: Honor Progress
I was pretty upset about the honor extension for those who were under H2 to reach H2 for the rewards, but then read the FAQ and it specifically states that it doesnt include honor wards. So even if you are H4 now then hit H5 for Feb 2019 you wont get the H5 ward. Same for those who are at like H1 now and then hit H4 in Feb, they still wont get any wards I think all theyd get is the Vic skins and banners
: NEW CELERITY IS TRASH
dayam, i thought it was 8% increase in move speed and didnt fully read it. if it's a buff to only bonuses then thats fucking steaming hot trash
: Honor level and Ranked
Your rank stays w you based on your MMR and next season's start, opponents and where your climb starts. The banner is a reward for recognition. No honor, no recognition
: "Hey guys I don't play MID, but"
You dont need to play the lane to know how to play the champ. Top is my least preferred role but I can most definitely play Jayce
: Does anyone use Overheal?
I only take it on {{champion:19}} since everything he does maintains it, and gives a healthier first clear & duelling In the last row too I always only take Coup de Grace which adds damage and execute. It's restriction is dependent on the opponent and applies to all opponents, while the other two in this row are dependent on your HP and not always effective against all opponents
Comentários de Rioters
: 6 season 9 riddles for you guys and girlss!!!!!!
Towers buffed, jungler gets stronger somehow with your logic. Dumbest thing I've seen in awhile. stopped reading right there
: Why punish being ahead.
CS bounty really is the dumbest idea ever. Usually even if you dont kill the other laner you can get an advantage from forcing them back so you can get exp and gold for free, but now this is taken away Same with if you've been managing your wave properly and able to CS while denying them theirs, the bounty takes away this mechanic too
ozzzz666 (NA)
: I just feel like that build takes way too long. I mean think about it. Getting BOTRK and Guinsoos is expensive. and you aren't getting a shred of survivability until item #5. I really don't see any benefit to a struggling early game if you aren't getting any item that will help you survive until late game. No way do you get to either of those last two items at all in most games where you are behind. If you build one earlier, then you lose a ton of attack speed. With the Wit's end, you get 42 per auto Magic damage, and get your attack speed while still getting resistances, and you only spend 2400 on it. Also I don't think not building bloodrazor is ever a good idea. Attack speed is everything on Yi IMO.
Yi's survivability comes from resetting Q to dodge abilities, W, and lifesteal. You're supposed to melt everyone before getting hit and not meant to take hits. AKA IBG, steraks & titanic is crap compared to pure damage items
RéktSai (NA)
: Orange essence? Solution?
1. Dont buy all the champs, just the ones you use 2. Reroll shards if 975 or under. When it's a permanent you get half the OE value on DE, so if you get a 1350 perm you can DE it for 675. Much better value than even if you DEd three 975 shards (x20% x3 = 585). Even better if they were like 520 or some other low crap value shards 3. DE 1350 and up shards
: why even turn it into blue essense, turn it into a random champ shard, its 100 tokens and odds are the token will be worth more than 100 be
> [{quoted}](name=All Day Tay Tay,realm=NA,application-id=3ErqAdtq,discussion-id=OcvxF5Pc,comment-id=0011,timestamp=2018-11-16T03:53:36.357+0000) > > why even turn it into blue essense, turn it into a random champ shard, its 100 tokens and odds are the token will be worth more than 100 be I had 5 extra tokens. How do I turn that into a champ shard, boss??
Sandixcx (NA)
: litterally unplayable riot please make this a thing also if theres a shyv mirror match 10% more damage to the other shyv in her ult
> [{quoted}](name=Sandsexual,realm=NA,application-id=yrc23zHg,discussion-id=3gn0Wbz1,comment-id=0003,timestamp=2018-11-15T23:54:48.009+0000) > > litterally unplayable riot please make this a thing > > also if theres a shyv mirror match 10% more damage to the other shyv in her ult also to dragon master swain in ult form and dragon trainer heimer turrets
: Benefits of Extending the Honor Deadline (and Why Gold Deadline Wasn't Extended)
Yeah but what about the extension for honor ward skins then? If the toxic people can get rewarded from going to H0/1 to 2, shouldnt the rest get rewarded with ward skins if they were like H4 going to H5 outside of the deadline? H3 to H4? H2 to H3?
Keyru (NA)
: 2018 End of Season Rewards and Honor
I have an acct with H2 & 3 checkpoints. If I just get to H3 by then will I get an honor ward skin then? If no, why not, when you're giving those who were actively toxic a chance to get an extension for their reward, but not for those who were actually honorable? Same goes for those who ended Nov 12 at H4 but then H5 by Feb 2019, or H3 at end but H4 by Feb etc.
Comentários de Rioters
CLG ear (NA)
: Do you think TSM would've gotten to worlds if they had just got Mithy and kept Doublelift
I dont think it was just their ADC that dropped the ball. The entire team together just didnt work well. DL had a much better team with TL, and TL was much stronger than TSM yet the NA curse still hit them
: we dont know why she got canned though, there was no context. for all we know she actually could have been a shitty worker and simply cried sexism. **I AM NOT IN ANY WAY SAYING SHE DESERVED THIS OR CALLING HER A LIAR IN ANY WAY SHAPE OR FORM, I AM ONLY STATING WE NEED MORE INFO** gotta add disclaimers like this because the boards will literally downvote you simply for stating "i can see how someone arrived at x conclusion, even though its still wrong" that aside though, its surprising how quick people grap pitchforks for someone who only helped engineer akali, not even the kda skin. edit 1: actually now that i re read it, all she does is hint at the bro culture thats been going on, but she never actually explicitly states "this is sexist asf" the community just assumed it.
> [{quoted}](name=Snapp2Kill,realm=NA,application-id=yrc23zHg,discussion-id=flldHdqu,comment-id=0000,timestamp=2018-11-15T17:03:55.728+0000) > > we dont know why she got canned though, there was no context. for all we know she actually could have been a shitty worker and simply cried sexism. > > **I AM NOT IN ANY WAY SAYING SHE DESERVED THIS OR CALLING HER A LIAR IN ANY WAY SHAPE OR FORM, I AM ONLY STATING WE NEED MORE INFO** > > gotta add disclaimers like this because the boards will literally downvote you simply for stating "i can see how someone arrived at x conclusion, even though its still wrong" > > that aside though, its surprising how quick people grap pitchforks for someone who only helped engineer akali, not even the kda skin. > > edit 1: > actually now that i re read it, all she does is hint at the bro culture thats been going on, but she never actually explicitly states "this is sexist asf" > > the community just assumed it. IDK bro culture doesnt mean they let the women go because of their gender. I'm in an industry where most of the upper management are men and this culture is apparent, but most of the differences I see are discrepancies in pay
TomiMan7 (EUNE)
: I guess you dont really get the programming side of this. The reason why its so tedious is that there is only one type of forging: You got your tokens You click on the item you wanna forge Then there is two possible outcomes.: -Either the item you forged will be a consumable/activatble item in this case the BE, will go to your inventory and stay there until you open it/ use it etc or -A complete item, for example a skin permanent(not shard!), that is already useable, and no need for using orange essence to get it. This way it is usable for all types of forging, no matter what kinda tokens or items are being used/crafted
Nope. After each of the events I usually have a few spare tokens to scrap. This time I had 5 so I still had to click each token, craft BE, open that BE, accept that BE In the past when you crafted BE with tokens it would stop at step 1 where it would go straight into your inventory BE stash, as if you unlocked an emote or icon which goes straight into your collection. The issue is them adding extra steps that weren't there before for no reason at all
: Possibly unpopular opinion on this season's ranked rewards
Not sure I understand. You implying that if they end the season under H2, but then in preseaon get to H2+ they then get the rewards?? Where did they say that? If i have an alt acct at H2 3 checks, then get to H3, would I get the ward skin then?
Comentários de Rioters
Poske (EUNE)
: As a high elo player, prioritizing ganks on winning lane is not something I would suggest
You killing someone who is dying a lot isnt the reward. The reward is to take objectives after and forces their jungler or other laners to respond otherwise they'll keep losing more at their weakest part of the map
Saadi18 (EUW)
: Problem with the upcoming Season
Yeah I'm mixed on this one On one hand if it's a really bad matchup and you're unable to farm, then you should be rewarded for being able to kill your opposing laner who has been dominating the CS waves since they should be far ahead and not be killable unless you outplay or they screw up. On the other hand it'll make people bitch at the jungler even more for not ganking their losing lane since the enemy champ is worth more from a bounty, and also people shouldn't be punished for properly last hitting when the other player clearly doesn't have the skill to do the same but then catches up with all that lost CS from getting a kill. It'll really make it hard to judge who is fed too if the bounty amount is significant and you just see someone who is like 5-4-5 but if all those kills were massive bounties then you cant really tell from the scoreboard :/
Muxxik (NA)
: "A couple days ago": It ended Nov 12, it is November 14. 14-12 = 2. Yes, it 'literally has' been 24 hours, no it hasn't been the full 2, it was an approximation. Also, MMR is still affected by pre-season games, which is why playing pre-season games can still affect your placements in s9. If you wanted the answer to that question, there are plenty of threads out there that explain this.
: ALL FEMALE TEAM FOR MISSON
i'm on the kaisa mission. up for it after if u still need
Muxxik (NA)
: Ranked Rewards Question
"a couple days ago" it literally hasnt even been 24h why even bother doing ranked now anyways
Taicak (NA)
: Then they resurrect a dead ally and they come back with 10 percent health or something. I mean, you gotta work it a bit, just seems different.
soooo basically a better version of {{champion:26}}.... nope
: Need a jungler for clash
count me in. 3 accts in gold, i'll do it here tho
: Why Adaptive Helm is not adaptive? (another AD bias)
Bc almost all auto attackers are AD based. You want an item that scales up as people auto them?! thatd be fucking broken
: actually that's exactly what it means. Not from a player perspective, but from the game's perspective. Filtering out ppl's solo ranks when playing flex would mean queue times are gonna be like 4 times longer
Just make it so your other ranks have an impact on placement within 1 tier so we dont have Diamond Solo in silver flex. Lowest they can place would be P5
OkoiA (NA)
: Fixing the 4 melees with 0 mobility
None of those champs need buffs or movement amps. They reduce the enemy's speed which makes them able stay on them
Eniolas (NA)
: uhhhhh Ranked?
Seasons been out for over 10 months and you average a ranked game every 2 days and +10LP per week. You really think that the hour it's down is stopping you from getting gold?
: S rank factors?
sona is balls easy to rack up KDA when you just spam your abilities and tags all members in your team, so basically any kill you get a point. That score there isnt even that high
Comentários de Rioters
Vuxem (NA)
: Playing in high silver at the end of the season is so fucking obnoxious.
got people who are H0 or H1 who dont give a fuck bc they wont get rewards anyways
Lordisay (NA)
: You know what, fuck it, I made Gold once and it was a nightmare, fuck putting up with it again
ranked is a cesspool right now filled with inters who are already punished to H0/H1 or not gold so they have nothing to lose, or boosters for those paying to get last min gold
: What is the counterplay to Yasuo as a melee champion?
RallerenP (EUW)
: eeeh, blue side has a 51% winrate in Solo/Duo. Red side has a 50.7% winrate in flex. So I wouldn't say that it's an 'obvious' advantage to be on blue side. https://www.leagueofgraphs.com/rankings/blue-vs-red/all
That's compensated bc red side is usually given a higher MMR when matchmaking Blue side has - a much better jg open too where you start red with a strong leash then win out on jg duels when you have red buff to fight vs blue - safer laner for the bot laners where they have more room and visibility around them which leads to better dragon protection and access
: I think I won the LoL Lottery
Legendary skins auto unlock bc of the OE DE nerf and their high cost if you had to activate the shard. Ive gotten 3 legendaries, DJ sona twice and spirit guard udyr Id think that getting a mythic skin would be more like winning the lotto
Paroe (NA)
: > [{quoted}](name=ForFoxSakes,realm=NA,application-id=3ErqAdtq,discussion-id=u2EQU8aG,comment-id=0000000000000000,timestamp=2018-11-01T03:04:06.034+0000) > > I know, im agreeing with you but just stating that they want to nerf the jg AGAIN which is what the OP is bringing up. At this rate the junglers will be 2+ levels behind solo laners and maybe even down compared to the duo lane bot too :/ You mean like season 7?
: missions? as in the ones you have to pay for? or the first win of the day? cause those don't count
odyssey clear cadet - 500 BE 5 yas - 1000 BE on hit malph any mode - 1000 BE watch & earn - 400 BE use elixir & 2 poro snax - 750 BE just a few examples in the last month
: 5 Rules for Junglers that Laners Wish You Would Follow.
1. Depends on the matchup, cant say dont always do this. I can go into the jg to kill the enemy jg and relieve pressure on your lane when their laner comes to help which lets you free CS and get exp while they lose it. Most of the time sure it's bad, but if I see their jg fail a gank then go back into their jungle at 1/3 HP, free invade, take his jg, relieve pressure. I know champs like rengar and olaf have a super low HP first clear so even if lanes are shoved I'll go invade to see if they're just finishing a camp to snag a free 2 hit kill. 2. Also depends. If the laner has done absolutely nothing and opponent is full, then sure no gank. If they just finished a trade and laner is very killable you can still secure the kill, grab those waves and shove to tower to reset 3. Maybe. If that lane is capable of carrying and skilled sure I'll go get you ahead from summs. If I blow their summs and the laner is total shit they can still lose lane and theyve wasted my time, risks the opposing jg to take my camps, time I cannot help another lane, time I cannot invade, time I'm not getting exp or gold. I judge laners very heavily depending on their runes, build and CS to see if they know what theyre doing. Not going to bother helping a stormrazor toting Panth with PTA 4. Agreed and yes it needs to be done. Still often get flamed for "taking kill" then "stealing CS" at many ELOs. Even if the laner is at 10% HP you'll get so much bitching as a jungler for doing anything they dont understand even if it's the right thing to do 5. Jg gets way more flame from laners than jg flaming laners and most of the time someone is fucking up to get caught or not help when they should
: Remember when jungles used to actually have to plan there pathing
Sounds like you have no idea wtf you're talking about because junglers don't do #1, and #2 is impossible
: Autofilled at 1 minute
Everyone else could have been at 5 mins already Should you make them wait to 10 then just so you hit 5? No point if a queue can pop
Paroe (NA)
: > [{quoted}](name=ForFoxSakes,realm=NA,application-id=3ErqAdtq,discussion-id=u2EQU8aG,comment-id=00000000,timestamp=2018-11-01T02:46:07.976+0000) > > Except the problem is Meddler stated that junglers are getting TOO MUCH exp right now, despite always behind solo laners by far so they want to slow it down even more What meddler doesnt understand is that the jungle, in order to function, requires _a jungler to clear very fast and participate in kills just to maintain level with their allies_. A farm jungler will be heavily gold and XP deficient, because riot wants junglers to be auxiliary supports.
I know, im agreeing with you but just stating that they want to nerf the jg AGAIN which is what the OP is bringing up. At this rate the junglers will be 2+ levels behind solo laners and maybe even down compared to the duo lane bot too :/
: I don't have any more missions to complete but it says to complete 22 more?
You missed out on a ton already which had in some cases a 3 day duration so when those expired you're screwed. The counters are meant to have you do all of the quests from the start as they're released up to 50 for the mythic icon :/
: Can we talk about how Meddler just said junglers are getting TOO MUCH experience right now?
The issue right now is really how feast or famine the jg matchup is. As soon as the first jungler dies, the other one can clear the dead jungler's side then will ALWAYS be stronger and can invade and keep taking the other junglers camps, essentially having and needing 4 quadrants of camps to farm at which they can outlevel solo laners. Problem isnt the jg exp, it's how punishing it is for any jungler to die or fail at a task then fall behind the other jungler. I really dont think slowing down exp even more fixes this
: Junglers are always behind other lanes, by design. How would you feel if a fed 0/0 {{champion:104}} came yoloing out of the jungle at 8 minutes?
Except the problem is Meddler stated that junglers are getting TOO MUCH exp right now, despite always behind solo laners by far so they want to slow it down even more
Rexxiee (NA)
: @Meddler I appreciate jungle is finally getting some atttention for nerfs
OP's Logic: >Nerf jg even more because they can go into another lane
: Wow a whole 50 be! amazing a one time be increase per day. Great! that's not utterly worthless. ~sarcasm.
With all the missions that give exp and bonus BE which was never out during the IP days, BE gain isnt even close to being a problem anymore
: give 30 be every game
> [{quoted}](name=CandiceuL,realm=NA,application-id=3ErqAdtq,discussion-id=5eTMB12v,comment-id=,timestamp=2018-10-31T17:27:07.091+0000) > > im tired of having to play 10 games to level up so i can hopefully get a shitty shard for the 50 be i need. Then i get a shard for one of the champs i want and cant get anything new for like 20 total games. Seriously give SOMETHING per game. bullshit excuse. you already get 50BE for every first win of the day
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ForFoxSakes

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