Midg3t (EUNE)
: > [{quoted}](name=Illabethe,realm=NA,application-id=yrc23zHg,discussion-id=f4jA20aA,comment-id=00020009,timestamp=2019-09-20T10:38:59.448+0000) > > Did you even look at his purchases? > > {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} > > Unlike {{item:1004}} , what can you build that into? You can build {{item:3194}} {{item:3096}} {{item:3097}} {{item:3077}} {{item:3074}} {{item:3748}} {{item:3211}} {{item:3512}} {{item:3056}} {{item:3065}} {{item:3083}} {{item:3107}} {{item:3800}} {{item:2053}} > Furthermore, he never bought any of them in ANY of the games. Money's tight these days man :/
> [{quoted}](name=Midg3t,realm=EUNE,application-id=yrc23zHg,discussion-id=f4jA20aA,comment-id=000200090000,timestamp=2019-09-20T10:46:43.768+0000) > > You can build {{item:3194}} {{item:3096}} {{item:3097}} {{item:3077}} {{item:3074}} {{item:3748}} {{item:3211}} {{item:3512}} {{item:3056}} {{item:3065}} {{item:3083}} {{item:3107}} {{item:3800}} {{item:2053}} > > Money's tight these days man :/ Spirit Visage and Cloak do not use it. P.S. I know you're trolling :p
Vuuduu (NA)
: ME SEE CHAMPION, ME FIGHT THAT CHAMPION
Totally on board with this thread. What's really REALLY frustrating with low elo smurfing though: You can be the one person whose actually pacing and farming and defending lanes while the other 4 just "hulk smash" all game. ALL GAME. And then, your patient farming is replaced by the question: Should I have been a blockhead and joined their 20+ "Hulk Smashes" too, and tried to change the odds of their horribly thought out and timed fights? I've been having hell on my Silver accounts because of this problem. I farm. I'm waiting for an opponent to come to ME, so that I can control the situation. But...... My entire team decides to go 15 + deaths over and over, chasing useless jungle fights with no objective even near them, no wards, and grouping so tightly that if I was Zyra and on the other team, I could 1 shot them all. Last night I lost a game where I was 14/5/7. Next best player had 4 kills. 4 3 3 0. /s
: > [{quoted}](name=General Esdeath ,realm=NA,application-id=yrc23zHg,discussion-id=f4jA20aA,comment-id=00070002,timestamp=2019-09-20T05:32:25.741+0000) > > So why not bring back the tribunal exactly? Because the tribunal was taking months to process punishments
> [{quoted}](name=notFREEfood,realm=NA,application-id=yrc23zHg,discussion-id=f4jA20aA,comment-id=000700020000,timestamp=2019-09-20T06:11:35.073+0000) > > Because the tribunal was taking months to process punishments No. It was done with a ticket in about 4-5 MINUTES. If you were a flagged target with enough offenses/discretions, the punishments were considerably fast, and worse, they were biased toward players being vindictive to other players who may not have actually been bad players. The reporters/judges just wanted to "convict."
Midg3t (EUNE)
: Well it just takes time for system to catch up. Move on. Do you expect riot to have a crystal ball to know when some1 is going to troll? Maybe he just had a streak of bad games. Off-meta isnt punishable. /s
> [{quoted}](name=Midg3t,realm=EUNE,application-id=yrc23zHg,discussion-id=f4jA20aA,comment-id=0002,timestamp=2019-09-19T10:17:39.238+0000) > > Well it just takes time for system to catch up. > Move on. > Do you expect riot to have a crystal ball to know when some1 is going to troll? > Maybe he just had a streak of bad games. > Off-meta isnt punishable. > > /s Did you even look at his purchases? {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} {{item:1006}} Unlike {{item:1004}} , what can you build that into? Furthermore, he never bought any of them in ANY of the games.
ShadWooo (EUNE)
: Lol. He was rolling whole game hence why he had less levels than you. And he got lucky. Something that happens once per 3 games at best. Who said that econ strategy is the only one that should allow you win? Maybe that is how it works in Dota Underlords, here you can win without doing that and this is one of the few things that it is good about tft. Agressive rolling from start is the way how you get tier3s, not econ. This is because the champion pool is limited and shared by all players hence those buying early and rolling early will have higher chance of completing the champions. Also low gold champions have higher chance to appear at lower levels. So if you econ and buy XP to get a decent chance of not losing so you can sit on gold further you are lowering your chances to complete tier3s. Also, we don't know how exactly you rolled your econ. I see plenty of ppls sitting on 50gold with shitty comp and low ranks losing more and more and more and by the time they get online they have 20< hp which means one loss from hardcounter (that can have less hp) and they are out. And. Which tactic is best depends on other players. When I was starting, everyone was following some youtuber who said that the best strategy is to econ 50gold to krugs, then buy champs and econ to wolves then buy champs and then econ to raptors. The thing is, while this can work perfectly, when everyone is doing this it won't and it opens another strategies that prey on the fact that everyone else is doing this.
What you're missing is that prior to this patch, econ players generally got to level 7-8, and SOMETIMES 9. Players trying to reroll played a significant price, and generally got stuck at level 6 by the same point of the game. A singular Yordle 6 comp couldn't pull off Gunslinger, or add a Karthus. You couldn't pull off a full SIX Shapeshifter almost entirely 3 Star comp, and also have a 2 Star Aurelian Sol added to it. You need to kind of look at the Star AND Tier values of the people I'm pointing out: Yordle team had THREE Tier 3 3 Stars. UNHEARD of. He also had a Tier 2 3 Star. That's 81 Coins consumed just in BUYING the 3 Star Tier 3's, 18 for the 2 Tier 3 star, and a 2 star 4 Tier, and a Karthus. That's 116 Coins just in champions, not including roll costs, etc ------------------------------------------------------------ Now look at me: 69 Coins in purchases, even though I had perfect econ the entire game.
: its not more constructive, quite the opposite. Its DESTRUCTIVE, generally, when you attack someone, they will attempt to hurt you back. So, going around stealing own's team jungle cs or lane cs and xp after getting flamed is usually a normal behavior. Instead of just having that guy or gal 1v1 and dying and continue feeding, they will often go and try to intentionally lose the game. There's not 1 in 100 that will react positively. 50 in 100 will react negatively, 30 in 100 will actively try to make you lose the game, around 30 in 100 will also rage quit. And the other half will just ignore you. Actively flaming, blaming or harassing your team will more often lead to a worse result than if you were just to keep your mouth shut. And no, not everything is being interpreted as an attack overall. But in "toxic mediums" such as but not limited to LoL, tweeter, etc. Yes, most things are interpreted as an attack. Thus, they will cause a negative reaction. ps, as far as i'm concerned, in the past 4 years, I have added a total of 0% of the people meet ingame as friends or played with them. And I ain't the only one in this situation.
And I'm saying...... they DO IT ANYWAYS. They are 0/12 for a reason, and even if you say nothing, they troll you the entire game anyways. You have far fewer games under your belt.
Doynk (NA)
: Sounds like someones salty they got outplayed.
That's not being outplayed at all.
Comentários de Rioters
Juice (EUNE)
: Build hexdrinker and the game becomes 4v5
It really doesn't. I main Morgana, and Malphite can currently kill Morgana with his combo, and it's extremely hard to get a shield up before his ult unless you actually see him coming/behaving like that's exactly what he's doing. Even with shield up, Ult does enough damage in unison with Q/W/E to kill her in .5 seconds.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=U1zX6lbK,comment-id=0002000000000002000000000000000000000000,timestamp=2019-09-17T21:07:04.575+0000) > > Says the ones who are in the viewpoint of "finding the problems with 1-2 people out of 10, and then creating a bias that somehow is justified by their egos, that that is the entirety of the elo. > > I have seen Faker play worse than a Platinum player at times. > I have seen Sneaky play Sona so weak that he fed. Hard. > > You can look at ANY player from an above view, and come to the conclusion they suck, Irony being.... the people making those judgements aren't perfect either, and very often do throw up horrible performances as well. They often just have been lucky enough to win 1 in 100 games more than the people 4-5 elos below them. this has nothing to do with high elo players looking down at whatever they consider low elo, it's all relative lol. suddenly I should say faker is platinum because he was tilted one game? makes no sense at all
No. You should realize that trying to hold people who win 1 more per 100 games on a pedestal is a fallacious argument/assumption. That is literally the difference between High Diamond and Challenger: 1 game per 100 that they do better than people lower than them. That's one game less "tilted/trolled" Do you even understand who much luck plays a role in that? Not only that, every season, high elos START high elo. They have no real climb, other than among their already existing peers, who guess what? They often win trade with to maintain numbers, because a lot of them are friends. I do generally agree there is a vast difference in skill Diamond IV and lower; Higher than that is generally an illusion driven by specific champions controlling the game, and luck, and win trading. Diamond III to Challenger are VERY close in skill. So close it comes down to winning 1 more game per 100.
Comentários de Rioters
: I do not know you, in this game you are matched with strangers. Its not like a mmo where we make parties, get to know each other, keep in touch, etc. We match up, we fight, we break up, we never speak again. The high amount of toxicity in this game means that after playing this shit for 3+ months, the vast majority of people will take any sort of criticism as an attack. As such, for the vast majority the reaction they will have in game, is the same one as when being attacked. A defensive one, one that marks you as the enemy, want that wants to harm you (his or her team mate) rather than cooperate with you. Also, a 0/12 player can still help you win the game if you don't tilt them or don't make them intentionally try to lose it. The moment they stop joining team fights OR pushing minion waves, and they spend most of their time stealing farm from either jungle or your other party members (and then running away from team fights if steal farm from other members) is the moment you lose the game. There's one thing playing 4v5. There's another thing playing 4v6. And that's why, you won't just make them play worse by flaming, you'll make them try their best to make you lose. Which is an even worse outcome for you if all you care about is winning.
I think it's hilarious you think going around stealing own team's jungle/cs and then running up mid is more constructive than them just quitting. Team could actually use that gold/XP. They can't/won't. And the distraction they offer in exchange for stealing those resources for griefing is...... .5 seconds per death. News Flash: Most 0/12 act exactly the same to get where they got as they do after you flame them. Some will outright Quit, which may actually benefit you. Maybe 1 in 100 will actually react positively to positive motivation/suggestions. 90 out of 100 will troll just because their PREVIOUS game was shit (and they fed there too) News Flash 2: Acquaintances are not over when the game is. You will likely play with those same players 20-30 times per year on average just out of chance. You will play with their "friends." Many will try to add you as friends when you carry them. News Flash 3: The debate on interpreting everything as an attack has gone too FAR in society. If everything is considered an attack, you literally have no incentive left to "improve or learn." Socratic criticism is a core of Western Society and the philosophy behind every pillar of learning. You're literally defending a mindset that says, "we no longer need to learn and you need to butt out of our business of nonlearning." Part of society is knowing what is criticism that is constructive and knowing what criticism is false, threatening, and unfounded. What a world you must live in, to think that everything being false, threatening, and unfounded is a healthy way to interpret everything.
: Other than Chromas, and, arguably the PJG series, Riot hasn't re-issued or re-worked any skins. There are a few beautiful older skins that would merit further development. You'd think that it would be less work to upgrade an old skin than to create a new one from scratch. I don't know why this is never done. Not everybody likes new VOX, especially if the original actor isn't used. My impression is that it's actually more difficult for players of 2 or 3 years, than for players of 8 or 9 years.
Except ofc..... Morgana rework was literally THIS YEAR. Her Voice actor is alive, well, employed, and probably still with Riot.
: That's a whole lot of anecdotal evidence, from a place that's known for people being upset and wanting to vent. Asking people here for their opinion on the state of the game is like asking people's opinion of beer at a bar. You're going to get a result, but you need to acknowledge that you're going to get similar thinking people at the same place, which isn't going to be an accurate reflection of the community as a whole.
Whose the one who used "anecdotal" 10 out of 100? The truth is; if you're looking for concrete evidence of a culprit, you're not going to find any, because no actual study involving the community as a whole has been done on THAT subject yet. All we (you or I) have is anecdotal. As to the subject of what makes people feel bad when playing this Game: I generally disagree that a holistic view of these forums and peoples' complaints is "gathering people with similar thinking." We fight all the time, and we disagree with who is at fault, and we disagree what is at fault. The only two things these people have in common is : -They had the notion to come to forums as a place to vent. -They generally had some negative experience. Imo, that's not enough in common to suggest it's a polluted statistic, once all the emotion and bias is removed and the results distilled. All I'm trying to claim: Some aspect with game control/moderation generally leads to player behavior/dissatisfaction. Not the other way around. THAT, is consistent and has been consistent in the forums for the 7 years I have been here.
: I don’t see a universe where Pyke is ever reasonable. He will always be too safe.
Yet he averages more deaths than any other assassin in the game, about the same as any support, and more than most junglers. "Safe" Safe must mean...... dies a lot. Regularly.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=U1zX6lbK,comment-id=00020000000000020000000000000000,timestamp=2019-09-17T19:33:44.399+0000) > > All details matter. I know. BUT, you're pretending like Diamonds don't sometimes pull off Master tier play and that sometimes Masters/Challengers don't play like Diamond. THEY DO. > > And, most Master tier players are multi champ players. They are not ONE TRICKS. Being able to perform as one as a one trick is SIGNIFICANT. they pull off those plays according to your eyes looking up from below. when you're challenger and you're looking at diamond plays they look terrible. so says literally every challenger streamer the game has seen.
Says the ones who are in the viewpoint of "finding the problems with 1-2 people out of 10, and then creating a bias that somehow is justified by their egos, that that is the entirety of the elo. I have seen Faker play worse than a Platinum player at times. I have seen Sneaky play Sona so weak that he fed. Hard. You can look at ANY player from an above view, and come to the conclusion they suck, Irony being.... the people making those judgements aren't perfect either, and very often do throw up horrible performances as well. They often just have been lucky enough to win 1 in 100 games more than the people 4-5 elos below them.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=U1zX6lbK,comment-id=000200000000000200000000,timestamp=2019-09-17T18:58:49.570+0000) > > Cry more when the difference between Diamond and Master is a .1 second reaction time and a marginal 2% more general responsiveness. > > Trying to claim that the difference is Vast is an utter joke. > > Masters win marginally more than Diamonds. That doesn't mean Diamond play is "smurfing." > If anything it suggests you know nothing about high tier play; Most Challenger/Masters/Grandmaster games have a combination of Diamond, Challenger, Master, and Grandmasters in them, because the player pool is so small. > > P.S. Nubrac's MAIN account was Diamond III to Diamond I for all but the month of June this year, where he briefly got into Masters and then was demoted via the 2 week ban. > > P.P.S Nubrac is one tricking TEEMO, and perfoming at these rates. Do you even realize how laughable that is at Diamond/Masters to try to imply that "he's smurfing?" > > 0 Skill expression champ that usually ends up being a heavy end feeder with more vulnerabilities than almost any champion in the game........ and he's pulling astounding win rates, even with people outright trolling him. > > Don't talk to me about "Smurfing." that's a pretty big difference when skillshot travel times are tenths of a second lol. all the details of the game matter when you get into the top 1%, no matter how small you might think them. there isn't all that much difference between how f1 drivers drive a circuit, but the differences that do exist make a big difference at the end of the day.
All details matter. I know. BUT, you're pretending like Diamonds don't sometimes pull off Master tier play and that sometimes Masters/Challengers don't play like Diamond. THEY DO. And, most Master tier players are multi champ players. They are not ONE TRICKS. Being able to perform as one as a one trick is SIGNIFICANT.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=U1zX6lbK,comment-id=0002000000000002,timestamp=2019-09-17T16:31:49.979+0000) > > Except he's not, and his record proves it. > > His account he made over his "Vacation" is already Diamond IV and is 56% Win rate on Teemo. > His main account's Teemo standings have been slightly increasing in win rate too (the 47% comes from non support Teemo play before he started doing his roaming Teemo). > > The only thing griefing in Nubrac games are his toxic teammates, who refuse to adjust/adapt. he's a master tier player, everything below that is smurfing.
Cry more when the difference between Diamond and Master is a .1 second reaction time and a marginal 2% more general responsiveness. Trying to claim that the difference is Vast is an utter joke. Masters win marginally more than Diamonds. That doesn't mean Diamond play is "smurfing." If anything it suggests you know nothing about high tier play; Most Challenger/Masters/Grandmaster games have a combination of Diamond, Challenger, Master, and Grandmasters in them, because the player pool is so small. P.S. Nubrac's MAIN account was Diamond III to Diamond I for all but the month of June this year, where he briefly got into Masters and then was demoted via the 2 week ban. P.P.S Nubrac is one tricking TEEMO, and perfoming at these rates. Do you even realize how laughable that is at Diamond/Masters to try to imply that "he's smurfing?" 0 Skill expression champ that usually ends up being a heavy end feeder with more vulnerabilities than almost any champion in the game........ and he's pulling astounding win rates, even with people outright trolling him. Don't talk to me about "Smurfing."
: Ok, let's try a different approach. If someone on the street punched you/spit on you. And orders you to do something. You are more likely to: A) do what they told you to do B) punch/spit back C) attempt to hurt that person in various eays Which will be your option?
Because there's some social equivalent between constructive criticism masked by a potential insult, and a physical altercation with no "space" between the two parties. {{sticker:zombie-brand-mindblown}} Like it or not, League treats even positive constructive criticism worded in nice ways..... as toxic and reportable. It's about the target's interpretation, not the intent of the chatter.
: You think the 0/12 guy will magically play better when you start cursing and harassing him (or her) ?? Do you think that will win you the game? You are literally sabotaging your chances to win by flaming someone. Also, I've played a bunch of games with both chats mutated) actually I had all chat muted for like 5+ seasons.
The problem with your logic is that the 0/12 player is already at his play "floor." You're already hard carrying him in a 4v5 for all intents and purposes. If they are 0/12, they have no economy, no damage, are behind on levels, don't group, and even if you try to be encouraging...... they are still all of that. I've played over 11000 games since I downloaded LoL. I've actually tried the "be encouraging" route. Maybe 1 in 60 turn out not to be dead weight among feeders who aren't just hypercountered (I never complain to hypercountered players; I understand why THEY are 0/12). Most will just afk split push until dead the rest of the game, even if you say NOTHING. It's fine to wonder about "playing better when getting harassed," but it should be fine to also realize: They aren't going to do better if they aren't harassed either. I really love it when I'm support, and my adc just "loves" to walk down lane and int 10+ times. This specific scenario didn't just affect their ability to contribute. It affected MINE. By doing that, in many cases, they effectively made the game 3v5. Or when you are adc, and your Rakan never once E's you, but as soon as he gets to lane, he goes in and ints to a Kai Sa and a Lux.... even diving them under their turret, not letting YOU the adc...... farm..... and padding the economy of a 1 shot adc who has a semi global Marking system? Neither of these situations are the same as just "one guy feeding." -They are snowballing an unstoppable force -They are sabotaging their own duo laner. -They are making it impossible for their team to reasonably make decisions in any meaningful way to stop said snowball. -They are losing their team every drake for the entire game.
: I will disagree with your picks as they all can be locked down. The only issues i see in this game are 3 {{champion:266}} {{champion:84}} {{champion:11}} . I say these 3 because there not at all easy to lock Down and Fizz is up there as well these guys when ahead can not be shut down like at all they will stay on top even if you kill them 15 times.
Generally the OP is talking more about champs like {{champion:86}} {{champion:101}} {{champion:238}} {{champion:55}} {{champion:24}} {{champion:120}} ..... who can all generally do their job so well, even when unskilled, that team decisions ALWAYS revolve around them. If you get a Pyke..... he's just a background annoyance (imo) that makes you have to be conscious of your HP. When you get a Jax..... you generally have to think: If I trade him, is there ANY scenario where I can win without 1v5ing and him killing 1-2 of us in the process? Well ..... No..... he's got enough HP and Mag resist that my Mages can't eliminate him in a combo.... Well ..... No..... he counters my skirmisher and almost one shots after absorbing all my auto attacks..... Well ..... No..... he's got really low cooldowns and even lower now that he has {{item:3161}} Well ..... No..... My Tank can't escape him, and my Armor/Resist are too low to actually mitigate most of his damage. Well ..... No..... If Jax split pushes my turret, he's going to kill it in 1/3 the time most champs take due to his passive.
: I never gave a shit about toxic people. If you're 18-2 hard carrying my team, I don't give a fuck what you say as long as we win. But if you're the nicest guy in the world while going 0-12, I'm gonna report the fuck out of you and I will probably get a 14 day ban as well for telling you what a piece of shit I think you are. Feeders upset me more than anything else in this game.
Kind of where I'm at. I can be playing perfectly, hitting every skill, setting up pick after pick...... but my team ignores 90% of them, goes off and feeds in between the potential picks, to the tune of a 20+ kill deficit (had a game last night where my team literally put up a 32/56 score at some point, simply by continually seeking out and feeding a Kai Sa/Lux/Xerath). It's literally like they are either doing it on purpose, or they think..... "Well..... the last 3 kills **** got are now takedown gold. If I can just kill her this time......" over and over again..... never once stopping to farm or defend. Just put down 5 wards over the course of a game and chase fight after fight.......
: > [{quoted}](name=anatasjhsh01,realm=EUW,application-id=3ErqAdtq,discussion-id=U1zX6lbK,comment-id=00020000,timestamp=2019-09-15T18:56:10.674+0000) > > Of course do you like your games griefed? what is considered griefing? nubrac get's a pass and he's actually griefing.
Except he's not, and his record proves it. His account he made over his "Vacation" is already Diamond IV and is 56% Win rate on Teemo. His main account's Teemo standings have been slightly increasing in win rate too (the 47% comes from non support Teemo play before he started doing his roaming Teemo). The only thing griefing in Nubrac games are his toxic teammates, who refuse to adjust/adapt.
: I mean, that's fine, but that's still like, what 10 people? 100? For what it's trying to prove, that's not a substantial number to accurately relate towards a much bigger population of players, let alone from a varied enough source.
Except..... it follows generally the opinion and consensus on every single thread about behavior on forums except those threads about perma ban appeals..... Behavior follows lack of control over aspects of the game which you cannot control. Behavior does not LEAD to the lack of control.
: Why are you complaining that a skin is cheaper than you think it should be??? {{sticker:zombie-brand-facepalm}}
Because it's NOT worth even what they are charging, without being "more." Stop dumbing a complex argument down to "It's desirable because it's cheap." Do you even know what a Legendary skin is?
Comentários de Rioters
: i think if you replace kassa with cho, it's getting somewhere, also drop the kayle or garen for an reksai cause you need 4 void for the buff next patch, and you'd need more assasins unless you find a ghostblade.... However, i don't think many setups will be built fully around her, cause as a tier 5 she'll be to unreliable to get. I think it's more likely to see her appear in normal assasin/voidsassin+brawler or ranger comps replaceing some low tier pice once you find her. Else, i think the most likely would be {{champion:31}} {{champion:145}} {{champion:121}}{{champion:150}} {{champion:76}}{{champion:421}} {{champion:107}} {{champion:19}} (4)void (3)assasin (4)wild (2)brawler Lots of CC one free spot for either: (3)shapeshift (4)brawler (2)ranger And those boosts snyergies well, makeing kasia and kah crit for truedamage with increased AS while they can't miss, so there is no defensive option against it at all. either you kill them first, cc lock or die.
My reasoning behind knights is simply, a low Brawler count team generally dies too quickly post round 4 to really reliably get to #1. also think Ranger lasts better into later rounds than pure Void, unless your void comp has some Sorcerer centering (1 Shot Cho) Kass is generally a reliable 268 AD Assassin who can take a team apart If he's assassin.
puśsý (NA)
: Is it just me, or does build diversity suck?
It's generally true that Assassins have been modeled to only build one way. Mages however almost never build the exact same way, unless they are some meta chum who generally doesn't adapt game to game. If you attempt the Luden's path every game, you will lose more than your champion's average, because many games are simply about surviving and adapting. (This is why a lot of Zyra's complain about her being weak, even though if they would just adapt their builds, they'd discover she can kite very well and do more than just attempt a 1 shot suicide). Fighters do adapt, although they do have 2 item cores.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=0003000000010002000000000000000000000000,timestamp=2019-09-14T17:24:47.303+0000) > > You literally don't read a thing you respond to, Mr level 71. > > Katarina can literally bypass most CC, and in many cases (like the Morg I'm mentioning) the champion does not have CC that can stop it. The only CC Morgana has against Katarina that works is the Stun at the end of her ult. She's dead before that happens. > > And no. You can't just root Katarina at large Q range to safety her; She can Shunpo past the Q and bypass it entirely, and then you're dead. But if you wait for her to Dagger, she'll also kill you, because R is in range and you have no way to avoid it. > > You obviously don't have much Kat experience. I myself am friends with the #3, 5, and 8 Katarina players in the world in regards to Mastery. They regularly get 30+ kills a game, and less than 5 deaths. Most deaths happen in less than .3 seconds. React to that. > You literally don't read a thing you respond to, Mr level 71 What this has to do with anything makes no sense, but ok? > R is in range and you have no way to avoid it. You save cc for her ult, thats why you shouldn't be taking a full ult damage > You obviously don't have much Kat experience. I myself am friends with the #3, 5, and 8 Katarina players in the world in regards to Mastery **YOU** don't have much experience on Kat. You can ask your friends and they will say the same thing as me. You shouldn't be taking full dmg from a kat ult. They would also tell u to save ur cc for her. Once she uses R she is rooted and is vulnerable.
Again.... you're just trolling and thus not worth responding to. Morgana CAN'T CC Katarina, other than her root. PERIOD. Kat's ult can deal over 2.5 times Morg's HP in her ult duration. 1500+ occurs up front in the first second. PERIOD. Kat can also cancel her ult and avoid CC. My Kat friends player her with 7 million mastery because she's broken as HELL.
: Why Do Simple Gameplay Concepts Seem Completely Lost On People?
To be fair: AP Assassins' damage tends to outscale magic resist dramatically, especially if they started their snowball. Often it's better to build a stronger offensive build and kill them before they execute you than to build tons of mag resist, because they eventually catch up. Fizz..... Mag resist works the first 20 minutes of the game. After 20 min, you've heavily invested in resist, and he gets Mag pen and just destroys you again. Katarina and LB both overkill, so once they have Void staff, the resist no longer helps. So, I could see people building raw HP over mag resist in those situations. The rest: People get tired, play tired, and don't play every game in a calm collected manner. Once you are fatigued, your reaction time and more importantly spacial awareness drops dramatically. That's probably why in high elo. Low elo they just don't know better.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=00030000000100020000000000000000,timestamp=2019-09-14T14:03:01.246+0000) > > Dunno what elo you play in but It literally takes a post level 8 Kat only about 1 second to fully destroy Morgana's Shield + all her HP once Morgana has Q'd her. Morgana dies during the animation time of her own spell cast. It doesn't need full cast. Full cast = 4-5k damage when at 2-3 items. i dunno what elo ur in to get hit by a full kat ult without using cc. High elo players know how to counter kat and most team comps have at least 2 champs that have hard cc
You literally don't read a thing you respond to, Mr level 71. Katarina can literally bypass most CC, and in many cases (like the Morg I'm mentioning) the champion does not have CC that can stop it. The only CC Morgana has against Katarina that works is the Stun at the end of her ult. She's dead before that happens. And no. You can't just root Katarina at large Q range to safety her; She can Shunpo past the Q and bypass it entirely, and then you're dead. But if you wait for her to Dagger, she'll also kill you, because R is in range and you have no way to avoid it. You obviously don't have much Kat experience. I myself am friends with the #3, 5, and 8 Katarina players in the world in regards to Mastery. They regularly get 30+ kills a game, and less than 5 deaths. Most deaths happen in less than .3 seconds. React to that.
: Am I at a "disadvantage" if I try to learn multiple champs at once?
Yes in some ways. No in Some ways. Yes: If you try to play a large sample of champions, you will tend to apply your own bias as to what counterpicks are. You will generally try to overcompensate, choose the "best" counter for a specific champion/team comp, and as a consequence, you may field a champ you feel you are "okay with" rather than one you are excellent with. And Okay in reality may make your so-called counterpick, the weaker pick, because you don't know enough to behave in that lane. No: By learning a lot of champions you generally learn more of their interactions, and what they can do for the next time you are opposing them. You begin to develop circular logic rather than just linear logic (one role versus many). For example, suppose you have a dominant adc role you play, and will win your lane, but there is a Nocturne in play. You're Sivir. Do you push and win the lane? The answer is usually NO. Why? If you blow Sivir's E on an aggressive lane stance with a Nocturne jungle, he's going to nail you to the wall, taking advantage of you blowing your kit. He's going to ult you, Fear you, and ensure you die. Also, people generally don't know how his spell shield works. By playing him a bit, you begin to respect him. My advice: Play a lot of champs until 2-3 stick out as having successful memory mastery. Then switch to only playing those. (For me, that's sadly Morgana/Zyra/Nami; I can play Morg/Zyra in ANY role and maintain an almost 60% Win rate in any elo; when I deviate from them, then I start taking some losses/meeting the average)
: You mean her E is an actual skill now? It's a slow that is also tied to relatively high CD and mana costs. If that is enough to push her into other lanes I would be shocked.
Have you ever tried her as a support? She literally makes the lane more uninteractive than Morgana does. Don't even need shoes, unless Yi is in the game. It works, and has a positive win rate. BUT...... Riot did nerf E's cooldown a little. It's still potent. P.S. You think of it as having a high cooldown because you play her as an adc. Youmuu's is about your only CDR item. Try building her as support with 40-45% CDR. She'll do over 5-6k a game just in comet damage.
: Void is getting nerfed, no need for Kassadin if you can’t fit a 4th (Cho’Gath/Rek’Sai) Phantom is too RNG to be reliable and only really synergizes with Karthus over Morde (still not worth running). Better off scrapping Knight & Phantom buff and run 4 Void, 3 Assassin, and either Glacial 2 or Demon 2 (with Varus over Vayne and Evelynn over Garen) to make use of the hits on Ashe or Varus for unit control. Much better offense with modest CC rather than relying on RNG to Kayle ult the right units and Phantom to target something useful.
Morde is getting his skill's damage nearly DOUBLED. Karthus is too expensive for the build. Also, Phantom is more about Ranger than Knight. Kindred can invuln all 4 rangers while they work... Kayle isn't RNG. She ults the person closest to dying.
Comentários de Rioters
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=000300000001000200000000,timestamp=2019-09-14T13:23:49.314+0000) > > Yeah because shield up, Max rank Morgana Black Shield gets destroyed in .5 seconds by her ult and there's nothing Morgana can generally do to prevent the damage/CC her if Zhonya's is down. If ur eating a full katarina ult, then u deserve to die there. Katarina should rarely be able to get a full ult off on anyone especially if ur team has cc
Dunno what elo you play in but It literally takes a post level 8 Kat only about 1 second to fully destroy Morgana's Shield + all her HP once Morgana has Q'd her. Morgana dies during the animation time of her own spell cast. It doesn't need full cast. Full cast = 4-5k damage when at 2-3 items.
Hi im 12 (EUNE)
: https://i.gyazo.com/d2e101125edc465eb8b3729a502c43d9.png ? I mean it ain't gonna change mate
It dropped 5% between your two screen shots. It averages 53% as TOP LANE only. Doesn't work anywhere else. P.S. It's also purely because top is a Juggernaut meta right now. if more skirmishers go top, the win rate drops dramatically.
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=0003000000010002,timestamp=2019-09-14T11:05:12.898+0000) > > I have avoided 4 consecutive daggers and still die. Why? Her Shunpo by itself once she has items does 900 damage. Her R has an insane range, and unless you have a hard stun on click or melee, she's going to kill you. LMAO. Her shunpo does 900 dmg. HAHAHAHAHAHAHA. Her shunpo at max rank does 75 dmg. What r u on? 15 / 30 / 45 / 60 / 75 (+ 50% AD) (+ 25% AP). Where do u see 900 dmg? If you avoid daggers and die to shunpo ur just bad
Yeah because shield up, Max rank Morgana Black Shield gets destroyed in .5 seconds by her ult and there's nothing Morgana can generally do to prevent the damage/CC her if Zhonya's is down.
Hi im 12 (EUNE)
: karma top core build: https://i.gyazo.com/3eec509ffda11e6d1f070aab46f94344.png oh yes, she loses a whole 0 damage from these changes, maybe around 5 damage from runes? lmao
88 matches. What a sample size. Couldn't be a stat grabbed from a site that just started getting results from a new patch at all.......
: Karma hard nerfs???
I honestly do not know how to play Karma anymore. Do okay in farm lane, but omfg...... it's like W can't do enough to survive anymore, shield doesn't do enough to survive, and Q doesn't do enough until very late game. I used to like to be able to skirmish with her to abuse W all the time because that was the strong way to play her. Now that'll just get you killed because of damage creep. Now they're taking more of her Q damage? She's barely a 50% champ as a Q poker. Let's take away her Lazy playstyle too, so that her active playstyles can really reflect on her win rate and drop it to 45% *Sarcasm.
: > [{quoted}](name=caffeine abuser,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=00030000,timestamp=2019-09-13T18:24:58.736+0000) > > Right but if you Q and E where the Q dagger will land, it's very hard to dodge. There's a delay to them sure, but you can mitigate the delay if you know where the dagger is going to be. The range is also deceptive, since you can E to any side of the dagger and the aoe from it is centered on where Kat picks it up, not the dagger itself. > > As far as 1v5 I guess that's a fair point, though she kinda can, just not mindlessly and not against point-and-click cc. It's actually pretty simple to avoid. The funny thing is all u have to do is walk forward and you will dodge her passive. Most people don't so they get hit, but if you just walk up to her as she jumps then she only hits u with a q and e, not her passive.
I have avoided 4 consecutive daggers and still die. Why? Her Shunpo by itself once she has items does 900 damage. Her R has an insane range, and unless you have a hard stun on click or melee, she's going to kill you.
: > [{quoted}](name=caffeine abuser,realm=NA,application-id=3ErqAdtq,discussion-id=FXE76c1X,comment-id=00030000,timestamp=2019-09-13T18:24:58.736+0000) > > Right but if you Q and E where the Q dagger will land, it's very hard to dodge. There's a delay to them sure, but you can mitigate the delay if you know where the dagger is going to be. The range is also deceptive, since you can E to any side of the dagger and the aoe from it is centered on where Kat picks it up, not the dagger itself. > > As far as 1v5 I guess that's a fair point, though she kinda can, just not mindlessly and not against point-and-click cc. Exactly. Compare this to champs like Akali, who can 1v5 easily given enough practice and reflexes, with very little opportunity for counterplay.
Lmfao sorry. There's no comparison here. I can 1v1 Akali in almost ANY situation. I cannot 1v1 a Kat unless I have a Melee or on click hard stun.
: She doesn't kill that fast with the delay on dagger drops, and her extreme vulnerability to CC means that she can't effectively 1v5 like the champs people complain about.
You don't have to wait on the dagger drop delay if you are good with her. You can shunpo to it before it drops.
: kat has a relatively high skill floor and in-game whining is usually just a coping mechanism
Except Kat's one of the rare cases where even Kat mains say she's broken. Do you call it whining when you are the killer, and not the victim?
: Because the other assassins are way better. From farming against poke match ups to being able to get away (Fizz, Ekko, Talon, Leblanc, etc).
Except.... they're not, nor do they generally overkill. Talon and LB can get away easier, but that's about it. Fizz.... Ekko..... build magic resist and they are a joke. sidestep and they are a joke, Katarina has the most consistent performance even in Challenger among the assassins for the last 4 years, because she resets. Unless you have a melee stun of some sort in your kit, a pro Katarina beats all of the others, simply because she can arrange for the damage to be unavoidable. You can't spell shield it (she shreds any size shield). You can't root it (She can R through root, shunpo out of most roots). She also gets on line quicker than the others. Fizz kind of needs his ult. LB's damage doesn't assassinate before about level 4 and is situational. Talon misses one dagger and his early kills are gone. Ekko needs you low health. Kat can kill you FB at level 2 even if you play the situation right and avoid her daggers.
tires (NA)
: Is reksai viable as an assassin? I haven’t tested that myself but theoretically speaking if I had a kaisa I would do triple void assassins (kaisa khazix and kass) and leave reksai and cho for brawler frontline to decorner, then most likely build towards six assassin (probably eve, zed, rengar) and leave gnar for the final unit for wild bonus for rengar + some more cc/displacement Although now I really wanna try assassin cho just for the fun of it. Will it be a mistake? Probably but wish me luck
Rek Sai can self heal, so yes. She's fine as an assassin. It's not needed, but it goes toward the assassin bonus, and benefits from the True damage.
: > [{quoted}](name=Illabethe,realm=NA,application-id=RaE1aOE7,discussion-id=VhH7wbWh,comment-id=0000,timestamp=2019-09-13T17:14:07.082+0000) > > nah. Ranger stacking it is. not even. what makes it op is how it interacts with the rest of the game. it deals 100 damage to up to 3 targets on the 3rd auto. because lucian's ability and grave's ability count as autos and buffs like wild, rapid fire cannon, and ranger exist it allows champions to deal easily around 4k damage early game. a feat that shouldn't be possible due to the severe limitations of the individual player income systems. if the argument is that it's not OP in a vacuum then I would agree. on face value it's fine, but items like ionic spark which used to deal 200 damage now deals 125 and luden's echo that used to deal 200 magic damage now deals 180. it's obviously been a problem item due to how many time's it's been been buffed and nerfed. 100 - 90 and back in damage. 4 targets aoe now three targets always. the counterplay used to be to spread your units out. now the only counterplay is to buy or obtain magic resist based champs and items. this leaves you vulnerable to team that uses assassins. ----- i argue that the static effect needs to be changed back to aoe to encouage spacing out units and the tactical use of teammates like gnar and jayce to reposition your opponents.
It deals 90, not 100 (nerf), and non rangers have significantly low attack speed, so even if Lucian's skill involves more autos, it doesn't beat Ranger's attack speed (which charges a Guinsoo's up to 5 attacks per second). Lucian actually does far better with {{item:3285}} , which hits more units, and hits more units for 150 damage per cast. Try {{champion:350}} {{item:3285}} {{item:3285}} on a Lucian some time; he will destroy an entire team in seconds by himself, and the dueling vs a Shiv Lucian isn't even comparable. Personally I'm finding Vayne + {{item:3085}} {{item:3124}} + Red Buff is far more dangerous than Static Shiv. It can tear apart any team except one with a Blitz.
tires (NA)
: Why is Kai’sa a ranger
Why does she have an assassin mod is a more apt question. Void now is actually both Void + Assassin + Brawler. Now you don't need some other species to make a team. You go full Void, turn Rek Sai and Kass into Assassins, and watch them slaughter everyone.
: > [{quoted}](name=Z3Sleepier,realm=NA,application-id=RaE1aOE7,discussion-id=gE8OmzKY,comment-id=000100000000,timestamp=2019-09-13T12:44:13.900+0000) > > Anyway, 3 star Garen deals 810 damage to potentially more targets while also being magic immune.
Over 5 seconds versus instantly. Can't gain mana while spinning either.
: PSA
nah. Ranger stacking it is.
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Illabethe

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