Zagi Fn (NA)
: LOL Champions as Movie Villans
{{champion:28}} horror movie monster Same with any void champion or 90% of the shadow isles champions {{champion:7}} "what a twist" villain..... {{champion:127}} could still be portrayed as a villain (Though not a cut and dry one). Due to the "ends justifies the means" mentality: {{champion:238}} {{champion:6}} {{champion:517}} and even {{champion:498}} can be villains
AIQ (NA)
: Back at the 1000 day Club
{{champion:154}} Release skin, a team skin, and pool party..... Do a harrowing ectoplasm Zac with bones floating in the goo rito!
Shmeeve (NA)
: I propose a change for leona's ultimate.
"Why is my team t-posing?"....... God.......damnit.....
: Ornn
{{champion:98}} and {{champion:3}} just got the infernal skins. {{champion:154}} is pretty overdue.
: Do you have a solution for the hearing impaired?
> [{quoted}](name=WTBeGirl100EUhr,realm=EUW,application-id=3ErqAdtq,discussion-id=GaHkvPQ9,comment-id=00010000,timestamp=2019-12-30T17:22:54.039+0000) > > Do you have a solution for the hearing impaired? The solution has been discussed several times. Players should be able to opt into a hearing impaired mode that mutes all sounds but gives appropriate visual cues for the abilities normally denoted by just a sound. I saw that solution talked about back in like 2015.
: Can we please have an option to disable the presence of Little Legends in ARAMS?
Best part is when your {{champion:28}} , {{champion:35}} , or {{champion:29}} are running around in stealth with the little tattle-tail following then so everyone knows where they are....
SSmotzer (NA)
: Riot Forge X Fromsoft Hero Souls-Like
To be honest though... A skillful pvp fight as {{champion:119}} in dark souls would be some Sunlightblade worthy stuff
SSmotzer (NA)
: Riot Forge X Fromsoft Hero Souls-Like
Small corridors and {{champion:99}} /{{champion:267}} /{{champion:235}} {{champion:22}} /{{champion:81}} /{{champion:119}} ....
: I can't handle this burst meta anymore and so on
To be fair, {{champion:7}} has been double diving towers and two shooting people since I started playing back in season 3. Assassins have always been able to destroy how bars under your own tower unless far behind. This has never changed.... The burst is the fact that all assassins, all mages, all marksmen, all brawlers, divers, and duelists, and most tanks can do it now. The problem with the format you are using is that you are using the one class that has ALWAYS been able to do that as your example. Don't complain about{{champion:238}} doing what {{champion:238}} has always done, complain that now {{champion:54}} does it too....
Mhihnj (EUW)
: >Passive, explaining Aphelios' weapons and level ups. The tooltip is as long as this article. WHAT. THE. FUCK.
we can only pray..... pray that Riot disables him in ranked for like.... 3 months.....
Blazehhh (NA)
: Nailed it, CertainlyT made this boi
with help from the maker of {{champion:246}}
: Picking Vlad or Ryze top side then tell other team to " Have fun " that is meme on it own
I used to build 3 {{item:3029}} on {{champion:8}} in arams... People underestimate his passive making the item massively double dip on both hp and ap. It was both tank item and an ap item (people just got caught on the mana). With 6 he hits like 7k hp and almost 800 ap. (You just lose the better healing, armor or mr and utility)
: Skins shouldn't be permanent, only rentable
Would be an instant uninstall for me XD I get the satire, but my god... It's like making a bomb joke in an airport... There are just some things you can't say on public without it becoming a "thing"
pwc2016 (NA)
: We can all agree...
I used to run flash on f in every setup except jungling... Always felt more comfortable to put smite on f and flash on d in that case..... Dunno why {{sticker:zombie-brand-mindblown}}
Shmeeve (NA)
: "Cho'gath can't be that tanky..."
That fight made me quit ff12.... When he hits that 90% immunity uptime and spam casts death.... I got rnged and lost both teams to two back to back casts.... Not touched the game since
Shmeeve (NA)
: When your in one for all, you ward behind the wall of dragon pit, and you see 5 Fiddles T-Posing.
PaladinNO (EUNE)
: Oh yeah, she's a virgin alright... https://cdnb.artstation.com/p/assets/images/images/007/458/801/large/jessica-oyhenart-evelynn.jpg?1513201485 Seems like her "weight" is just right, judging by the details. ^^ https://cdnb.artstation.com/p/assets/images/images/007/458/881/large/jessica-oyhenart-evelynn04-details.jpg?1506288278
{{champion:28}} is technically a virgin because she actually lacks reproductive organs. She's not after sex, she doesn't reproduce that way and she has no intention on actually giving her victims release. Her figure is purely aesthetic to lure prey in, she has breasts but no nipples (canon by the devs btw) and she lacks a crotch.
: Some champs are clearly favored over others in ARAM (and not like the old ARAM)
I don't think any ap poke builds are low-key. I see more ap Kai'sa than I do ad or even hybrid. I only see ap Shyv anymore.... Non-ap Nasus is a god-damned unicorn..... Feels amazing when you have an ap assassin, two poke mages and two "bruisers" building full ap so that Galio, Kassadin and Mundo walk over your team post 10 minutes
Jaspers (EUW)
: Healing on ARAM isn't really worth it for any healer besides Soraka and that's only when she has 3000HP and Warmongs. What makes them OP is self healing as others can't back to heal. Simple solution, reduce ALL healing by 33% (not just ally healing by 50%). This will keep Vlad, Aatrox, Illoai and Warmong users in check (as Warmong's will heal 33% slower).
This would also hit the passive regen of {{champion:86}} {{champion:36}} {{champion:223}} {{champion:555}} and {{champion:28}} as well. I've found all of these champs work to great effect as simply poke sponges early game making that {{champion:99}} or {{champion:101}} go oom before everyone hits 6.
: How do you play Warwick in ARAM?
You might be cursed... Learned long so I cannot win a game where I play {{champion:90}}. My stats are great on him (good kda, cs and damage dealt)... My winrate is 0% over about 15ish games.
GreenLore (EUW)
: To be fair, Rammus has a very one-dimensional playstyle. You charge at the enemy with your Q and then use your other abilities and hope that the enemy dies before you do. LB at least has a far more dynamic playstyle, where you have to consider your positioning, how you use your ult and how you get away from danger.
^^^ {{champion:7}} is actually effective at multiple levels of play. All the way from beginners to pros. She is also decently well represented as her pick rate isn't "mains only." I love LB.. She's my main mid. Visually, she's bland and her voice lines could use an update. But she id's much less a priority than many other champions, and her gameplay isn't busted but isn't useless either (which is where most champs want to be)
: > [{quoted}](name=Thresh Outta Fux,realm=NA,application-id=3ErqAdtq,discussion-id=lYKOe7J3,comment-id=0000,timestamp=2019-09-14T18:40:37.725+0000) > > Skarner should have his own trinket, so that he can place his own spires. > > Placed spires will act like wards until their expiration time, be able to be controlled by either team, and give him his aoe buff when owned (3 seconds after placing, can't just have him place one mid fight and instawin). This allows Skarner to strategically play in either lanes or jungle. > > After this change, adjust numbers as necessary. > > Also, potentially allowing his spires to have a limited time stealth detection after placement, or giving him the option for red ward effect with a max of 2 spires, green ward with the max of 3 spires, or blue ward with 2 spire max. I've already heard of this concept awhile ago, and i'm not a fan of it. Plant stuff on the ground is not a skarner thing. Especially if it's going to be the same flawed concept taking an item slot. I want a passive that stays on skarner without gimmicks.
How would a passive giving him his attack and move speed burst for 5 seconds upon doing damage to any large monster, epic monster, tower, inhibitor, or champion who has dealt damage to one of those in the last 5 seconds work? I think it still shoehorn him into the jungle because it won't proc in lane unless you are at a turret (your's or thier's). And it would give him the passive even if the enemy is attempting to zone him from baron or dragon as long as he could hit any of them instead. It would allow Skarner to be really useful in counter siege as well as proccing it and sniping a carry would be easier than it currently is. Unsure about aram though.... As the objectives on that map are much more sparse.... Could still work though.
Shmeeve (NA)
: Everything in life is easy until you meet this guy at some point.
First time golden Rajang threw the level at me..... Not gonna lie.... Screamed like a girl
: is that legendary adventures of mow mow?
> [{quoted}](name=Corrector1,realm=NA,application-id=Ir7ZrJjF,discussion-id=nEiAZQOg,comment-id=0001,timestamp=2019-09-13T22:06:47.367+0000) > > is that legendary adventures of mow mow? Nch productions on YouTube. Does monster Hunter PSA joke vids Good stuff
: I was expecting a joke about how he's too fat to go up a ladder wp wp
> [{quoted}](name=nyakasgoods,realm=NA,application-id=Ir7ZrJjF,discussion-id=ZFQ2yrMr,comment-id=0002,timestamp=2019-09-05T00:38:13.546+0000) > > I was expecting a joke about how he's too fat to go up a ladder > > wp wp Was gonna say...... Too heavy to carry..
: Before Jaxfest 2019 comes to live servers, can we finally get bans in URF?
{{champion:68}} is lowkey broke AF in URF.... 100% uptime on flamespitter, shield and speed boost, while being immune to the silence effect of overheating.... He gets the permanent damage bonus....
GripaAviara (EUNE)
: Yummi has no real counterplay when tethered to a juggernaut
Yuumi should just split damage and healing with her host...... If you poke out Garen... Yuumi should take damage while attached... And the heal should be split between herself and her host. This would cause champions she's attached to to be slightly tankier against burst but have less sustain... And she couldn't just perma-sit on a juggernaut without dying herself.
Kai Guy (NA)
: Yup. Folks should play the game to have fun, but not at the expense of others.
> [{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=gJXozh2u,comment-id=0000,timestamp=2019-08-28T20:24:08.953+0000) > > Yup. Folks should play the game to have fun, but not at the expense of others. This is why I ARAM and avoid ranked like the plague it is.
: I think assassins would be healthier if Riot just went back to the philosophy they had 1-2 years ago
{{champion:7}} got reverted because their fix to her double distortion combo was to remove 80% of distortion's damage. This put her from 100% pick/ban EVERYWHERE to a healthy % of play and winrate in the highest echelons of play... And a horrid winrate below plat..... She fell into the 30s for winrate iirc. The entire trick to delayed burst at that point was a fast double distortion to set up the passive then **back out** and fire off a sigil to detonate it all.(all this ended by any point and click cc or right click burst) She was a aoe assassin that in practice died before getting any damage off... That's why they went back to the single target burst and Riot have just balanced her off distortion since.
: > [{quoted}](name=Killer of Night9,realm=EUW,application-id=3ErqAdtq,discussion-id=v6QTEKh9,comment-id=000500000000,timestamp=2019-08-27T10:52:42.494+0000) > > Isn't leblanc somewhat reliable too? Haven't seen LeBlanc in ages tbh. In both Solo Queue or when I watch LCS/LEC.
> [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=v6QTEKh9,comment-id=0005000000000000,timestamp=2019-08-27T18:09:01.189+0000) > > Haven't seen LeBlanc in ages tbh. > > In both Solo Queue or when I watch LCS/LEC. She's seeing some play in lck, possibly lpl.
Tentaku (EUNE)
: Minion block got even worse again - this needs to be finally adressed somehow
Minions should absolutely get the hell out of the champion's way. Either remove friendly minion collisionor make our minions walk around us... Not block is in so we can't escape....
: Can we please have a dynamic meta again?
Honestly, I loved watching games during the bot diversity meta the most...... I find Ziggs cancerous and I hate Yasuo inn every way conceivable..... But I enjoyed watching {{champion:115}} {{champion:74}} {{champion:8}} {{champion:50}} {{champion:157}} in not lane. I like watching {{champion:37}} + {{champion:44}} or the {{champion:86}} + {{champion:350}} EU craze right now.... Not because they are flashy(they are indeed the opposite of flashy), but because they are ingenious changes to the meta. I've forever wished any champion hitting 34% play presence in pro would be disabled for pro play for a smash number of games.... I feel their rules and their balance should new different than the general populace because the games and tactics are very different. Give me my adcs junglers (not the standard ones), my dual bruiser bot lanes, my mid tanks and caster tops.... I love seeing the standard change and change often (just keep one tactic from being literally the only viable one). I miss second iteration dual Masamune top lane {{champion:44}} beater.... Farm under turret until tear is stacked then catch everyone by surprise as you point and click stun and hit hard... The spike comes so suddenly it's great to watch.
: I'm not that good, what do you expect?
I've been straight up full team flamed for not being able to save a {{champion:96}} from the enemy {{champion:412}} {{champion:119}} as {{champion:40}} ...... I have one minor knockout if used defensively and a slow... That removes our speed boost away.... Kog caught 3 hooks straight and went right to "this Janna is trash, never stopping this thresh engage or jumping in to help once I'm caught"........ This was early season 6 iirc....
: Same champs in ARAM over and over
I hated {{champion:145}} until about the 5th time I got her.... I enjoy playing her now the way I play {{champion:518}} . (on hit preferred but will go ap if we are ad heavy). Also a fan of {{champion:10}} in ARAM.. Learned I cannot land a {{champion:555}} ult to save my life but it loves giving me him to auto-whiff (seriously my {{champion:555}} is worse than on hit, attack speed {{champion:40}} )..... But long about the 3rd time in a day I see a certain champion, I just quit for the day..... Tomorrow will favor a different champ...
: Same champs in ARAM over and over
I've noticed day by day I get the same champ several times in a single day... Then the next day I get a different champion repeatedly. Two days ago I got my first {{champion:99}} game in months...... Seem to get {{champion:145}} a lot though....
: Vladimir is soup?
Pro commentators no shit refer to {{champion:59}} + {{champion:8}} as the bowl of soup
: ARAM comps
Cc wins ARAM... People echo that it's the tanks... It's not.. It's the cc. My latest game we strangled out the opponents with {{champion:267}} (me) {{champion:40}} {{champion:26}} {{champion:10}} {{champion:63}} We had 0 tankiness and 0 ad... But our disengage and aoe cc was ridiculous. Every time the enemy {{champion:57}} opened up with his ult, I'd return with mine, then our team would stack so only one person got rooted and that person got {{champion:10}} or {{champion:26}} ulted to survive the engage. I've also watched {{champion:23}} wait out the entirety of his ult multiple times in {{champion:25}} snares into one other cc.... Our comp was all engage with no real cc... We got crushed. Biggest stomp I've ever been a part of was a 4v5 where our team was 4 engage heavy bruisers and the enemy was all burst mages and adcs with no good disengage
: Kaisa and long range poke need there cool downs nerfed on Aram
I've been tinkering with the idea of making champions in ARAM receive a cost increase for casting the same spell multiple times in a row. While this doesn't effect those that cycle spells({{champion:13}} and such, who goes oom anyways), it would effect the spam pokers quite a bit..... {{champion:101}} {{champion:145}} {{champion:115}} {{champion:110}} {{champion:99}} are notorious for holding back most of thier kit and spamming a single long range aoe poke skill. Make them use thier other skills or the mana cost on that one goes up by 10-20% each time. While cc (particularly aoe cc) is what wins ARAM, spam poke is what is the least fun to play into. Even with the damage nerfs, the spam poke will clear waves and shove an opposing team under thier turret for ages.
koshkyra (NA)
: They dont know how to assign aram specified changes properly. Jayce, corki, katarina, riven all have buffs. Imagine that.
> [{quoted}](name=JamesTheMage15,realm=NA,application-id=3ErqAdtq,discussion-id=B8MkG6JI,comment-id=0003,timestamp=2019-08-09T20:41:37.122+0000) > > They dont know how to assign aram specified changes properly. > > Jayce, corki, katarina, riven all have buffs. Imagine that. {{champion:126}} and {{champion:42}} can be annoying due to poke, but {{champion:55}} and {{champion:92}} and up dead more often than not in the teamfight close quarters game where hard cc trumps all. ({{champion:92}} mobility, while strong as hell in SR, is to weak to get get back out of a team, and {{champion:55}} , like {{champion:11}} forces an early 4v5 because they get focused hard and one hard cc is all it takes usually).
: I see what you mean, but normal ARAM can still be an option. You don't have to play ranked
> [{quoted}](name=MisterMachineMan,realm=NA,application-id=3ErqAdtq,discussion-id=m2Zjg7Ev,comment-id=00020000,timestamp=2019-08-09T18:50:36.136+0000) > > I see what you mean, but normal ARAM can still be an option. You don't have to play ranked This is true... But it's true for summoner's rift now, yet normal draft and blind pick still get A LOT of the toxicity/anger from those frustrated/tilted at ranked. I want ARAM to stay separated from that by that extra few steps. As to the winning champs, {{champion:420}} is still REALLY good in aram, where her team can protect tentacles, sustain is hard to come by so an e nets good damage your team cannot save you from (a {{champion:201}} can stop almost all the burst from a {{champion:99}} combo AFTER his ally catches a q). And if you go in on her, her ult and passive make her ridiculously tanky in the small map where up to 9 tentacles are often in range. The only patterns I've been able to see is reliable hard cc, particularly aoe cc is godly. Most one sided match I've been in was a 4v5 where my teamwas {{champion:59}} (me), {{champion:5}} (a friend), {{champion:24}} (rando), {{champion:80}} (rando), {{champion:92}} (never showed up to game) versus a comp of 3 adcs, one enchanted and a non cc tank ({{champion:36}} I think).... We ran over them before the 10 minute mark (back in season 4 so damage was lower). We just had the cc and engage that they couldn't peel.
: Why ranked ARAM should be a future addition
I play ARAM pretty much to the exclusion of other modes. I like the rng forcing people to learn new champions (and the variety helps keep me interested).... But the more I think about it, the less I want the pure toxicity of ranked polluting ARAMs. I say this because it has already tainted normal draft (used to be my favorite mode), and blind pick. Ranked means competitive, this means egos and a meta.... This detracts from playing a game to have fun and makes it about playing to win.... It would spill over from the ranked mode to the normal just as it has on summoner's rift andwould ruin the one mode I still play.
: Either way, League will kill you faster than any dark souls boss even if said boss has a 1 hit KO move. You at least have a chance to dodge said move in Dark Souls. Not so much in League.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=Ir7ZrJjF,discussion-id=uo7bENoE,comment-id=000200000000,timestamp=2019-08-08T01:24:19.978+0000) > > Either way, League will kill you faster than any dark souls boss even if said boss has a 1 hit KO move. You at least have a chance to dodge said move in Dark Souls. Not so much in League. Well yeah... I mean Alant(demon's souls) had to charge all the way over to you, then lift you, then do his ohko..... Many champs in league just right click...
Shmeeve (NA)
: This game makes my hp go down faster than the "slow poisoning" from this guy.
Hell it goes faster than virulent poison from Chameleos in Monster Hunter...
: I've suggested something similar years back (like 4 years+). The response I got was that it would be A. Hard to code B. Convoluted and C. require a full re-balancing of the game.
> [{quoted}](name=Spicy Rice,realm=NA,application-id=Ir7ZrJjF,discussion-id=xVJEEAUE,comment-id=00010000,timestamp=2019-08-07T03:35:59.979+0000) > > I've suggested something similar years back (like 4 years+). The response I got was that it would be > > A. Hard to code > > B. Convoluted > > and > > C. require a full re-balancing of the game. Soooooooo runes reforged?
: When Riot decides to be creative and make yet another "good" character actually evil
Riot has some absolutely evil characters. Almost ANY shadow isles champion falls under classically evil the way you would expect traditional undead to be evil. It's hard to justify what {{champion:28}} or {{champion:7}} does as anything other than evil.... Eve being chaotic evil and LB being lawful evil. I feel they take a more muted stance on traditional good characters because lawful good has always been a less engaging alignment story wise.
Room 36 (NA)
: Pyke In ARAM Is Annoying Beyond Belief
Funny, I avoid Pyke now.... Mainly because I can't seem to stick that ult in ARAM..... See it done a million times... Try it myself... They get the heal off and I hit like a wet noodle then catch three years of cc before I can e away XD... Pyke is definitely top 5 for pure power as well as top 5 for sustain in ARAM... Obnoxious to be sure... Just wish I could play him better than a rock {{sticker:zombie-nunu-bummed}}
: Me and the Boys instant-locking everything so the 5th guy has to go support
{{champion:22}} support gogo! If you're going to do it, do it right.... All ad, no peel, no tank... To just feed pentas to the enemy {{champion:122}} since you're team can't kill him... {{sticker:slayer-jinx-catface}}
TehNACHO (NA)
: You guys ever have that one champion that you're really good with
{{champion:1}} for me. Back when I tried ranked she carried my elo... But every game was the same... I'd give up first blood, due a couple more times, hit 6, get a double or triple.... Cone back to lane, another double... End at 20+/6/x....
: There are so many new champions we got to try with All for one. How many ults can we steal? How pissed off does the enemy team get when you cover the map in bushes? How bs is 5 Qiyana ults on the same god damn wall? Can 5 Mords make it a 5v5 in the shadow realm? Can Yuumi attach to yummi who's attached to yummi who's attached to yuumi who's attached to yuumi? Can 4 Yuumi attach to one Yuumi who just builds tank while the others all build death cap and mejais to be stupid af? Does Ezreal w stack or does one Ezreals w proc another Ezreals w? I have to know
> [{quoted}](name=ProExpertKing,realm=NA,application-id=3ErqAdtq,discussion-id=6yZE4Ap8,comment-id=0000,timestamp=2019-07-27T06:47:54.984+0000) > > There are so many new champions we got to try with All for one. > How many ults can we steal? > How pissed off does the enemy team get when you cover the map in bushes? > How bs is 5 Qiyana ults on the same god damn wall? > Can 5 Mords make it a 5v5 in the shadow realm? > Can Yuumi attach to yummi who's attached to yummi who's attached to yuumi who's attached to yuumi? > Can 4 Yuumi attach to one Yuumi who just builds tank while the others all build death cap and mejais to be stupid af? > Does Ezreal w stack or does one Ezreals w proc another Ezreals w? > I have to know As Sylas puts a cd on the target.. One Sylas taking an ult locks it for others (if it is consistent with how ofa has been in the past). As the bushes share vision it would negate all the bushes. 5 Qiyana ults would work... And suck to get hit by No but they can make it 5 1v1s as it takes the caster and his target only. As Yuumi becomes untargetable, no you couldn't attach to an already attached Yuumi... And I dunno if her attaching would boot you off. Unsure if an attached Yuumi is unique or not... Would be cool but bs at the same time if 4 could attach to 1. Any damage from any Ezreal would proc any w on the target so one hitting with w then another following up would be like Lux popping passive with ult. It would pop and immediately reattach. (I believe this because it does damage first then sets the debuff) Here's the terror... 5 Pykes sharing gold..... As Pyke gets cuts if his ult doesn't kill but is casting as they die...
: why are people allergic to surrendering in ARAM?
Sometimes it's merely a matter of lasting long enough. A team off 2 tanks, Morde, Vayne, and Kayle will get shoved hard early but can absolutely stomp after scaling a little. That's what often stops me from surrendering.... Knowing my team outscales thier's early enough to make fighting from the deficit worth it.
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