Meddler (NA)
: Quick Gameplay Thoughts: December 6
Meddler, since the support items no longer give lane sustain. Could it be possible for the 50g cost increase nerf from patches ago to be undone? So supports can buy 3 pots/refillable potion at the start of the game?
: From the guy who cant get above bronze/silver 4 so its not even relevant to him.
I have reached gold+ in 3 different seasons. I have the Maokai, Orianna and Sivir skins. the reason why I didnt climb in seasons before was because I was scared of ranked, and the reason why I didnt climb this one was because I dont like the split rewards system. I talk about past experience, because I didnt own Orianna and I dont like her as a character, I wished I could get instead of her the Elise skin, but here we are. Also my current rank doenst blind me to see how every year is the same. Players get angry about the champion pick every year or simply outright not like the character or they dont like the skin etc etc. Tell me again how is this nor relevant to me. This is why the league community is so toxic, because there are guys like you that bash each other, instead of helping each other. This is not about me alone this is what I think could help the diminish the frustration of victorious skins
: Be Victorious - 2019 Ranked Rewards
Have you guys considered maybe instead of giving the skin outright to gold players, maybe give a token they can craft into any victorious skin? I think it would reduce a lot of frustration players get every year of getting a skin/champion they dont like
Meddler (NA)
: Quick Gameplay Thoughts: October 11
What are your thoughts on Aurelion Sol after the changes? Is it viable to return the stars toogle back at lvl 9 like Urgots W?
: Patch 9.20 notes
Thank you for taking the feedback on the Highnoon Hec thread. Those small details are what makes a good skin even better
Meddler (NA)
: Quick Gameplay Thoughts: October 4
> In other cases though we've sometimes changed things unnecessarily, losing things players loved about champions that didn't need to be removed on game health grounds So Aurelion Sol on the last "rework"? How do you feel about these changes? Were they for the good? There is still a lot of backlash from Aurelion Sol main, personally I dont like the new game style. Are the chances that we can get the toggle on the W back?
Meddler (NA)
: Quick Gameplay Thoughts: September 13
How do you feel about Aurelion Sol after the changes? Are you happy with them?
: Patch 9.18 notes
Yep 65 health is going to fix Aurelion Sol, thanks Riot Honestly who thought the W change was a good idea? If the early game counterplay was the problem, why not add the toggle back to lvl 9 just like you did with Urgot's W last time?
: Eternals Feedback Thread: Set 1 Uniques
For {{champion:254}} also consider #of enemies knocked aside with R and for {{champion:19}} amount of heal gained with Q and passive maybe?
: Eternals Feedback Thread: Set 1 Uniques
How about for {{champion:58}} also tracking heals from Q or empowered Q? As a Renekton main I feel thats more important than landing both Slice and Dice
Meddler (NA)
: Quick Gameplay Thoughts: August 30
Meddler is there a possibility for Aurelion Sol to get the W toggle back at lvl 9 jsut like Urgot? i rememebr reading that the main problem with W was that it brought a lot of power early game. So maybe with this the problem would be fixed and we could get a bit of his old DOT identity back?
: Hey! Thanks for sharing your thoughts. You're not being ignored and this isn't being lost in the depths of the boards :) Let me make sure I'm understanding you correctly - When you say we're moving away from teasers, what kinds are you referring to? In-game easter eggs on PBE? A video teaser before we show the gameplay trailer? For every champion, we (the publishing team) think about the best way to intro the champion to players. It's not something we decide lightly - we spend a lot of time talking and planning. Sometimes we do something that doesn't work, which feels bad. But we try to remember those learnings. [Yuumi](https://www.youtube.com/watch?v=oZWEV3bACZo) and [Qiyana](https://www.youtube.com/watch?v=sVuWMbmHEWw) did have champion teasers that came out before the main gameplay trailer. To shed some light on that process, we spent a lot more time and resources on those videos (esp. the 3D intros of the [Qiyana](https://www.youtube.com/watch?v=cttriTiPjuU) and [Yuumi](https://www.youtube.com/watch?v=oZWEV3bACZo) Trailer) than we have in our past champ videos.. and I think the overall quality surpasses a lot of the stuff we showed in the past (besides the million $ CGs of course). We didn't do an in-game Easter Egg for Yuumi and Qiyana, but that doesn't mean it's off the table! In fact, we have one in the works... The point is that we're going to work on cool stuff that we think you'll like to see and it won't always be the same every time. For the login screens, yeah the loss of login screens really sucks. Part of it is out of my control. Like, you won't actually be able to see them anymore with the new client. That doesn't mean we gave up. We asked, what do people like about the login screens? An answer we got was that they really brought the champion and the thematic to life. Esp. with the awesome music. So for Pantheon, we created a [Champion Theme](https://www.youtube.com/watch?v=9Zub8agQjrw) that showed off more of the love we put into the art behind-the-scenes, and how the champion came to life over time. Over some really dope music. Do people like it more than the old login screen videos we did? I dunno, it depends on your taste :P But the point is, we're going to keep experimenting with ways on how we reveal our stuff in a meaningful way.
I miss the old teasers like Aurelion's, Bard, Tahm Kench, my favorite of all time was the Gnar miniwebsite with the cave paintings
: So the Asol mains don't want him to be popular?
No the problem is that these changes are to try to get more playerbase to Aurelion Sol, just as they did with Skarner back in the day. Its probably going to bring the same problems: Aurelion Sol mains/player will feel alienated with the rework, and new players wont play him anyway
: Patch 9.17 notes
Welp guess no matter how much feedback Aurelion Sol mains gave to you, you still went into with the changes. Changing him to be a more popular instead of the dedicated few is just going to create a Skarner 2.0
Meddler (NA)
: Quick Gameplay Thoughts: August 23
What about PVE modes like Odyssey: Extraction?
: TFT Beta Pass V.2 Coming Soon!
At least give us another free Little Legend egg?
Meddler (NA)
: Quick Gameplay Thoughts: July 19
What are your thoughts on the shield breaking champions? Renekton, Blitz. How this new interaction landed? Would it be possible to bring Irelia's shield passive interaction back too?
: Patch 9.14 notes
Once again thanks to pro play, champions get destroyed. Also while you guys are looking at Aurelion Sol, maybe fix the bug that his stars no longer grant manaflow band procs, or is that intended?
: Patch 9.13 notes
How bout the bug that sometimes Illaio tentacle smash doesnt have the indicator?
: This is an entirely different game though. Not a mode of League of Legends.
Please, literally just read the first sentence of the article...
: Saved Login Credentials Coming Soon
So no more champion themes/ login animations? I dont like this
: Teamfight Tactics
SO let me get this. Nexus Blitz had to pass 2 beta testings before you guys could decide if it would become a permanent gamemode. Yet this one you are already planning even ranked ladder for it?????
: Update in Client Skin Bios
Can we still expect Old skin to get rearranged into fitting collections and universes? Like for example the galactic skins getting their own collection or also being in the odyssey universe?
: Patch 9.9 notes
I think you forgot to mention Riot Blitzcrak on the VFX updates
: Patch 9.8 Notes
Why would you take backtrack away? It was a cool and useful summoner spell :/
: Blitzcrank Changes Heading to PBE
This is actually really good. the ult passive always felt like something random and you never noticed any substantial damage or interaction from it until it killed a nearby minion. Really looking forward to test this out!
Meddler (NA)
: Quick Gameplay Thoughts: March 15
Any comments on the Urgot buffs/changes that are right now on the PBE and overall state of him, Meddler?
Meddler (NA)
: Quick Gameplay Thoughts: March 13
Any comments on the Urgot buffs/changes that are right now on the PBE and overall state of him, Meddler?
Meddler (NA)
: Quick Gameplay Thoughts: March 6
With all these power shifts in top lane. What do you think its Renekton's place in power right now Meddler?
Riot Jag (NA)
: Teemo changes temporarily on PBE for early feedback
I knew banning him every game would pay off eventually
: Champion Weaknesses in 2019
So once again, balance will revolve around pro play hmm?
: Patch 9.3 notes
Can we still trigger the taunt voicelines with the /taunt or they are just gonna trigger once in a game?
Meddler (NA)
: Quick Gameplay Thoughts: February 1
What happened to the Renekton buffs? Delayed to 9.4 or cancelled altogether?
Meddler (NA)
: Quick Gameplay Thoughts: January 30
Sooooo what happened to the Renekton buffs? 9.4? or not happening?
Meddler (NA)
: Quick Gameplay Thoughts: January 25
Meddler got some buffs planned for Renekton this patch? What are the goals of them? Also I hope you can revisit the extra damage to shields mechanic on Irelia or if not in another champion, it was a really unique one, makes me sad to see it go
Meddler (NA)
: Still planning on looking at him in 9.3, nothing more concrete yet.
Meddler (NA)
: Quick Gameplay Thoughts: January 18
Also about the damage. I think one of the main problems is the amount of true damage there is available in the game right now, between conqueror and infinity edge, getting armor is kind of trivial at late stages of the games
Meddler (NA)
: Quick Gameplay Thoughts: January 18
Meddler got any comments in the Renekton buffs? Are they still coming on 9.2, 9.3? Have you considered anything regarding his passive and/or ultimate?
: Skin Universe Lore in 2019: Alt Fantasy, Multiverse Theory, and You
I want to know about the Galatic Universe. Is it a Stand alone unverse or is it part of another one like Odyssey? If its Stand alone I would loooove a Renekton story just like the High Noon Lucian one, that one probably is my favorite short story of all time. If not at least the skin bios are fine Also speaking of High Noon, is Outback Renekton part of the High Noon Unirverse?
Meddler (NA)
: Quick Gameplay Thoughts: January 16
What about the Renekton buffs!?
PhRoXz0n (NA)
: Crit Item Explorations Part 2
Soooo bruisers have to give up one of the 2 items that were planned for them so Crit adc become relevant again?
: Update on Yesterday's Capsule Pricing Error
Not going to lie, I have been buying capsules for the last 2 events hoping to finally having enough gemstones for Hextech Renekton, I am angry/dishearted to know some friends and randoms on the internet managed to get enough capsules to get 30+ gemstones for almost nothing I just need 2 gemstones more and not the need to sell my liver to you guys
Meddler (NA)
: Quick Gameplay Thoughts: January 11
I saw on twitter you had plans on buffing Renekton Do you have already pinned down what would you buff on him? any plans/work on his pasive?
Meddler (NA)
: Quick Gameplay Thoughts: January 9
What are the changesd you have planned for Renekton? Have you considered giving him and actual passive?Because ever since relrease his passive has been underwhelming
: Patch 8.23 notes
Hey can we give Renekton a real passive too now?
: Hello, I'm currently a Renekton OTP and overall I'd say the changes are good here. Some desired feedback: Outback Renekton: Should have the same ult visual color as Galactic. The blue skin would look much better with a blue appropriate ult. Renektoy: I understand the complaint for a 750 skin not receiving much love, as for the price point it should not. But take in mind that this skin has many chroma's and is widely used often in my own experience. That being said I think a recolor of the ult should be fine...Green? Hopefully that won't cost you much effort or time. Bloodfury Renekton: I don't think the outline of ult should be different than the red he receives inside his ult transformation. My only worry here is that it will look visually close to Rune Wars, in which case Rune Wars should stand out more as it's his most insane looking ult on live. Besides that Riot Beardilocks you have done a great job overall and should feel quite proud of yourself. Please make sure he keeps all of his animation cancels and W last hitting minions mechanics in tact. Losing those would be a actual gameplay nerf. I hope this feedback helps (:
i agree on everything except the outback part. I think the base ult fits it better. And making the ult match the skin will make it lose contrast, maing it look a bit dull
: Hey, thanks for your comments :) I'll fix the Bloodfury like you suggest
Thank you my good man! Also maybe add a small decal to Scorched earth and pool party? I dont know, comparing the ult with all the other skins they kind of feel incomplete now without it
: So Renektoy is a weird case. As a 750 skin, he shouldn't really have any unique or recolored VFX. When he was revealed on PBE he had some nuts and bolts in his ult, and he used the spinning water VFX from Pool Party, as the team that worked on him felt that the base VFX were too old and noisy. They subsequently removed the nuts and bolts before releasing him, as they didn't make that much sense (he's a plastic toy, not a metal robot), so he launched with just blue water VFX. Now that I've updated the base VFX to be less noisy, it makes sense to me to revert him to using the sandy base VFX. However, if Renekton players feel very strongly that he should use the watery VFX that he launched with, I'm open to doing that instead. Alternatively, if anyone has any really awesome ideas for his ult (preferably similar to what the other ults look like, as I don't really have all _that _much time to work on), I'd consider making an exception for this 750 to add something unique, since he's a unique case. If you have a great idea, please leave your very best MS paint sketch below :)
What about keeping the watery VFX it has right now and instead changing the decal to something with nuts and bolts? Here are my ideas https://i.gyazo.com/c61a1e4eb548f127d758b675386838d5.png https://i.gyazo.com/73ef5c5731192b68acf0877ab7226fa8.png
: Visual Effects Update: Renekton
I must congratulate you! It really is impressive work! I was afraid of how these would end, but you didnt let me down! I love every single change, its perfect! Just one small detail I noticed. Could it be possible to change the Blood fury Renekton ult decal to red to match the ult particles? Again I cannot express how great work this is! Thank you!
: Visual and Sound Effect Updates: Gragas
Does Santa Gragas still has his candy/ mint effects on this update?
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