: I use {{champion:25}} {{champion:143}} Best Junglers in the game. (Most of the community wouldn't agree with me, because they've never tried it and don't adjust their builds for the role, but yeah; They are by far some of the hardest junglers to counter, are extremely self reliant, can backdoor turrets without risk, can drake, build to push turrets harder than most junglers can, are almost uninvadeable and have some of the strongest skill shot CC in the game. They also can finish camps almost at perfect health if played correctly, and a bit faster than about 70% of the meta roster)
: My personal favourite is Zac. He doesnt require too much specific jungle mechanics since you have no mana and plenty of sustain in your passive, you also arent punished as much for bad ganks due to your revival. He is always a threat, being a stupidly strong ganker early and an unkillable monster late. He is basically an amumu with a little less team reliance. Other than that, theres always Xin or Vi, who are both relatively simple to play and can have massive impacts on games. If you are really going to learn a champion, Ivern and RekSai are incredible. Rek has a great early game and powerful ganks while also becoming a great diver and initiator for teamfights, meaning you can have control of the game at all stages. Ivern is completely different to everyone else and though he is a support jungler, he can most certainly hold his own in skirmishes. He is hardly ever picked or bans meaning you will (nearly) always be able to play him, and since you are filled, you probably arent as good as your teammates. Playing Ivern means you can sit back a bit and let them do the carrying, while you keep them alive.
Im intrigued by the Ivern pick. Always seemed kind of goofy, usful but in an unintuitive way. I assume though that he's not a good pick on a team thats also using a true support in bot lane, since that would impact team damage? Zac... man I haven't touched him in ages. Might be fun to re-learn.
Comentários de Rioters
Hibeki (NA)
: This game is quickly falling into the video game trap of "More damage means less hits taken"
I don't disagree, but how do you buff the durability of tank items without re-creating the old days of unkillable five-tank-teams that just bulldoze through everything you throw at them? History shows us a reason why tank items got beat down the way they did.
Kythers (NA)
: practicing playing from behind is a useful experience for winning ranked games
> [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=5vmkweGK,comment-id=0002,timestamp=2019-11-27T18:51:06.902+0000) > > practicing playing from behind is a useful experience for winning ranked games Not all of us play Ranked at all though. I'm 100% all Normals, and to be honest it almost never feels like it was worth my time to stick out the matches that go to hell early on. I'm not getting anything out of it but frustration and Chat Toxicity.
: Fuck those teamates that try to win an unwinnable game
I'm strictly a Normals player, and I really really really wish they would just let us drop out of a match when we please without holding threats over our head to ban or suspend or whatever. If its non-compettive mode and there's no rewards on the line, it just is not worth my time to stick out a match that goes to hell in the first fifteen minutes. I get really frustrated sometimes of being held captive to some other persons obsession with tryharding.
Cõmega (NA)
: Mods? Are you ok?
I sometimes wish the mods would hawkeye over in-game chat as much as the do boards chatter. It'd make the whole experience much more tolerable.
: I want more Holy Paladin type supports like Taric frankly. Some of the best times I had playing WoW were as my HPal and I got that feeling on Taric and Leo in LoL, Omniknight in Dota, and being this amazing protector that kept my team healthy and yet was on the front lines doing so.
Yeah, I'm with you. Leona is my favorite support bar none.
Comentários de Rioters
: All the Star Guardian skins! (Official leaked image)
Im out of the loop, what is this about the Sta Guardian skins? I know they said something about not rerunning event,s but whats wrong with the skins?
: They do it to get this kind of rise out of you. They arent there for a logical discussion. Mission accomplished.
> [{quoted}](name=Pandemic Punch,realm=NA,application-id=yrc23zHg,discussion-id=uumrVs04,comment-id=0000,timestamp=2019-08-03T17:20:20.162+0000) > > They do it to get this kind of rise out of you. They arent there for a logical discussion. Mission accomplished. Siiiiiigh, yeah, I know.
Comentários de Rioters
: Who is the weakest supp champ right now?
I'd throw {{champion:53}} under the buss for weakest support. He has exactly 1 trick he can do to be helpful, and it's a trick that is incredibly easy to play against. The enemy team can render Bitz completely useless with minimal effort just by hiding behind minions or engaging well.
: {{champion:201}} {{champion:12}} {{champion:89}} are probably the weakest as of right now. Tanks have it rough bot lane without any sort of pull mechanic like {{champion:412}} {{champion:111}} {{champion:53}} , especially if you're against poke or mage supports which are quite popular right now. There's just no room for you to breathe in those types of match ups. I'd say most supports are in a decent spot though. Some of them even have very high ban rates like {{champion:350}} and {{champion:555}} . Most people aren't a fan of the mage supports right now either. {{champion:99}} {{champion:63}} {{champion:25}} However, you have to play against them when both of your ban slots are full.
I dunno, I play a lot of Leona and she does well if you select your engagements well. Yeah you need to dodge mage drop zones but thats true for everybody. Against a mage support if Leona can catch you, you're going to melt.
Comentários de Rioters
Jet Sett (NA)
: Absolutely terrible idea. Unless your goal is to make him unplayable, in which case your idea is phenomenal. I could understand if you wanted to tune it down, but as a champion that cannot build health he needs that to function properly. Otherwise he's a squishy hook champ with with defense too poor to risk all-ins with anyone that can hit him.
I'm gonna own up to my fuckup here, I forgot that Pyke doesn't benefit from bonus HP. So yeah, you have a good point.
koshkyra (NA)
: Hook supports need nerfs
I really only agree about nerfs regarding Pyke. Giving hook gameplay to a damage-oriented champ was never a good idea, but then they gave him high staying power and resistance to being shoved out of lane on top of it. Pyke needs to lose the health regeneration entirely and have his misplays penalize him more than they currently do, and he'd be fine.
: ThornMail does not accomplish it's anti-aa function.
I would love it if Thornmail ditched the Cold Steel passive. It makes no sense to slow down their auto-attacks when you want them to be killing themselves with their own autos in the first place.
: Its fun to watch TF blade losing lane to a silver player because the silver player picked TK
Riot could probably make Top Lane, and maybe even the game as a whole, much more fair-feeling if they just slashed the amount of powerspike scoring a couple kills feeds you. When getting one kill gives you control over the entire lane, and getting two or three of them makes you so strong none of the other enemies who AREN'T behind can fairly contest you, the rewards for kills are grossly overtuned. And before anybody can tell me "just call for a gank", multiple jungle mains have told me it's common practice to _IGNORE LOSING LANES ENTIRELY,_ because trying to get other people ahead is a better investment of resources than risking a double-kill to try and shutdown someone who's fed. When the rewards for kills are so strong that they _actively discourage teamwork_, something needs to be hit with a heavy nerf.
Comentários de Rioters
1eone1 (NA)
: NERF CC CREEP DUDE
We need more CC if anything. I miss the days when Assassin champs had to use positioning and cleverness to attack someone, because just charging forward in broad daylight got them locked down and melted. Nerfing CC made Assassins too easy-mode.
Senamz13 (NA)
: This post hit way too close to home. I’ve tried to quite League a number of times, but for some reason I keep deciding to log back on. (I’ve been playing since season 4) This game is nothing less than an addiction and I can’t put my finger on the reason as to why it is so addicting. Send Help.
I had this same problem for a long time. Eventually I opted to just kind of.. stop once the game stopped feeling fun. And the last few years, it's only taken a couple games for me to be so tired of bloated damage and games being decided in five minutes by the wrong champion getting a kill lead, that I put the game dow for a couple weeks before I pick it back up again. Maybe it'd be different if I was playing the game in the intended way, on a premade with friends and voice comms. But for jump-in solo-queue play, it takes no time at all for the League experience to become horrible enough to remind me why it's just not worth the time investment it once was.
: Did Riot ever consider not to allow creating of second account??
You can't really gatekeep account creation at all when you run a F2P game. You'd lose more people to the gatekeeping than you would prevent secondary accounts.
: So when is Yasuo getting nerfed?
Yasuo has too much money backing him from streams and skin sales to get brought down to a reasonable power level.
nelogis (EUW)
: You're.... you're giving more damage to Flask and reducing it's lane sustain?
If you want the sustain take normal red. Corrupting Potion is a damage centric item.
: PLEASE use 'Silence For The Damned' as a frame of reference for the Volibear VGU
Honestly? I think Volibear doesn't need anything more than a substantial round of numbers buffs and a few kit tweaks. Buff his base attack speed so he does on-hit synergy better, buff his move speed while charging towards enemy champions so he's less easily kited (or give him Ghost while the ability is active), give some of his Execute power to a scaling on-hit passive. I think all he needs is to just be more threatening when he manages to close in on you.
MrWasjig (EUW)
: Where have we seen this before? Hmmm.... {{champion:72}} {{champion:90}} {{champion:84}} {{champion:82}} (Juggernaut rework, not his upcoming VGU) And this is just to name a few I can remember.
Why did you have to remind me what they did to Malzahar.
: > [{quoted}](name=PopCorn Chick3n,realm=NA,application-id=6kFXY1kR,discussion-id=qLpP1q5M,comment-id=0002,timestamp=2019-05-30T23:58:19.733+0000) > > Don't congrat them so early lol. You don't even know what they will do to them yet. Their rework might just be another akali, who is extremely strong when come out then nerfed to the ground. Don't worry, CertainlyT's nowhere to be found in the teams they said are gonna be handling those
> Don't worry, CertainlyT's nowhere to be found in the teams they said are gonna be handling those And thank God for that. I'm just kind of done with his whole style of "overload the kit and don't bother doing any playtesting to make sure they aren't frustrating to play against."
: > [{quoted}](name=Strawberrycocoa,realm=NA,application-id=3ErqAdtq,discussion-id=ldoJ7Kdc,comment-id=00000000,timestamp=2019-05-30T22:22:16.072+0000) > Naw, I'd rather not support that Second Midlaner bullshit. Thanks for the suggestion, though. Well could always play Sona as full AP, or hybrid Blitz, or a more aggresive tank build on like leona with IBG Still technically a support, but can hold your own a bit better As a support main, I find it's usually the safer option at lower ranks to do a more solo oriented build on supports unless you actually know the ADC and can get some real value outa the support items
Seoshi (NA)
: Don't take this the wrong way, but what is your Rank? Players in lower ranked divisions sometimes have a hard time seeing kill potential (and as a result, end up playing extremely passive in a high abuse lane) I would recommend switching from Leo/Blitz into an enchanter support (I literally carried my way out of silver AND gold the first time playing Sona way back when) just because they aren't forcing plays, but poke down enemy champions to where the ADCs want to kill them... The bronze ADC doesn't want to initiate on a full health pulled/stunned support, but will 9/10 attempt to go in on the 20% HP support. If you like the aggressiveness of Leo/Blitz, I would look into playing Nami. She can be an extremely aggressive poking champion with her W/E and still make the big plays with her ultimate like Leo.
Last time I played Ranked I was pretty damn low, but I haven't touched anything other than Normal Daft for years now so I don't actually know where I currently stand. I like your Enchanter Support idea though, will try dusting Nami off. Thanks.
: Your team will probably flame you for roaming and helping other lanes get kills/snowball, even if you are being honest about how you are not useful in botlane and have provided significant logic and reasoning. But if you want to win, ignore them and do what you can to help your team, you should always be there for objectives since you are no longer attached to a single area / farming.
: As a support, you're not under any obligation to be stick to your ADC if they're not working with you, or being toxic If another lane will take you, go with them instead, you'll probably make that lane snowball better and be more useful over all Oooorrr, give up on playing real supports and just pick mages, go full AP, and ignore the fact they're there
> As a support, you're not under any obligation to be stick to your ADC if they're not working with you, or being toxic > If another lane will take you, go with them instead, you'll probably make that lane snowball better and be more useful over all I can get behind that. May as well go be useful elsewhere if I'm not accomplishing anything playing babysitter. > Oooorrr, give up on playing real supports and just pick mages, go full AP, and ignore the fact they're there Naw, I'd rather not support that Second Midlaner bullshit. Thanks for the suggestion, though.
Comentários de Rioters
Spekkıo (NA)
: > [{quoted}](name=XJ99999999999999,realm=NA,application-id=yrc23zHg,discussion-id=1db4ZEe3,comment-id=0001,timestamp=2019-05-30T05:20:28.611+0000) > > i like yuumi though? I'll be generous and let you publicly explain why you think a zero risk champion deserves to be in the game.
> [{quoted}](name=Spekkıo,realm=NA,application-id=yrc23zHg,discussion-id=1db4ZEe3,comment-id=00010000,timestamp=2019-05-30T05:32:23.476+0000) > > I'll be generous and let you publicly explain why you think a zero risk champion deserves to be in the game. Zero Risk, what are you even smoking? Also, that snobby attitude is not going to do you any favors, drop the chip on your shoulder friend.
wolvius (EUW)
: > [{quoted}](name=Strawberrycocoa,realm=NA,application-id=3ErqAdtq,discussion-id=uh0L1A5i,comment-id=000200000000,timestamp=2019-05-29T19:46:19.073+0000) > > How was the Yuumi in that clip invisible? Was attached to evelynn and her attacks don't break the stealth, also works when shaco is invis, the rat ADC etc. Talk about counterplay eh
I'm actually glad to know that. Yuumi'd a Twitch last night, and I had no idea if being on him was revealing his position or not.
: > [{quoted}](name=Strawberrycocoa,realm=NA,application-id=3ErqAdtq,discussion-id=859czFu7,comment-id=0009,timestamp=2019-05-29T07:04:11.584+0000) > > Now you have Lux building Rabadons as a first item [Nobody does this](https://u.gg/lol/champions/lux/build?role=support)
wolvius (EUW)
: > [{quoted}](name=JJI744,realm=NA,application-id=3ErqAdtq,discussion-id=uh0L1A5i,comment-id=0002,timestamp=2019-05-29T14:05:48.042+0000) > > https://www.leagueofgraphs.com/champions/builds/support/by-winrate > > Traditional supports are still generally the best supports. Except Yumi, that champ is... unimpressive. https://www.youtube.com/watch?v=Bu7-mkju7nI Its a meme champ, _and best suited with non adc's like darius who value the 80% slow, the movespeed and mini-deathcap._ ######this champ would make a great addition to my ARAM Eve build.
: One of Riot's biggest mistakes was indulging in mages as "supports," enforcing damage over utility
I feel like the choice of playing Support role as a Second Nuker was more acceptable back when CC and healing/buffing was generally stronger. But then they started reducing stun durations, or changing point-clicks to skillshots (while also ramping up mobility on champions overall), reducing numerical strength on shields and healing altogether, and just generally gutting anything that was effective at defensive play. Now you have Lux building Rabadons as a first item while poaching a SUPPORT ROLE, and people think this is okay. Assassin mains cried about having their precious killstreaks denied, and the teamwork oriented archetypes suffered for it.
Comentários de Rioters
Comentários de Rioters
: It's actually not because if it is anywhere near you then you HAVE to use one of those moves to escape it, otherwise it will hit you. You if he puts it anywhere near you it will go off before you can get out of it's range. I've tested this extensively, the slant in skill is abominably in karthus is favor, literally any halfway decent karthus will NEVER miss with his Q
It really depends on how well you mbilize yourself. Standing still is the death sentence yeah, but if you move erratically, and don't walk into wher ehe is leading the Q, you can juke most of them. Or if that fails, stand in minions and cut his damage in half.
: Karthus dark harvest is so broken
If Karthus is dealing 800 damage with Requiem and that's enough to nearly one-shot you, your team was losing anyway.
: no skill Ultimate? how about you try him and see how little skill it takes to have map awareness at all times while you have to farm and fight...it's similiar to Soraka you need to know everything that happens on the map in order to time your ulti right
I play a lot of Karthus and it always makes me laugh when people like OP want to call Requiem no-skill, because they've obviously never played him if they don't realize Karthus's skill levels lay in macro play, not kit rotation.
: It's actually not his ult I have an issue with, it's the fact that his Q basically does free damage that you cannot avoid at all if the karthus does it even half right.
What? Q is laughably easy to juke and dodge just by moving erratically, more so if you're playing one of the ten thousand champions with cheap low-cooldown dash moves.
Ahri Baka (EUNE)
: What is the champion that you hate having on your team/enemy team more than Yasuo?
{{champion:202}} is really pissing me off lately. He needs a baseball bat taken to his kit.
: Blitzcrank Changes Heading to PBE
I love the potential here for the new Static Field passive's synergy with Lichbane or Iceborne.
Comentários de Rioters
Terozu (NA)
: Why hasn't Yasuo been changed when he has >60% banrate in 9 regions?(of 13)
I mean, lots of Yasuo's bans don't come from being too strong, they come form being aggravating. You could just hard nerf Windwall and he'd probably see his ban rate plummet. Make it cap at 1 or 2 champion projectiles so it's more of a reactive riposte than a get-out-of-aggro-free turtle spell, and he'd probably get more chances to be played.
: Meddler: You want to nerf Morgana? Here's How.
I thought the VU reveal video specifically said Morgana wasn't receiving any changes. So if she hasn't been changed at all from her pre-VU status, why are they talking nerfs now? And W absolutely needs to be more punishing. It's already very easy to avoid taking meaningful damage from it, with Minions blocking Q reliability. It's been a long time since I played Morgana Mid but I tried picking her back up post VGU and I gotta say, she's just NOT competitive as a midlaner against more modern kits, except as a non-interactive lane-pusher. Too easy to avoid or dance around her main damage sources, and she has to sacrifice all sense of safety to use her power play moment (ult) which is itself pretty much just useful for putting Flash on cooldown.
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Strawberrycocoa

Nível 71 (NA)
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