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: I believe it is your PC. Have you tried restarting it before league games?
> [{quoted}](name=joshjosh100,realm=NA,application-id=GgNYATV4,discussion-id=axIEtuMz,comment-id=0000,timestamp=2019-06-17T00:49:20.308+0000) > > I believe it is your PC. Have you tried restarting it before league games? ive never had this happen before this dc problem started so its not my pc
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: RNG/Smurfs/New account/MMR
or maybe its because you also suck smurfing isnt the way to get good you pleb
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: can poppy be fucking nerfed?
poppy is a bruiser and her runes work really well with her kit she gets out performed by a lot of different champs yeah she can be annoying but shes not that bad to deal with
Sherogarth (EUNE)
: Lets face it: Mordekaiser's ult will become a balancing nightmare.
yeah but then think of it like this, if he steals stats then if you can 1v1 and win the most fed enemy then youre getting the best out of your ult it would be worth more to you to win those tough 1v1s rather then just getting a ez kill of a weak champ
: A little worried about one feature of the new Mordekaiser: Clone skills.
those champs pretty much shit on everyone with their pets if morde can become a counter to them then thats fine by me lmao
: When Mord steals your stats so you just steal them right back
"how many layers of stat stealing are you on?" https://i.kym-cdn.com/photos/images/newsfeed/001/075/486/faf.png
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Rylalei (EUNE)
: Skin Idea for Zed and Yasuo
lmao agreed, every yas main ive played with is also a zed main and vice versa
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: > [{quoted}](name=Rustypug,realm=NA,application-id=yrc23zHg,discussion-id=4YR17nX6,comment-id=0004,timestamp=2019-05-01T15:20:09.006+0000) > > chad supports-{{champion:555}} {{champion:412}} {{champion:44}} {{champion:98}} {{champion:497}} {{champion:25}} {{champion:89}} > virgin supports-{{champion:16}} {{champion:143}} {{champion:26}} {{champion:99}} WHOA! Don't you dare call my girl Soraka a virgin support! a well played Soraka is Chad as fuck! and can turn the tide of a game. COME AT ME BRUH!
> [{quoted}](name=Failure Option,realm=NA,application-id=yrc23zHg,discussion-id=4YR17nX6,comment-id=00040000,timestamp=2019-05-01T15:54:45.459+0000) > > WHOA! Don't you dare call my girl Soraka a virgin support! a well played Soraka is Chad as fuck! and can turn the tide of a game. > > COME AT ME BRUH! i played a lil bit of soraka, easiest s's of my life, shes just so boring to me
: {{champion:223}} RRRRREEEEEEEEE
> [{quoted}](name=robotmaster,realm=NA,application-id=yrc23zHg,discussion-id=N2tep160,comment-id=0000,timestamp=2019-05-01T15:53:40.733+0000) > > {{champion:223}} RRRRREEEEEEEEE tahm kench used to be soooo fun i loved playing him so much then he got sent straight down the shitter
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long33th (NA)
: i suck at the game
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: Is Pyke a Alpha Male Champ?
chad supports-{{champion:555}} {{champion:412}} {{champion:44}} {{champion:98}} {{champion:497}} {{champion:25}} {{champion:89}} virgin supports-{{champion:16}} {{champion:143}} {{champion:26}} {{champion:99}}
DUDE BRO (NA)
: Just got a free skin out of nowhere? How?
that was me i sent it to you https://3.bp.blogspot.com/-tgcfFTOwlV8/WxGrCx_GmtI/AAAAAAABA1Q/CMFQdvzCOtkLhT56z7ZT1JQ_lOPRlSWTQCLcBGAs/s1600/7a102c939fd239aa.png
: This is a pretty cool idea but it feels really bare bones at the moment. We have no idea what his passive does to empower his next ability, what his w duration is, and what his cooldowns are which are pretty important since he wants to stack his q and w on targets. Also, his q seems like it would be kind of boring as a constant heal over time. I'm ignoring the specific damage and healing values you gave since they scale weirdly with level and seem way too high though it's hard to judge given the problems listed above. His e is confusing since we don't know how much it increases damage by or if the heal when hit portion can proc more than once. If it can't then you waste the % missing health healing since they won't be low from the first hit. If it can then it would be ridiculously overpowered, especially against any sort of dot or multihit attack. Either way, a damage amp for an ally makes him want to use it as often as he can but the way the healing works makes him want to save it until they're low on health and being attacked. For the enemy, the damage amp says that they're supposed to kill the person he used it on but the heal punishes any attempt to do that. In general, unless the heal is ridiculously overtuned, the enemy won't bother playing around it outside of maybe landing phase since 3 seconds is way too long for it to be worth waiting out. The ult is unique but unless his w damage is high enough to kill people with just that then all it would be good for would be protecting him from divers or assassins. Also, I doubt alternate builds would work with this guy outside of maybe an ap heavy build in the jungle due to only having one damaging ability, no reason to build tanky, and no waveclear. Here's something I threw together for fun that keeps the idea of a stealthy support and hopefully improves the design while hopefully making it healthier and better able to function in other positions. His abilities would all be shorter ranged with auto attacks similar to Rakan or Thresh in range. The idea behind this would be to make his stealth matter more since with his current kit, he'd usually be far enough out of harms way for the stealth not to matter. Overall, he would play closer to Raman and maybe Pyke. Passive: He stores up to 3-5 wisps at a time (levels 1, 6, and 11) that he uses as ammo for his q and w. He regains one wisp every 6 seconds. Auto attacks decrease this timer by 1 seconds, increased to 4 against champions or large monsters. It would probably need some mechanic to let him lower the cooldown while playing as a support but I'm not sure what the best way to do that would be. Casting abilities on allied champions other than himself gives him a 2 second burst of decaying movement speed while moving towards enemy champions and casting abilities on enemy champions gives a 2 second burst of decaying movement speed and bonus range on his next auto (total of 450). Each effect has a static 5 second cooldown and resets the cooldown of the other. Movement speed boosts scale with level and let him ignore unit collision. Q: Unchanged for the most part. Range is around 300. Costs one seed to use along with mana and has a static 2 second cooldown scaling down to 1 second with ranks in r. Gives 20% tenacity to the target if they have at least one stack for some extra utility. W: Same treatment as q with range, charges, and cooldown. Dot lasts 4 seconds and stacks up to three times. Now slows by 25% for 1 second upon application to help him hit and run. Applying the third stack and each thereafter deals a small burst of initial damage. Deals the same damage over half the duration against minions with an additional 50% dealt as initial damage. The passive, q, and w would make his playstyle about darting around the battlefield applying heals and dots as he goes and weaving in auto attacks to regain wisps. To help that, q and w would reset his auto attack timer. E: This one's a new ability designed to let him choose when to apply the empowered effects of his q and w stacks, give him more ways to weave around the battlefield, and give him something he can use for waveclear. Cooldown would probably be around 14 seconds scaling down to 10. Gideon dashes to and just past the target champion or large monster similarly to Rakan's e. When he arrives, nearby allies receive a stack of his q and nearby enemies receive a stack of his w. Removes any stacks present on the target when he arrived to instantly apply their remaining healing or damage increased by 10-50%. If the initial target had three q stacks then they are cleansed of crowd control, gain living armor which grants 25-35% damage reduction for 2.5 seconds, and releases a shockwave that slows nearby enemies by 40-60% for 1.5 seconds. If the initial target had 3 w stacks then a massive thornbush (aoe similar to lux e) erupts around them slowing nearby enemies by 30%, applying nearsight, and grounding them for 1.5-2.5 seconds. Can be self cast in which case Gideon turns invisible for 1.5 seconds instead of dashing. R: 2 charges, 5-7 second duration each, and a cooldown of around 45 seconds scaling down to 35 per charge. Grants camouflage instead of invisibility with a detection radius of 400. He can attack and cast any abilities without breaking camouflage but taking damage increased the detection radius to 540 for 1.5 seconds. This gives him a bit more flexibility about how he uses his stealth and let's him use his whole kit without wasting his ult. Camouflage instead of invisibility means the enemy can see him when he goes in to attack and it's less of a guaranteed escape. The overall duration is lower but being able to spread it out should help since between this and the potential invisibility on e he can use his stealth a lot more often.
> [{quoted}](name=MooooooooreDakka,realm=NA,application-id=A8FQeEA8,discussion-id=rTyk1zWa,comment-id=0001,timestamp=2019-04-25T19:20:22.220+0000) > > This is a pretty cool idea but it feels really bare bones at the moment. We have no idea what his passive does to empower his next ability, what his w duration is, and what his cooldowns are which are pretty important since he wants to stack his q and w on targets. Also, his q seems like it would be kind of boring as a constant heal over time. > > I'm ignoring the specific damage and healing values you gave since they scale weirdly with level and seem way too high though it's hard to judge given the problems listed above. > > His e is confusing since we don't know how much it increases damage by or if the heal when hit portion can proc more than once. If it can't then you waste the % missing health healing since they won't be low from the first hit. If it can then it would be ridiculously overpowered, especially against any sort of dot or multihit attack. Either way, a damage amp for an ally makes him want to use it as often as he can but the way the healing works makes him want to save it until they're low on health and being attacked. For the enemy, the damage amp says that they're supposed to kill the person he used it on but the heal punishes any attempt to do that. In general, unless the heal is ridiculously overtuned, the enemy won't bother playing around it outside of maybe landing phase since 3 seconds is way too long for it to be worth waiting out. > > The ult is unique but unless his w damage is high enough to kill people with just that then all it would be good for would be protecting him from divers or assassins. > > Also, I doubt alternate builds would work with this guy outside of maybe an ap heavy build in the jungle due to only having one damaging ability, no reason to build tanky, and no waveclear. > > Here's something I threw together for fun that keeps the idea of a stealthy support and hopefully improves the design while hopefully making it healthier and better able to function in other positions. > > His abilities would all be shorter ranged with auto attacks similar to Rakan or Thresh in range. The idea behind this would be to make his stealth matter more since with his current kit, he'd usually be far enough out of harms way for the stealth not to matter. Overall, he would play closer to Raman and maybe Pyke. > > Passive: He stores up to 3-5 wisps at a time (levels 1, 6, and 11) that he uses as ammo for his q and w. He regains one wisp every 6 seconds. Auto attacks decrease this timer by 1 seconds, increased to 4 against champions or large monsters. It would probably need some mechanic to let him lower the cooldown while playing as a support but I'm not sure what the best way to do that would be. > Casting abilities on allied champions other than himself gives him a 2 second burst of decaying movement speed while moving towards enemy champions and casting abilities on enemy champions gives a 2 second burst of decaying movement speed and bonus range on his next auto (total of 450). Each effect has a static 5 second cooldown and resets the cooldown of the other. Movement speed boosts scale with level and let him ignore unit collision. > > Q: Unchanged for the most part. Range is around 300. Costs one seed to use along with mana and has a static 2 second cooldown scaling down to 1 second with ranks in r. Gives 20% tenacity to the target if they have at least one stack for some extra utility. > > W: Same treatment as q with range, charges, and cooldown. Dot lasts 4 seconds and stacks up to three times. Now slows by 25% for 1 second upon application to help him hit and run. Applying the third stack and each thereafter deals a small burst of initial damage. Deals the same damage over half the duration against minions with an additional 50% dealt as initial damage. > > The passive, q, and w would make his playstyle about darting around the battlefield applying heals and dots as he goes and weaving in auto attacks to regain wisps. To help that, q and w would reset his auto attack timer. > > E: This one's a new ability designed to let him choose when to apply the empowered effects of his q and w stacks, give him more ways to weave around the battlefield, and give him something he can use for waveclear. Cooldown would probably be around 14 seconds scaling down to 10. > > Gideon dashes to and just past the target champion or large monster similarly to Rakan's e. When he arrives, nearby allies receive a stack of his q and nearby enemies receive a stack of his w. Removes any stacks present on the target when he arrived to instantly apply their remaining healing or damage increased by 10-50%. If the initial target had three q stacks then they are cleansed of crowd control, gain living armor which grants 25-35% damage reduction for 2.5 seconds, and releases a shockwave that slows nearby enemies by 40-60% for 1.5 seconds. If the initial target had 3 w stacks then a massive thornbush (aoe similar to lux e) erupts around them slowing nearby enemies by 30%, applying nearsight, and grounding them for 1.5-2.5 seconds. Can be self cast in which case Gideon turns invisible for 1.5 seconds instead of dashing. > > R: 2 charges, 5-7 second duration each, and a cooldown of around 45 seconds scaling down to 35 per charge. Grants camouflage instead of invisibility with a detection radius of 400. He can attack and cast any abilities without breaking camouflage but taking damage increased the detection radius to 540 for 1.5 seconds. > > This gives him a bit more flexibility about how he uses his stealth and let's him use his whole kit without wasting his ult. Camouflage instead of invisibility means the enemy can see him when he goes in to attack and it's less of a guaranteed escape. The overall duration is lower but being able to spread it out should help since between this and the potential invisibility on e he can use his stealth a lot more often. thanks for the criticism its my first time thinking of a champ i like your idea too i just was thinking we could get another support champ like ivern i want a support who supports the team instead of babysitting the adc for 20 minutes
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: WHO CAN MAKE THE BEST MEME OUT OF THIS GIF
when your adc goes into a 2v1 and says "gg report support no help" https://media.lolusercontent.com/api/embedly/1/image/resize?url=https%3A%2F%2Fmedia.tenor.com%2Fimages%2F8ec24cf3de9dde382304a2d636301368%2Ftenor.gif&key=a45e967db0914c7fb472fd4381e6c85b&width=425
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: Has anyone actually seen Corki win before?
i know 1 corki player and he always wins when i play with him
: What other games would you recommend?
albion online is a mmo similiar to runescape and wow that just became free to play on the 10th im having a blast i recommend it
Moody P (NA)
: Its nice that i can take a break from intellectually challenging champions and play Taric
stay mad bitch boy https://3.bp.blogspot.com/-I2eCsL-8_WM/WahhQnjp9OI/AAAAAAABEwg/j90w0o0fqWgU1Nc58jZNZjDO6CKOPRh-wCLcBGAs/s1600/050ea44b907a1ceb.png
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: {{champion:86}} See who gets the reference
> [{quoted}](name=Boltonator,realm=NA,application-id=3ErqAdtq,discussion-id=XjAai9A8,comment-id=0002,timestamp=2019-04-15T15:51:20.513+0000) > > {{champion:86}} > > See who gets the reference i dont get it but i use garen against zed i always love the reaction when i kill one "waaaaah braindead champ that never dies" oh sorry bitchboy cant handle it when you cant one shot someone
Kalikain (NA)
: Pyke
pyke is still squishy as shit with his health if he doesnt use his dash to escape in a team fight he is most likely going to die if you cc him down he is useless
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: League of Legends is a team game
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Rodsquad (EUW)
: There's no "but actually!" , Zoe is a child.
{{champion:1}} {{champion:142}} these are my children plz dont lewd them
Kalikain (NA)
: When you know you're going to lose
same but my satan is zyra and zilean i permaban them when i play sup,adc, and mid bullshit poke bullshit cc bullshit survivablity why? {{champion:143}}-not only does she have a shitload of cc but waaay too much fuckin lane pressure try and gank her? nope rooted try and all in her? nope ulted for a """"""support""""" champion her burst is fuckin bullshit the liandry burn is annoyin the rylais slow is bullshit ive seen zyra with shitty adcs carry entire games and ace teams in two seconds shes just too safe and has too much damage and her spamming keeps you traped under tower for 30 minutes while she freely poke you with plants its like a more annoying yorick ghoul {{champion:26}} - ah this rat jackass dont even get me started his bombs take up about half the lane and are annoying "huuurr durr just sidestep" that doesnt even fucking work because the hitbox is bullshit and connects to you half the time he uses everything against you, his minions your minions he just spams his shit and once again hes another bullshit """support"" champ with burst and cc he just chain stuns you while him and his adc take turns fisting you and if you try to run he just slows you to a halt, and god forbid you try and fucking all in him or gank him because hes one of the safest support hell just slow you or speed himself up and leave a trail of his bullshit bombs behind him and i you somehow do manage to kill him hes already under tower and all that hard work you put into killing him? gone, just presses r and hes completly fine hes also one of the biggest summon aery spammers in the game and its sooooooooo annoying everytime im play and form of support and i see this guy on the enemy team i know im justy gonna be stuck under my tower for 20 minutes and behind 200 cs
cars3n (NA)
: {{champion:163}} This is the hottest champ
> [{quoted}](name=Thaum1568,realm=NA,application-id=yrc23zHg,discussion-id=Ig6VVEa5,comment-id=0003,timestamp=2019-04-10T16:00:42.251+0000) > > {{champion:163}} > This is the hottest champ {{champion:163}} is a high tier league waifu
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: kawaii life
that shit aint kawaii now this is kawaii{{sticker:sg-poppy}}
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IAmTheLego (EUNE)
: Mr. Rustypug... I don't feel so good...
> [{quoted}](name=IAmTheLego,realm=EUNE,application-id=Ir7ZrJjF,discussion-id=9zp07dy2,comment-id=0000,timestamp=2019-04-09T16:13:25.786+0000) > > Mr. Rustypug... > I don't feel so good... https://ih0.redbubble.net/image.565676124.1430/flat,550x550,075,f.jpg
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Rustypug

Nível 142 (NA)
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