Comentários de Rioters
: Could you link a source so everyone knows what you are talking about?
Riot made a story called Silence For The Damned: https://universe.leagueoflegends.com/en_US/story/silence-for-the-damned/ which is a reworked lore that changed Volibear from a patriarchal war bear with lightning powers into a Lovecraftian bear deity who overpowers the consciousnesses of others with his own, transforming their bodies into abominable amalgamations of man and beast, now called THE Volibear. There was a lot of divide among fans over whether or not the rework was taken too far, with some fans loving it, others hating it. A few months later, Riot appears to have gone back on their decision of turning Volibear into a Lovecraftian beast, and has gone with a much more basic ursine God of Lightning vibe, disappointing the fans who wanted the Lovecraft theme, and apparently pleasing those who want a more traditional Volibear design. https://www.riftherald.com/lol-gameplay/2019/10/16/20917462/volibear-fiddlesticks-rework-update-league-of-legends-champion-roadmap. My proposal is to keep the God of Lightning as the classic Volibear, while taking the Lovecraftian "THE Volibear" design and turning it into a legendary skin, complete with a new voice over that embraces the Lovecraftian side. This way both fans will be satisfied, because while I like both sides of Volibear, after playing games like Bloodborne, there is just no way I could ever let Riot throw something so awesome and creative out the window.
: Riot remakes a plethora of characters lore in a way that just trashes their original identity: Boards has big threads calling it out every time. Riot does it to Volibear: Boards has a big thread about how that isn't Volibear and to not do it. Riot reverses the idea because they agree with the sentiment: Boards has a big thread about how it's what they wanted all along. This is why nobody comes to this website.
I said right away that I liked the new horror-themed Volibear on this board.
: The new Volibear visual update may have a twist
That is a fair middle ground but on the other hand I know Riot would straight up discard the eldritch horror aspect all together. People complained very loudly on Reddit abkut the concept, which I personally found very refreshing and original.
: > [{quoted}](name=ChasmOfTrossm,realm=NA,application-id=6kFXY1kR,discussion-id=77Quts3V,comment-id=00030000,timestamp=2019-10-24T15:58:31.581+0000) > > What do you mean? we always complain that they dont listen to the mains when it comes to VGUs. the one time they do, we attack them for it
I complain when they pick the lesser of two options. The point is enough people liked the horror-themed Volibear to justify putting out a legendary skin for it.
: god these hypocrites concerning VGUs
> [{quoted}](name=TheMan292,realm=NA,application-id=6kFXY1kR,discussion-id=77Quts3V,comment-id=0003,timestamp=2019-10-24T15:56:24.636+0000) > > god these hypocrites concerning VGUs What do you mean?
Comentários de Rioters
Comentários de Rioters
Comentários de Rioters
: If Riot increases Jax's CD on Q or E they'll have to compesate him somewhere else since his laning phase will be weaker against ranged champs.As a 1 mil mastery Jax i propose a nerf on his Q's RANGE AND NOT CD. We all know that Q's range is the same as Flash's range.
I agree. The distance he jumps can feel pretty obnoxious at times, and the frustration is amplified by the fact that it can target enemies **and** allies alike, giving him FAR more maneuverability than most people realize. Even Lee Sin with his constant ward hopping and ally hopping has less directions he can go in.
Moody P (NA)
: Replace Aftershock with Courage of the Colossus
CoTC was good back when you had runes to help supplement the rest of your damage. It is not good in a meta where you have to dive into the tank tree, and only get two options for damage that may not be all that great.
: WWs Q
It really should be easier to use, and frankly, it could use a slight range buff.
Comentários de Rioters
: > [{quoted}](name=Aekami,realm=EUW,application-id=LqLKtMpN,discussion-id=AVc3hGgQ,comment-id=0000,timestamp=2019-06-08T01:14:11.501+0000) > > I came here for the same thing, the W tooltip doesn't show any ap scaling, as if it weren't updated at all. Yeah, I was surprised to see nobody else talking about it
> [{quoted}](name=Warrior Exo,realm=NA,application-id=LqLKtMpN,discussion-id=AVc3hGgQ,comment-id=00000000,timestamp=2019-06-08T02:24:28.810+0000) > > Yeah, I was surprised to see nobody else talking about it I was gonna make the same topic, since I was pretty excited about being able to build liandry's on Zac again and actually have it be good. In fact, I'll make it anyway just because I know Riot won't pay attention unless we scream at them.
Zachiemon (EUW)
: Skin Shard Rerolls - A change is needed
No, this is not your fault. This is RIOT's fault because they designed the fucking system. It doesn't take a brainstem to reach the conclusion that rolling higher value skins should yield a higher value reward and not a lower one. But this is Riot's way of ensuring they don't lose money by giving away too many legendary skins, since I can guarantee you at the very beginning I was rolling legendaries left and right, and even got spirit guard Udyr.
Comentários de Rioters
: Rest in Peace, Tahm Kench
He didn't get gutted, he's still got flat damage on his W now to support the %nerf, and his Q slow got increased to two seconds. Being able to completely render your carry immune to any form of damage is still an enormous boon, if your team is even a little bit coordinated, and knows how to peel, but Tahm Kench's ally devour is genuine immunity for said ally and that's never going to change. In fact, he will still be a health hazard for any and all melee champions if he ever goes top again, just because of how disgustingly easy it is for him to win trades.
Napoleon3 (EUNE)
: zed vs rammus full build.
Armor pen outscales armor, and Rammus having an abyssal mask likely didn't help his chances against Zed who had every armor pen item in the game built in addition to another serrated dirk.
: It is a DOT on hit and only really needs to be applied once. You get up close, AA then W to AA reset and AA again with the shield and empowered auto. Beyond that, it is only there to punish people for ignoring him when his shield goes up and to give him more incentive to whack different targets with his passive. I find the ability to be very solid in and of itself.
> [{quoted}](name=AHarmlessTaco,realm=NA,application-id=3ErqAdtq,discussion-id=rMRtnNqi,comment-id=0000,timestamp=2019-04-19T14:50:05.378+0000) > > It is a DOT on hit and only really needs to be applied once. You get up close, AA then W to AA reset and AA again with the shield and empowered auto. Beyond that, it is only there to punish people for ignoring him when his shield goes up and to give him more incentive to whack different targets with his passive. I find the ability to be very solid in and of itself. At max rank, two of those autoattacks = 140 magic damage pre-mitigation. The damage is abysmally low, and because it happens over time, this makes the effect even worse during the mid-game, where champions are becoming tankier, but it is absolutely atrocious early game unless you're against an exceptionally squishy target.
Comentários de Rioters
Comentários de Rioters
Comentários de Rioters
: Makes one good point, then says something stunningly ignorant to ruin it.... Workmans comp. and "disability welfare" arent even the same thing, and that attitude, and incredibly poor understanding of the difference tell me youve never worked anywhere ever...
> [{quoted}](name=WeaselRune,realm=NA,application-id=3ErqAdtq,discussion-id=NsUZ5TEK,comment-id=001a0000,timestamp=2019-04-02T03:35:53.729+0000) > > Makes one good point, then says something stunningly ignorant to ruin it.... > > Workmans comp. and "disability welfare" arent even the same thing, and that attitude, and incredibly poor understanding of the difference tell me youve never worked anywhere ever... What I said doesn't tell you a thing about me.
Myrmiron (EUW)
: I feel like taking damage from a champion should give you an assist.
No, this is one of the dumbest things I've ever heard. Taking damage means you got your ass beaten the fuck up, while doing nothing other than watch your health bar deplete. You should get an assist for actually aiding in the death of an enemy champion. This topic might as well be the League of Legends equivalent of asking for disability welfare because you got hurt on the job and weren't able to do anything else after the fact other than be useless to the rest of your co-workers.
Comentários de Rioters
: he got +20% ap ration on E and on R though
> [{quoted}](name=MTFN Azor ,realm=EUW,application-id=3ErqAdtq,discussion-id=igBtunKg,comment-id=00020000,timestamp=2019-03-14T17:40:29.904+0000) > > he got +20% ap ration on E and on R though That doesn't relate to why his W got the ratio removed though. Zac's role is that of a carrying tank with cc heavy abilities. I think people like to blur the line between carrying tank and support, that way they can get away with saying the tank is too strong for its role, due to supports not being intended for pure damage.
: Sylas is supposed to be a bruiser. Ekko wasn’t.
> [{quoted}](name=Wilk Łucznik,realm=NA,application-id=3ErqAdtq,discussion-id=rBZRumpu,comment-id=0000,timestamp=2019-03-14T17:14:17.400+0000) > > Sylas is supposed to be a bruiser. Ekko wasn’t. I said too good "**as** a top lane bruiser-tank" not that is what the champions are classified as upon their release. Technically they are both skirmishers who use their range, aoe, and mobility to cause fights to break out in the bushes, near objectives, and are generally disruptive to teams set on achieving a specific goal. They are skirmishers being played as bruiser-tanks, a role not meant for their champion class. > Sylas W heal increased early, decreased late; heal ratio increased, damage ratio increased. Hitting Sylas' **tank build**. W - Kingslayer HEAL **50/80/110/140/170** (+0.35 ability power) ⇒ **60/80/100/120/140** (+0.45 ability power) DAMAGE RATIO 0.55 ability power ⇒ 0.65 ability power This is exactly what they had to do to Ekko when he started getting played **as a tank** instead of sticking to his **role as a skirmisher** who is meant to build as an on-hit assassin with AoE elements. The two champions are carbon copies of each other in just about every way. They even both have shields, heals, and stuns.
Comentários de Rioters
huhndog (NA)
: Can we get a Zac revert
Give his W the scaling ratio back and I'd say we're about golden. Seriously, why the hell did Riot remove his ability to chunk down other tank carries? It was such an arbitrary nerf.
: Resistance got the most votes. It's as simple as that.
> [{quoted}](name=General Matty,realm=NA,application-id=6kFXY1kR,discussion-id=zIcqiyow,comment-id=0006,timestamp=2019-03-08T14:51:54.140+0000) > > Resistance got the most votes. It's as simple as that. No, it didn't.
: How does that make any sense? Why would Riot intentionally do that to their fans? Why would they go out of their way to release a product that isn't what people want? Do you understand how a business works?
> [{quoted}](name=Rathar Dashing,realm=NA,application-id=6kFXY1kR,discussion-id=zIcqiyow,comment-id=000100000000,timestamp=2019-03-04T13:39:47.784+0000) > > How does that make any sense? Why would Riot intentionally do that to their fans? Why would they go out of their way to release a product that isn't what people want? Do you understand how a business works? I understand companies don't always listen to their fans, and Riot is one of the most inconsistent companies I've ever fucking come across.
: We can read what you're saying just fine. We're just saying that it doesn't make any sense. Why would Riot discard the most popular concept for a skin?
> [{quoted}](name=DerMangoJoghurt,realm=EUW,application-id=6kFXY1kR,discussion-id=zIcqiyow,comment-id=00050000,timestamp=2019-03-01T21:35:06.184+0000) > > We can read what you're saying just fine. We're just saying that it doesn't make any sense. > Why would Riot discard the most popular concept for a skin? Because Riot is a passive-aggressive company that doesn't actually give a fuck about what their fans want.
Dynikus (NA)
: They did take a vote, and the most popular skin won. The most verbal support of a skin doesnt mean it's actually the fan favorite. You also took more time out to bitch about this than it would have taken you to just vote for the skin you wanted and move on.
> [{quoted}](name=Dynikus,realm=NA,application-id=6kFXY1kR,discussion-id=zIcqiyow,comment-id=0001,timestamp=2019-03-01T17:35:21.182+0000) > > They did take a vote, and the most popular skin won. The most verbal support of a skin doesnt mean it's actually the fan favorite. You also took more time out to bitch about this than it would have taken you to just vote for the skin you wanted and move on. It wasn't a vote. They asked for opinions and said it was that and only that, so when the fans inevitably said they wanted Deep Space Illaoi, and Riot decided nah fuck that, Resistance Illaoi is better because we say it is, they could get away with it scott free. Miss me with that horseshit.
: > [{quoted}](name=GreatBossTrossm,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=0001,timestamp=2019-03-01T19:46:24.674+0000) > > I've been playing LoL since season 4, so I can say that not only am I not a new player, but I am without question very into this new direction they are taking with Volibear, having played games like Bloodborne, and reading up on Lovecraft for a very long time. This is less of a Lovecraftian horror story, despite how easy it would seem to slap the label on, like so many are wont to do with anything horror-themed these days, but Volibear's new lore is not trying to explore that kind of horror. What it _is_ exploring is primal, spiritual horror since it revolves around the idea of an animal spirit taking such firm control over a person's mind that it literally starts to amalgamate their humanity with that of the animal as opposed to harmonizing the two elements, which is what Udyr represents, and is very likely why he was included in the story to help provide a contrast of perspective. > > If I am being frank, I feel his old lore, while cool, was ultimately pretty cliche at the end of the day, and reminded me of pretty much every Freljordian who had some kind of big leadership schtick going on. Ashe and Tryndamere leading the Avarosa, Sejuani leading the Winter's Claw, and of course Volibear and the Ursine. All of those characters were trying to prove what great leaders they were, and though they succeeded, it was all the same thing at the end of the day. Even Trundle went through this same journey, where he was laughed at by his tribe until he found the club of true ice, pledged his allegiance to Lissandra, came back and caved in the head of his chieftain before assuming his new role as King of the Trolls. > > I am by no means a fan of change, and I sure as hell don't advocate doing something different for the sake of being different, because that's just plain fucking thoughtless. It really didn't even occur to me just how similar Volibear's old lore was to the rest of the Freljord's until recently, but now that I know it how much it was, I have to say that in this case, change is not only good for Volibear, but change is what needs to happen for him. > > How the hell is Volibear _Cthulhu_. In case you didn't pick up on the visual references while reading the story Riot wrote, he's very clearly a massive bear with four glowing eyes, and all the flesh on one side of his face missing. He has rusted armor on his body, and bunch of weapons embedded in his flesh from past battles. > > Cthulhu is a **vaguely** humanoid creature with draconic wings, and a head resembling an octopus with webbed hands and feet. > > This Cthulhu: https://i.ytimg.com/vi/JEx0F7Wcc9A/maxresdefault.jpg > > This is the new Volibear: https://i.imgur.com/GEuniny.jpg > > They look nothing alike. > > I highly doubt that it's official in any capacity due to Riot's love of outright rewriting a champion's story as opposed to allowing the story to progress along its natural course, but if I were to put my imagination to work in an effort to provide canonicity Volibear, it would, it would go something like this: Volibear proves himself leader of the Ursine by defeating the triumvirate. Years pass and eventually some unknown force starts to infect him, at first manifesting itself in the form of a tyrannical attitude that is displayed in as his clash against Ornn, and ultimately transforms him from Volibear, the person, into THE Volibear, a spiritually corrupted monstrosity. What's this a well thought out response on the internet? Le gasp! In all seriousness, I appreciate the effort that went into this reply, even if your opinions are in opposition to my own. That said, I don't believe I got my point across quite as well as intended in my previous post. Please Understand taht I am very passionate about this champion, and seeing such a drastic change in his theme is upsetting. Perhaps, more than a touch of that emotion ma have leaked through into my post and consealed the actual points i was trying to get across. * Volibear does not look like cthulu, however, I imagine that one might feel very similar upon encountering **The Volibear** as they would upon encountering Mr. Tentacles. Volibear is an unnatural being. He has many eyes, he oozes foul black blood, his body is in tatters. Wriggling tentacles can be seen surrounding his "throne". There are very strong themes of horror here. Both visual and psychological. * Volibear's story was desperately in need of change. However, when you change a champion too much, you're naturally going to alienate some of the people who grew attatched to the character. Riot generally mitigates this by keeping champion's central themes intact. Warwick's origins changed substantially in his reimagining. Despite this, most Warwick mains responded to the rework with praise. He was a different character with a more fleshed out story, but he was still a blood thirsty werewolf who occasionally lost himself in fits of savagery. When we look at Volibear, we do see a few similarities between his old and new lore, but there is a massive (and I do mean MASSIVE) tone shift between his old and new versions. Generally speaking, it's fine when Riot does this, because when the do they do it in the form of a new skin. The upcoming Perverse Ivern skin is a perfect example. Imagine for a moment, however if Riot decided to rework Ivern and use the perverse skin as a continution of his story. If you liked Ivern because of his Goofy and Whimsical personality... there's a sizable chance you won't like his new persona. Yes, he's still a walking tree, he still has the same name, he still uses (what I assume to be) nature magic, but the champion's theme is nothing like it was before. It's going to cause certain players who loved his old personality to consider dropping him, and other players who didn't like his goofy persona to (maybe) take a liking to him. * The ursine aren't quite so ursine anymore. Previously, the ursine were... well... bears. They walked and talked like people, but they were essentially bears. These new "Ursine" have hulking bear-like apperances, but they're not bears per-se. They're spirit walkers who were taken over by the spirits of animals and took on their shape. Some hardly resemble bears at all. They're they kinds of horrific monstrocities that you would encounter only in your darkest nightmares. A decayed elk head with the face of a child inside it's mouth that oozes unnatural black blood? That's a pretty drastic change from shamanistic bear warrior if I've ever seen one. * It's not a bad story in the slightest. It's a phenomenal story. If Riot was going for wendigo vibes with with one, then they damn well succeeded. My problem is not that this story exists. My issue is that, of all champions to give such a horrific story to who would have meshed much better with these kinds of themes (Moredekaiser perhaps?), they chose none other than Volibear to fill that role.
> [{quoted}](name=Grizzlpaw,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=00010001,timestamp=2019-03-01T21:20:25.675+0000) > > What's this a well thought out response on the internet? Le gasp! > > In all seriousness, I appreciate the effort that went into this reply, even if your opinions are in opposition to my own. > > That said, I don't believe I got my point across quite as well as intended in my previous post. Please Understand taht I am very passionate about this champion, and seeing such a drastic change in his theme is upsetting. Perhaps, more than a touch of that emotion ma have leaked through into my post and consealed the actual points i was trying to get across. > > * Volibear does not look like cthulu, however, I imagine that one might feel very similar upon encountering **The Volibear** as they would upon encountering Mr. Tentacles. Volibear is an unnatural being. He has many eyes, he oozes foul black blood, his body is in tatters. Wriggling tentacles can be seen surrounding his "throne". There are very strong themes of horror here. Both visual and psychological. > > * Volibear's story was desperately in need of change. However, when you change a champion too much, you're naturally going to alienate some of the people who grew attatched to the character. Riot generally mitigates this by keeping champion's central themes intact. > > Warwick's origins changed substantially in his reimagining. Despite this, most Warwick mains responded to the rework with praise. He was a different character with a more fleshed out story, but he was still a blood thirsty werewolf who occasionally lost himself in fits of savagery. > > When we look at Volibear, we do see a few similarities between his old and new lore, but there is a massive (and I do mean MASSIVE) tone shift between his old and new versions. Generally speaking, it's fine when Riot does this, because when the do they do it in the form of a new skin. The upcoming Perverse Ivern skin is a perfect example. > > Imagine for a moment, however if Riot decided to rework Ivern and use the perverse skin as a continution of his story. > If you liked Ivern because of his Goofy and Whimsical personality... there's a sizable chance you won't like his new persona. > > Yes, he's still a walking tree, he still has the same name, he still uses (what I assume to be) nature magic, but the champion's theme is nothing like it was before. It's going to cause certain players who loved his old personality to consider dropping him, and other players who didn't like his goofy persona to (maybe) take a liking to him. > > * The ursine aren't quite so ursine anymore. > > Previously, the ursine were... well... bears. They walked and talked like people, but they were essentially bears. > > These new "Ursine" have hulking bear-like apperances, but they're not bears per-se. They're spirit walkers who were taken over by the spirits of animals and took on their shape. Some hardly resemble bears at all. They're they kinds of horrific monstrocities that you would encounter only in your darkest nightmares. > > A decayed elk head with the face of a child inside it's mouth that oozes unnatural black blood? That's a pretty drastic change from shamanistic bear warrior if I've ever seen one. > > * It's not a bad story in the slightest. > > It's a phenomenal story. If Riot was going for wendigo vibes with with one, then they damn well succeeded. My problem is not that this story exists. My issue is that, of all champions to give such a horrific story to who would have meshed much better with these kinds of themes (Moredekaiser perhaps?), they chose none other than Volibear to fill that role. Like I said, I feel it is possible to preserve some of the old canon. Just say Voli proved himself to his people, but later got infected with spiritual corruption, that gradually turned him into a tyrant bear, and over time it physically turned him into the monstrosity we see today. A shadow of his former self -- Volibear is now THE Volibear, a lightning-charged force spiritual corruption that uses its shamanistic knowledge and power to overtake men's minds and transform them into walking amalgamations of man and beast. Exploring what it was that corrupted Volibear could really open up the doors to more interesting horrors. I do feel that if Riot decides not to explain this change in some way, that they deserve a lot of shit, for it is simply lazy to make a change of this scale without providing some form of explanation.
: Voli's new Story is really cool. There's just one problem...
> [{quoted}](name=Grizzlpaw,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=,timestamp=2019-03-01T18:24:27.979+0000) > > It's a bad story for **Volibear**. > > So little of his current theme and character is kept in this new version. I'm sure that his new story will appeal to a lot of new players who like the sadistic, horror vibes he gives off, but for the people who fell in love with Voli for his current lore... the only thing he keeps of his old identity is the fact that he shoots lightning. > I've been playing LoL since season 4, so I can say that not only am I not a new player, but I am without question very into this new direction they are taking with Volibear, having played games like Bloodborne, and reading up on Lovecraft for a very long time. This is less of a Lovecraftian horror story, despite how easy it would seem to slap the label on, like so many are wont to do with anything horror-themed these days, but Volibear's new lore is not trying to explore that kind of horror. What it _is_ exploring is primal, spiritual horror since it revolves around the idea of an animal spirit taking such firm control over a person's mind that it literally starts to amalgamate their humanity with that of the animal as opposed to harmonizing the two elements, which is what Udyr represents, and is very likely why he was included in the story to help provide a contrast of perspective. If I am being frank, I feel his old lore, while cool, was ultimately pretty cliche at the end of the day, and reminded me of pretty much every Freljordian who had some kind of big leadership schtick going on. Ashe and Tryndamere leading the Avarosa, Sejuani leading the Winter's Claw, and of course Volibear and the Ursine. All of those characters were trying to prove what great leaders they were, and though they succeeded, it was all the same thing at the end of the day. Even Trundle went through this same journey, where he was laughed at by his tribe until he found the club of true ice, pledged his allegiance to Lissandra, came back and caved in the head of his chieftain before assuming his new role as King of the Trolls. I am by no means a fan of change, and I sure as hell don't advocate doing something different for the sake of being different, because that's just plain fucking thoughtless. It really didn't even occur to me just how similar Volibear's old lore was to the rest of the Freljord's until recently, but now that I know it how much it was, I have to say that in this case, change is not only good for Volibear, but change is what needs to happen for him. > Based off of his description in the story, i'm hesitant to even call him a "bear" anymore. He's essentially cthulu with a bit of bear anatomy tossed in. Similar things can be said for his ursine followers. > How the hell is Volibear _Cthulhu_. In case you didn't pick up on the visual references while reading the story Riot wrote, he's very clearly a massive bear with four glowing eyes, and all the flesh on one side of his face missing. He has rusted armor on his body, and bunch of weapons embedded in his flesh from past battles. Cthulhu is a **vaguely** humanoid creature with draconic wings, and a head resembling an octopus with webbed hands and feet. This Cthulhu: https://i.ytimg.com/vi/JEx0F7Wcc9A/maxresdefault.jpg This is the new Volibear: https://i.imgur.com/GEuniny.jpg They look nothing alike. > This would have been an excellent story if it were given to a new champion. It would have been excellent as a skin with an alternate storyline. As it is currently, Volibear's story fits a character like Mordekaiser, or Chogath far better than it does him. I highly doubt that it's official in any capacity due to Riot's love of outright rewriting a champion's story as opposed to allowing the story to progress along its natural course, but if I were to put my imagination to work in an effort to provide canonicity Volibear, it would, it would go something like this: Volibear proves himself leader of the Ursine by defeating the triumvirate. Years pass and eventually some unknown force starts to infect him, at first manifesting itself in the form of a tyrannical attitude that is displayed in as his clash against Ornn, and ultimately transforms him from Volibear, the person, into THE Volibear, a spiritually corrupted monstrosity.
: Skin Voting
What I am accusing Riot of doing is acting as if they care about what their fans want in a skin by presenting us with an opportunity to voice which skin we want, only to ignore the overwhelming opinions which they themselves asked for, and go with the option that fans didn't select in opposition to the ones that they did. It's passive-aggressiveness at its finest. Sometimes I wonder if God gave **reading comprehension** to anyone...
: CertainlyT already said he hates his own champions and thinks they're extremely frustrating to play against. https://clips.twitch.tv/ColdbloodedOutstandingShrewThisIsSparta
> [{quoted}](name=King Braum,realm=EUW,application-id=3ErqAdtq,discussion-id=WZlafc6z,comment-id=00040001,timestamp=2019-02-28T08:15:59.714+0000) > > CertainlyT already said he hates his own champions and thinks they're extremely frustrating to play against. > https://clips.twitch.tv/ColdbloodedOutstandingShrewThisIsSparta So in other words, CertainlyT is a masochist, who enjoys torturing himself. All the more proof that he shouldn't be working as a champion designer.
Galiö (NA)
: The new Galio is pretty dull, childish, and doesnt seem very wise... but try and refrain from using offensive language please.
> [{quoted}](name=Galiö,realm=NA,application-id=6kFXY1kR,discussion-id=iNfsAyFA,comment-id=001500000000,timestamp=2019-03-01T17:56:19.262+0000) > > The new Galio is pretty dull, childish, and doesnt seem very wise... but try and refrain from using offensive language please. It's not offensive to point out what he is.
: They didn't go with Dreadnova........because Dreadnova wasn't one of the options, silly. It was Battlecast (though it's name was later changed to Resistance)
> [{quoted}](name=Jeddy017,realm=NA,application-id=6kFXY1kR,discussion-id=zIcqiyow,comment-id=0003,timestamp=2019-03-01T17:45:07.866+0000) > > They didn't go with Dreadnova........because Dreadnova wasn't one of the options, silly. It was Battlecast (though it's name was later changed to Resistance) Same fucking difference.
: Skin Voting
Seems the downvoters can't handle their Riot Dynasty being called out on an obvious bullshit move.
Galiö (NA)
: Galio: I love the character that gave up on everything and then was inspired to be the good he wants to see in the world. I love the on damage heal. I love the character that looks like a dumb brute but is a calm and calculated character. Then he was reworked He is ok now I guess... still miss the heal. {{champion:3}}
> [{quoted}](name=Galiö,realm=NA,application-id=6kFXY1kR,discussion-id=iNfsAyFA,comment-id=0015,timestamp=2019-02-28T20:22:57.554+0000) > > Galio: > > I love the character that gave up on everything and then was inspired to be the good he wants to see in the world. > > I love the on damage heal. > > I love the character that looks like a dumb brute but is a calm and calculated character. > > > Then he was reworked > > He is ok now I guess... still miss the heal. > > {{champion:3}} Sounds like you're talking about the old sagely Galio and not the big dumb r%%%%% Galio.
Comentários de Rioters
Fikule (EUW)
: Elise's Neurotoxin feels very weak
I like this as well. This topic deserves a huge bump.
: "Even with a bug, that's bullshit".... I don't think you understand the concept of a bug, buddy. A bug can do anything. It can crash the client. It can make you insta-win. With a bug, that's perfectly reasonable healing. Remember when Urgot would heal for literally 10K HP with Gunblade when he R'ed? Or when Corky dealt 500% damage? This is nothing compared to previous bugs.
> [{quoted}](name=DeathBurs7,realm=EUW,application-id=3ErqAdtq,discussion-id=pgOEV1ct,comment-id=000100000000,timestamp=2019-02-28T15:39:05.869+0000) > > "Even with a bug, that's bullshit".... I don't think you understand the concept of a bug, buddy. A bug can do anything. It can crash the client. It can make you insta-win. With a bug, that's perfectly reasonable healing. Remember when Urgot would heal for literally 10K HP with Gunblade when he R'ed? Or when Corky dealt 500% damage? This is nothing compared to previous bugs. Bugs are bad no matter what form they take, so I suggest you not turn this into a competition to see which bug is the baddest bug.
: No wu main will disagree that his kit is binary/ lacks counterplay. I strongly disagree with his kit being overloaded though. His one cc is tied to his ult, his armor pen is unnoticeable and his invis is the easiest to deal with of all the stealth champs. Many champs are more flexible and versatile (buildpath/playstyle etc) while offering more burst/tankiness or cc, but enough abt that. I think alot of Wukong mains would welcome a rework for abilities that offer more counterplay and skill expression. Basically making him a healthier champ that's less reliable but feels better when played well. This would be more satisfying for Wu players and less frustrating for his enemies. A rework might also boost his popularity a bit which should be a good thing. The reason so many wu posts show up is because wu has largely been unchanged since his creation. Newer ones have been reworked ({{champion:266}} {{champion:114}}) and other 2011 champs {{champion:106}} {{champion:72}} &{{champion:102}} are heavily considered for complete VGUs. The wu posts are just capitalizing on the fact that it's only recently discussions are opening up about him among the wider community. Unfortunately, Riot is reluctant to make changes due to his popularity in China and the possibility that they have no idea what do with him. Currently Riot is exploring minor changes to his kit. I think he needs (and deserves) more, but for now let's hope their testing lets him become a healthier champion that's more fun for his playerbase and his enemies.
> [{quoted}](name=Poldy Scarecrow,realm=NA,application-id=3ErqAdtq,discussion-id=TBkJAT8c,comment-id=00090001,timestamp=2019-02-28T23:09:53.009+0000) > > No wu main will disagree that his kit is binary/ lacks counterplay. I strongly disagree with his kit being overloaded though. His one cc is tied to his ult, his armor pen is unnoticeable and his invis is the easiest to deal with of all the stealth champs. Many champs are more flexible and versatile (buildpath/playstyle etc) while offering more burst/tankiness or cc, but enough abt that. > > I think alot of Wukong mains would welcome a rework for abilities that offer more counterplay and skill expression. Basically making him a healthier champ that's less reliable but feels better when played well. This would be more satisfying for Wu players and less frustrating for his enemies. A rework might also boost his popularity a bit which should be a good thing. > > The reason so many wu posts show up is because wu has largely been unchanged since his creation. Newer ones have been reworked ({{champion:266}} {{champion:114}}) and other 2011 champs {{champion:106}} {{champion:72}} &{{champion:102}} are heavily considered for complete VGUs. The wu posts are just capitalizing on the fact that it's only recently discussions are opening up about him among the wider community. Unfortunately, Riot is reluctant to make changes due to his popularity in China and the possibility that they have no idea what do with him. > > Currently Riot is exploring minor changes to his kit. I think he needs (and deserves) more, but for now let's hope their testing lets him become a healthier champion that's more fun for his playerbase and his enemies. You should check out this video by CaptainMonk. He's got some pretty interesting ideas for a Wukong rework, and he really gets the champion. https://www.youtube.com/watch?v=liZ2JykmRtc
Comentários de Rioters
Comentários de Rioters
Zezilian (EUNE)
: Why Zed got buffed ?
He did not get a buff he got his power moved from his ult to his Q and W. Furthermore, ADCs are a lot more mobile now {{champion:81}} {{champion:145}} (can shield herself) {{champion:498}} become untargetable and invisible. Ontop of that, under most ideal circumstances, the adc will have a support shielding them {{champion:40}} {{champion:43}} {{champion:37}}, or holding down the Zed {{champion:89}} {{champion:12}} etc. Stopping a Zed is not the toughest thing on earth if you have any sort of brain power going on.
: > [{quoted}](name=Anl0rian,realm=NA,application-id=6kFXY1kR,discussion-id=uxl0it1i,comment-id=000c,timestamp=2019-02-20T04:30:52.311+0000) > > When Riot reworked {{champion:39}} , the community wanted to be sure her "booty wasn't nerfed". > > Now, people are mad about...what exactly? > > Wtf is this community. Was Irelia in full armor and got stripped to just hip armor ?
> [{quoted}](name=Camille Ferrøs,realm=EUNE,application-id=6kFXY1kR,discussion-id=uxl0it1i,comment-id=000c0001,timestamp=2019-02-20T09:22:40.291+0000) > > Was Irelia in full armor and got stripped to just hip armor ? https://na.leagueoflegends.com/sites/default/files/styles/scale_xlarge/public/upload/lolweb_articlebanner_darkhorse_irelia.jpg?itok=HFX0poz0 https://coubsecure-s.akamaihd.net/get/b209/p/coub/simple/cw_timeline_pic/c0e09a50dfa/d34b9d0c61f2f56a55c60/big_1522815101_image.jpg With the exception of the top of her chest, and head, the clothing Irelia wore was very much ARMOR. Light armor mind you, but still armor that is thick enough to be noticeable across her entire body. In the new splash art much more of her physique has been not only exposed, but her whole body has a lot more going on in the thickness department, ergo her chest and thighs, most of which have been much more revealed due to the implementation of a body-suit with only a scant few pieces of armor.
: As we've said many times - "good" and "evil" are relative, and we're not aiming for such 2-dimensional tropes anymore.
> [{quoted}](name=Scathlocke,realm=NA,application-id=6kFXY1kR,discussion-id=0IEctYqf,comment-id=0001,timestamp=2019-02-19T20:04:40.698+0000) > > As we've said many times - "good" and "evil" are relative, and we're not aiming for such 2-dimensional tropes anymore. We're not asking you to be 2-dimensional, we're asking you to balance the way you portray good and evil characters instead of playing to extremes.
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