: With Kleptomancy removed, what will happen with Ezreal?
I told people over and over again that Ezreal would be dogshit without Klepto (he wasn't even all that great with it) and now where is he at? ~45% winrate and free falling. Damn it feels good to be a gangsta' {{sticker:poppy-wink}}
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=z2jcWBhe,comment-id=00010000,timestamp=2019-11-22T04:09:41.625+0000) > > Her kit is far from busted. It only feels like that for people who play champions she counters, or ones who basically allow her to stack off champions every 4 seconds, instead of depriving her and leaving her with only minion stacks, or better yet; all-inning her and killing her, because up close, she's easily the weakest champion in the game in survivability terms (unless ofc you flub up diving her). Don't very your builds much do you? The easy way to counter her "counters", which are pretty much hook and dive champs is to take the HP based support item and play a little more passive early on, never having to enter threat range to proc and stack, while they have to step up into your wave to all in or proc and if you use Q to poke by targeting their melees you can still hit them next to their ranged minions. It's not that she's completely broken, but her kit was obviously designed around the changes and compensates for her weaknesses with much less effort and far less trade off than the majority of traditional supports. There's a way to beat anything, but she's currently much more flexible than champs designed and balanced around previous patches, and given Riots record that probably wont change quickly or at all for some champs.
> [{quoted}](name=blindasleep,realm=NA,application-id=3ErqAdtq,discussion-id=z2jcWBhe,comment-id=000100000000,timestamp=2019-11-22T05:03:05.408+0000) > > . There's a way to beat anything, but she's currently much more flexible than champs designed and balanced around previous patches, and given Riots record that probably wont change quickly or at all for most champs. FTFY. And Senna is busted. She starts off way to strong, infinitely scales, and it is easy as shit for her to get that scaling considering she starts at 600 range. She is on permaban until her early game is gutted to the point of near uselessness not unlike {{champion:45}} {{champion:75}} etc.
: Being a support main feels really bad now =(
I'm fine with the support changes for the most part. The only thing I'd revert is the healing effect from Spoils of War. Spelltheif's users were flat out just too good and needed a good punch in the gut with a few exceptions. All the base MP regen nerfs {{champion:37}} ate as a direct result of Spellthief being broken should be re-evaluated now that Spelltheif's doesn't give mana regen. There are others too, but that one most comes to mind.
Terozu (NA)
: ...So what you're saying is... your mad because someone is working on their own time to update Lux's old af model? Her model is from 2010. And it's worse than Karma's original model and her updated model. And it's a freaking side project someone is doing in their free time. And you're gonna complain about that?
> [{quoted}](name=Terozu,realm=NA,application-id=3ErqAdtq,discussion-id=2iMTL2mR,comment-id=0004000000000000000000000000,timestamp=2019-11-21T22:39:25.279+0000) > > ...So what you're saying is... your mad because someone is working on their own time to update Lux's old af model? > Her model is from 2010. And it's worse than Karma's original model and her updated model. > > And it's a freaking side project someone is doing in their free time. And you're gonna complain about that? Lux has one of the worst skins in the game in my opinion. Commando Lux, that skin is awful. There are very few skins that I think are worse than just the base skin and this is one of them. http://3.bp.blogspot.com/--pZOccJO9hU/VhIYxzksn5I/AAAAAAAAG-o/Aso-QNyhjaM/s1600/luxturn.jpg
: New supp items suck ass on Braum
> [{quoted}](name=Clapper of Asses,realm=NA,application-id=3ErqAdtq,discussion-id=OEf1F64k,comment-id=,timestamp=2019-11-21T16:54:19.004+0000) > > You guys removed/toned down the hp and utility of the "tank" supp items this season in exchange for damage, the trade off for this is that they are cheaper hence they can buy other items sooner. However, Braum early game is shit atm, he gets out poked by every fking supp and has 0 sustain. ~~Also now the new "damage supp" items give these poke supps more damage~~. Braum can't contest any of these poke supps and the ap/ad of the new "tank" supp items dont help him in anyway because his only ap scaling ability is his ult. Riot please buff Braum he is absolute dog shit atm. > > Edit: i was wrong supp "damage" item's damage did not go up, however i still believe the nerf to the "tank" supp items hit Braum harder than other supps since he has no ap/ad scaling till level 6 Braum was dogshit before the new items, I doubt he shifted well to the new changes. I'm fine with the new support items for the most part, though I do think Spoils of War should have it's healing mechanic reinstated.
Terozu (NA)
: It has been TWO DAYS into the PRESEASON PATCH. PLEASE GIVE MORE THAN TWO DAYS BEFORE WHINING.
Imagine creating a thread whining about people whining. I'm no tactical expert to be sure, but I would suggest that maybe, people are giving feedback to the mountain of changes that have come down the pipeline. I don't have to endure the complete root canal to understand I don't like going to the dentist. Just sayin'
: Add an option to disable on-screen effects from drakes
> [{quoted}](name=ConradoWa,realm=NA,application-id=3ErqAdtq,discussion-id=zbE9c9H2,comment-id=,timestamp=2019-11-21T22:08:38.963+0000) > > The orange tint on my screen from infernal is really annoying, it makes me feel like I have f.lux or night brightness turned on. The ocean one is really annoying aswell. Please add a button to disable the cosmetic effects. This. All of this.
: Elder execute is NO FUN FOR ANYBODY
Elder Drag buff means epic comebacks are dead.
: > [{quoted}](name=NaughtyWord,realm=NA,application-id=3ErqAdtq,discussion-id=xNA3iAv1,comment-id=0000,timestamp=2019-11-21T20:14:24.385+0000) > > {{champion:10}} got shit on by both Doran's Shield range nerf and Kleptomancy removal. > > At what point can top laners just admit they can't be bothered to learn a lane and have her nerfed to uselessness? She's still s+ tier my dood. Look at op.gg look at anywhere. The stats support it. Picking kayle is still a free win. Doran's changes did nothing either for her or against her. She never bought it because corrupting has always been a better start for her and no one facing her ever bought it because any top laner with mana costs also needs corrupting and dshield doesnt actually do enough to justify buying it on non pure tanks It's not even kayle specifically. It's just so psychologically painful to have to fight against the archetype of "ranged obnoxious bullshit that also outscales you" every single game. Just bring back tank and fighter matchups anywhere higher than iron is all I want We top lane players just dont enjoy having to deal with this cancer literally every game k thx bye
> [{quoted}](name=Minimac2000,realm=NA,application-id=3ErqAdtq,discussion-id=xNA3iAv1,comment-id=00000000,timestamp=2019-11-21T20:21:31.822+0000) > > She's still s+ tier my dood. Look at op.gg look at anywhere. The stats support it. Picking kayle is still a free win. Doran's changes did nothing either for her or against her. She never bought it because corrupting has always been a better start for her and no one facing her ever bought it because any top laner with mana costs also needs corrupting and dshield doesnt actually do enough to justify buying it on non pure tanks > > It's not even kayle specifically. It's just so psychologically painful to have to fight against the archetype of "ranged obnoxious bullshit that also outscales you" every single game. Just bring back tank and fighter matchups anywhere higher than iron is all I want > > We top lane players just dont enjoy having to deal with this cancer literally every game k thx bye 1. OP.gg doesn't rank champs by S+, they do it by numbered tiers 2. Kayle is sitting at a 50.87% winrate, meaning she's just as likely to lose a given game than win one. 3. I like how you completely avoided the Kleptomancy discussion. 4. I don't even play Kayle toplane, mostly support/sometimes mid, and I know for a fact there are plenty of champs in toplane that absolutely dick on her, one of which is a champion you mentioned: tryndamere. 5. With her 50% winrate, that is basically ideal for where a champion should be in terms of balance. 6. Because you have psychological pain with a particular champ doesn't mean that said champ is overpowered and need nerfs. 7. It is about Kayle specifically, hence the title of your thread. 8. Either learn how to play against kayle with illoai, ban kayle, or learn to play one of her many counters. 9. Tanks imo are in a bad spot right now, none are meta and thus aren't played very often. This has a reverberating effect throughout the Rift which is partly why champions like Kog'maw only have a 1% pick rate. This has very little if anything to do with Kayle.
: Can we nerf kayle and ranged tops directly yet?
{{champion:10}} got shit on by both Doran's Shield range nerf and Kleptomancy removal. At what point can top laners just admit they can't be bothered to learn a lane and have her nerfed to uselessness?
: > [{quoted}](name=NaughtyWord,realm=NA,application-id=3ErqAdtq,discussion-id=W7WGVJZy,comment-id=0002,timestamp=2019-11-21T06:45:23.188+0000) > > This guy plays mostly Warwick, Darius, and Yasuo in Summoner's Rift according to match history. > > > Dude, you play Yasuo with 2,000,000 dashes, what the fuck are you on? You play Warwick who gets some of the largest movement speed boost in this game, what the fuck are you on? > > I would say you might have a point with Darius, but then again, if he is on top of someone, especially and ADC, he will absolutely shit on them, so again, what the fuck are you on? > > At the cost of being a wet paper bag. > > At the cost of being a wet paper bag. Why don't you build crit and attack speed and you'll be in the same spot adc's are where the overwhelming majority of them fall apart to a scuttle crab sneeze. > > Hard CC? > {{champion:21}} has no hard CC$ > {{champion:145}} has no hard CC, in fact, doesn't have CC at all. > {{champion:236}} has no hard CC, in fact, doesn't have CC at all. > {{champion:81}} has no hard CC, in fact, doesn't have CC at all. > {{champion:29}} has no hard CC$ > {{champion:96}} has no hard CC$ > {{champion:119}} has no hard CC$ > {{champion:15}} has no hard CC, in fact, doesn't have CC at all. > {{champion:18}} has no hard CC$ > {{champion:429}} has no hard CC$ > > $ These champions have a soft cc, things like snares (slows), knockups, etc. > > Of those that do have a Hard CC > {{champion:22}} on a skill shot ult > {{champion:67}} situational, do try to stay away from walls. > {{champion:235}} if you want to count her as an ADC. > {{champion:222}} has her traps > {{champion:51}} has her traps > {{champion:498}} is situational, do try to stay away from feathers > {{champion:202}} technically has a hard CC, but he actually needs to hit you with some ability before hand. (I'm not counting teammates here, just kits in a vacuum) > {{champion:110}} on a skill shot ult > > > So MOST ADCs do not have a hard CC, quite a few have no CC at all, and of those that do, are either situational, easily avoided, or are skillshots on ults. So again, I've no idea what the fuck you are on about. > > Laughs in {{champion:15}} {{champion:110}} > > The 325 club (slowest movement speed for anyone not named Janna): > > {{champion:22}} {{champion:51}} {{champion:81}} {{champion:222}} {{champion:429}} {{champion:21}} {{champion:18}} {{champion:498}} > > The 330 club: > > {{champion:119}} {{champion:202}} {{champion:96}} {{champion:235}} {{champion:29}} {{champion:110}} {{champion:67}} > > The 335 Club: > > {{champion:145}} {{champion:236}} {{champion:15}} > > > Meanwhile your champions: > > {{champion:122}}: 340 > {{champion:19}}: 335 > {{champion:157}}: 345 > {{champion:141}}: 340 > > The champions you mostly play are faster than all ADCs with the one exception of Warwick and he's faster than most ADCs. This is of course before his MS burst toward weakened players, most likely the ADC. > > So I've no idea what you are talking about. Draven and Tristana have hard cc BTW Draven has stand aside and trist has the ADC clump knock back version of dragon's rage
> [{quoted}](name=AnythingSupports,realm=NA,application-id=3ErqAdtq,discussion-id=W7WGVJZy,comment-id=00020000,timestamp=2019-11-21T08:07:04.977+0000) > > Draven and Tristana have hard cc BTW Draven has stand aside and trist has the ADC clump knock back version of dragon's rage A knockback is not a hard CC. A hard CC in any game is any ability that causes loss of control or movement. Eg: A stun, a root, a sleep etc. A knock back is a soft cc, you maintain control of your character, it is simply moved. Even if I were to give you that, MOST ADCs do not have a hard cc, so my overall point stands.
: There are like 3 champs that build gunblade. And they're all borderline abusing it...or actually just straight up abusing it. The item should be removed.
> [{quoted}](name=WoonStruck,realm=NA,application-id=3ErqAdtq,discussion-id=o5fjEiwU,comment-id=0003000000020000,timestamp=2019-11-21T07:07:03.452+0000) > > There are like 3 champs that build gunblade. And they're all borderline abusing it...or actually just straight up abusing it. The item should be removed. I never understood the idea of "abusing" something that is in the game, that implies that there's some other way to use it that {{champion:84}} {{champion:10}} or whomever else is building it shoudl be using the item and they are using it in a way that is unethical, immoral, or above the rules of the game. They aren't. If you don't like the item just say that, but "abusing" an item is nonsensical.
: {{item:3165}} Exist And two on the list extremely situational items one of them need it passive be proc'd. Two items is for spilt pushers. {{item:3144}} {{item:3153}} Only what three adc's build this item And bloodline a rune I barely see be picked up and only adc's pick most of the time. Right now the last thing we need is a unkillable dps burst mage who already go around healing a shitton just with taste of blood and ravenous hunter.
> [{quoted}](name=CRIMSONFKR,realm=EUW,application-id=3ErqAdtq,discussion-id=o5fjEiwU,comment-id=00030000,timestamp=2019-11-21T05:47:40.851+0000) > {{item:3144}} {{item:3153}} Only what three adc's build this item Uh no, at least on {{item:3144}} Basically anyone who builds {{item:3146}} would have a word with you.
Bultz (NA)
: I'm fucking tired of this narrative where ranged champions need everything
This guy plays mostly Warwick, Darius, and Yasuo in Summoner's Rift according to match history. Dude, you play Yasuo with 2,000,000 dashes, what the fuck are you on? You play Warwick who gets some of the largest movement speed boost in this game, what the fuck are you on? I would say you might have a point with Darius, but then again, if he is on top of someone, especially and ADC, he will absolutely shit on them, so again, what the fuck are you on? > Ranged adc's have; >higher attack speed At the cost of being a wet paper bag. >Higher Damage At the cost of being a wet paper bag. Why don't you build crit and attack speed and you'll be in the same spot adc's are where the overwhelming majority of them fall apart to a scuttle crab sneeze. >Tons of crowd control >Most have a lot of hard CC Hard CC? {{champion:21}} has no hard CC$ {{champion:145}} has no hard CC, in fact, doesn't have CC at all. {{champion:236}} has no hard CC, in fact, doesn't have CC at all. {{champion:81}} has no hard CC, in fact, doesn't have CC at all. {{champion:29}} has no hard CC$ {{champion:96}} has no hard CC$ {{champion:119}} has no hard CC$ {{champion:15}} has no hard CC, in fact, doesn't have CC at all. {{champion:18}} has no hard CC$ {{champion:429}} has no hard CC$ $ These champions have a soft cc, things like snares (slows), knockups, etc. Of those that do have a Hard CC {{champion:22}} on a skill shot ult {{champion:67}} situational, do try to stay away from walls. {{champion:235}} if you want to count her as an ADC. {{champion:222}} has her traps {{champion:51}} has her traps {{champion:498}} is situational, do try to stay away from feathers {{champion:202}} technically has a hard CC, but he actually needs to hit you with some ability before hand. (I'm not counting teammates here, just kits in a vacuum) {{champion:110}} on a skill shot ult So MOST ADCs do not have a hard CC, quite a few have no CC at all, and of those that do, are either situational, easily avoided, or are skillshots on ults. So again, I've no idea what the fuck you are on about. >Zero real mana costs Laughs in {{champion:15}} {{champion:110}} >High movement speed and MS builds The 325 club (slowest movement speed for anyone not named Janna): {{champion:22}} {{champion:51}} {{champion:81}} {{champion:222}} {{champion:429}} {{champion:21}} {{champion:18}} {{champion:498}} The 330 club: {{champion:119}} {{champion:202}} {{champion:96}} {{champion:235}} {{champion:29}} {{champion:110}} {{champion:67}} The 335 Club: {{champion:145}} {{champion:236}} {{champion:15}} Meanwhile your champions: {{champion:122}}: 340 {{champion:19}}: 335 {{champion:157}}: 345 {{champion:141}}: 340 The champions you mostly play are faster than all ADCs with the one exception of Warwick and he's faster than most ADCs. This is of course before his MS burst toward weakened players, most likely the ADC. So I've no idea what you are talking about.
Laz1973 (NA)
: 9.23, Cloud Soul and Udyr
Udyr is in the conversation of one of the worst champs in this game IMO. He DESPERATELY needs a rework.
Morrhen (EUW)
: They're here to stay, sorry mate. Once Riot commits to a change, they're staying with it. Sooooo, you gotta generate a lot of gold, if you want to have 4 placable wards AND additional stats for your FREE item. Tbh most upsetting thing about the changes is removal of regen itself. Nothing else.
> [{quoted}](name=Morrhen,realm=EUW,application-id=3ErqAdtq,discussion-id=BJ03AAPZ,comment-id=0001,timestamp=2019-11-20T21:42:27.427+0000) > > They're here to stay, sorry mate. > Once Riot commits to a change, they're staying with it. > Sooooo, you gotta generate a lot of gold, if you want to have 4 placable wards AND additional stats for your FREE item. > > Tbh most upsetting thing about the changes is removal of regen itself. Nothing else. This and the regen isn't the end of the world. {{item:3070}} is 850 gold, which doesn't take much time at all to accumulate. I'm able to reliably pick up tear and {{item:1001}} around 7-10 minute mark and I usually support with {{champion:43}} {{champion:10}} and {{champion:40}} . After tear I've basically no mana issues. I actually like that it upgrades and I don't have to back just to get a better item. People are way overracting. Moreover the new support items actually allows more champions to support. I think the new {{item:3862}} will open up supporting to other non-meta supports and find sucess including but not limited to: {{champion:22}} {{champion:81}} {{champion:21}} etc. People are way overreacting imo.
: Alcoves in my opinion are just death traps.
in the 6 or so games I've played support no one uses them. Seems rather gimmicky at best.
: How do u find your Main?
> [{quoted}](name=DragonBound1,realm=NA,application-id=3ErqAdtq,discussion-id=3nRP41iL,comment-id=,timestamp=2017-10-28T19:21:09.319+0000) > > how do u find your main?, I manined {{champion:80}} , then {{champion:17}} ,then {{champion:202}} , I also mained {{champion:19}} , yea that's it > help? About 90% of the champs I routinely play I came to like because I randomly got them in ARAM and really enjoyed their play style. {{champion:19}} {{champion:40}} {{champion:43}} {{champion:22}} {{champion:21}} {{champion:96}}{{champion:10}} {{champion:15}} {{champion:33}} {{champion:76}} all fall into this among others. Then others I got into because they are somewhat similar to the ones above, for example {{champion:96}} {{champion:110}} {{champion:10}} {{champion:145}} can all be built more or less the same way and find success.
Krupaz (NA)
: New support items don't look great
I know this is probably an unpopular opinion but I'm rather optimistic about it. I can go straight {{item:3850}} into {{item:3070}} on many of the enchanters I play. Don't even have to finish the {{item:3003}} right away, from there go into {{item:3504}} . I play {{champion:40}} {{champion:43}} {{champion:10}} support mostly.
LTK KoRo (EUW)
: in any elo below master games can easily take +35 minutes and then ADCs transform into unstoppable gods
> [{quoted}](name=LTK KoRo,realm=EUW,application-id=3ErqAdtq,discussion-id=uwioig5L,comment-id=00010000,timestamp=2019-11-16T17:27:12.487+0000) > > in any elo below master games can easily take +35 minutes and then ADCs transform into unstoppable gods LEL. This guy has never went up against a late game Garen/Yummi or Nasus/Yummi and it shows.
m0zz4r3ll4 (EUNE)
: Should I only play ARAM now?
I can agree that TFT is a RNG clusterf*ck of non-stop cancer, but that's all I'm willing to commit to.
: > [{quoted}](name=Baby Ghoul,realm=NA,application-id=3ErqAdtq,discussion-id=RnXso9J4,comment-id=0011,timestamp=2019-11-20T04:46:55.715+0000) > > Agreed, I do think her poke damage is way too much, but in terms of poke supports she's the least oppressive to play against. {{champion:101}} {{champion:161}} {{champion:9}} {{champion:143}} > > She's one of the least obnoxious poke supports in my opinion, but that isn't saying too much. They all need to be toned down. > > Still, at least with {{champion:235}} she's weak to all-in champions like {{champion:89}} or {{champion:111}} . A big problem with bot lane right now is that so many hitboxes are way bigger than what is visually telegraphed. I've had so many {{champion:111}} hooks and {{champion:25}} Q's completely miss me and have been locked down anyways. That pisses me off so much more. > > There's so many problems with supports in general right now that I do hope that it is a focus of preseason. I'd really like them to address the mage question and tone done damage in general, not just {{champion:235}} 's. I'm so tired of {{item:3303}} players being able to spam spells. Ideally I'd like them to do something about camping too, but they seem to be going in the exact opposite direction there... You know who else is weak to leona and naut engages? Every single champ that goes bot lane and isnt another one of those tank supports or morgana, those champs are broken. Senna is busted because shes too strong early game for her infinite scaling, its like imagine nasus having a renekton tier early game, it would not be balanced.
> [{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=RnXso9J4,comment-id=00110000,timestamp=2019-11-20T06:14:48.124+0000) > > You know who else is weak to leona and naut engages? > > Every single champ that goes bot lane and isnt another one of those tank supports or morgana, those champs are broken. Well said. People who do well against hook champs: Other hook champs, {{champion:40}} {{champion:25}} {{champion:81}} and {{champion:15}}. Anyone else? You get hooked you are dead. Morgana's ban rate is as high as it is because she is the ONLY hard counter to hook champs in the support role. I cannot fathom how this passes off as a senna-isn't-broken argument with anyone. > [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=RnXso9J4,comment-id=000f0000,timestamp=2019-11-20T06:30:11.026+0000) > > I've been crusading against this since forever. infinitely scaling champs are just not fun to fight or even be in lane with. you can't be passive against them, but you can be aggressive either. it's a oppressive champion you can't afford to play safe against. > > Riot themselves removed the old jungle item devourers for it being op. saying infanite stacks were unfair, but then insist on keeping. {{champion:75}} {{champion:45}} shenanigans.. Yeah I was against Senna from the moment they announced she was an infinitely scaling champ. It's a garbage concept. Then they made it excessively easy for her to stack by giving her a 600 starting range thus out-ranging almost all ADCs and supports. It would be like giving Nasus a 6 second dash. {{champion:101}} {{champion:161}} etc are assholes to be sure, but they don't infinitely scale.
: > [{quoted}](name=vgamedude,realm=NA,application-id=3ErqAdtq,discussion-id=PnA4H5td,comment-id=000300000000000000000000,timestamp=2019-11-20T03:16:52.809+0000) > > Youre comparing auto attacking, something every champion does, to aiming a skill shot. Are you for real right now? You can even bind attack champion only and attack move click (what I do as adc) and it makes it even easier. I mean, I did mention how press the attack requires 3 auto attacks before actually dealing damage or when you auto attack it keeps you in place on minions or champions making it easier for people to place skill shots on you? I mean just because every champion does it doesn't mean it's easy on every champion just look at {{champion:101}} vs {{champion:67}} Vayne doesn't have a single skill shot in her kit, yet Xerath can win easy in a 1v1.
> [{quoted}](name=TheFailingMonkey,realm=NA,application-id=3ErqAdtq,discussion-id=PnA4H5td,comment-id=0003000000000000000000000000,timestamp=2019-11-20T03:29:45.483+0000) > > I mean, I did mention how press the attack requires 3 auto attacks before actually dealing damage or when you auto attack it keeps you in place on minions or champions making it easier for people to place skill shots on you? I mean just because every champion does it doesn't mean it's easy on every champion just look at {{champion:101}} vs {{champion:67}} Vayne doesn't have a single skill shot in her kit, yet Xerath can win easy in a 1v1. Also, skill shots are not unique to Mages. Lotsa ADCs have skillshots are absolutely critical in landing to perform well with the champion: {{champion:110}} {{champion:22}} {{champion:96}} {{champion:15}} {{champion:202}} {{champion:81}} just to name a few.
FrankerX (EUW)
: Who has the strongest ult in the game, assuming you hit it perfect.
AP {{champion:22}} on a tightly grouped bunch of enemies. Primary Target: 200 / 400 / 600 (+ 100% AP) Splash Damage: 100 / 200 / 300 (+ 50% AP) It wouldn't be difficult to do 1500 damage to your main target and 750 to surrounding targets pre-mitigation. I personally would probably build {{item:3006}} {{item:3115}} {{item:3100}} {{item:3165}} {{item:3089}} {{item:3135}} though not necessarily in that order.
: Riot ruining Support once again
Best change ever. Mages ({{champion:63}} {{champion:101}} {{champion:142}} {{champion:518}}) can go back to mid lane. Screw 'em. As for supports like {{champion:37}} {{champion:16}} their base mana regen should probably be adjusted (increased) a bit, especially Sona. It's actually kind of crazy how mana hungry she is.
: > [{quoted}](name=NaughtyWord,realm=NA,application-id=3ErqAdtq,discussion-id=RvYXIOYK,comment-id=0002,timestamp=2019-11-19T22:01:57.776+0000) > > Good if true. Yeah its real great when your game has less diversity, variety, draft possibilities and is more stale and rigid.
> [{quoted}](name=vgamedude,realm=NA,application-id=3ErqAdtq,discussion-id=RvYXIOYK,comment-id=00020000,timestamp=2019-11-20T00:47:38.677+0000) > > Yeah its real great when your game has less diversity, variety, draft possibilities and is more stale and rigid. Except it pushes weaker ADCs straight out of the meta. Right now {{champion:96}} is dogshit in all lanes. He's sitting at a 1% pick rate and a 44% winrate which tells me the only people really playing him are one-tricks and people who want to fuck around. He can't mid, he can't support, he can't jungle, and he can't top. Hell he can barely ADC and it is only made worse by mage-supports who aren't any weaker than if they played midlane {{champion:63}} {{champion:101}} {{champion:142}} {{champion:518}} etc. So excuse me if I don't shed a tear for meta mages who will have to go play midlane just fine so weaker ADCs just don't fall off the Rift entirely. Here's another post you can down vote.
: Senna simply does way too much poke damage
OP's right, an infinitely scaling champion has no business being that strong early game. No other infinitely scaling champs are. She's on permaban until her early game is gutted to be in line with other infinitely scaling champs. {{champion:45}} {{champion:75}} {{champion:50}} etc. Garbage OP champs get autobanned.
GankLord (NA)
: Mid mages are being pushed out of bot lane
> [{quoted}](name=GankLord,realm=NA,application-id=3ErqAdtq,discussion-id=RvYXIOYK,comment-id=,timestamp=2019-11-19T21:13:59.303+0000) > >Mid mages are being pushed out of bot lane Good if true.
: Karma’s Color Story is Great, But Her Kit and Art Aren’t
As far as Karma support goes, she suffers from the same malaise that all enchanters suffer; hook champs are over the top, and enchanters, who are supposed to be able to answer them; aren't very good at doing it. I personally would like to see Karma's Inspire (R buffed E) work similar to Blackshield rather than what it currently does. This way braindead {{champion:555}} {{champion:89}} {{champion:111}} {{champion:412}} {{champion:53}} players will actually have to learn a lane rather than banning their ONE hard counter in the support role in {{champion:25}}.
Rèzki (NA)
: Why am i getting unranked/bronze players in my gold promos?
> [{quoted}](name=Rèzki,realm=NA,application-id=3ErqAdtq,discussion-id=2tZaTY50,comment-id=,timestamp=2019-11-19T02:19:12.070+0000) > > Literally got 2 unranked players within 3 games. I don't understand how this is okay? How the hell am i supposed to get to gold if I'm literally getting garbage as teammates? I know this is just kind of a rant, but this definitely isn't okay. I had two games where this happened, but thankfully, my duo managed to dodge the last one. As you can see in the picture, the Kai'sa isn't even ranked, like what? (I'm sorry if this is the wrong board, first time doing this, and I just thought i had to post about this) I'd be less concerned about the unranked 2/7 Kai'Sa and more concerned about the Gold 3 4/11 Zoe.
Mradr (NA)
: So why is Ash E not as good as other champs?
Ashe's Hawk Shot is arguably the most powerful tool in her kit. A global sight check that reveals its end location and the path along the way on a fairly short cool down. It makes a clever Ashe basically ungankable. Seriously, you can be in bot lane and reveal all enemy jungle camps basically predicting when the enemy jungler will be on bot side allowing you to play passive during that time and thus be ungankable discounting 4-man invades. You also never have to facecheck a bush. It allows you to skip the far-sight totem for the much more powerful sweeper. It allows you got gain so much information directly and it allows you to deny the enemy information indirectly. I will never understand people who call that ability weak or useless. It is spectacular.
Ulanopo (NA)
: I don't think Yuumi needs to be knocked off on a displacement
I think her attachment should work like {{champion:141}}. I play Morgana in midlane a lot, and if I ult, and Kayn hops in me, it will stun him after the 3 seconds. With Yuumi, she should be subject to AoEs. AoEs don't "target" and just effect every target in a given area, Yuumi should not be excluded if she is in the target area.
Hayah (NA)
: Why do supports control like 60% of the warding? / Support
: Which mage is the most useful in a team fight out of the following...
I'm divided between morde and cho'gath. But I'm biased as an ADC. I like front line champs better.
: Why I'm quitting League
>Why I'm quitting League This isn't an airport, you don't need to announce your departure.
: Remove minion block from allied minions
If you don't want to deal with unit collision play {{champion:38}}. I will say that they should work on the bugs involved with unit collision, but remove it entirely? No.
: Thing about ezreal and klepto is that if you fall behind its very difficult to come back, you cant farm anywhere if you are behind cause no gold or items you will get hunted down by even 1 of the fed enemies, you also cant farm in your base or compete with your teammates wave clear/ability to kill minions. Ap ezreal has absolutely no way to wave clear since his ult was nerfed and his aas do jack crap to minions. once behind thats it if you didnt snowball out of control in your lane an get tower plating + few kills or won early team fights you will be useless till you can actually get items. pretty much what works on me in mid plat elo as ap ezreal is to just camp the lane as the jungler, if im playing agressive with my E to all in my laner or nuke them then that opens me up to free ganks and this works constantly and it pisses me off when i get 10x ganked b2b trying to dominate my lane while my jungler eats paste in the corner and is not helping other lanes.
> [{quoted}](name=Its All Skillzz,realm=NA,application-id=3ErqAdtq,discussion-id=OsMob2wY,comment-id=000a,timestamp=2019-11-15T13:03:26.862+0000) > > Thing about ezreal and klepto is that if you fall behind its very difficult to come back, you cant farm anywhere if you are behind cause no gold or items you will get hunted down by even 1 of the fed enemies, you also cant farm in your base or compete with your teammates wave clear/ability to kill minions. Ap ezreal has absolutely no way to wave clear since his ult was nerfed and his aas do jack crap to minions. once behind thats it if you didnt snowball out of control in your lane an get tower plating + few kills or won early team fights you will be useless till you can actually get items. pretty much what works on me in mid plat elo as ap ezreal is to just camp the lane as the jungler, if im playing agressive with my E to all in my laner or nuke them then that opens me up to free ganks and this works constantly and it pisses me off when i get 10x ganked b2b trying to dominate my lane while my jungler eats paste in the corner and is not helping other lanes. I mostly play {{champion:22}} {{champion:96}} and {{champion:15}} . With the first two against Ezreal I just hide in the minion line, wait for my lvl 6 power spike, and just all in him right after he uses E. With {{champion:96}} it is real easy to bait out that E because of Living Artillery. As far as Sivir is concerned, it is easy to win the poke game against him as you can spellshield and basically get free mana whenever the hell you want. Ashe and Sivir easily outscale him by midgame and kog'maw has far better team fight. This idea that Ezreal is some how dominate isn't reflective of any quantifiable statistic, not win rate, not ban rate, not damage, nothing. Hell with kleptomancy, he even sucks at gold farming: https://champion.gg/statistics/?league=platplus#?roleSort=ADC&sortBy=general.goldEarned&order=descend I know what htis is about, this is about people who are mad because Ezreal used his E on one of their critical abilities and they mad. Meanwhile {{champion:15}} {{champion:18}} {{champion:236}} {{champion:498}} {{champion:145}} {{champion:67}} {{champion:51}} all have the same ability to dodge/make immune shit to varying degree.
Terozu (NA)
: Except AP Ezreal already doesn fine without it...
> [{quoted}](name=Terozu,realm=NA,application-id=3ErqAdtq,discussion-id=OsMob2wY,comment-id=000000020000,timestamp=2019-11-14T22:44:28.716+0000) > > Except AP Ezreal already doesn fine without it... No he doesn't. There is no lane in which Ezreal dominates or anywhere near it. Not support, not bot, not mid. You've utterly no way of quantifying this. I however can quantify it due to win rates: Ezreal Mid: Dead last with 43.01% winrate Plat+ op.gg/Not even given a tier on Rankedboost.com Ezreal Bot: 18/20 with 48.45% winrate Plat+ op.gg/B Tier on Rankedboost.com In no stretch of the word is Ezreal even a remotely dominate ADC or Midlaner, and that is WITH kleptomancy, without it, he is shit tier lolpick literally inting. I know he makes your asses mad because he can get out of shit, he's HARDLY the only ADC that can, and his late game is balls as he absolutely will not scale as well as any crit ADC: {{champion:498}} {{champion:22}} {{champion:202}} {{champion:222}} etc. And just to side step the accusation: I'm not an Ezreal main, he is a champion I play with specific supports and never in ranked, because I think he isn't very good and that perception is only going to get worse with the removal of Kleptomancy: https://imgur.com/a/TwLFymF You really want to abuse Kleptomancy as an ADC? {{champion:236}} is a far better choice than Ezreal ever was. E double tap, works 100% of the time and you get a truckload of gold.
Divin1ty (EUW)
: He was fine before, way too strong with and will be fine without it again. EDIT: For the people, who don't get how statistics, in this case Winrates, work, in relation to difficulty and playrate. Ezreal is a pretty hard Champion, with an insane play rate everywhere and absolutly dominating in asian regions What a shocker that his WR is low, as it is **supposed to** for a difficult champ, with a large following.
> [{quoted}](name=Divin1ty,realm=EUW,application-id=3ErqAdtq,discussion-id=OsMob2wY,comment-id=0000,timestamp=2019-11-14T20:45:41.780+0000) > > He was fine before, way too strong with and will be fine without it again. You're wrong. His winrate is dogshit across all elos with Kleptomancy, quit talking nonsense. Without Kleptomancy he will be irrelevant.
Bultz (NA)
: Can we buff WW a little
I love Warwick, I think he is arguably the most balanced champ in this game, or at least deserves to be part of that conversation. He clears well, he ganks well, everything you'd want in a jungler. I've some QoL changes I would make regarding his E but other than that, he's pretty solid.
: Mordekaiser is too oppressive in lane and the rest of the game
Morde is among a list of champions that makes me hate top lane and refuse to play it. It is nothing but cancer champions all vying for the meta top spot. This shouldn't be construed to be an assessment of balance, I just think they are unfun to play against. {{champion:82}} {{champion:92}} {{champion:23}} {{champion:122}} {{champion:86}} {{champion:58}} {{champion:8}} are all obnoxious. Edit: Oh, add {{champion:17}} to this list, can't believe I almost forgot his nonsense.
: Impossible to get an S on Kindred
> [{quoted}](name=ElectroScone,realm=NA,application-id=3ErqAdtq,discussion-id=ELuoeIbM,comment-id=,timestamp=2019-11-14T17:14:18.607+0000) > > I have been chasing an S or S+ on Kindred for my last mastery token for about a year now. I've gone jungle 90% of the time, the other 10% I was support as Kindred. I've gone 5/1/8 support and it still doesn't give me an S...... I realize supports don't need kills, but it still takes kills into account, correct? What do I do??? Also, I've heard a billion times that "You need more assists as support" or "you need more CS if your playing JG"... If I am going 5/1/8 as a support, I think that constitutes as at LEAST an S... And a reallyyyy long time ago I went 21/1/7 and STILL no S or S+. Something is wrong This is how I feel about {{champion:15}} just one more S token and it's taken me forever.
: Can someone tell me why Kai'Sa is still the best adc in the game over a year later?
>Can someone tell me why Kai'Sa is still the best adc in the game over a year later? Sure, she sells skins and chromas. Which is why she's gotten 5 skins and 2 chroma packs since her release. Ornn, who's been out longer, has only 1 skin. Rito knows who butters their bread.
: https://i.imgflip.com/3g8y5n.jpg because they make money off her like lee sin?
> [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=oh7qGfQl,comment-id=0001,timestamp=2019-11-13T20:11:22.503+0000) > > https://i.imgflip.com/3g8y5n.jpg because they make money off her like lee sin? Ornn has been out 2 years, 2 months, and 22 days as of today, and he still only has one other skin from his base skin. Kai'Sa has gotten 5 skins during that duration. Lux has gotten 2 skins during that duration. Akali has gotten 4 skins during that duration. Yasuo has gottne 3 skins during that duration. Riven has gotten 2 skins during that duration. Ezreal 2 skins Master Yi 2 skins Xayah 3 skins Jinx 3 skins And I've not even touched the chromas.
: Senna is fine as it is, perfectly balanced. You dare to speak about her when you have other more stupid op abominations like zed, yasuo, qiyana, kaisa and the list go on and you want a balanced champion to be nerfed cause your bad enough to avoid her damage and skill shots. If she get focused by a stun or something she is dead in 1 second. Also how the hell is senna strong early? Not even close like the other broken champions Typical Unrank - bronze - silver random ppl in this forum
> [{quoted}](name=Hide on shade,realm=EUNE,application-id=3ErqAdtq,discussion-id=A9TFK9kA,comment-id=001c,timestamp=2019-11-14T07:39:44.383+0000) > Typical Unrank - bronze - silver random ppl in this forum How about you engage with the arguments rather than try to misdirect the conversation to the people making the arguments? Too hard to argue like an adult? Paul Allen, if you don't know, is one of the greatest football minds on radio. He's received dozens of accolades, awards, and recognition for his knowledge of the sport. Guess how many days he spent in the NFL? Yup, zero. It is possible to analyze a thing without actually doing said thing. I think the Washington Capitals are a pretty good team, and I think the Minnesota Wild are absolute dogshit. There's lots of reasons why I think that, and I'm going to spare you the analysis here, but if someone came on here and started talking about how awesome the Minnesota Wild are, the first thing out of my mouth wouldn't be "WeLL hAvE yOU EVeR PLayED hoCKEY?!! HURR DURR!" It's dumb, it's transparent what you are trying to do, and it is easily refuted. People do not have to be challenger to make assessments on the game, I don't need to go to the LCS to figure out what players I like and which ones I don't.
: have you ever played her or are you more then gold senna in the bigening is very strong LET her push you need 2 gankes then she falls behind i mean she cant do much aginst assasins or champs who close gaps like ekko,zed... late game if you are adc ft senna she is 0 if you are sup weel thats where you shine if yous stay back enough her R is preety useful just cuse you play janna sup aginst her you are going to cry its the same like playng lux aginst zed no wonder ur gonna get smacked
> [{quoted}](name=Ser Nightmarre,realm=EUNE,application-id=3ErqAdtq,discussion-id=A9TFK9kA,comment-id=001900000000,timestamp=2019-11-14T07:05:18.831+0000) > > have you ever played her or are you more then gold senna in the bigening is very strong LET her push you need 2 gankes then she falls behind i mean she cant do much aginst assasins or champs who close gaps like ekko,zed... late game if you are adc ft senna she is 0 if you are sup weel thats where you shine if yous stay back enough her R is preety useful just cuse you play janna sup aginst her you are going to cry its the same like playng lux aginst zed no wonder ur gonna get smacked I don't need to play a champion to know when it is busted. A infinitely scaling champion has no business being strong in the early game. Period. She, like other infinitely scaling champs, should be absolute dogshit early game. Veigar isn't strong early, Nasus isn't strong early, etc. Those two champions are arguably the weakest in their respective lane till lvl 6/11 respectively. In fact it is safe to say Veigar/Nasus are more or less dogshit until 20+ minutes into the game. So why is it Senna gets to be strong early and unstoppable late?
: Have you seen the damage on you're team i mean how do you expect to win when veigar did almost as MUCH DAMAGE AS SUP MORGANA
> [{quoted}](name=Ser Nightmarre,realm=EUNE,application-id=3ErqAdtq,discussion-id=A9TFK9kA,comment-id=00070000,timestamp=2019-11-14T06:59:42.305+0000) > > Have you seen the damage on you're team i mean how do you expect to win when veigar did almost as MUCH DAMAGE AS SUP MORGANA I'm less concerned about Veigar when you have a support Senna basically doubling everyone else's damage, including Kai'sa who herself could use some time with the nerf bat.
: The other item I want removed..
I mean think about it, when they moved the shadow hit from every 2nd attack to every 3rd attack did it significantly hurt {{champion:11}} {{champion:145}} or {{champion:67}}? No? Did they continue on to dominate solo que and in the case of Kai'sa, pro play as well? All that nerf did was put the other users of {{item:3124}} like {{champion:96}} and {{champion:110}} further in the dumpster who weren't a problem in the first place.
: The other item I want removed..
Or you know, just shit on those champions instead of needlessly gutting {{champion:96}} who's already not in great shape and dead last in power rankings. https://imgur.com/a/uhL5aGk And he is dead last WITH {{item:3124}}, without it he is simply irrelevant.
: I want to see her win rate for 2 or 3 patches before Riot makes any decisions. OP.GG says she's hovering around 47-48.5% for ADC and Support. Just play a support with hard engage like Pyke, Thresh, Leona or Blitzcrank. Senna can't do much if her ADC is pulled or stunned. - Her healing is lackluster. - If she's not behind or aligned with her allies she'll have to decide between healing them or damaging you. You have to force fights and not let her poke you. - She's has less CC and peel than the average support. She can't stop a fed assassin and most champions will run over her. Her team will either be forced to build around her and pick more tanks or they won't, in which case her ADC will have less peel. - Her strong point is her damage but her Q pushes waves, just gank her. - She's very immobile. Even with her E she only gets a 20% speed boost. She might avoid leveling her E for more damage too. - She's very feast or famine. When she falls behind she falls behind really hard. Senna not being able to collect souls or get gold from Frostfang is a huge problem I have if I fall behind when playing her. My only problem with Senna is that they designed her to be an ADC and Support, and not as a Support that feels like your playing an ADC. If they do nerf her though I hope they hit her damage, not her range, and I hope they raise her AP ratios slightly as compensation.
> [{quoted}](name=Silent Pace,realm=NA,application-id=3ErqAdtq,discussion-id=A9TFK9kA,comment-id=0019,timestamp=2019-11-14T05:50:44.760+0000) > My only problem with Senna is that they designed her to be an ADC and Support, and not as a Support that feels like your playing an ADC. If they do nerf her though I hope they hit her damage, not her range, and I hope they raise her AP ratios slightly as compensation. No compensating, she's busted, gut her.
Exibir mais

NaughtyWord

Nível 249 (NA)
Total de votos positivos
Criar uma discussão