Jo0o (NA)
: To play devil's advocate, it depends a lot on what the meta looks like. In patches where a champ is utterly busted (recently, Ezreal in patch 7.22 had nearly a 56% win rate), attempting to last-pick such a dominant champ could be catastrophic.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=AGeGL9kV,comment-id=000100000000,timestamp=2018-02-05T17:56:14.639+0000) > > To play devil's advocate, it depends a lot on what the meta looks like. > > In patches where a champ is utterly busted (recently, Ezreal in patch 7.22 had nearly a 56% win rate), attempting to last-pick such a dominant champ could be catastrophic. That's absolute worst case scenario and I still would argue that teams that intentionally banning teammates champions lose more than 56% of the time.
: Everyone is entitled to ban whoever they don't want to see.
> [{quoted}](name=Friendly Ram,realm=NA,application-id=ZGEFLEUQ,discussion-id=AGeGL9kV,comment-id=0002,timestamp=2018-02-05T17:56:18.595+0000) > > Everyone is entitled to ban whoever they don't want to see. Yes and the person who got there champion banned is entitled to try their hand at the infamous counter jungle nunu support. Being technically allowed to do something doesn't mean it isn't toxic af.
: Well he wont have his pick if the enemy picks it. Tell him you ban it cause the enemy cant get it. If he tilts of that then he probably should take a break. In the end everyone gets to decide on what he wants to ban.
> [{quoted}](name=Timethief49,realm=EUW,application-id=ZGEFLEUQ,discussion-id=AGeGL9kV,comment-id=000000000000,timestamp=2018-02-05T17:52:22.665+0000) > > Well he wont have his pick if the enemy picks it. Tell him you ban it cause the enemy cant get it. If he tilts of that then he probably should take a break. Again, in theory, yeah someone could be reasonable and understand why you banned it. In practice, I have never seen a situation where it hasn't lead to outright trolling. Maybe its different on EUW and players behave rationally? I doubt it.
Jo0o (NA)
: It's a dumb situation, I agree. The justification is that, if there's a hugely contested pick in the meta, and one of your last picks on the team wants to play it, you may be better off banning the champ rather than letting the other team have first dibs on it. But yes, in my experience, it leads to a toxic atmosphere or a dodge more often than being a simple strategic disadvantage. I wish Riot would rethink the priorities of how picks vs. bans work. I even had a game a couple weeks ago where a guy on my team lamented that we banned Yasuo, despite not hovering it. He avoided hovering it because he didn't want somebody to ban it out of spite. The entire system of hovering your intent in order to better communicate with your team in champ select is undermined by letting people ban your intent.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=AGeGL9kV,comment-id=0001,timestamp=2018-02-05T17:45:47.766+0000) > > It's a dumb situation, I agree. > > The justification is that, if there's a hugely contested pick in the meta, and one of your last picks on the team wants to play it, you may be better off banning the champ rather than letting the other team have first dibs on it. > > But yes, in my experience, it leads to a toxic atmosphere or a dodge more often than being a simple strategic disadvantage. I wish Riot would rethink the priorities of how picks vs. bans work. > > I even had a game a couple weeks ago where a guy on my team lamented that we banned Yasuo, despite not hovering it. He avoided hovering it because he didn't want somebody to ban it out of spite. The entire system of hovering your intent in order to better communicate with your team in champ select is undermined by letting people ban your intent. I think that justification is just outright wrong though. You are always more likely to lose the game if you troll someone like that.
: Oh we are redside and lastpick hovers a champ with insane winrate that is guaranteed to be firstpicked by the enemy. Better leave it open.
> [{quoted}](name=Timethief49,realm=EUW,application-id=ZGEFLEUQ,discussion-id=AGeGL9kV,comment-id=0000,timestamp=2018-02-05T17:45:29.618+0000) > > Oh we are redside and lastpick hovers a champ with insane winrate that is guaranteed to be firstpicked by the enemy. Better leave it open. I would argue that even in this situation you are more likely to lose a game putting someone on tilt by banning what you KNOW they want than you are by just risking the enemy team having a Zoe or Yasuo or w/e.
Comentários de Rioters
Meddler (NA)
: Quick Gameplay Thoughts: February 2
When are you going to replace all the support items you deleted ?...
Kaioko (NA)
: I feel like current tank supports are already so innately tanky as it is though not sure why their items would need buffs. Champs like Leona, Nautilus, Tresh or Ali perform pretty well,
> [{quoted}](name=Kaioko,realm=NA,application-id=3ErqAdtq,discussion-id=L1AOKBKG,comment-id=0002,timestamp=2018-01-31T20:33:42.608+0000) > > I feel like current tank supports are already so innately tanky as it is though not sure why their items would need buffs. Champs like Leona, Nautilus, Tresh or Ali perform pretty well, See I hate this attitude, yes, the best case users of aftershock (chain-cc initiators) are doing well. However, itemization wise your options for utility tank are Righteous Glory, Knights Vow, and Locket. Righteous Glory is to expensive to finish and only good when you are either ahead or playing Cho'gath. Knights Vow was gutted down to a measly 250hp because non-supports used to buy it. Locket, while still good eventually, is SIGNIFICANTLY worse without a ruby sighstone and it's hp shield is weak af without around 1k bonus hp. So your left with the only option of buying the more expensive tanky options intended for top laners and junglers which is also a problem because tanks have the worst gold income item. Even if all these items were buffed to be better thats still only 3 items which means ZERO build variety.
Jo0o (NA)
: Being passive-aggressive isn't much of a step in the right direction. In fact, it's probably been your albatross. I get being frustrated with your team, but it's virtually never worth venting about in-game. I mean, what value does saying "your decision making is poor" really carry, beyond personal satisfaction? If somebody is a grade-A moron, laugh about it with your friends later, or make a funny post about it on the boards. But antagonizing folks in game is part of the reason your honor level dropped in the first place, and will likely sabotage your efforts to repair it.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=iO8WkMsM,comment-id=000100010000000000000000,timestamp=2018-01-30T20:56:46.551+0000) > > Being passive-aggressive isn't much of a step in the right direction. In fact, it's probably been your albatross. > > I get being frustrated with your team, but it's virtually never worth venting about in-game. I mean, what value does saying "your decision making is poor" really carry, beyond personal satisfaction? If somebody is a grade-A moron, laugh about it with your friends later, or make a funny post about it on the boards. But antagonizing folks in game is part of the reason your honor level dropped in the first place, and will likely sabotage your efforts to repair it. I don't actually even do that often, just in situations where its a complete blowout and (as always) the team refuses to surrender. At that point I know it meaningless but its good for my sanity and it helps me not to take my frustration into the next game.
Jo0o (NA)
: Well, don't spam =P My typical chat log consists of me saying something vaguely encouraging/welcoming at the beginning of the game to my teammates, stating "nice", "gj", or similar when we make a great play, apologizing if I fuck something up, and then just neutral strategy calls like "set up baron", "1/3/1 split", etc. I'll even occasionally taunt my opponents with a /all "GOTCHA" or similar non-insulting smack talk if I pull off a sweet outplay. I easily hit honor 5 last season. I couldn't say for sure, since Riot is deliberately vague about some details to avoid folks gaming the system, but I'd assume that infinitely more care goes into you establishing a pattern of positive behavior than how much positivity you can cram into one game. Playing a hundred games where you never bait a legitimate support is a big deal, and should push your honor level forward. Playing a hundred game where ten, twenty, or thirty of those games involve you getting into dumb arguments, insulting your team, and being reported for it may not necessarily trigger another chat restriction, but it does undermine the pattern of good behavior you're trying to establish, and can keep your honor level stagnant.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=iO8WkMsM,comment-id=0001000100000000,timestamp=2018-01-30T20:41:42.582+0000) > > Well, don't spam =P > > My typical chat log consists of me saying something vaguely encouraging/welcoming at the beginning of the game to my teammates, stating "nice", "gj", or similar when we make a great play, apologizing if I fuck something up, and then just neutral strategy calls like "set up baron", "1/3/1 split", etc. I'll even occasionally taunt my opponents with a /all "GOTCHA" or similar non-insulting smack talk if I pull off a sweet outplay. I easily hit honor 5 last season. > > I couldn't say for sure, since Riot is deliberately vague about some details to avoid folks gaming the system, but I'd assume that infinitely more care goes into you establishing a pattern of positive behavior than how much positivity you can cram into one game. Playing a hundred games where you never bait a legitimate support is a big deal, and should push your honor level forward. Playing a hundred game where ten, twenty, or thirty of those games involve you getting into dumb arguments, insulting your team, and being reported for it may not necessarily trigger another chat restriction, but it does undermine the pattern of good behavior you're trying to establish, and can keep your honor level stagnant. Iv'e been trying to be more passive aggressive and less overtly toxic lately and at least in terms of not getting a chat ban I have been successful. Even in these cases I never call anyone an "idiot" and I cut out the swearing entirely. I still feel like I have to let them know that I disapprove some way usually I say something along the lines of "your decision making is poor" and then they say something like "dude your playing aatrox support" and then I just say "muted" and that is the closet I ever get to doing anything toxic.
Jo0o (NA)
: Do you have a source for this? My understanding is that neutral is fine, it'll just be slower than overt positivity.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=iO8WkMsM,comment-id=00010001,timestamp=2018-01-30T20:24:13.730+0000) > > Do you have a source for this? My understanding is that neutral is fine, it'll just be slower than overt positivity. wait so your saying that "overt positivity" actually does make a difference? Because im prepared to ham it up and be obnoxiously positive if I have to. I will say "gj" for every CS my adc gets if it gets me honor faster.
: Riot has said that you will not gain honor levels simply by being neutral in chat, rather that you must actively show good sportsmanship and positivity with consistency.
what the hell does this mean? Do I have to do "gj" in chat a couple times a game or something? What exactly is the criteria?
Jo0o (NA)
: Actually, it's possible to engage in negative behavior that hurts your honor level progression, without being flagrant enough to warrant an active punishment. That's likely what's happening here. You might try submitting a support ticket to ask for your specific case to be looked at, assuming Riot Tantram doesn't randomly show up to weigh in on this forum thread. I think the support staff can identify specific games you're getting reported for, and the behavior you're engaging in that's causing your honor level to remain stagnant.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=iO8WkMsM,comment-id=000000000000,timestamp=2018-01-30T20:05:54.807+0000) > > Actually, it's possible to engage in negative behavior that hurts your honor level progression, without being flagrant enough to warrant an active punishment. That's likely what's happening here. > > You might try submitting a support ticket to ask for your specific case to be looked at, assuming Riot Tantram doesn't randomly show up to weigh in on this forum thread. I think the support staff can identify specific games you're getting reported for, and the behavior you're engaging in that's causing your honor level to remain stagnant. Ideally the system would just show some kind of progress bar so I could have any idea what the hell is going on. Same thing with you saying that you can get a penalty without having anyway of knowing it happened, how does that help anyone improve their behavior. This whole thing is just so unintuitive even just a little transparency about whats going on under the hood would be appreciated.
Jo0o (NA)
: If your pointless reports are causing light to be shone on your questionable chat usage, then that could sabotage your honor progression. Simply playing off-meta, as long as you're honestly doing your best to win, wouldn't influence your honor level. Just gotta stay positive and respectful, and you'll be honor 2 soon enough. And it can't have been more than a year. This honor system has only been live since last summer.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=iO8WkMsM,comment-id=0000,timestamp=2018-01-30T19:39:36.102+0000) > > If your pointless reports are causing light to be shone on your questionable chat usage, then that could sabotage your honor progression. Simply playing off-meta, as long as you're honestly doing your best to win, wouldn't influence your honor level. Just gotta stay positive and respectful, and you'll be honor 2 soon enough. > > And it can't have been more than a year. This honor system has only been live since last summer. hence the "I feel like qualifier". And wouldn't I have gotten another chat-restriction if any of the false reports against me lead riot to see me saying ban-worth stuff? The time since my last chat restrictions has been many months, im not exactly sure how many, and I would like to find out if possible. I think that if I hadn't gotten out of level 1 honor by now, and there is not something I am missing, then the amount of good behavior games you have to have is absurd. Like it must be like a 300-500 game penalty which I think is nuts.
Comentários de Rioters
: Patch 8.2 notes
Why doesn't MF q minion draw agro?
Reav3 (NA)
: Warwick Skin Feedback
Any unique VFX or VO on Grey Warwick? I worked REALLY hard leveling all those smurfs to 10 to get enough referrals...
: @Riot Soraka.....
Most TL;DR post ive seen in a while But if you want to talk raka I'm down. Loving the latest changes, I was maxing q first before but then stopped playing her when the made her q range so stupid low. Now that the slow is guaranteed and you get a nice little move speed boost to back off with and the slow and damage get pretty decent as the game goes on. I think people who just want to heal bot are still gonna do it tho, just less effectively. The incentive to go in just isn't there. Rito has their head in the wrong place on this one. Dont make it so people HAVE to get close to the enemy make it so they WANT to get in there. I've always thought that maybe if you q someone on your silence they should get insta-rooted by it. That would certainly encourage people to occasionally go in a bit more.
YuGiHo (NA)
: Deathfire is so ass
This is so true. Deathfire should be doing true damage or significantly more base damage because without enough AP your enemies BASE resistance and hp regen is completely negating the damage.
Mirkhail (EUW)
: lux passive proc spell effect while sona's passive doesn't and i think that's why she don't proc thunderlord like lux
This is the first guy to be correct. Lux is getting TLD because she is, 1. hitting an abilty, 2. landing a normal basic attack, and 3. detonating her passive which is a clearly a separate instance of damage than the associated attack. In Sona's case she is just doing 1. an ability and 2. an enhanced basic which obviously is being calculated as a single instance of damage. I dont know why all these people are so hung up on the Lux comparison. If anything people should be complaining about Kha'zix getting 2 hits for his own enhanced auto and Sona not. I dont think either should be getting it (although khazix would still end up getting TLD off regardless).

Sir Slops

Nível 213 (NA)
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