: i dont like her much as adc for 2 reasons 1. she is obviously lategame strong, but stuff like kaisa vayne kog jhin cait is stronger 2. her drop chance for souls if she last hits is i think below 5% or so. the thing that clearly makes her the strongest out of all her kit is thus heavily reduced to a small chance.
She gets stacks by auto attacking and clicking champs. And her stack pull from them does damage. Had a senna for example who went top while the enemy went bot supp. The top senna had like 40 or something stacks around 14 minutes because she was attacking the gangplank whenever he came close.
: Yes, she has lots of little things on her kit which i think make her a bit too strong. Things like the speed boost on her stealth shroud for example.
Honestly the speed boost on her shroud wouldn't be a problem if she also didn't get a speed boost from her passive as well. I also think her getting stacks while auto attacking champs instead of killing them is too much as well. It's making solo lane Senna too strong and if you first picked and have a short range botlane she can abuse it to bully you out of lane.
: > [{quoted}](name=ZackTheWaffleMan,realm=NA,application-id=LqLKtMpN,discussion-id=vPAGLYXI,comment-id=0000,timestamp=2019-11-15T19:09:29.183+0000) > > I don't understand why this is getting downvoted Did you even read his post he is flipping out for no reason
Eh I can kind of agree where he coming from. League client before simply saved your username so you can login faster by only needing password. Now without warning it saves your passive as well and it no longer has the save username function which was replaced by staying signed in. While Yeah you can untoggle it. You still would have to do the full username and password everytime unless you want them to keep your password as well. They legit should give an option to go back to the old login client.
: Riot realeasing Senna during the final week of ranked season is the most toxic thing this company...
You do know they did this intentionally to try and tank everyones LP right?
: Can someone tell me why Kai'Sa is still the best adc in the game over a year later?
Because its VERY VERY easy to farm CS on her. Just press Q and if the minion was at half hp you got the CS. She also pretty fast and as mentioned by others you can build pretty much anything and still be good since her passive Q and W all scale off AP and AD.
Rokuroú (EUW)
: Senna is a bit nuts
I remember like a week or two ago people on the forums was telling everyone to stop over reacting since she has no AD scaling,low AS and her E is just a camoflauge. Now that shes out anyone with even minor skill in adc and landing skill shots can dominate their lane. Her damage is just too strong and her range is too long. Plus playing her ADC and solo lane should not be as viable as it is but since she can get stacks from hitting champs and has a large/increasing range she is essentially rewarding you for bullying the enemy out of lane over getting all CS.
Dominoo (NA)
: Kayle Support
With how many times I get myself killed ulting an ally only to make myself a moving duck who cant fight back. I would rather they just revert the ultimate back to how it was before.
Manxxom (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=8mAiNHhW,comment-id=00010000,timestamp=2019-11-11T23:28:57.489+0000) > > Since the lunar eclipse leona skin no one praises the sun anymore. Not even leona. S I L E N C E! and ECLIPSE still involves the sun. The moon is just there to not make it as bright and grossly incandescent.
You ever read her new interactions with both ally and enemy Dianas? Riot's practically trying to confirm all DianaxLeona theories. Plus her interactions with regular Leona is her hating on the sun.
Manxxom (NA)
: Because more and more people follow heresy and do not praise the sun. https://i.ytimg.com/vi/eHgNXBP_Jwc/maxresdefault.jpg
Since the lunar eclipse leona skin no one praises the sun anymore. Not even leona.
: Diana's what?
Wrote that on phone and it autocorrected it. Meant more Dianas in general. More people are playing her than usual.
Comentários de Rioters
: any way to tell how old my acct is?
Champ skin section maybe? if you pick my collection feature it tells you by year when you got each skin. My first skin was ashe in 2017 for this account.
: I chose not to report a blatantly inting player...
I wouldn't say never punished. Riot added a new feature where if someone you reported gets punish for the report you did they tell you when you login. I also reported a few people before and looking up their OP.GGs they ended up not playing anymore games for days on end around the time I reported them. Including on main accounts that they had a consistent login activity on, so chances are they got banned either a few days or weeks.
: You consciously que up for ranked, you are expected to try hard and win at all costs and play at your best, instead you play like absolute garbage and tilt and want to ff at 15, and you complain about the person who is actually trying. No wonder people flame so much in this game. It’s actually cause people like you should be just straight up banned from playing ranked modes and confined to normals games and TFT
Dude he didn't say 1-4 forfeit FF he said 4-1. If 4 people all agree that they should forfeit then it should let them. Since literally the entire team but one person have given up and its mostly a loss anyway. Majority of the 4/0 4/1 fails end up being because the one No was inting/trolling/afking and is voting no to make the rest of the team suffer.
Comentários de Rioters
: .................................................................Suggested top laner anyone?
Yorick,teemo,morde. Yorick if you gonna split and just spend the time drawing all aggro. Teemo if your sole purpose is to ruin the day of the other toplane. Morde if you think you're skilled enough to win 1v1s against everyone else on the enemy team.
Xavanic (NA)
: lets not give mages more fucking armor please, because the moment you give the mages more armor items {{champion:55}} {{champion:84}} {{champion:245}} {{champion:131}} {{champion:8}} {{champion:81}} {{champion:105}} and {{champion:145}} will start abusing it, and their already hard enough to deal with
You crushing my dream of Bruiser god {{champion:131}} 1v2ing the assassin mid and jg. Dx.
Subdue (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2EKAGkTH,comment-id=000200000001000000000000000000000000000000000000,timestamp=2019-11-04T05:16:28.987+0000) > > I wasn't on a downward trend, Losing 2 matchs does not make a downward trend. I have gone 2 loses into 4-5 wins before. The recent loss was because I wasn't on my main role and was using an ADC I don't normally use. Going by how my regular streaks Is I would of won another game,maybe loss one more then 2 more wins. It would of put me in either Silver 1 or higher which would of been higher than what my main was at the time. > > I also would of had better MMR from less games which means it would of climbed much much faster. > > And the MMR was division 3 and 4 gold for the majority with silver 1s. all of which are outside of silver 4 to 2. It was not as inaccurate as you think. You played 4 ranked matches, and 3 of them were losses. That's a downward trend.
I did 3. If you hadn't check the match history it was empty. Its empty because its been months since I did them. The recent one I was not on my actual main role nor was I on a champion I use. Reason why I did was because I don't care about the account after deciding not to smurf it and wanted to try something new. So its 3 loses 1 win. Pretty sure it was a loss a win then a loss. So not a downward spiral.
Subdue (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2EKAGkTH,comment-id=0002000000010000000000000000000000000000,timestamp=2019-11-04T04:59:54.071+0000) > > I honestly forgot how many games I played on it since it been so long. I do know though that just from my Sona's KDA not that far behind from my main which has a larger KDA simply from playing more matchs meaning had I kept going I on my support mains in placement I would of won enough to either hit silver 1 or gold 4. Which is where I am currently at. > > The fact that I lost 2 matchs and the ELO was still in mid golds means my gains would of still been fine. > > Which was the point I was going for mostly, my actual skill wise/KDA did not change much from my climb of silver 4 to gold 4. All that change was that I was able to play a ridiculous amount of games that I was eventually able to get enough matchs which either coin flipped to me or had no one afk/inting which let me win and climb out. > > This also shows what I was talking about before, new accounts start out with fresh MMR. Which means people who may of been good enough for silver 1 or gold 4 but got stuck in the ELO hell of S4 to S1 could straight up skip all that since the placements throw you with and against higher ranked players. > > Which is also why you hear high ELO players claim ELO hell doesn't exist and talk about unranked to challenger. It's because they literally skip over all of it unless they're inting or get really unlucky. No dude. That's not how it works. Like I explained in my previous post, the system takes a guess at your MMR. It starts off somewhere around Silver 2 and goes from there. It looks like you won the first game, which pushed it up. But you don't see it yet because the gains/losses are still elevated as it estimates where you belong. A sample size of less than 10 games is nowhere near enough for any matchmaking system to properly match you. And, given you were already on a downward trend, it's not only possible but actually very likely that by the time your rating was actually displayed, it would be in Silver. Besides, op.gg's MMR estimate is just that, an estimate. And it can be woefully incorrect whenever you're looking at Division 4 of any Tier, as you need to be down an entire Tier before you drop out of it.
I wasn't on a downward trend, Losing 2 matchs does not make a downward trend. I have gone 2 loses into 4-5 wins before. The recent loss was because I wasn't on my main role and was using an ADC I don't normally use. Going by how my regular streaks Is I would of won another game,maybe loss one more then 2 more wins. It would of put me in either Silver 1 or higher which would of been higher than what my main was at the time. I also would of had better MMR from less games which means it would of climbed much much faster. And the MMR was division 3 and 4 gold for the majority with silver 1s. all of which are outside of silver 4 to 2. It was not as inaccurate as you think.
: Why does Stopwatch/Zhonya's last 2.5 seconds? That's a long time in this faster meta.
It works against them too. You don't know how many games I won because the enemies carry zhonya'd and was taken out of the team fight long enough for us to kill their backline/team. Or how they would zhonya leading to us surrounding them and reaping an easy kill.
Subdue (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2EKAGkTH,comment-id=00020000000100000000000000000000,timestamp=2019-11-04T04:30:14.466+0000) > > I didn't finish the placements when I quit the account and the match history disappeared. But the last match done after finishing my anniversary dailies shows the average MMR for ranked was gold 3 with a few G4 and silver 1s > > [Smurf](https://na.op.gg/summoner/userName=Gudako6) So... you didn't actually get gold on your smurf account. You realize that placement matches, and really up to the first 40-50 or so matches, have elevated MMR gains to get you to an appropriate starting position as quickly as possible right? The principle is simple. Let's say someone picks a number between 1 and 100, and you have to guess what that number is. Each time you guess, you'll be told higher or lower. If you start at 1 and start counting, you could guess 100 times before getting it right. On the other hand, if you start at 50, you instantly cut the range in half. So the most efficient method would be to continue to halve the pool. In the same token, if you're trying to find someone's true rank, you make big jumps to see if they continue winning, and each jump is smaller than the last. So for example, if you win the first 3 of 10 games and lose the last 7, that would put you higher than if you lose the first 7 and won the last 3. If you didn't even play enough games to complete the placements, you very well could have, and by the visible history would have, ended up in silver, as I'm seeing only 1 win out of the last 4 games here.
I honestly forgot how many games I played on it since it been so long. I do know though that just from my Sona's KDA not that far behind from my main which has a larger KDA simply from playing more matchs meaning had I kept going with my support mains in placement I would of won enough to either hit silver 1 or gold 4. Which is where I am currently at. The fact that I lost 2 matchs and the ELO was still in mid golds means my gains would of still been fine. Which was the point I was going for mostly, my actual skill wise/KDA did not change much from my climb of silver 4 to gold 4. All that change was that I was able to play a ridiculous amount of games that I was eventually able to get enough matchs that either coin flipped to my favor or had no one afk/inting that i was able to win enough and climb out. So I do consider 100 games with a positive win rank just to reach silver 1 hell. This also shows what I was talking about before, new accounts start out with fresh MMR. Which means people who may of been good enough for silver 1 or gold 4 but got stuck in the ELO hell of S4 to S1 could straight up skip all that since the placements throw you with and against higher ranked players. Which is also why you hear high ELO players claim ELO hell doesn't exist and talk about unranked to challenger. It's because they literally skip over all of it unless they're inting or get really unlucky.
Subdue (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2EKAGkTH,comment-id=000200000001000000000000,timestamp=2019-11-03T23:57:03.989+0000) > > I wasn't improving, my skill wise from when i was doing 100 games in silver was the same as when I went to gold in couple placements on a smurf. My skill wise now is still roughly the same from when I was in silver. > > I was still silver 4 and I was losing a bunch of games thinking it was legit me causing all the losses and that I was only silver 4 or bronze 1. It was after I finally got out and started getting higher skilled players both on and against my team that I found out it all got easier simply because I was getting less afks trolls and inters. > > Thats the true elo hell, people can be bad and improve, but they will still be trapped in their previous elo because while they may of improved to deserve gold or maybe plat they will not be skilled enough to consistently climb out of that elo unless they play at a drastically higher rank than their opponent. > > And yes I was climbing, but it was a literal snail pace because majority of the games had less to do with skill and more to do with coin flips. > > And this isn't a problem riot doesn't know. They made Iron rank and reset the ranks of everyone making them start at iron to try and fix this problem. Players do deal with this and majority of the time people just say "LOL GET GUD" or "No its your fault, its always your fault since you're the one constant" . > > While yes there definitely are people who deserve to be the elo they're stuck in, there is also people who are probably gold skill wise but are trapped in bad game after bad game in silver that they tilt which makes them play worse than usual and make them lose more which makes their mmr drop which makes it harder to climb back out. Which is ELO hell. > > If they're improving they can get out, but it still ends up being after playing an ungodly amount of games and somehow not quitting/tilting to get through all the lose streaks. > > Which isn't something everyone wants to do. What is your smurf account?
I didn't finish the placements when I quit the account and the match history disappeared. But the last match done after finishing my anniversary dailies shows the average MMR for ranked was gold 3 with a few G4 and silver 1s [Smurf](https://na.op.gg/summoner/userName=Gudako6)
: Either nothing (if enemy sylas has no ult stolen) or he steals his stolen ult. Ex. Enemy sylas stole your teams karthus ult. You sylas ults enemy sylas and gets karthus ult as well.
just thinking of the horror of three karthus all ulting at once.
Eedat (NA)
: > its definitely luck for elo hell brackets. No It's not. ELO hell is so laughably false that it amazes me the mental gymnastics people attempt to rationalize it in their head. You know at the beginning of the season when sample sizes are low it is possible to just get some bad luck. Sure, I concede you could get shafted in your first 20 games. Maybe even 40-50. But then there are the people who play hundreds of games and still believe this nonsense. You can actually just go to youtube for proof. Out of the hundreds and hundreds of "unranked/bronze to diamond" series on Youtube, absolutely ***ZERO*** of them get stuck in silver. ***ZERO.*** Literally every single example of a higher **skilled **player being put into lower ELO shows that they can easily climb out. Most of the time they fuck around with troll builds, first timing champs, and playing off roles and still very easily climb out. Why? Because they are ***more SKILLED***, not ***more lucky***. All available evidence shows that ELO hell is complete and utter bullshit yet you still have all these people The only available evidence that supports it are people who ***CLAIM*** they are should be higher than they currently are, yet none of them can actually prove it. It's weird how despite when all evidence shows that ***ALL*** people ***confirmed*** to have the skill to reach higher ELOs never get stuck in low ELO, that people will instead give more weight to the people who are hundreds of game hardstuck at an ELO who claim they are should be higher ELO. Because people are far more likely to credit an opinion that agrees with their already preconceived notions and very quickly dismiss away information that disagrees, regardless of how valid the data is. But again, this goes back to the self-serving bias. When a player does well it is never ever, ever, EVER, ***EVER*** because the enemies were bad and made mistakes. They did well because they are _so good _ and _so skilled_. Wow I really deserved that win because I'm awesome. So much better than this ELO. Gotta boost their ego and self confidence. On the flip side, when they do bad it is never ever, ever, EVER, ***EVER*** because they played like shit. Gotta find an external source to deflect to. It's because noob jungler no ganks! Yeah thats it! I pinged for help and nobody came! It's ***their*** fault I fed my ass off! It's this one way street of bias that explains the ELO hell myth. When someone performs well, it was deserved by their effort and skill. When they don't perform well is it because their effort and skill as well? ***Fuck no.*** It's "trash team mates'" fault. There lies the hypocrisy of ELO hell. Only positive is given to the person while all negative is deflected away. Negativity that affect the person is given 10 times more weight than negativity that doesn't. A win streak is deserved because their skill and effort. A loss streak is Riot fixing the matches against you. I mean we havent even touched on how ELO hell is **_mathematically_** impossible either. It is literally not possible for games to be "fixed" to keep people down
You didn't read what I said or don't understand how smurf accounts work... All those unranked to diamond videos are made by diamond+ players. OF course they aren't going to get stuck in silver because they're literally in the top percentile of the region. ALSO, Smurf accounts does not change the skill of the player. That player will win majority of his 1 to 30 games because they are a diamond plus player vs a bunch of new players. This causes their MMR to jump higher and higher that they start facing plat+ before even hitting 30. This then leads to placements, Because of their high MMR they will be playing with plat players or above, every win they get will give them more LP to try and force them to the rank that they actually are which means if they don't actively int they will end up atleast gold if not higher by the the time placements are done. You then have the smurfs who grab an account in silver from someone, these players take more time to climb but they're all still diamond + players and all of them only ever play solo carry champs in either top,mid,or jg. Sometimes ADC but that is rare since it is harder for them to consistently win for their video by playing ADC. These players then win enough games because they know the game better than majority of the players and are usually playing a high damage champ that they can abuse their skill and knowledge to rack of kills(Zwag is an example). They end up winning enough that their MMR forces them to play with gold and Plat players when still silver which means they don't deal with the silver 4-2 player and they climb at an increase rate. Zwag again is an example, he literally has to get multiple accounts because his mmr keeps putting him with gold+ players after a few games. The average person in silver 4-2 that end up stuck are not diamond players, they do not have the mechanically and tactical knowledge of the top percentile of their team. They do not have the BE to buy every carry champ and the knowledge to play them to S rank quality. THEY should not need to be playing like a diamond+ smurf to climb consistently in silver. If they are gold rank skill wise they should be able to climb to gold, but because they aren't diamond+ skill wise they are unable to make the sick 20/0 smurf plays to force win their matchs that have a teammate winning. Which leads to them probably winning lane, but losing the game because every other lane lost and they don't have the skill to do all the work for the team. That is ELO hell, If you want to say all loses is because of lack of effort. I have a few games on my OP.GG where I lost because my teammates either literally said they were inting,they ran it down,or they afked. One of those games I actually went 5/0/1 in 8 minutes but lost because my team just started running it down and fed my lane. The higher rank you go the less this happens which ends up leading to losses actually being because of skill difference. And unlike you an unranked account I actually have proof in my account itself. I was bad, improved got stuck in silver then got lucky with enough wins to get to silver 1 which let me stomp my way through to gold 4.
Subdue (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2EKAGkTH,comment-id=0002000000010000,timestamp=2019-11-03T23:25:47.786+0000) > > its definitely luck for elo hell brackets. It took me 100 or so games to get from silver 4 to 1. After i hit 1? took me 16 games max to to go from 1 to gold 4. The fact that it took so few for my promos and to go from 0 to 100 in silver 1 is because less inters and afkers and both sides were better skilled meaning the game was actually decided on my skill or me helping my team. > > The fact that I hit gold that easy means I was atleast playing with a gold 4 skill level. But thing is? I am literally playing the exact same way I was in silver 4. It took longer because while I was playing in a gold skill level my team was afking or inting so hard that being gold was not enough to force a silver win. > > Which leads to ping ponging of going from 4 to 2 then getting losing streaks that throw you back down to 3 or 4. > > None of the high ELO player get hard stuck because they are diamond,master,grandmaster, challenger players meaning they have more than enough skill to skip the whole thing or force enough wins. > > You should not have to be playing at a diamond skill level just to get out of silver 4. That makes no sense, it reminds me of WOTLK in wow where people required you to have a higher ilvl than the raid you were doing just to do it. So you went on a smurf, and the smurf ended up at the same place your main account ended up in? Could it just be that the system is actually pretty darn accurate, and you took longer on your main account because you were still improving?
I wasn't improving, my skill wise from when i was doing 100 games in silver was the same as when I went to gold in couple placements on a smurf. My skill wise now is still roughly the same from when I was in silver. I was still silver 4 and I was losing a bunch of games thinking it was legit me causing all the losses and that I was only silver 4 or bronze 1. It was after I finally got out and started getting higher skilled players both on and against my team that I found out it all got easier simply because I was getting less afks trolls and inters. Thats the true elo hell, people can be bad and improve, but they will still be trapped in their previous elo because while they may of improved to deserve gold or maybe plat they will not be skilled enough to consistently climb out of that elo unless they play at a drastically higher rank than their opponent. And yes I was climbing, but it was a literal snail pace because majority of the games had less to do with skill and more to do with coin flips. And this isn't a problem riot doesn't know. They made Iron rank and reset the ranks of everyone making them start at iron to try and fix this problem. Players do deal with this and majority of the time people just say "LOL GET GUD" or "No its your fault, its always your fault since you're the one constant" . While yes there definitely are people who deserve to be the elo they're stuck in, there is also people who are probably gold skill wise but are trapped in bad game after bad game in silver that they tilt which makes them play worse than usual and make them lose more which makes their mmr drop which makes it harder to climb back out. Which is ELO hell. If they're improving they can get out, but it still ends up being after playing an ungodly amount of games and somehow not quitting/tilting to get through all the lose streaks. Which isn't something everyone wants to do.
Eedat (NA)
: No, it's just straight up horse shit. It's just an invention of the human tendency toward self-serving bias. Self-serving bias is an extremely common and well known phenomenon. It is a cognitive bias that people concoct to enhance their self esteem and view themselves in a more favorable manner. It helps explain (at least partially) a lot of human behavior like blatant hypocrisy. People tend to credit success to their own abilities or skill but credit failure to external reasons. The classic "I am good but my team is always shit" ELO hell myth is such a picture perfect example of this. I couldn't think of a better example if I tried tbh. People will also be extremely critical of their allies' mistakes while completely ignoring the mistakes of the enemies. They will focus 99% of their attention on why these clowns on their team are holding them back and completely discredit that the enemies are also making shit tons of mistakes. And, of course, completely ignore their own mistakes Yes, high ELO players obviously think low ELO is a shit show because it's a bunch of unskilled players running around. The key here is that they realize that ***BOTH teams*** are low skilled, not just "my teraqm is bad and holding me back". However, absolutely ZERO of them ever get hardstuck in silver because they are far more ***skilled*** than these players. Note how ***skill*** is the defining factor here, not ***luck***. You discredit your own response by admitting this. They
its definitely luck for elo hell brackets. It took me 100 or so games to get from silver 4 to 1. After i hit 1? took me 16 games max to to go from 1 to gold 4. The fact that it took so few for my promos and to go from 0 to 100 in silver 1 is because less inters and afkers and both sides were better skilled meaning the game was actually decided on my skill or me helping my team. The fact that I hit gold that easy means I was atleast playing with a gold 4 skill level. But thing is? I am literally playing the exact same way I was in silver 4. It took longer because while I was playing in a gold skill level my team was afking or inting so hard that being gold was not enough to force a silver win. Which leads to ping ponging of going from 4 to 2 then getting losing streaks that throw you back down to 3 or 4. None of the high ELO player get hard stuck because they are diamond,master,grandmaster, challenger players meaning they have more than enough skill to skip the whole thing or force enough wins. You should not have to be playing at a diamond skill level just to get out of silver 4. That makes no sense, it reminds me of WOTLK in wow where people required you to have a higher ilvl than the raid you were doing just to do it.
: Should the FF vote be lowered to 10 minutes?
No. But the FF at 15 should not require everyone to vote yes. More than likely the person who is making your FF will say no to make the team suffer. IT should be 4 for FF flat across all timestamps.
Arcade Lulu (EUNE)
: They have already tried the scaling system before, but it simply doesn't work Enough is enough. If you can't respect the rules, riot doesn't want you to play their game Getting permabanned still means that you're losing your time, effort and money And multiple people do quit after being perma banned, which is what riot wants
I would say they may have to change it a bit where certain things should not be an immediate perma. Like for example if someone was toxic got a two week but are trying to reform. I do not think them getting annoyed in one game and saying something like "Stfu" should immediately perma ban them. It should be another 2 weeks or maybe even year long chat restriction. Theres a profanity filter for a reason. Perma banned should be reserve for serious toxicity/death threats/cheating/intentionally losing. Swearing and mild toxicity I do not think should be one of the things to permaban someone.
: Of all the people I reported and got punished from my ticket logs. All of them are junglers.
I won't lie. I end up reporting my JG more often than not. They seem to be the most likely to truly be inting/trolling. I mean I seen people say the 0/5 top is inting but in reality they were probably ganked hard and tower dove and accumlated those deaths over 15 minutes or got them all post 6 when the enemy began turret diving them. Also seen people blame the mid for being toxic and inting but they are probably in the same situation as Top. JG on the other hand? Unless you're getting counter jungled and killed alot then you're definitely inting. So many jgs pick early game jgs then never gank and just afk farm. Don't do any objectives, have 0 ward scores, or ganks a lane late after being pinged to come for a easy set up(enemy pushed to your turret). This is on both sides, I had a enemy kayn int turret dive me and my adc when we lost a team fight to his botlane and essentially gave us the tools to snowball a win.
Kai Guy (NA)
: To walk my talk this season I made and played a support Alt. https://na.op.gg/summoner/userName=NotNotkaiguy 50 games to clear B1 to gold4. I am by no means some Diamond level player. https://na.op.gg/summoner/userName=Kai%20Guy I'm also demolishing as a tank right now. 2.59:1 KDA 2.3 / 7.0 / 15.7 70% 23 Played The issue with using anecdotal evidence. It does not match and so people stick by their opinions. I let people pick my champion pool for the Alt account and I failed promos by dodging the deciding games so the only way it promoted from B1 to S1 was from having a large enough MMR to rank gap.
Which is what I said with > New accounts also don't have this problem since the fresh MMR and lack of games means they can probably skip all of them in placements and get out of silver before they do enough games to find them. I had made a new account when i was silver 4 and it ended up gold MMR before I decided I didn't want to buy new skins for it and just came back to my old one. Placements is one of the easiest ways to skip hell since you start fresh MMR and if you win even a couple games you end up skipping alot of ranks. This is one of the reasons why there are ELO hell brackets instead of every single one being bad, since some bronze players may of ended up lucky and winning enough placements to get put in silver 3 or 2. Or even gold 4. Plus support maining is one of the best ways to get out of any Elo hell since most supports in those brackets are autofilled. It's how I got out. My account atm is: https://na.op.gg/summoner/userName=Fuhrer%20Usagi Ranked Solo Gold 4 35 LP / 259W 226L Win Ratio 53% Sona CS 15.6 (0.5) 3.07:1 KDA 3.7 / 5.9 / 14.4 60% 180 Played Leona CS 40.5 (1.4) 2.50:1 KDA 2.6 / 6.6 / 13.7 52% 133 Played I won't lie. I used to be bad which got me low ELO I ended up learning but still couldn't rise because I was stuck with bad players and inters. I did eventually pull through but ELO hell is a thing. If someone was bad and become more skilled they will probably still be stuck in that bad MMR which ends up holding them back.
Eedat (NA)
: "ELO hell" is the most common delusion that people use to blame something other then themselves. Doesn't mean it's true. In fact it's not mathematically possible to be true
Going to have to disagree there. You may be thinking of ELO hell as like some black silver pit of dispair where the game always makes people lose. Its not. It is certain brackets of the lower ELO ranking where there is more players than usual who are just bad and don't deserve to be in that position but either got lucky placements,carried, or just dumb luck of several good matchs putting them there while always getting 1 more lucky match after every 2 loses to make sure they don't demote. Those brackets also have more people who may be fine where they're and are trying to troll others. This causes players who pass through those brackets to have to deal with them all and unless they're better than that bracket by several brackets they would end up in a long stream of coin flips that end up decided by which side has more afks or bad players. Is it impossible to get out? No. Can exetremely skilled players breeze through it and not notice it? Yes since they will probably have good enough MMR that they will never get those players on their team regardless of their current bracket. Or they duo'd and got through it quickly. New accounts also don't have this problem since the fresh MMR and lack of games means they can probably skip all of them in placements and get out of silver before they do enough games to find them. Said brackets are Bronze 4 Silver 3-2 Silver to gold placements And Gold 4(this one has more trolls since people see a gold 4 and try to make them demote back to silver) There have even been streamers and LoL youtubers who have went into silver and saw how much of a shit show it was. They only got through it because they were smurfs on high MMR and usually diamond plus players. And someone who is only gold or plat 4 skilled very well could get stuck in silver since they aren't that skilled enough to carry every game to get out. Which is harder than normal because since Season 8 this game became more team oriented and true 1v9s are Rare if not impossible. Most youtube "1v9" is the team acting as meatshields or peeling/aggroing the enemy enough for the smurf to kill them.
: what the @#! do i do to get out of silver?
Play AP Klepto Sona, and a hook champion. Maybe sometimes Leona if you think you can 1v2 botlane for 30 seconds(because chances are your solo Q adc will be too brain dead to notice the fight happening until 10 seconds later). Do not play any enchanters besides sona because while yes they may be good for buffing your allies and boosting your team chances are your team will end up being brain dead and multiplying 0 will always equal 0. Other option is play only mage supports like brand,zyra,lux and hope you get a good enough game that your team can act like meatshields.
: How many times did you get your "declared champion" in URF banned by your teammates
None. For some reason no one thinks to ban Leona when she is arguably the most fustrating champion in urf to play against. Especially If the Leona went undying grasp and full HP build. I have seen teammates ban eachothers champs not because they don't want to face it. But because they are trying to force their team to play specific op unfun champs.
Pika Fox (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=j5TGE3zt,comment-id=00000000,timestamp=2019-11-02T19:04:35.777+0000) > > With her range Dark harvest seems like a good steroid. After a certain point she can just poke and stack it as well as stack early with Q. While her Attack animation may be slow she gets a auto attack reset on Q and a 120% damage multiplier on auto attacks meaning something like trinity force or lichbane may be good for a jhin type of play. Harvest isnt a steroid, nor kit inherent. It also doesnt proc on turrets or objectives.
Harvest kind of is a steriod, it stacks endlessly and her increasing range means she can constantly get it off. It can also be pretty big difference once you get around 6th stack since the auto Q auto with DH does quite abit of damage from what Im trying out. Did a game with her with a hybrid build focusing on AS and it wasn't that bad. Won the lane had about 23 stacks 10 minutes and was able to bully the mf quite a bit. I do think Essence reaver might be better on her since the AA Q AA eats alot of mana. Arcane comet might also be a better early keystone since it gives more poke.
Pika Fox (NA)
: Not really a good adc. CSing ruins a lot of her kits power budget, and her slow animation kills her interaction with AS. She also doesnt have much of an inherent damage steroid in her kit to amp her damage.
With her range Dark harvest seems like a good steroid. After a certain point she can just poke and stack it as well as stack early with Q. While her Attack animation may be slow she gets a auto attack reset on Q and a 120% damage multiplier on auto attacks meaning something like trinity force or lichbane may be good for a jhin type of play.
Comentários de Rioters
Comentários de Rioters
Get2 (NA)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=2uMglprq,comment-id=0002,timestamp=2019-11-01T16:55:53.329+0000) > > Silver 1 and Gold 4 are literally coinflips. They seem to have the most trolls or people not knowing what they're doing that the matchs are decided by who has the least afk/dcs/trolls/tilters. Which is why I think they get mashed together. It's the same "skill" of players I think. It's just a matter of staying at Silver 1 consistently and playing the slot machine 60 times or so until you finally get through. People deny that, but that's how the promos have been for me 2 years in a row into gold. But that aside, what things do those players do that gets them to that point as opposed to the Bronze4-Silver 2 back-and-forthing?
Duo's. playing extremely passive and hoping that they get a smurf on their team. Both of those put together along with ALOT of games and luck. And finally, people who got carried in placements.
Get2 (NA)
: What Does Your Rank Mean?
Silver 1 and Gold 4 are literally coinflips. They seem to have the most trolls or people not knowing what they're doing that the matchs are decided by who has the least afk/dcs/trolls/tilters.
: At max rank its still around a 2 min cooldown at lv 6 its a 3 min cooldown. Not worth using it to find where the jungler is.
Is that taking into account 45% CDR with inspiration rune and ultimate hunter? Because if not then its going to be around a minute.
Lost R (NA)
: Or just pay attention to enemy locations and steal the jungler's shit when they aren't around to do anything about it. > It does not work if they're ahead since they will just poke you down under your turret then all in and kill you all if you're low health. Same with if you back out to go heal, they will just take the objectives anyway. And that's why I say that we need more than assassins and ADCs on the team. An AOE mage like Malzahar, Brand or Vel'Koz can defend a turret. A tank, if they have backup, can defend a turret. Yasuo can, kind of. Vayne can't.
True but most people don't go into games thinking they will lose hard and need to play defensive. So you end up having to play with what you have since its not likely they picked a champion capable of doing that.
Lost R (NA)
: Playing defensively doesn't mean give every objective to the enemy team
That depends on the enemy. I have lost games before because someone made the other members of my team who were melee's and assassin's play defensively against a poke/siege comp. It does not work if they're ahead since they will just poke you down under your turret then all in and kill you all if you're low health. Same with if you back out to go heal, they will just take the objectives anyway. A better strat I seen in soloQ is to make people buy control wards and ward as many bushes and places as you can then have someone split when the enemies not nearby to draw aggro while you try to make picks like 3v1 until enough of the enemy is dead that they cant stop you from turning it around on them. Essentially force them to separate and divide and conquer. I do agree going in the enemy jg at anytime with out it already being warded or you being ahead is a bad idea. Don't know why people do that one.
Saezio (EUNE)
: Well, sorry, but I thought we were talking about how safe she would be in top/mid. Isn't this whole thread about her going to solo lanes? p.s. I am sure she will be amazing for high elo and pro play, Riot's recent work has been pretty consistent at being bonkers for pro.
I meant the part where I linked. He was in lane alone under the enemy turret in a 2v1 and was able to simple root then E away. And that was with two people that were cc heavy and a hook champ. Toplane with her unlimited scaling range and her Q that goes through minions means she could be potentially safe pick. Might not get alot of mists unless you hit the enemy alot but she would be like playing a long range vlad in that you could escape being ganked pretty well.
: Her mist drop rate is lower if she's the one that kills the minions, since she's a support and not supposed to be solo lane/taking CS. Since her power comes from her mist, probably not a good idea to take her top in that regard.
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=yrc23zHg,discussion-id=zErcnqiK,comment-id=0002,timestamp=2019-10-31T00:16:18.057+0000) > > Her mist drop rate is lower if she's the one that kills the minions, since she's a support and not supposed to be solo lane/taking CS. Since her power comes from her mist, probably not a good idea to take her top in that regard. I may be wrong but I could of sworn she actually gets a mist any time she attacks a champ twice.
: Yeah...it's not going to work. Her base AS is .2. One attack every **five** seconds. She'd fall apart there.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=zErcnqiK,comment-id=0000,timestamp=2019-10-30T23:55:45.442+0000) > > Yeah...it's not going to work. > > Her base AS is .2. One attack every **five** seconds. She'd fall apart there. her AS is only .6 but it goes higher. You can also just build AS items to make it longer. Also like Leona her Q is a auto attack reset that also reduces the cool down on her Q. Which means she can AAQAA and get a stack(she gets stacks if she hits a champ twice) all in a second. She also at base has one of the longest aa champ ranges in game with people like cait or leveled up kayle/trist on par. Thats with out stacks which scales her attack range infinitely... Her other passive ability is that her stacks when it maxs her crit also gives her lifesteal instead of crit. Then her other passive that makes it so she scales off 120% AD instead of 100% Then you got her other passive ability that lets her gain 20% movement speed every time she attacks a champ. Her E gives her another 20%. She got a root. And a heal. Shes essentially old kayle.
: Yeah, that's at least better. At least this way she could have some interesting plays with her team and not just and outplay the enemy. Most people are literally just playing her as an ADC that doesn't farm AS MUCH (most of the ones I've seen are still taking cs) "Oh look! If I buy {{item:3147}} {{item:3031}} on this _support_, I can one-shot everyone!" I still want to see someone build AP and have massive heals and shields for herself and her allies.
I think phage items and AS would be better on her. She gains movement speed from attacking and from her E. So having like phage and that one slow AP item would probably make it really easy for her to kite or chase down enemies. Also if she gets 100% crit then her following crit passive boosts become lifesteal instead. think another good item is probably ardent since it will help her get around her low AS.
musixxal (EUW)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=UpAJLpUH,comment-id=0001000100010000,timestamp=2019-10-31T00:05:22.999+0000) > > He died because he ran back in to try to greed a blue buff of a 3v1 and he had no cds. Look at it, the jg tried to come from behind to 3 man and he W'd rooted and saved the lucian. He then turned around and ran back in for no reason. > > Also damage isn't ordinary. Watch the full video. if you didn't notice he has 12 KP by 10 minutes because he was rooting and destroying the botlane. Any time thresh tried to go in he just rooted him and lucian would start attack leading to bunny to use Q and Autos(her Q is a autoattack reset and her autos reduce the Q cd.) to kill him and E to chase him down. > > Since she gets a passive boost to her speed from attacking champs and from her E she is faster than everyone else and has alot of chase and kiting potential. so the champion has died to a gank like any other champion would, is supposedly ahead in the clip, on the pbe no less, and it's somehow representative gameplay. if the champion was so broken then fuufuu outplays that with his E down.
He did outplay it. He literally turned and around and ran into them with out attacking and without his minion wave. Either he did it for a joke for his video(he does that some times) or he wasn't thinking. That part had nothing to do with the champion and just had to do with stupidity. And if you forgot that he was 6/0/6 before that at 10 minutes you would know he was outplaying every single gank and was racking up alot of kills since it literally took him inting for them to do anything about it.
musixxal (EUW)
: > [{quoted}](name=Fuhrer Usagi,realm=NA,application-id=3ErqAdtq,discussion-id=UpAJLpUH,comment-id=00010001,timestamp=2019-10-30T23:04:53.326+0000) > > https://youtu.be/BrYA6db53hA?t=726 > > This is how safe she is in a nutshell. > > To anyone who doesn't want to watch the turret. The whole game bunny fufuu was just landing root after root and poking down the enemy with his Q. about 2 mins before this the lucian got hooked by thresh under the enemy turret and he popped the E to essentially trololol away from the enemy adc and thresh and they were unable to attack them since they were moving too fast with the E speed boost. > > The part in the video has bunnyfufuu get almost killed under their turret alone then pop E and use its speed to dodge the thresh Q and laugh/walk away from them. dies literally right after, shouldn't have used the E under the turret there that was a mistake. champ is pretty ordinary, dmg will be lacking.
He died because he ran back in to try to greed a blue buff of a 3v1 and he had no cds. Look at it, the jg tried to come from behind to 3 man and he W'd rooted and saved the lucian. He then turned around and ran back in for no reason. Also damage isn't ordinary. Watch the full video. if you didn't notice he has 12 KP by 10 minutes because he was rooting and destroying the botlane. Any time thresh tried to go in he just rooted him and lucian would start attack leading to bunny to use Q and Autos(her Q is a autoattack reset and her autos reduce the Q cd.) to kill him and E to chase him down. Since she gets a passive boost to her speed from attacking champs and from her E she is faster than everyone else and has alot of chase and kiting potential.
Saezio (EUNE)
: Bunny was a pro player and he is not playing customs vs trash players. What did you think was gonna happen? If you go by bunny's videos AP yasuo and AP fiora are broken.
Which doesn't change much, bunny gets himself killed in alot of his videos. The fact of the matter is that he has stupid amount of movement speed and stupid amounts of escape potential. With her passive giving a movement speed boost, her root, and her E giving stealth and a speed boost she is literally one of the fastest champs in the botlane. If you don't want to watch bunny just go search youtube. Filled with videos of people showing how broken it is.
: its a delayed root its not instant people dont seem to understand that she dies to burst she dies fast she has no mobility she has a speed up but if someones in her shroud she doesnt get it
Dude there is videos on youtube of people running circles around the enemy botlane. Hell, bunnyfufuu has a video where he shows how broken she is when used by someone who plays adcs in the support role. He was vs a thresh and was chaining cc after cc on the thresh and jhin to the point he got his botlane 10+ kills no deaths in 10 minutes since he was ccing them and using the E and her passive(which gives he 10 to 20% speed boost from the enemy when she hits them. this stacks with her E) to dodge all their attacks. He even shows what I been talking about in the video where he first saved his lucian under the enemy turret using E and showing how the thresh and jhin with his ult literally could not catch them even when they were in melee range. Then again where he was alone in lane and had used the E under their turret to dodge a melee range Q from thresh and then run back to his turret. https://youtu.be/BrYA6db53hA?t=726 Video. watch the full thing but the video starts on what i was talking about. And his first death was because his adc got caught and he ran back in with no CDs to because he wanted to greed for a blue buff.
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Fuhrer Usagi

Nível 120 (NA)
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