up with a response to that. Giving that crucial gank to the lane who needs help (not to be confused with "needs babysat for 17 minutes til they flame you and ff anyway") is more risky, but also by far the strongest power play a jungler can offer...once they reach level 11 and the enemy is level 18 with full build...seriously, these jungle changes suck.
: > [{quoted}](name=ChaosReyn,realm=NA,application-id=yrc23zHg,discussion-id=wOEbWso6,comment-id=000a0001,timestamp=2019-12-09T07:33:27.689+0000) > > Yeah, most of the assassins are edgelords, and most of the supports are whimsical. Unless there's a role reversal, I don't know if it's gonna change much, and my prediction is another utility/support jungler. >.> An edge lord support would be funny. Abilities taking health to use to support his team. Basically emo
> [{quoted}](name=ACatIsFineToo,realm=NA,application-id=yrc23zHg,discussion-id=wOEbWso6,comment-id=000a00010000,timestamp=2019-12-09T16:46:41.311+0000) > > An edge lord support would be funny. Abilities taking health to use to support his team. Basically emo 'Edgelord Support' Boards: "You mean a tsundere?" FFFUUUUUU But no seriously Riot, there's actually yet to be someone who fits that genre. >:D
Auldor (NA)
: > [{quoted}](name=ChaosReyn,realm=NA,application-id=yrc23zHg,discussion-id=9vlGUnZA,comment-id=00000000,timestamp=2019-12-09T06:57:55.538+0000) > > On one hand, it's troll. > > On the other...run Omni on someone like Shen, and watch the magic happen. xD > > It's...awkward. I'll give you that. And it's literally RNG. but you know, it's actually got two pretty good uses - All in champs like Kled can proc like 3 keystones in one fight, and champs like Shen can actually use *every* keystone pretty effectively, so proccing 3+ in one fight on someone like him can actually get a bit nutty...again, depending on your RNG... I think a part of the problem is that there is not enough effective feedback on how well the keystone is doing. Like all it tell you is how many runes it has changed to.
> [{quoted}](name=Auldor,realm=NA,application-id=yrc23zHg,discussion-id=9vlGUnZA,comment-id=000000000000,timestamp=2019-12-09T10:23:11.346+0000) > > I think a part of the problem is that there is not enough effective feedback on how well the keystone is doing. Like all it tell you is how many runes it has changed to. I think the biggest issue with it in general is that Riot cant let go of the RNG switch. With Klepto, it was absolutely busted because no matter what you got from your klepto proc, you got something *super annoying* and the enemy then had to make a bunch of decisions around it. Example - you get the "travel elixir" and now the enemy needs to decide if it's even worth trying to trade with you, cause you're gonna pop that buff and rip him a new asshole. You get the gold bags all the time, the enemy needs to decide if he wants to try and all in you, or let you push in for a gank...cause if he just keeps trying to freeze, then you're gonna come back to lane with an *orbital nuke*, and he's gonna have like 2 chain vests. Like, every little thing you got with klepto helped you sort of just snowball your lane, and honestly, 95% of people didn't even put enough thought into "how do I handle this" and the 5% who did were still asking "no, actually how DO I handle this?!" The RNG effect on Omni has the opposite effect. "Give me Tempo, I need Tempo...AERY!?! FFFFFUUUUUUUU -dies in 1v1-"
: because its still a strategy game, you have to be patient and its easy to lose patience when you are losing your lane. I know its a hard concept. Beyond that though, people live for drama and will always find someone else to blame. It sucks, and as a jungle main, i know for a fact i get most of the blame, but its not always my fault :/
thats kind of what I'm getting at. Top is literally *THE* lane of "I'm gonna waste my TP and die twice within the first 4 minutes of the game, and blame jng" It's asinine.
: > [{quoted}](name=RedOpticToxin,realm=NA,application-id=yrc23zHg,discussion-id=lh8Gk5Fl,comment-id=00060000,timestamp=2019-12-09T05:48:38.486+0000) > > if you have a terrible scoreline and are reported by the majority of your team then clearly your inting and should be banned. Sorry, but that just won't cut it. Score line isn't the only nor the best indicator that someone's feeding. A good system should pick up intentional feeding from 1 fed kill. Score line-based system isn't going to pick that up.
> [{quoted}](name=Periscope,realm=NA,application-id=yrc23zHg,discussion-id=lh8Gk5Fl,comment-id=000600000000,timestamp=2019-12-09T06:23:41.816+0000) > > Sorry, but that just won't cut it. Score line isn't the only nor the best indicator that someone's feeding. A good system should pick up intentional feeding from 1 fed kill. Score line-based system isn't going to pick that up. There was some science done on the concept at one point though: Assuming you start immediately, from the beginning of the game, running it down to feed, there actually is a death-to-matchtime ratio where you *would have to be* putting in effort to intentionally die as often as possible. While what you're saying is true, and score line isn't the only or best determining factor, in these sorts of more extreme cases where people can hit 0/12 by like 6:25 (think about it, this is almost 2 deaths per minute) there's still a line that can and probably should be drawn. If someone is inting so badly that mathematics ***alone*** can prove it, they need the perma.
: not entirely. solo laners have more pressure this season. you'll see less ignite and more teleports, and that's far worse. a million times over far worse
I mean...that gives trash solo laners even *less* excuses this season... If they have such outrageous pressure, through *whatever the hell* they're doing, and junglers are getting nerf batted through the floor, then how the hell do they *even attempt* to blame their jungler for their loss when they lose their lane?
macspam (NA)
: So nobody wants to play jungle?
Basically, it goes like this: Riot has effectively given junglers a script this season. If they don't follow it, at least for the first like 10 minutes of the game, then they fall *super far behind* and the rest of the game becomes too frustrating to be fun. Riot did this because junglers are *impactful as fuck*, but by taking away any sense of actual strategy from their role (should I farm, gank, or counterjungle, for example) as to lessen their impact by making their early game more predictable, they effectively prevent the role from doing anything after the *slightest inconvenience* throws their early game off course.
: We are getting a yordle soon, its on the road map. We are getting a Yordle Jungler that is 'whimsical' Could be female, could be male. Now, we have 13 yordles (including fizz). 10 males and 3 female yordles. This COULD mean that we will likely get a female to help balance the numbers. But we also have Lulu. Who is a whimsical female yordle. Would they add a second whimsical female yordle? I personally hope its an assassin either way. A whimsical assassin would be fun, contrary to all the edgy assassins we get.
> [{quoted}](name=ACatIsFineToo,realm=NA,application-id=yrc23zHg,discussion-id=wOEbWso6,comment-id=000a,timestamp=2019-12-09T03:56:58.908+0000) > > We are getting a yordle soon, its on the road map. We are getting a Yordle Jungler that is 'whimsical' Could be female, could be male. > > Now, we have 13 yordles (including fizz). 10 males and 3 female yordles. > > This COULD mean that we will likely get a female to help balance the numbers. > > But we also have Lulu. Who is a whimsical female yordle. Would they add a second whimsical female yordle? > > I personally hope its an assassin either way. A whimsical assassin would be fun, contrary to all the edgy assassins we get. Yeah, most of the assassins are edgelords, and most of the supports are whimsical. Unless there's a role reversal, I don't know if it's gonna change much, and my prediction is another utility/support jungler. >.>
: > [{quoted}](name=FriendlyYordle,realm=NA,application-id=yrc23zHg,discussion-id=wOEbWso6,comment-id=0000,timestamp=2019-12-07T22:48:18.336+0000) > > I agree with this message. Maybe Yummi's Yordle? Nope, she roams in and out of bandle city but not a yordle
> [{quoted}](name=Poop Jelly,realm=NA,application-id=yrc23zHg,discussion-id=wOEbWso6,comment-id=00000000,timestamp=2019-12-07T23:04:26.817+0000) > > Nope, she roams in and out of bandle city but not a yordle Think they meant "Yuumi's master, the Yordle."
: > [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=FPQefXLT,comment-id=00010000,timestamp=2019-12-09T07:06:14.410+0000) > > The only honor/punishment "excuse" for smurfing in Clash is if the "main" account (i.e. the highest ranked) is permanently suspended. > > Low honor level is not an excuse for Clash smurfing, and players who choose to smurf to circumvent that requirement will be punished the same as the "douche bags" you talk about. what happens to people that abuse clash smurfing? is their smurf punished (cus most smurfs would not give any shits about their smurf) or is it that somehow riot finds hard evidence to punish them on their main? (what kind of evidence would be used)
Depends on the situation and severity, I would guess. If it's something Riot wants to take seriously, they've got ways of finding your main, and considering they dont technically *need* a reason to just off your main, they have the ability to just perma both that *and* the smurf if they decided you royally fucked up. Back when the boards were..well, the current archives..Riot was a lot more active on them. I know there was this time where there was a Rioter who was in an argument with someone who was botting on a smurf account. The smurf had eaten the perma, and the guy took to the current boards to "play nice" for his account back. Obviously, this Rioter said "nope." So the guy *went full apeshit* on the Rioter (this all still from his smurf account - you can still reach the boards on a perma'd account, just not the game) and a different Rioter came in and gave one of the funniest/most terrifying "listen here you little shit" speeches I've ever read, and left it at "oh, and dont worry, I got your main too." Don't piss off papa Rito...and I really wanna find this, but it was in like season 2...that's too much digging for me. xD
rujitra (NA)
: > [{quoted}](name=ChaosReyn,realm=NA,application-id=yrc23zHg,discussion-id=oEsmYorg,comment-id=000000000000,timestamp=2019-12-09T06:52:59.909+0000) > > It ended not long after I posted. > But my point was, they're legit flipping switches on all their server spaces (not pissy about that, I understand completely and customs *should* be the first one switched) and basically trying to play it off as if Clash isnt the cause of it. > > Now they're doing it with Hextech Crafting - all the clash players broke the thing trying to get their rewards. xD > Note that again: it's still "high traffic" and not "sorry, clash broke our shit, give us a minute" because clash breaking shit is *normal* at this point, and they're trying to make people forget that. I don't think they're trying to "play it off". They aren't **lying**. They're literally just saying "because of high traffic". What do you want them to do, publish an entire scientific research paper in a peer-reviewed journal every time they have to make a server status message?
Playing it off and lying arent the same thing. Lying is saying "this wasn't because of clash" Playing it off is saying "Well, gee! There sure are a lot of people on right now...let's start shutting stuff down, no idea what could possibly make traffic so heavy today..." And that's pretty much how it read. I mean, historically, Riot has seen multiple times that their servers have no fucking idea what to do with Clash...so to not just say "hey, to make Clash work, we're gonna borrow some power" seems a bit off. Especially with their word choice. It's like they don't want to *admit* that it's clash, but can't tell people *it's not*.
Auldor (NA)
: I really liked kleptomancy, though i didn't use it that often. Omnistone just feels pointless. I would rather pick one of those runes than switch around with runes i don't need.
> [{quoted}](name=Auldor,realm=NA,application-id=yrc23zHg,discussion-id=9vlGUnZA,comment-id=0000,timestamp=2019-12-09T06:53:11.467+0000) > > I really liked kleptomancy, though i didn't use it that often. Omnistone just feels pointless. I would rather pick one of those runes than switch around with runes i don't need. On one hand, it's troll. On the other...run Omni on someone like Shen, and watch the magic happen. xD It's...awkward. I'll give you that. And it's literally RNG. but you know, it's actually got two pretty good uses - All in champs like Kled can proc like 3 keystones in one fight, and champs like Shen can actually use *every* keystone pretty effectively, so proccing 3+ in one fight on someone like him can actually get a bit nutty...again, depending on your RNG...
: > [{quoted}](name=Dreamspitter,realm=NA,application-id=yrc23zHg,discussion-id=oEsmYorg,comment-id=0000,timestamp=2019-12-09T06:15:36.340+0000) > > Is it still going? I thought it'd be over by now. nah its ended/ you can play customs now
> [{quoted}](name=CherryBlossomTea,realm=NA,application-id=yrc23zHg,discussion-id=oEsmYorg,comment-id=00000000,timestamp=2019-12-09T06:38:12.097+0000) > > nah its ended/ you can play customs now It ended not long after I posted. But my point was, they're legit flipping switches on all their server spaces (not pissy about that, I understand completely and customs *should* be the first one switched) and basically trying to play it off as if Clash isnt the cause of it. Now they're doing it with Hextech Crafting - all the clash players broke the thing trying to get their rewards. xD Note that again: it's still "high traffic" and not "sorry, clash broke our shit, give us a minute" because clash breaking shit is *normal* at this point, and they're trying to make people forget that.
Comentários de Rioters
: I'd rather if mages were nerfed to the point where they had to hit you many times to hurt you. Their full combo should be enough to lower your HP by half. and then your other 4 team mates fight and in a big team fight it is not just a mage blowing up everyone with just their Q
The mages who can abuse conq cant 1 shot you. its more like, they spam you infinitely. That's why it's only used on mages like Ryze and Cassio.
: Can Heimerdinger be looked at?
If they set his turrets up like Zyra plants (to die after x hits instead of being unnecessarily tanky for no reason) it'd be a little easier to counterplay him by focusing his zone. I think consistent counterplay is his main issue, and focusing on the overall health of his turret zone is probably a fair way to approach it. Without destroying the whole concept of Heimer and preserving the "break his zone defense to win" objective Riot wants, they should make it feel a little more rewarding to actually try to break that zone defense.
: Same reason Swain can keep ulting or tristana can complete her jump.
Of all of the things in the game, Tristana and Ezreal completing their mobi moves is the most tilting thing in the game. xD Landed your Naut hook/auto? Doesnt matter, tris activated rocket jump 200 years ago, and the animation *just now* let her jump, so your cc was...for...Naut... Imma go bash my head into a wall for that pun now...but the point still stands, allowing *mobility* to work while stunned is a tilter.
iiGazeii (NA)
: I'd buy a monstrous Kai'Sa skin
I'd buy some skins on champions that dont get 56 skins per year...
Rygee (NA)
: It's 100% NOT RNG and it seriously needs to be fixed
"THIS IS NOT RNG!" *same rant* "FIX YOUR FUCKING RNG GAME TO LET ME WIN EVERY GAME!" https://boards.na.leagueoflegends.com/en/c/rant
: > [{quoted}](name=Lazy Grandpa,realm=EUW,application-id=yrc23zHg,discussion-id=nPExhL7N,comment-id=0003,timestamp=2019-12-06T16:46:44.064+0000) > > What champs do you play? I'm trying to main these Akali, Ekko, Syndra and Lux. But atm I'm just trying random shit to see what I might want to include my champions pool.
> [{quoted}](name=Three One Four,realm=EUW,application-id=yrc23zHg,discussion-id=nPExhL7N,comment-id=00030000,timestamp=2019-12-06T16:51:36.022+0000) > > I'm trying to main these Akali, Ekko, Syndra and Lux. But atm I'm just trying random shit to see what I might want to include my champions pool. Against Akali, it may do well to invest in learning Lee Sin. If you play people like Ekko, who needs a somewhat intricate setup, then you should be fine playing Lee. Lee can reveal her and kick the shit out of her, and there's not much she can do about it...at that point, it's usually more "who kills who first?" and the more glass-cannon Lee build is becoming more popular/powerful lately, so there's actually a solid chance you can burst her first. Especially since most Akali players right now are quite comfortable sitting in their shrouds, and aren't used to people who can dumpster them while they're stealthed. And currently, I think that Lee, TF and Rengar are the *only* champs who can currently reveal her in stealth, and of the three, Lee Sin has the most variables - he actually has options in how he wants to fight her, whereas TF and Rengar are both pretty binary, and both have to use their ults to reveal her. And yes...RekSai...but that's not revealing her any more than the little stealth ripples when AoE hits her in shroud.
: ***
"Random political stab, I rest my case." lmao. There's a couple *actual* points: firstly - nobody likes Nubrac. There were a lot of people who defended him cause Nightblue is a dick who literally invoked Riot, but at the end of the day, there's not a single person who *wants* someone to "support in the solo lane" in their game. Death threats and everything aside, if you just *play your best game, doing your role's job* then report them, it doesn't really matter. Riot is not the police - if you feel legitimately threatened, Riot is not the group you send that to. But of course, OP isnt gonna do that, cause then he's gonna get arrested for just swatting people that never made any threats, I'm sure. Lastly, and the reason I post here, is that the boards typically try to avoid political talk. You know the internet taboo: don't talk about religion or politics, cause you're gonna start a war. I'll refrain from starting the war, cause I'm a *civilized* asshole. But some not-so-civilized assholes will probably show up eventually.
: ***
> [{quoted}](name=Metal Janna,realm=NA,application-id=yrc23zHg,discussion-id=u2mLK4Bu,comment-id=0001,timestamp=2019-12-06T17:37:20.153+0000) > > Only if they're crappy human beings who should never play a team game again. or if the game is actually that cucked. It's pretty rare but sometimes it's intentional trolling, and it's actually quite common in lower elo for people to vote no out of spite, especially if their team is flaming them. It's more common in high elo for someone to genuinely think "well, I'm 6/1, so maybe I can solo kill their 10/1 Vlad, their 7/1 Caitlyn, and their 15/2 Nidalee..."
: By the Subclass listings (According to the LOL Wiki at least) Aatrox IS a Juggernaut. This was updated when his VGU launched. So, yes, he actually IS one, traits or not notwithstanding. As for Swain, right on the money.
Aatrox counts as a juggernaut now, but he has a different minigame - he gains most of his power from hitting his sweet spots on his Q, which gives him time for more autoattacks (he can animation cancel similar to Riven), and from his passive which is again lowered by landing his sweet spot Qs and autos.
: This post explains in detail what I warned others when Yuumi was released. "She is a healbot playstyle Soraka you cannot even dream to hit". Yuumi has zero merits of actually getting off her ally and her skills should have had a mode like Jayce. Also, wasn't Riot warned constantly about how enchanter supports are extremely safe and been a really unhealthy class to fight against, It went to absurd point of community frustration that enchanters being accused of being "overpowered" so that they can "compensate players lack of skill". Around the ardent meta and if you played an enchanter you were accused of boosts. Riot really needs to think about how enchanters interact with the enemy. I think this class has been THE most hated when they were actually adjusted to be strong. Btw I seen the info about this character called Mina. Very interesting. An possessed doll I guess?
I put my version of this in rant, cause mine *was* a rant...but this is exactly it. They completely reworked Soraka because she was "too safe, not interactive, and just healbotting a lane/giving her ADC infinite mana from out of *anyone's* range." Only to turn around and make a 100x more toxic healbot champ, along with *even more toxic shit* such as giving her ADC double damage and an AoE cc that *cant be countered in any fucking way.* At least she doesnt give them infinite mana too! omegalul. I should probably delete this comment before Riot decides to give her that too. >.>
: Well I don't know if riot made a cap of 25 rune pages but if thats the case.. Something needs to be changed when theres over 100 champions. I would like to have a lot more preset characters to have so I don't have to go to OP.GG and quickly put something together. I currently have 46k blue points and 2800 riot points.
Yeah, I know there's a cap. Idk what it is exactly. Best I can do is more or less make a "generic" page for certain genres (ex. almost all of my enchanters with exception to Rakan and Senna can use my AP/Support page with Aery, and just about all my ADCs can use my ADC page with Lethal Tempo, since they're about the best cover-all runes for them) Then, I'll make a couple more specific pages (ex. I have a page that I sometimes opt for when playing Bard or Nami into an aggressive bot lane that uses Hail of Blades for harder early trades. It changes both my playstyle with those champions, and my win conditions, but its something I have tested plenty of times on both and have found to be really useful if the matchups are good for it...and it may have started as "bet I cant play Nami mid!" but...you know, the new best thing will always be seen as trolling til it works. :P)
Comentários de Rioters
Comentários de Rioters
Cat4help (NA)
: I think it goes like this Senna shoots her ally and it goes through damaging enemies adjacent to them. If she is last she'll just attack the enemy.
she probably shoots her soulbound, but it'll only deal damage since her soulbound cant be healed.
: "20 death Bot Lane winnable" said Top laner
im not gonna lie...my head exploded from just trying to read this. xD
: Caitlyn's W is overpowered with CC botlane.
Cait in general is pretty underwhelming unless she gets ahead. And if she gets behind, you'd be better off telling your Tahm Kench to just build full AD, she has ZERO power without a solid lead by mid game.
JuiceBoxP (EUNE)
: Nerf pyke's ult gold generation already.
The issue is: that's literally *the only thing* that makes him worth picking right now. Riot nerfed the piss out of him, and in exchange for nerfing the piss out of him, they essentially put 95.8% of his power into his ultimate, most of it in the gold generation. His normal combo is both lackluster, and usually kills him if it wasn't both *perfectly executed* and also *followed up on*, since his normal combo doesn't get close to a kill anymore on its own. Literally, it's ALL in his ult.
: > [{quoted}](name=ChaosReyn,realm=NA,application-id=yrc23zHg,discussion-id=EeOBaEi4,comment-id=00030001,timestamp=2019-11-28T15:44:34.876+0000) > > As an enchanter support guy, idk whether to be offended, or give you fair credit. xD > > In team play, the tank supports and enchanters are TONS better (honestly, most enchanters really arent too bad in solo either.) But in solo queue, the reason tanks suck more than anything right now is that everyone in solo queue wants to be the sweat of the week, and nobody ever plays around them. You play a hooker (err...yeah, I'm sticking with that...) and people notice you when you land your playmaking cc. Everyone just spams "???" when you walk up as a tank and start...well...tanking things. Don’t get me wrong im not saying enchanter (or tanks) supports are garbage. It just that like you said, in solo queue people rather play playmakers. It’s easier to have an impact as hook champs because you dont have to depend on anyone else starting up engages for your team (sometimes the team just lacks engage period if the support is an enchanter). You’re a threat that the enemy always have to worry about when the Q is up, and when you need to take a back seat you can still effectively peel (As Naut and Thresh of course, less so for blitz and Pyke is the worst) for your damage carries. You’ll be lacking shields and other buffs enchanter gives, but in return you’ll have far more control of how the game goes because you’ll have the tools to accelerate the game instead of purely defensive tools. This was why I loved spamming aftershock Lux months ago. Although she has no hooks, the long range for her snare is still enough to be useful for forcing things for your teammates, and aftershock didnt allow for too much punishment. So i had the best in both worlds of wanting to play an enchanter support AND being proactive in punishing the enemy team when i see them make mistakes, something i can’t do with other enchanter supports cause their CC just dont have the range (besides Janna Q and Nami ult but those are still not the same for reasons). I hate saying this cause Lulu was actually my main support for season 7/8 and I own all of her skins (except Pajama, never buying that). Now I rarely have fun with her unlike whenever I play Lux. If its ranked and I don’t get Lux I’ll just use the hook champs + Rakan (just got his IG skin from reroll, can’t wait to play him more) cause Imo making picks is too important to drop.
> [{quoted}](name=2Charmnot2Charm,realm=NA,application-id=yrc23zHg,discussion-id=EeOBaEi4,comment-id=000300010000,timestamp=2019-11-28T16:57:52.489+0000) > > Don’t get me wrong im not saying enchanter (or tanks) supports are garbage. It just that like you said, in solo queue people rather play playmakers. > > It’s easier to have an impact as hook champs because you dont have to depend on anyone else starting up engages for your team (sometimes the team just lacks engage period if the support is an enchanter). You’re a threat that the enemy always have to worry about when the Q is up, and when you need to take a back seat you can still effectively peel (As Naut and Thresh of course, less so for blitz and Pyke is the worst) for your damage carries. > > You’ll be lacking shields and other buffs enchanter gives, but in return you’ll have far more control of how the game goes because you’ll have the tools to accelerate the game instead of purely defensive tools. > > This was why I loved spamming aftershock Lux months ago. Although she has no hooks, the long range for her snare is still enough to be useful for forcing things for your teammates, and aftershock didnt allow for too much punishment. So i had the best in both worlds of wanting to play an enchanter support AND being proactive in punishing the enemy team when i see them make mistakes, something i can’t do with other enchanter supports cause their CC just dont have the range (besides Janna Q and Nami ult but those are still not the same for reasons). > > I hate saying this cause Lulu was actually my main support for season 7/8 and I own all of her skins (except Pajama, never buying that). Now I rarely have fun with her unlike whenever I play Lux. > > If its ranked and I don’t get Lux I’ll just use the hook champs + Rakan (just got his IG skin from reroll, can’t wait to play him more) cause Imo making picks is too important to drop. Rakan is one of those weird hybrids between an enchanter support and an engage champion, and it's a lovely breath of air to my usual. True enough: I often use my tools more for disengage than for engage. But that's not to say I have no engage. People *never* give a second look to enchanters and it's real fun to effectively use *the enemy's play* as your engage in some cases anyway. Enemy tries to go in and hit your carry, only to be stunned and locked up for days by that block/counter-wombo, and I feel like it's one of the most disgusting things you can ever do to an enemy. When you give them that constant doubt that anything they try, you wont just turn on them, it gets to the point that you give them more paranoia than Nocturne at 6.
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ChaosReyn

Nível 118 (NA)
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