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> [{quoted}](name=KnightLakega,realm=NA,application-id=3ErqAdtq,discussion-id=YhZOgX6G,comment-id=00060000,timestamp=2019-12-14T14:47:56.432+0000)
>
> every champ can counter play akali... wtf are you on about
ill wait for some examples.
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> [{quoted}](name=Salty Mc Feed,realm=EUW,application-id=3ErqAdtq,discussion-id=hKR7c7bZ,comment-id=00090001,timestamp=2019-12-14T14:33:10.158+0000)
>
> Even bronze players know how to chase everything that moves. Do plat players unlearn it?
>
> {{sticker:slayer-pantheon-popcorn}}
they chase their lane, and ignore everything else until lane phase is over.
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Leona is strong, but she is susceptible to counterpicks.
If you're deadset on playing her, ban Morgana and Thresh.
Or just dont pick her before your enemy bot lane picks their champs.
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Zed has counter play.
Akali doesnt.
I think thats the general gist of it.
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Pro tip: aim for 2 mana crystals.
Target pick Kindred.
Go for a 4/4 shadow comp, very easy and reliable, and Kindred alone with a Seraphs can hard carry you into 1st-4th place.
Veigar can also hard carry.
Shadow also has alot of comps to go along with it, giving you a good amount of flexibility.
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Sub- HighPlat players have virtually zero understanding of what jungle priority is.
As far as they know, the only thing a jungler does is ganks, and it isnt their responsibility to help you, its your responsibility to help them.
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i think subconciously i don't like the pressure of playing a champion like Ekko, who in theory should be able to win the game by himself.
Then when i lose as Ekko, the loss literally is my fault in a sense.
Its fun to play simple things who people don't expect to do well(Nocturne top for example). I like that there's no pressure on me to over perform and hard carry the game with my broken mechanics. And i like the feeling of surprising people when i go 5-0 in lane, and do in fact carry the game as something off-meta with basically no mechanics whatsoever
i completely avoid mechanically overloaded champions. They turn me off, because i feel like they have no good excuse to lose.
My list of mains over the years..
Sion(the original)
Pantheon(the original)
Mordekaiser(The original)
Miss Fortune/Twitch Bot or Jungle
Trundle Jungle/Top/Support
Leona Jungle>support
Nocturne Top>jungle.
My preference is clearly quite simple, lol.
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Climb with whatever you enjoy playing.
If youre having fun, youre going to have positive results more often than not.
If youre playing something that doesnt resonate with you, youre not going to be enjoying yourself, youre going to get tilted alot, and youre going to hate yourself. lol.
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Teemo doesnt win games, he loses games.
Vayne top doesnt win games, it breaks team compositions and makes her team lose more often than not.
Mordekaiser...yeah he hard counters things, and makes them irrelevant while also being a functional part of the team.
His ult is a bad mechanic.
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i feel like this would be far too game changing without some kind of restriction.
Maybe treat the portals like a Skarner Pylon? it needs to be owned inorder to be used type thing.
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because Kaisa needs more items.
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> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=0UZ1yeFV,comment-id=00020000,timestamp=2019-12-04T14:05:49.591+0000)
>
> maybe without that r. but I liked Beatrice a lot :(
hey i liked the R!
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Recycle Swains old kit please Riot.
It wasnt a bad kit.
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He's an average unit, he CAN carry, but man oh man are there way better options.
Btw, Infinity Edge is his core item.
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{{champion:89}} vs {{champion:25}}
{{champion:56}} vs {{champion:75}}
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they break their team composition and cant function or do anything when late game come around.
Because there isnt a melee top laner to initiate, tank, or peel for them.
Obv there are some exceptions like Gnar, and Urgot who function more as a melee tank than they do a ranged champion.
But i think what youre talking about is Quinn, Vayne, Lucian, etc etc.
All of which make their teams suffer with bad composition.
Not a very good trade for being a bully from lvl 1-5 if you ask me.
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Nocturne is dumpster trash though.
Anyone who cant dodge or position correctly for that R button 1trick, deserves to die.
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Top lane dont matter.
Go back to your island.
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everyone is bad compared to me.
Most of all my teammates.
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play ekko. u be full build in 24minutes.
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balance team is doing a pretty bad job man.
Look at Ekko- overwhelmingly overpowered and overloaded.
Look at Trundle-overwhelmingly basic and underpowered.
Thats just one of many extreme examples of balance being in the toilet.
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Pfft my Invoker just runs around with lava eles, Stunny thingy, and an orb of corruption.
No skill at all :D
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real reason?
Because fuck you.
Thats why.
-TT is too low in regards to required PC power.
You can play TT on a toaster.
games are currently prepping the consumer market to buy new PC's.
Diablo3 is doing it with Pandamonium.
LoL is doing it with SR updates, and TT deltion.
WoW is doing it with an expansion.
etc etc etc.
Youre being lubed up for the next generation of gaming.
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anything counters predator.
Predator itself isnt even good.
Its just an accent to other comps, and functions as an execute.
youre probably more concerned with: How do i counter poison?
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Staged Qiana ults to attract new players
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its a stupid item that only works on a few champions that dont need it to begin with.
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> [{quoted}](name=Average Ahri,realm=NA,application-id=3ErqAdtq,discussion-id=lXyEvdAR,comment-id=00010000,timestamp=2019-11-25T15:30:46.897+0000)
>
> Cuz most junglers are PoS. They are entitled and selfish as heck. im forced to simply write in lobby "if u gank me i feed" people who jungles are cowards that dont have the mechanics and game knowledge to lane. So riot did something smart. They reduce the influence of them ruining the game.
spoken like a true average ahri player.
Play that ultimate safety champion, and still struggle.
Shame, shame.
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TFT is just a matter of whos busted ass carry deletes whos busted ass carry first.
Like, my 2star Seraphs+Deathcap+Guinsoo Kindred can 1shot Olaf, But if she prioritizes other targets first, and a berserker cleave freezes her....its over right there.
my 6/6 Mage Veigar can sit back launching double casted instant death all day, but if that berserker cleave freezes him. GG.
There are SO many completely broken things.
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> [{quoted}](name=Grift98,realm=NA,application-id=RaE1aOE7,discussion-id=vhQo6lat,comment-id=0002,timestamp=2019-11-25T12:11:48.553+0000)
>
> "cough" Leblanc permastuns "cough"
on a delay, on one target. lol
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All of the Woodland units are bad, cloning their items would only be a big deal in early game/early mid game.
Neeko with 2Dcaps and Mage? So she'd be broken just like every other mage in that scenario?
If you ever saw a 3star Syndra with mage+ocean, Seraphs+Dcap+anything.
Veigar with 2 Seraphs. As he just stands there in the back line perma launching double casted instant kills.
Brand just casting once and your whole team dies.
Neeko would be weaker than all of them besides Syndra and Taliyah.
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Summoners arent a problem though?
Theyre probably the most balanced comp that there is, lol.
the only time Summoner is even strong enough to keep up, is if you have a Zyra stacked with Mana generation and a Mage spatula.
And even then...most comps are better.
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idk why people wanted Jungle influence nerfed. There are like two junglers in the whole roster that have impact in the event that their mid laner isnt winning.
Nerf mid lanes influence on jungle, would be the right thing to do if u ask me.
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enemy mid lane is winning, and harassing me in my jungle.
Forcing me to recall and lose my jungle to the enemy jungler.
I am now behind 1.5 levels, and have no way to recover that experience, and that experience gap is only going to get larger as the enemy jungler continues to ride his mid laners agency to success.
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Junglers are behind laners.
Junglers cannot do anything if their mid laner isn't winning or matching the enemy mid lane.
If our mid laner is losing it puts us in a position where we cant counter jungle, we cant contest scuttles, we aren't safe in our own jungle, we definitely cant come bot without getting everyone killed and losing drag. because the midlaner will roam bot, and the enemy jungler is stronger than me from being protected by his mid laners agency.
So we just end up AFK farming, camping top, and looking for mistakes to punish.
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> [{quoted}](name=Mrs Qtpie,realm=NA,application-id=3ErqAdtq,discussion-id=pWhZdEBJ,comment-id=00020000,timestamp=2019-11-23T16:50:33.509+0000)
>
> If you honestly believe that the mid lane makes the jungler, and not even remotely the other way around, then I don't know what to say to you.
You think the jungler 1-2 levels lower than mid lane isn't heavily impacted by a losing/mismanaged midlane?
If our mid lane fails, we have a mid laner 2 levels higher than us hounding us in our own jungle. Even if we don't die, we have to recall, lose half of our jungle, and waste a lot of time. Because the enemy mid laner was free to have agency over your jungle.
Everything a jungler is expected to do, is basically dependant on his mid laner winning, or matching the enemy mid lane.
If our mid lane is losing, we cant counter jungle, we aren't safe in our own jungle, we cant take drag(unless our bot lane is doing incredibly well).
It forces us to just AFK farm/camp top.
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this itteration of TFT just bad when compared to the previous itteration.
it needs ALOT of work.
the classes are lazily thought out.
the champions abilties were designed, seemingly unaware that tons of items arent even viable on them.
Example: turning your Malzahar into a Inferno, doesnt do anything. But its something you would typically want to do with a Shadow/Inferno/Summoner comp. IF it would work.
Its like they just made a bunch of crap and released it without polishing it.
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Because its "random".
Lol.
Idk how this company is still successful.
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The coves actually make sense for ARAM.
Idk why they put them on SR, so pointless.
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to be fair, pre-season is ALWAYS a horrible nightmare. lol/
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and yet i still cant do anything unless my mid laner has agency.
So woohoo to that. >_>
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Mordekaiser still beats everyone he beat before, whether they have Sanguine Blade or not.
Its a gimmicy item, that will probably be removed because in all actuality the only people who can properly pull it off are Tryndamere and Fiora.
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An itemized Kindred will delete anything instantly- Besides Crystal/Steel.
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there are very few champions that can abuse it and pull off 1v3+ split pushes.
Fiora, Trynd, and maybe Jax.
Everyone else has no reason to build it over a BotrK
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Just comes off to me as a "Hi, im Tryndmere/Jax, and I want to solo Baron at 20mins."
Yeah it has a lot of 1v1 potential, but by the time you earn the 3000g to buy it.
1v1's shouldn't really be happening anymore. Or atleast not for much longer.
BotRK just seems like a better option if you want Damage, Lifesteal, Attack Speed, and burst damage on one item.
NOT for 1v1 situations, but just in general.
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there are a few champions that benefit from the terrain that could make some flashy plays in alcoves. But I feel like it would need to be staged.
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Its not even good in most instances.
By the time its completed, lane phase should be over or very close to over.
It comes off to me as a Jungler item, or a "Hi, im Tryndamere/Olaf and I wanna solo Baron at 20mins" item.
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> [{quoted}](name=Morrhen,realm=EUW,application-id=3ErqAdtq,discussion-id=2BIKXAJ4,comment-id=0003,timestamp=2019-11-20T22:30:01.050+0000)
>
> I'm a bland walking wall. So I'll stick to my Aftershock.
>
> Her abilities scale way too much with AP.
> Going AD with her makes you way too vulnerable for heavy engage champion.
>
> To make conqueror work in a long run as part of a heavy CC fighter, you would have to considerably gut her defensive capabilities to give yourself attack speed, AD and a bit of survivability via Lifesteal/HP/Resistances.
>
> Leona has always served as a reliable, high defense and CC oriented champ.
> Honestly, let's keep it that way.
>
> I'm not against experimenting with builds. Go for it! But if it ain't broke...
"To make conqueror work in a long run as part of a heavy CC fighter, you would have to considerably gut her defensive capabilities to give yourself attack speed, AD and a bit of survivability via Lifesteal/HP/Resistances.".
This alone tells me you have a very inexperienced understanding of Leona and the game in general.
Why would u need to gut her defenses? What are you even trying to say with this?
Why would you need to build attack speed? Leona is nearly attack speed capped when you take into account how short of a CD her AA reset is.
Attack speed is redundant.
Conq on Leona is logical because E>AA>Q>AA instantly fully stacks Conqueror while the target is still CC'd from EQ.
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PhearBunny

Nível 92 (NA)
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