: I don't have to - look at the numbers. Nimbus Cloak only affects the last 0.25 seconds of your ult. There's much better runes for me to take than Nimbus Cloak, and saying that someone is flat-out wrong for not taking it is a terrible idea.
Ralanr (NA)
: Except Ez has ranged autos and can proc klepto with his Q alone. Whenever I play GP Klepto doesn’t proc his Q alone.
But who cares when he gets gold off his q via farming
: I know I'm late to the conversation, but Nimbus Cloak doesn't work well with Skarner's Ult. Nimbus Cloak has a 1.5-second delay before it gives you movement speed, and Skarner's ult has a 0.25-second channel before the 1.5-second suppress. This means that there's an overlap of 0.25 seconds which makes the movement speed nearly useless if you're trying to drag people faster. Skarner's passive gives movement speed when you ult people, and if you take Phase Rush as your keystone you can take advantage of that if you feel the need to have the bonus speed. Personally though, I don't think either is necessary.
I have no idea what your referring to because nimbus cloak is not in anysense useless. Try it then tell me it's useless
: Sure. Then let his q and barrels apply his passive so he’s still playable. Except he’s garbage tier atm cause lul renekton/Jax
Take him bot lane he is like ez except his q is "melee"
: GP Q should not proc melee grasp
It's a high mzna cost and if he is poking you he isn't farming q
Kaa (NA)
: > [{quoted}](name=KlydeFrog,realm=NA,application-id=3ErqAdtq,discussion-id=KYwQGVPX,comment-id=000300000000,timestamp=2019-09-01T00:00:50.165+0000) > > It's probably your runes and build, if your not going transcedance and nimbus cloak your wrong. I can go top supp jungle and top is the only one where I go grasp rune page Just curious, what do you take as your keystone as support
Glacial augment and approach velocity are the 2 that are most efficient . Run right glory and it's game on.
rujitra (NA)
: No, I'm not. But there has to be a **clear and unambiguous line**. Where is that line?
Bro don't listen to the people. People act like it's riots fault for people picking what ever champ and spells. If that's the case anytime someone builds damage or ignite on supp it's trolling
: > [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=klqMAtd0,comment-id=000100000000,timestamp=2019-09-01T19:14:20.056+0000) > > People will not get punished just for picking a champion and summoner spells. > > Otherwise, I could say you should be punished for (insert any champion/summoner spells you picked I disagree with here). That's rich considering the choice of champions on the bot lane and the summoners with each in a ranked game scream to anyone with common sense that they were trolling. Chat logs I'm sure could back up the OP's statement. You are literally just trying to back Riot up for them wanting to not do anything to help fight back against the trolls.
Bro just report them and move on. It's not riots fault nor anything and dictates what champion can be played where. If that's the case anytime someone takes ignite as supp that's trolling cause they just after kills
Shahamut (NA)
: > [{quoted}](name=TheSingularity,realm=OCE,application-id=3ErqAdtq,discussion-id=KYwQGVPX,comment-id=0003000000000000,timestamp=2019-09-01T01:13:00.942+0000) > > Tbf if his power wasnt locked behind spires, he'd b much better in a lane Also, TbF his power being locked in spires affects his ability to gank as well. since, ya know, they aren't in lanes.
I dunno I go in lane with him and do okay . Haven't in a long time. But if I go top it's grasp . Transcedance and nimbus cloak. Hit someone with ur e go aa then back off .
Shahamut (NA)
: > [{quoted}](name=eFAR0,realm=NA,application-id=3ErqAdtq,discussion-id=KYwQGVPX,comment-id=0003,timestamp=2019-08-31T22:41:06.671+0000) > > Right now I am D1 as a one trick Skarner, and I am ranked as the #1 Skarner NA on another account. If you want to know my opinion, I think that too many Skarner players do not use the correct itemization. Skarner is not optimal as a full tank, and he is much more effective as a bruiser dmg threat. > > What I think would really make Skarner feel a lot better to play without becoming overbearing would be some of these things: > > +25 attack range, > +5 base movespeed > +30% slow resistance while W shield persists > - R cast time removed > > Some of the insane slows in the game make skarner feel absolutely terrible to play, and I think giving some agency to Skarner players when it comes to counterplaying against them would make the champion feel much better overall. I can definitely agree that these things would help. I still feel that his BIGGEST hold back, however is his passive. Its eating WAY too much power budget, and Skarner still doesn't deal a great deal of damage even when building for it. I climbed from Silver 3 (starting rank this season, previous season hard stuck Gold 3) all the way to Plat 2 playing Skarner in top lane (yes, Im THAT masochistic). Most of my builds prioritize attack speed and movespeed and cdr and Skarner feels WAY better to play when you can build things like Trinity + Wits End (now has MS), grab a Righteous Glory and then go for GA or Steraks. But even when I hard carry games, I still don't have really high damage to show for it. Skarner's base/scaling for damage is actually really bad. Possibly the worst in the game :/
It's probably your runes and build, if your not going transcedance and nimbus cloak your wrong. I can go top supp jungle and top is the only one where I go grasp rune page
eFAR0 (NA)
: Right now I am D1 as a one trick Skarner, and I am ranked as the #1 Skarner NA on another account. If you want to know my opinion, I think that too many Skarner players do not use the correct itemization. Skarner is not optimal as a full tank, and he is much more effective as a bruiser dmg threat. What I think would really make Skarner feel a lot better to play without becoming overbearing would be some of these things: +25 attack range, +5 base movespeed +30% slow resistance while W shield persists - R cast time removed Some of the insane slows in the game make skarner feel absolutely terrible to play, and I think giving some agency to Skarner players when it comes to counterplaying against them would make the champion feel much better overall.
I typically go cinderhulk but if your not going transcedance and nimbus cloak your wrong
Shahamut (NA)
: What Skarner mains REALLY want...
Bro take away the spires and give him his old q back and problem solved.
: > [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=zrFxH1pj,comment-id=,timestamp=2019-08-30T16:52:01.845+0000) > So heres what needs to be done: > - Fix shit whos counterplay currently doesn't exist (Jax, Riven, Fiora, Trynd) (They are strong, but Pro favors teamfighters any day of the week hint hint) > - Move some toplaners to other positions to shrink the massive toplane pool, and balance them around the new lane they are in (Top's pool is the largest of all roles) > - Remove the gold or heavily lower the gold from turret plates. > - Start giving classes and subclasses actual varying (and correct) stats (Tanks should have more base HP (could give them better armor and mr, but probably have to nerf clearspeed for tank jgs that might do too well because of it), Fighters are fine where they are, you get the point) It would take forever if I got into specifics in matchups.
Okay where to begin many champs can counter them and or if your good you'll win sorta thing .removing gold off turret plates is bad cause it's a punish effect for those who roam also it's over at 14min in moving the time down may do something but not much but again you have to understand it's also used as a punishment. You cannot make champs do certain things riot can't control that . For instance if I wanted to say play Leona top nothing is stopping me ..... Meaning any champ can be played anywhere . I mean morde spanks those champs listed same as teemo and Quinn . Cho does .
: True but what if i tell you riot is going to change xerath from a control mage to a burst mage. You will be like "What the hell ?" It s basicly the same
: False. Though it's really silly that even though Spear should be really good on Riven on paper, they don't even build it cuz she's so overloaded that she doesn't even need it and is free to build dumb shit like Essence Reaver for the 25% chance of more burst.
: I wouldn't be making this post if I didn't know?
Your not bringing anything up on how to say solve said problem against a champ that you lose to
Schenix (NA)
: Started what with Jax? He used to max E last. You can start whatever you like, that your escape and gap closer is losing twice as much cooldown from your natural cdr items now, is massive. you're getting 2 free cdr ranks that you can put into E, which make you a threat to fight on Shojin beyond most champions. Jax is a monstrosity that challenges multiple people if he hits his items and cdr, this might not make him 'god' status yet, but literally even the smallest nerf to anything that annoys him, and he will be.
Shahamut (NA)
: > [{quoted}](name=Banazîr Galbasi,realm=NA,application-id=3ErqAdtq,discussion-id=xW2kLaA8,comment-id=0000,timestamp=2019-08-30T20:28:18.863+0000) > > Honestly, I can't agree with *any* of the changes here. Every active is overloaded, and the passive is counterintuitive to playing jungle where you want to be on the move constantly. I can maybe see slow resistance on W while you have an enemy suppressed, but definitely not 100%. > > In my opinion, Skarner needs a mild revert. His original passive (autoattacks reduce basic ability cooldowns) was a decent one, and if you give him his 2nd Q passive back (hitting an enemy with Q grants bonus AS and MS, stacking 3x) then it eliminates the need for the spires entirely. We all saw how much more he got picked with a pretty minor change (+0.5 seconds on E stun), so he really doesn't need major changes to become viable again. At most, maybe add a grounding effect to targets hit with his E, but then the mark duration would have to be cut or something like that. I definitely agree that a revert (or partial revert) would be best, though I personally am not a fan of the energize passive. The game already has spear of shojin, and its harder to balance his cooldowns when they are so variable. Crystal Venom all the way for me.
Chances are your using the wrong runes so yah. If your not using transcedance and nimbus cloak YOU ARE WRONG.
: Honestly, I can't agree with *any* of the changes here. Every active is overloaded, and the passive is counterintuitive to playing jungle where you want to be on the move constantly. I can maybe see slow resistance on W while you have an enemy suppressed, but definitely not 100%. In my opinion, Skarner needs a mild revert. His original passive (autoattacks reduce basic ability cooldowns) was a decent one, and if you give him his 2nd Q passive back (hitting an enemy with Q grants bonus AS and MS, stacking 3x) then it eliminates the need for the spires entirely. We all saw how much more he got picked with a pretty minor change (+0.5 seconds on E stun), so he really doesn't need major changes to become viable again. At most, maybe add a grounding effect to targets hit with his E, but then the mark duration would have to be cut or something like that.
I tell people this nonstop make posts nonstop about how it was better and prove it mind you like this and people don't listen.
Shahamut (NA)
: Skarner Rework Concept (Based on Lore/Short Story)
Just go back to previous rework before spires and problem solved.
GripaAviara (EUNE)
: How can riot justify games like this
I dunno you still fed so who cares people lose. Look at my recent shen games then come talk about unfair lol
: Is anyone else convinced Riot doesnt know how to balance Toplane?
And I'm convinced you don't know what balance is among other things .
: > [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=0001,timestamp=2019-08-30T23:25:33.826+0000) > > YA THE 2 SECONDS ON THE Q. IT MADE HER GO FROM 55% WIN RATE TO 54 SO OF COURSE THEY NEED TO BUFF HER "In the case of Eve and Riven, we overnerfed them" I wish Riot would overnerf my champion into being completely broken.
I just play my champs I play cause changes are minute and I can careless cause I'll still build the same and start the same. Take voli for instance I max w 100% of the time won't change if they do anything to q or e cause w will always be more useful
Schenix (NA)
: Jax's counterplay was kiting out his early E-Q, he didn't have it up often enough to stick to melee range and stack passive faster than it drops, and took good returns. He wasn't bad at all, still strong -- just not broken like he is now because of being able to shave off almost 4 seconds to his 2 seconds by cdr spikes without even having to put points in Q anymore. Maxing E second makes him start to be a carry earlier. Fiora has counterplay as well, it's just more macro based, and therefore irritating because "objective: survive" laning is never really that much fun if you don't even outscale to be able to fight her well enough. Riven both has counterplay and doesn't. It's up to both the players and how they perform microdecisions. Riven is just allowed a higher uptime on making or escaping plays than most other champions, and so even if you do something well, you can't keep up with her sheer amount of possibility on her to just ruin your play with how strong she still is naturally. Trynd is toxic. Doesn't matter if strong or weak, not healthy, there is no balance for him. ----- A lot of top is tied to jungle unfortunately. It's easy to put the enemy top behind just by returning two or three times in the first 5 minutes, and then barely having to worry if you drop a deep ward. Which is why they're always so heavily hit with changes, they pose problems and are symbiotically linked to increasing returns. No lane is on its own, it's a 3 lane and jungle environment you have to balance around, with various subclasses and items. I honestly think tanks only need better itemization paths. Sunfire is crazy efficient because they just wanted people to build it, but something like Abyssal Mask or Adaptive are actually average to whatever. Adaptive does well in its niche but the stats are awful for the cost, and Abyssal is rare just because of the lack of stats you could require for the cost. Visage works out, just barely. Deadmans Plate achieves a move speed goal but for the same cost as Sunfire, it's rare to want except on champions that basically just want a movespeed item with some resistance, since Righteous Glory's stats are gimped (not too badly) in favor of the active. A lot of tank items just lost their actual 'tankiness' (whether by nerfs to their stats, or buffs to penetration) or lost cost to effectiveness ratio in favor of niche boosting support type passives. They just need a small bump in stats, or a slight decrease in gold, and tanks are fine. Conqueror can be an offender in keeping tanks down as well, but we do need something at least semi-efficient to be able to disrupt tanks in laning. A buff to anti-poke would be great, if it was melee only. Like a Dorans Shield that couldn't be abused by any safe mage or adc. Kassadin, Sylas, Katarina, GP, and Qiyana might love it, however the diminishing return can be worked out based on base HP or HP regen, or even that it only works out of combat/range. Balancing is a nightmare to perform once a game gets this big.
I mean you could have started that with Jax anyway so that points minute. Me personally I like to max escape first on champs more often then not cause it's useful
Divin1ty (EUW)
: > [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=zrFxH1pj,comment-id=000300000000,timestamp=2019-08-30T19:02:08.752+0000) > > Nope. > > There's bot lane AHHAHAHAHAHA. You mean the lane that gets treated **instantly** when ADC Mains cry out? What about Mages and Bruisers being viable bot? Nope, patched out in two weeks. What, IBG Viktor ruining Toplane? No, that's diverse, prolongs to stay there for four fucking months. Don't get me started on the Reigns of Terror, coming from Gnar, Kennen, Quinn and Riven.
Bro your high . Please go against a leo taric shen ( point is cc tank) then pair with rengar and you will lose.
: Is anyone else convinced Riot doesnt know how to balance Toplane?
Dude essence reaver did the same shyt as spear did and I don't recall people crying about that
: How is this something that can be discussed in a constructive manner? You can't blame Riot for something Platinum Patrick does.
: Meanwhile in Top Lane?
Take exhaust and flash or play renekton . Point being is you need engages. I play Olaf shen or voli
duje (EUNE)
: Aurelion sol rework is so bad
What unique path way. Rylais check liandrys check and gg from there. I tried him in ranked but it was a remake . I don't see why people hate him. Free phase rush and easier to use . Not sure how he sucks . Thunderlords ftw
: What? The Q CD gained 1 second in exchange for 3 less CD mid game, which is significant considering most ASol builds don’t get CDR (unless you actually think GLP is superior to Rylai, lmao), but that isn’t “extremely high” from what it was before. He kites better now, he has his great roam still (TF ult range at rank 1 btw, Pantheon can only wish) and still fulfills the DPS fantasy. He is no longer hard reliant on landing his Q to do damage and assassins are no longer are a free win against him. He’s gonna be too strong in 1-2 weeks time. Go complain about what they did to Kayle instead
Ikr 😂 I haven't played him but people will site here and complain instead of making it work. Sols dps is actually higher now due speed rotation on your w or passive and you don't lose it to cc
: Aurelion Sol ability rework feels.... horrible. I'm not going to play him anymore :(
Umm what are you talking about. He actually does more damage due to the rotation of passive and you get a free phase rush off his w.
Mindzur (NA)
: Is Riot's balance team ever coming back from their vacation?
: I heard either he or Fiddlesticks will be the next one to receive a full rework. It may have been a while since his last skin, but giving him a new one so close to his rework would be a waste of effort.
Why rework one of the strongest champs in the game?
: yea, and his w only stays out for 3 seconds, its dumb
It's not bad though the damage is almost the same as if you let it sit out there. Also free phase rush. Instead of 3 sec it should be 4 or 5
Mortismo (EUW)
: I dont think you will be utilizing the roaming aspect off him enough then, and i feel like you just get jumped on by champs like camille and renekton either way
I mean true but you get back to lane and you can stun off q and his ult. I mean I'm not good at him but it seemed to work
Teémò (NA)
: I'd be down. It makes {{champion:17}} so reliant on his mushrooms for damage. If he's garbage in lane he's still going to have top dps from shroom damage. But makes building anything else feel irrelevant. Also makes him feel pretty bad to play the higher up you go.
Teemo is good either shrooms damage or on hit damage and you shouldn't be taking liandrys onhit
Böljy (EUNE)
: I asked an enemy Xin Zhao why he would abuse Spear of Shojin in normals
Just about any champ can use this item. You think it's busted on him? Pfff listen homie it's truly busted on sivir Ashe varus .
: Plz revert aurelion sol
So his w still goes on CD via cc?
Mortismo (EUW)
: The worst thing about this is that Riot unironically thinks that putting more cooldowns on him and limiting his push power makes him a better champ. Sol doesnt need to have his power budget lowered, but the main reason that Sol is so good is that his skillshots are so punishing when they land, but because how bad people are in solo q, they just walk into it and get roamed on in side lanes. Sol needs a way better kit than his current to ever be meta when champs like Akali and Zoe exists
I mean it's sad sorta you need to rush rylais on him. But he can go top well enough due to mostly melee match ups .
Comentários de Rioters
Prună (EUNE)
: > [{quoted}](name=KlydeFrog,realm=NA,application-id=3ErqAdtq,discussion-id=kKPKKELR,comment-id=000a,timestamp=2019-08-03T01:38:54.081+0000) > > Jungling and supp go hand and hand unless this guys{{champion:121}} has something to say to your adc
I mean he loses massive damage if your adc isn't isolated
: yeah, crystal venom was the best version of skarner, this is the most popular opinion
Yep people call me troll dumb 😂 what ever . I give facts and people don't understand
: The Shen buffs are nice...but...
Just need to raise ap ratio on q and ur golden . Or just get wits end and blade and your also golden
: Can Skarner get the same tratment as Garen please?
I'm a skarner main and I prefer the pre Chrystal tower rework due to the Chrystal tower now was built into his q which inturn let him clear faster and push faster.
JuiceBoxP (EUNE)
: Someone who mains voli top won't be as good as voli jungle because jungle js nothing like laning And same for voli support
I mean I play him and don't have a issue . Grant it jungling I run pta instead of normal tank runes . Top or supp it's more or less the same. Supp I max q or e first top you should be maxing w first . But I will run rylais at some point due to the huge burst on ult and e
Lapis (OCE)
: > [{quoted}](name=KlydeFrog,realm=NA,application-id=3ErqAdtq,discussion-id=jL6usj7G,comment-id=00000001,timestamp=2019-08-15T05:26:59.862+0000) > > I hate when yummi is my supp . useless. Give me Alistair any day of the week over this Sona wannabe I'm getting a lot of conflicting opinions about Yuumi! Half the people seem to think she's useless, half the people seem to think she's broken cancer. I don't know what to believe
Rylah (NA)
: It is really sad for me. Mundo just fits my personality.. my playstyle. I am, at heart, a sadistic guy that loves completely overpowering people. Now I'm not saying this can't be balanced. I'm not saying I'm against updates or changes. I would love to see big changes to Mundo that give him counterplay so that he could actually be buffed into the meta and viable. I agree, with his 1 dimensional kit he can't be balanced. I wish it were changed so that I can chase the moment I long for. I'm not asking for him to be buffed into OP. I'm just asking for a realistic window where it takes too long to dawn on my opponent that I am, in fact, not trapped in here with you. You're trapped in here with me. That's what I love about him. When R is on cooldown, I'm a farmer. When R is ready, I'm waiting for you to step just a little too close. I can't do that in the office I work in, but I can do that in LoL. If he's updated, he could be changed, balanced, to give me that feel again in a meta where it makes sense at least. I'm all for counter play. I'm all for checks and balances. I just want my insane axe murderer back. My take: Mundo early game is way.. waaaayyyyyyy too weak. Many champions that scale have weak early games but few-none even come close to how bad Mundo's is. Rank 1 R is suicide 80% of real situations no matter how many wards you have out. I can regen half my tot-health at the cost of a quarter current-health... when I have 1200 HP max? It doesn't sound as bad as it is. Mundo early game leaves him no option but to farm and run as a free kill. Khazix can 100-0 Mundo before level 11 in *one combo*. I have 1.3million Mundo mastery, tell me I'm wrong. Mundo's team fight contribution is.... I'll get back to you on that. He doesn't have the same feeling Darius or Nasus has. There is no urgent need to avoid getting close to Mundo. ADC are afraid of him but is that unique to anyone? Name one champion ADC is not afraid to be in melee range of. If you are playing an ADC in team fight, you MUST avoid getting too close to Nasus, Darius, Chogath, Olaf, Garen. All Mundo is going to do is face tank your skill shots and keep you slow. Over a period of 30 seconds, Mundo has a great damage to defense ratio. Over a 12 second team fight play period, Mundo isn't doing shit. Doesn't take short term damage, doesn't deal short term damage. He can only outlast you over a period of time which means nothing in a fight window. Mundo passive is trash. You think he heals a lot? No he doesn't.,It's because he's wearing S Visage and Warmog. Those items could heal anyone... There's nothing unique about that/him. Items like rejuv beads only apply to his regen stat (The same as any other champion), NOT the actual passive itself. His passive is a mechanic to compensate for his 'mana cost' as his abilities cost health. So when you look at it that way, he doesn't have a passive at all. His passive is mana regen. If his abilities cost 0 I wouldn't be able to say that but the cost of his skills negates the benefit of having a regen passive to begin with. Garen has the same passive but better and no health cost on abilities. Please tell me I'm wrong. His passive *kind of* works with his first item being Visage or Fire cloak (HP and defense stuff) but it's vastly underwhelming. Rank 5 cleaver cost 90 hp. Talk all you want about the refund, Garen doesn't spend 90HP to deal damage to you with abilities that aren't even skill shots. I'm not afraid of counter play mechanics. I'm not afraid of being balanced. His R is aptly named SADISM. Meaning I'M UNDER YOUR TURRET SMASHING YOUR FACE AND YOU CAN'T OUTRUN ME. That's why I play him. That feeling. Don't tell me it's any worse than Dar, Cho, Urgot (list goes on and on) ult, it's not. Those champions just accomplish the same thing Mundo ult does in less time. It's the rest of the big picture of his static kit that's the problem.
Also you probably have never bought rylais and liandrys on him either
: Noone is doubting that Mundo was weak and needed buffs to be viable
He is viable what are you talking about 😂. Max w buy rylais and liandrys and proceed to smashe anyone
: People hate it because it decides games. If you have an autofilled jungler on your team, it's a lost game 90% of the time. The same can be said when your team has multiple autofilled players vs a team with none. It's very unfair.
Umm your wrong didn't realize it was the jungler carrying you all this time
: I hate jungle because: 1. I don't like PVE rightclicking 2. I don't like relying on my teammates early 3. Better jungler can take all my farm, kill me in my jungle, take all scuttles etc. If you are losing lane, you can play safe under turret, but not in jungle 4. If I am a better jungler, then worse jungler can bring his friends and invade whenever he wants, and its #3 again 5. There are no jungle champions that fit my playstyle Now, because of all that autofills I played quite a lot of jungle and learned a bit. But it is still my most hated role
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