: I feel like you wouldn't understand considering you aren't in a higher elo (No offense). In one game I got doubles from an enemy jungle invade and top solo killed his lane twice. ANY OTHER SUPPORT PLAYER the game was auto won, but our MF was 90 cs down playing against a cait soraka alone, and I was Orianna against a zed with a 3 level lead. It just completely fucks the game if the enemy team has half a brain. The only reason he sometimes wins is that you CAN win 4 v 5s. Like it's the same thing is having a jungler having a horrible game and doing no damage. You can still win just highly unlikely. The difference is it's like if the mid laner FORCEFULLY made the jungler have that much of a horrible game. Also the only reason why he's even in this elo is because the season 9 ranked system rewards people for investing thousands of games. It's why people who have 4k games and have been d5 for 6 years magically become d1. He is one of these people, as you can see by his op.gg. I would ADORE riots opinion on the matter or get in contact with one of their behavior specialists to revert my ban, as I think any human being with eyes would see that it is 100% UNDESERVED.
> [{quoted}](name=Symptomatic,realm=NA,application-id=ZGEFLEUQ,discussion-id=KRVmlzUi,comment-id=00010001,timestamp=2019-12-07T23:41:16.151+0000) > > I feel like you wouldn't understand considering you aren't in a higher elo (No offense). In one game I got doubles from an enemy jungle invade and top solo killed his lane twice. ANY OTHER SUPPORT PLAYER the game was auto won, but our MF was 90 cs down playing against a cait soraka alone, and I was Orianna against a zed with a 3 level lead. It just completely fucks the game if the enemy team has half a brain. The only reason he sometimes wins is that you CAN win 4 v 5s. Like it's the same thing is having a jungler having a horrible game and doing no damage. You can still win just highly unlikely. The difference is it's like if the mid laner FORCEFULLY made the jungler have that much of a horrible game. > > Also the only reason why he's even in this elo is because the season 9 ranked system rewards people for investing thousands of games. It's why people who have 4k games and have been d5 for 6 years magically become d1. He is one of these people, as you can see by his op.gg. > > I would ADORE riots opinion on the matter or get in contact with one of their behavior specialists to revert my ban, as I think any human being with eyes would see that it is 100% UNDESERVED. Low elo people don't understand trolling and griefing the same way higher elo people do. If they get griefed, big deal, they still get 30LP the next win, if we get griefed, we're lucky to still be +2LP lol. Then it brings down mmr so the next game you likely get less and if it occurs again, that's +0
: Fix Thresh Hook animation to match the hitbox.
It goes beyond the Lolipop effect really, league in the earlier days was based out of Cali and the general population had slower internet speeds. So due to this, certain champions were given latency handicaps to make them viable, most prominent example being thresh. It's an outdated champion that Riot can't bother to look into I guess
: Personal research about inting people
Say it now and I'll say it before, Riot's shift to an automatic day care center by the Blitzcrank Bot has destroyed match making in recent systems. Yeah a player can get banned for griefing, afk, or inting, but after how long? You call 0/12/1 mid lane a fu**ing idiot and Riot takes action within the next hour. Meanwhile, that guy can proceed to play like that for as you said, 40 games or more. I could understand maybe if you had a freak out in normals or something and just went ballistic on the guy, but this stuff happens in Ranked games daily with the players responding with stuff like, "lul just a game, I'm not afk*dancing or right clicking in fountain*, or blatant I don't want you to win." And they won't get punished unless you manage to act like a PI for the next half hour, and even then nothing happens, and if it does, we can't tell because 2 more appear the next game lol
: Only dodge when YOU are at a disadvantage (eg: YOUR champion is banned). You can't actually predict your teammates. You can look at their stats, but you really have no idea how they will perform, so you might be throwing LP away. eg: if I think my ADC is going to do bad (but he's not actually going to do bad) and I dodge even though I get my one-trick and the enemy team doesn't counter me.... I'm throwing away LP. And then my next game I might get an 80% winrate Vayne who lands on Vayne and plays poorly because, again, you can't predict your teammates.
> [{quoted}](name=Jesus is Savior,realm=NA,application-id=3ErqAdtq,discussion-id=EtdJO92x,comment-id=0000,timestamp=2019-12-07T03:33:41.986+0000) > > Only dodge when YOU are at a disadvantage (eg: YOUR champion is banned). You can't actually predict your teammates. You can look at their stats, but you really have no idea how they will perform, so you might be throwing LP away. eg: if I think my ADC is going to do bad (but he's not actually going to do bad) and I dodge even though I get my one-trick and the enemy team doesn't counter me.... I'm throwing away LP. And then my next game I might get an 80% winrate Vayne who lands on Vayne and plays poorly because, again, you can't predict your teammates. If you're in plat+, dodging is a legitimate strategy. If you have a guy with over 1500 games for the season still in the same division, lets be honest, he's going to perform subpar and that's why he's hovering 0 lp lol
Dukues (NA)
: It's Been a Fun Decade Riot but I am Finally Out
It's the match making system that is making me want to stop. I never get a whole team of players who plan to finish a game. They either are tilted already, griefing, 2seconds from rage quit, somehow in high elo with a 45% w/r over 2000 games, or just autofilled on a role they've never played.
: [CLIENT] Your session has expired
I thought it was to refresh people who are afk from the game and free up server capacity, but that's a no no if you're getting leaver buster
Pika310 (NA)
: > [{quoted}](name=Tokishi7,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=0000000000000000,timestamp=2019-12-06T03:09:08.360+0000) > > She can still early grevious due to her new passive and with a lot of focus being on her ult. [Her new passive does NOT inflict Grievous Wounds.](https://leagueoflegends.fandom.com/wiki/Miss_Fortune/Abilities) She doesn't have Grievous Wounds anywhere on her kit. [It was removed earlier in the season, before her rework](https://leagueoflegends.fandom.com/wiki/V5.14) and they never gave it back.
> [{quoted}](name=Pika310,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=00000000000000000000,timestamp=2019-12-06T03:15:10.845+0000) > > [Her new passive does NOT inflict Grievous Wounds.](https://leagueoflegends.fandom.com/wiki/Miss_Fortune/Abilities) She doesn't have Grievous Wounds anywhere on her kit. [It was removed earlier in the season, before her rework](https://leagueoflegends.fandom.com/wiki/V5.14) and they never gave it back. Executioner's Calling gives grevious wounds for only 800, on a champ where stats largely matter most, it isn't a poor purchase.
Pika310 (NA)
: > [{quoted}](name=Tokishi7,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=00000000,timestamp=2019-12-06T02:54:03.837+0000) > > I think the most successful of these is the MF rework. It's been great for the most part where she has a healthy choice of AD items she can buy. Though when Rune Glaive was around, that was definitely one of her strongest moments MF lost her identity as a Mixed-damage champion, she lost her identity as a duelist, she lost her niche as an anti-healing pick (although Grievous wounds were admittedly removed shortly before her rework) & she lost a large selection of choices from her item pool. The rework turned her into a 1-dimensional R-Button champion. Furthermore, her new passive was inherently counter-intuitive to proper ADC champion-design and a major factor in the homogenization of her playstyle. Her reworked kit has proven to be more toxic to play against, less enjoyable to play as & harder to balance, all evidence of a failed rework.
> [{quoted}](name=Pika310,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=000000000000,timestamp=2019-12-06T03:02:49.152+0000) > > MF lost her identity as a Mixed-damage champion, she lost her identity as a duelist, she lost her niche as an anti-healing pick (although Grievous wounds were admittedly removed shortly before her rework) & she lost a large selection of choices from her item pool. The rework turned her into a 1-dimensional R-Button champion. > > Furthermore, her new passive was inherently counter-intuitive to proper ADC champion-design and a major factor in the homogenization of her playstyle. Her reworked kit has proven to be more toxic to play against & harder to balance, both evidence of a failed rework. I mean sort of, she def lost the mixed damage, but she's still great at dueling, especially amongst other adcs. I play her relatively often, though I'm not diamond or anything. I find that many masteries work for her, you can first item bf, manamune, botrk, or lethal items. That's pretty impressive considering most adcs have one choice to go. She can still early grevious due to her new passive and with a lot of focus being on her ult. If there were to rework her, I honestly believe it would be a nightmare to play against for a bit due to how strong her old ult was in comparison
: I Hate Vayne Top
There are a few top laners can match her, but yeah, definitely are limited on what you can play, and even the ones that can play against her get punished for the smallest mistake when trading with her.
BigFBear (EUW)
: Resolve definitely needs more rune choices because it's full of weird niche runes that are only viable for very specific champs/roles. And because Resolve-users are in so many different roles. There are full-tanks, off-tanks, Juggernauts, Toplaner, Jungler, Supporter. As tanky jungler for example there is often only one rune in each row that is kinda viable. Actually no freedom of choice. More like hardcore cookie cutter. As Jungler: Grasp = Lane Rune Guardian = Support Rune Only choice: Aftershock Shield Bash = Weird Niche Rune Demolish = More a Lane Rune (it's definitely viable but feels odd as Jungler) Font of Life = More a Supporter rune for duo-laning (viable but feels very odd too as an all-in Juggernaut/Offtank because it's so "supportish" without a buff for yourself.) Bone Plating = Lane Rune Second Wind = Lane Rune/Weak af Only Choice = Conditioning (which feels also odd if you want to play Steraks etc. and not full resistance Rammus style) Revitalize = Niche rune for Champs with self-heal/shield Unflinching = Viable Overgrowth = Viable I have the feeling that no one at Riot plays Resolve in Jungle. Otherwise they would know.
> [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=GEddtZPi,comment-id=0007,timestamp=2019-12-06T02:08:24.525+0000) > > Resolve definitely needs more rune choices because it's full of weird niche runes that are only viable for very specific champs/roles. > And because Resolve-users are in so many different roles. There are full-tanks, off-tanks, Juggernauts, Toplaner, Jungler, Supporter. > > As tanky jungler for example there is often only one rune in each row that is kinda viable. Actually no freedom of choice. More like hardcore cookie cutter. > > As Jungler: > > Grasp = Lane Rune > Guardian = Support Rune > Only choice: Aftershock > > Shield Bash = Weird Niche Rune > Demolish = More a Lane Rune (it's definitely viable but feels odd as Jungler) > Font of Life = More a Supporter rune for duo-laning (viable but feels very odd too as an all-in Juggernaut/Offtank because it's so "supportish" without a buff for yourself.) > > Bone Plating = Lane Rune > Second Wind = Lane Rune/Weak af > Only Choice = Conditioning (which feels also odd if you want to play Steraks etc. and not full resistance Rammus style) > > Revitalize = Niche rune for Champs with self-heal/shield > Unflinching = Viable > Overgrowth = Viable > > I have the feeling that no one at Riot plays Resolve in Jungle. Otherwise they would know. yeah, even second wind can be debatable for top lane, I usually only take it if it's a very poke based comp, ex quinn, vayne, teemo, panth, etc
Ayzev (EUW)
: > [{quoted}](name=Whisper87,realm=NA,application-id=3ErqAdtq,discussion-id=GEddtZPi,comment-id=0001,timestamp=2019-12-05T22:21:25.276+0000) > > Offer a rune that increases the amount of bonus HP by a small % FROM ITEMS ONLY > this would be something that only tanky champs would benefit from I'm not so sure {{item:3165}} {{item:3151}} {{item:3152}} {{item:3116}} {{item:3027}}
> [{quoted}](name=Ayzev,realm=EUW,application-id=3ErqAdtq,discussion-id=GEddtZPi,comment-id=00010000,timestamp=2019-12-05T22:32:56.929+0000) > > I'm not so sure {{item:3165}} {{item:3151}} {{item:3152}} {{item:3116}} {{item:3027}} god, it'd only make ekko stronger lol
Athene (EUNE)
: Make the 1v1 from All-Star a game mode
Add a maybe option, as it stands, the champ, item, and masteries pool would be relatively small and tedious over time
Barcid (NA)
: There _was_. It was in season 3 - 1v1 duels on the ARAM map, where first to kill or first to get turret won (so backing was enabled to allow you to heal). It sounds fun on paper, but I was relatively new to the game and had a damn near perfect score with Morgana at the time not because I was good but because her ability to auto-push a lane and her early dueling capabilities were flat out unfair, so honestly it'd just turn into another one of those things where there'll just end up being a meta and everyone will get burnt out on it.
> [{quoted}](name=Barcid,realm=NA,application-id=yrc23zHg,discussion-id=Eyyoj3RR,comment-id=0002,timestamp=2019-12-06T02:39:31.693+0000) > > There _was_. It was in season 3 - 1v1 duels on the ARAM map, where first to kill or first to get turret won (so backing was enabled to allow you to heal). It sounds fun on paper, but I was relatively new to the game and had a damn near perfect score with Morgana at the time not because I was good but because her ability to auto-push a lane and her early dueling capabilities were flat out unfair, so honestly it'd just turn into another one of those things where there'll just end up being a meta and everyone will get burnt out on it. I think it would have to be changed up slight and not first kill/tower/CS basis. Anytime I do a 1v1, I almost always bring press, electro, or grasp because the early damage matters most. Would be neat to see what they could work out tho
: 45 upvotes in an hour. Maybe not as much as a stretch as some of the posts I've seen, but still suspicious.
> [{quoted}](name=Kairoptra,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=0002,timestamp=2019-12-06T01:52:25.844+0000) > > 45 upvotes in an hour. Maybe not as much as a stretch as some of the posts I've seen, but still suspicious. Nothing suspicious about it, just relatively true. Riot doesn't respond to the player base like they used to. match making quality has plummeted, and League of Legends has become a lot more streamlined over the years, both naturally and through cropping on Riot's end.
Pika310 (NA)
: Actually, I'm fairly certain it's quite the opposite. Firstly, Rito stopped giving 2 shits about balance or customer satisfaction about 6 seasons ago. We've just been putting up with the same song & dance as they continue to intentionally spiral it out of control. Also, "fun" is completely objective. I speak for many when I say "League of Assassins" is neither fun, nor balanced. With Kai'sa & Pyke, assassins have officially infiltrated all 5 roles. Rito is dumping resources into other game genres because League isn't a "cash crop" anymore. Their active customerbase has been declining for multiple years now as they have been intentionally pushing customers away, in the delusion that potential new customers aren't a finite resource. Rito Game can't survive as Rito Game (singular) indefinitely & they've finally made the wise business decision of becoming Rito Games (plural) for realzies. That's not all though, [according to Meddler,](https://boards.na.leagueoflegends.com/en/c/developer-corner/vaG0gRbU-quick-gameplay-thoughts-november-15) they are slowly changing their mindset to winning back customers they've betrayed. For instance, setting their massively obese egos aside & admitting most of their reworks were failures that only served to lose them customers. Many champions thusly will be getting reverts & have their kits updated with parts from their reworks, to bring them in-line with today's power creep. {{champion:21}} {{champion:104}} {{champion:37}} {{champion:133}} {{champion:43}} Just a few examples of the inevitable reverts.
> [{quoted}](name=Pika310,realm=NA,application-id=yrc23zHg,discussion-id=hdJlpExF,comment-id=0000,timestamp=2019-12-06T01:07:10.917+0000) > > Actually, I'm fairly certain it's quite the opposite. Firstly, Rito stopped giving 2 shits about balance or customer satisfaction about 6 seasons ago. We've just been putting up with the same song & dance as they continue to intentionally spiral it out of control. Also, "fun" is completely objective. I speak for many when I say "League of Assassins" is neither fun, nor balanced. With Kai'sa & Pyke, assassins have officially infiltrated all 5 roles. > > Rito is dumping resources into other game genres because League isn't a "cash crop" anymore. Their active customerbase has been declining for multiple years now as they have been intentionally pushing customers away, in the delusion that potential new customers aren't a finite resource. > > Rito Game can't survive as Rito Game (singular) indefinitely & they've finally made the wise business decision of becoming Rito Games (plural) for realzies. That's not all though, [according to Meddler,](https://boards.na.leagueoflegends.com/en/c/developer-corner/vaG0gRbU-quick-gameplay-thoughts-november-15) they are slowly changing their mindset to winning back customers they've betrayed. For instance, setting their massively obese egos aside & admitting most of their reworks were failures that only served to lose them customers. Many champions thusly will be getting reverts & have their kits updated with parts from their reworks, to bring them in-line with today's power creep. > > {{champion:21}} {{champion:104}} {{champion:37}} {{champion:133}} {{champion:43}} Just a few examples of the inevitable reverts. I think the most successful of these is the MF rework. It's been great for the most part where she has a healthy choice of AD items she can buy. Though when Rune Glaive was around, that was definitely one of her strongest moments
: Please Bring back Tribunal
The new system is more efficient because the match making system doesn't matter to Riot. You don't have to be a challenger player to be a pro. All they care about is making sure that people aren't saying mean words in chat and problem solved
Prandine (NA)
: Here are two recent examples of inters getting banned: https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/2Xkw0yE4-first-ban-and-14-days https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/Wb6xkgzF-what-for-14-day-ban If that's not enough here's some more: https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/E4LnThmW-most-ridiculous-chat-restriction-i-have-ever-seen-in-my-life?comment=0011 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/KHAL90oW-stuck-at-honor-zero?comment=0003 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/3jEVVlsY-permanently-banned-with-ingame-log?comment=003e https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/jFwTE8Oj-playing-off-meta-in-ranked-int-feeding-ban?comment=0039 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/sU5wOfFJ-proof-that-the-automated-system-is-broken?show=rundown https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/GrmPK5yP-intentional-feeding-but-i-didnt-feed?comment=0006 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/MKBQUoKd-banned-for-intentionally-feeding https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/KTq4tjIF-i-dont-get-it-how-riot-bans-a-player-because-another-kid-draven-decides-to-take-all-the-kills https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/xW5z7auF-proof-that-riot-employees-ban-without-providing-clear-evidencecertainty-of-an-infraction https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/RAfb0McT-got-banned-for-intentional-feeding-for-a-game-with-02-death https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/5bqNJurI-banned-for-a-bad-game https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/f9P7YRXv-bad-game-i-guess As you can see they do get banned. Not as fast as we'd like but they do get banned nevertheless.
> [{quoted}](name=Prandine,realm=NA,application-id=ZGEFLEUQ,discussion-id=Al3Q4nN2,comment-id=0002,timestamp=2019-12-04T19:28:34.765+0000) > > Here are two recent examples of inters getting banned: > > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/2Xkw0yE4-first-ban-and-14-days > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/Wb6xkgzF-what-for-14-day-ban > > If that's not enough here's some more: > > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/E4LnThmW-most-ridiculous-chat-restriction-i-have-ever-seen-in-my-life?comment=0011 > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/KHAL90oW-stuck-at-honor-zero?comment=0003 > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/3jEVVlsY-permanently-banned-with-ingame-log?comment=003e > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/jFwTE8Oj-playing-off-meta-in-ranked-int-feeding-ban?comment=0039 > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/sU5wOfFJ-proof-that-the-automated-system-is-broken?show=rundown > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/GrmPK5yP-intentional-feeding-but-i-didnt-feed?comment=0006 > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/MKBQUoKd-banned-for-intentionally-feeding > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/KTq4tjIF-i-dont-get-it-how-riot-bans-a-player-because-another-kid-draven-decides-to-take-all-the-kills > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/xW5z7auF-proof-that-riot-employees-ban-without-providing-clear-evidencecertainty-of-an-infraction > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/RAfb0McT-got-banned-for-intentional-feeding-for-a-game-with-02-death > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/5bqNJurI-banned-for-a-bad-game > https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/f9P7YRXv-bad-game-i-guess > > As you can see they do get banned. Not as fast as we'd like but they do get banned nevertheless. My issue with the cases you brought up is that they're so obvious. Besides people selling accounts in high elo with a name like, Acc4sell and such, Riot's detection system and consideration of griefing is so way too slow. Unless they say it in chat, the player will likely never get punished, hence how even in plat, I'm seeing griefers every other game
rujitra (NA)
: Last I checked, crystal balls don’t exist still, and Riot has no way of knowing what a player is going to do in your game when they match you.
> [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=9fsXp4Kc,comment-id=0000,timestamp=2019-12-05T17:13:38.976+0000) > > Last I checked, crystal balls don’t exist still, and Riot has no way of knowing what a player is going to do in your game when they match you. Why do you boot lick Riot on every post?
Subdue (NA)
: > [{quoted}](name=Tokishi7,realm=NA,application-id=yrc23zHg,discussion-id=wszGG6Ej,comment-id=00080000,timestamp=2019-12-05T01:51:59.956+0000) > > As a fellow plat player myself, the fact that you can say that is impressive. Plat elo, where 2500+ games 48% w/r one tricks stand gate keeper at every corner, where they think they're diamond material but bad players are holding them back with their 4/14avg over 200 games on talon or something. When you're in a plat 1 game, but jagoff invites his gold 4 friend to play jg while he adc mains and you lose every objective. The biggest issue the game has in terms of Ranked is just match making quality. Every match feels like a coin toss these days Someone is going to do poorly every game. Someone is going to do well every game. It's a zero sum game, for someone to do well, someone on the other side has to do poorly. Everyone gets frustrated sometimes. That's natural. However, being toxic is a choice. Toxic players choose to attack their teammates rather than vent their frustration elsewhere. Even yelling at the screen is better.
> [{quoted}](name=Subdue,realm=NA,application-id=yrc23zHg,discussion-id=wszGG6Ej,comment-id=000800000000,timestamp=2019-12-05T02:13:45.299+0000) > > Someone is going to do poorly every game. Someone is going to do well every game. It's a zero sum game, for someone to do well, someone on the other side has to do poorly. Everyone gets frustrated sometimes. That's natural. However, being toxic is a choice. Toxic players choose to attack their teammates rather than vent their frustration elsewhere. Even yelling at the screen is better. Has nothing to do with a player doing bad, has to do with them not caring. We're literally in the scum of the elos. I can't go 4 games without someone rage quitting and someone on their team isn't rage quitting so there goes your equivalent exchange logic. You get 1 trick riven banned out so she pulls out ivern top, that's on the player not me. It's crap like this happening every other game that makes players toxic in higher elos.
Subdue (NA)
: The game doesn't make the community toxic. Toxic players are toxic way before they interact with League. League does not change a player's outlook. However, by the very fact that accounts are free, anonymous, easy to level (or buy), and too much leniency is built into the system, toxic people who might not express that toxicity in their every day lives feel empowered to do so in League. Fixing this problem requires removal, or at least heavy reduction of the anonymity by tying accounts to a more limited resource than emails, such as mobile numbers and harsher, faster penalties for bad behavior.
> [{quoted}](name=Subdue,realm=NA,application-id=yrc23zHg,discussion-id=wszGG6Ej,comment-id=0008,timestamp=2019-12-05T00:27:45.372+0000) > > The game doesn't make the community toxic. Toxic players are toxic way before they interact with League. League does not change a player's outlook. However, by the very fact that accounts are free, anonymous, easy to level (or buy), and too much leniency is built into the system, toxic people who might not express that toxicity in their every day lives feel empowered to do so in League. > > Fixing this problem requires removal, or at least heavy reduction of the anonymity by tying accounts to a more limited resource than emails, such as mobile numbers and harsher, faster penalties for bad behavior. As a fellow plat player myself, the fact that you can say that is impressive. Plat elo, where 2500+ games 48% w/r one tricks stand gate keeper at every corner, where they think they're diamond material but bad players are holding them back with their 4/14avg over 200 games on talon or something. When you're in a plat 1 game, but jagoff invites his gold 4 friend to play jg while he adc mains and you lose every objective. The biggest issue the game has in terms of Ranked is just match making quality. Every match feels like a coin toss these days
Naffy (NA)
: How To Tilt An ADC Main 101
grey health is such a fun game mechanic, ironically, all three that I have in mind tend to problem champs for balance due to their sustain in fights being way too good. Also, was that smurf account because the blitz kind of questionable lol
: Huh. That’s weird. Have them write a support ticket and ask them to clarify why the suspension looks that way. It’s happened before, and some glitch made displaying the logs only say “Draven.”
> [{quoted}](name=Periscope,realm=NA,application-id=ZGEFLEUQ,discussion-id=EYOyjnAZ,comment-id=0002,timestamp=2019-12-03T20:16:21.282+0000) > > Huh. That’s weird. Have them write a support ticket and ask them to clarify why the suspension looks that way. > > It’s happened before, and some glitch made displaying the logs only say “Draven.” No it's not, the system is automated and it's been said countless times that volume can stack up. The only part that would be weird is Riot told him no
: This kind of people dont deserve to play this game.. Riot please react
There's a possibility you will be punished as well because in a way you instigated further by likely saying something in the prior game, and then knowing this, brought him to the custom. Riot's mindset, not mine
: saying gg ez or ez after a kill should be bannable
I mean, Riot cracking down on toxicity so why not. Maybe it would help cut back on griefing levels too. If calling someone an idiot is bannable, than imo, gg ez should be as well unless there's an Ezreal in the game lol
Terozu (NA)
: So Riot is actually considering Announcer packs, but they said something that caught my interest.
That's pretty sweet, but you know what would be really sweet, not having a gold 4 in my plat games, players who grief actually getting punished, a working fucking client??? and the devs to pay attention to the boards rather than releasing something that won't improve the game and likely just add more bugs
Naffy (NA)
: The Average Game Of A Diamond Player
damn, as a climbing plat player, this doesn't give me any reason or hope to climb. It's just the same people but now they think they're better because they have a crystalline border Kayle said the R word, Riot about to perma ban her, no no no Kayle, this game is rated T for teeny wheenie teens
Unker139 (NA)
: > [{quoted}](name=Tokishi7,realm=NA,application-id=ZGEFLEUQ,discussion-id=vryBqz7d,comment-id=000100000000,timestamp=2019-12-03T00:10:50.612+0000) > > yeah, except their detection for griefing is near non existent It's not that its non existent. Its mostly manual and errs on the side of caution. People come here complaining that they get griefers every single game....yet I've been playing for almost 3 years and can count the number of "griefers" I've seen on one hand. I do see a some toxic players and a ton to whiners, though most are relatively mild. I think I need to report someone every 20 or 30 games. I do see a lot of afk and rage quitting and I wish it were punished stronger, but I've also noticed that the majority of them are ones that think they are trying but quit as soon as a teammate falls too far behind or a surrender vote fails.....not bad or casual players.
> [{quoted}](name=Unker139,realm=NA,application-id=ZGEFLEUQ,discussion-id=vryBqz7d,comment-id=0001000000000000,timestamp=2019-12-03T00:30:08.528+0000) > > It's not that its non existent. Its mostly manual and errs on the side of caution. People come here complaining that they get griefers every single game....yet I've been playing for almost 3 years and can count the number of "griefers" I've seen on one hand. > > I do see a some toxic players and a ton to whiners, though most are relatively mild. I think I need to report someone every 20 or 30 games. > > I do see a lot of afk and rage quitting and I wish it were punished stronger, but I've also noticed that the majority of them are ones that think they are trying but quit as soon as a teammate falls too far behind or a surrender vote fails.....not bad or casual players. bronze/iron, that's why. Once you hit plat, I can promise that someone will rage quit 1 in 5 and or grief 1 in 4, whether on your team or not, it will happen. These people are insane, have 2000 games averaging a season, and can barely move up 1 lp a week. You start getting the classic, XD lul why are you taking a game so seriously, it's just for fun, pre season doesn't matter, it's end of season so too late anyways, this team so bad(0/15 hardstuck plat), they got first blood gg *a player has left the game* The higher you climb, the more you will realize griefing,trolls, and rage quits are a massive part of the game. That's why strategic dodging in ranked exist. If you see a guy with more than 1500 games in the same division on your team for the season, gtfo because that dude dies once and he's done lol
Tele II (NA)
: > [{quoted}](name=Tokishi7,realm=NA,application-id=ZGEFLEUQ,discussion-id=vryBqz7d,comment-id=0001,timestamp=2019-12-02T07:26:58.749+0000) > > Riot makes such a huge deal about the pro scene, but then completely forgets that competitive is still a sport, well esport. If you pull this petty bs in real on a team, you're done. Damn, you're having a bad day but you purposely let them score to prove a point, smell you later bud. Griefing and rage quits should be automatic restrictions that should be contested with support staff later in the case of a bug. There is no reason to see players griefing in higher elos still and their punishment is -10 lp Griefing is a 14 day ban first offense. So yeah, you basically agree with Riot and most players.
> [{quoted}](name=Tele II,realm=NA,application-id=ZGEFLEUQ,discussion-id=vryBqz7d,comment-id=00010000,timestamp=2019-12-02T22:50:40.713+0000) > > Griefing is a 14 day ban first offense. So yeah, you basically agree with Riot and most players. yeah, except their detection for griefing is near non existent
: Why do we even have champion classes?
I'm not sure what Riot is up to these days. The PBE is nothing more than a means to make sure the game doesn't crash after patch rather than wow, this is broken. Game just sort of went downhill some day and it lost what it used to be. It's still fun at times, but when it's not, extremely noticeable now :/
: Losing is a consequence to people who are just bad. People who are inting get banned, despite what some seem to think.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=ZGEFLEUQ,discussion-id=k59Ku1y0,comment-id=000100020000,timestamp=2019-12-02T09:53:59.444+0000) > > Losing is a consequence to people who are just bad. > > People who are inting get banned, despite what some seem to think. {{champion:35}} {{champion:35}} {{champion:35}} yeah, maybe if they're live streaming it XD
: I think you guys are, _once again_ intentionally taking every single thing I've said to you out of context in order to make me look bad. Oh well, what can you do?
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=KFBQtJAv,comment-id=0000,timestamp=2019-12-02T05:16:50.410+0000) > > I think you guys are, _once again_ intentionally taking every single thing I've said to you out of context in order to make me look bad. > > Oh well, what can you do? What Riot support does when they penalize players, have to be the role model man
: Is it just me?
I think this set has the potential to be much better than the last set @brawlers jinx rush, but this one just needs some more fine tuning and then it'll be fine, I see your frustration though. It's also A LOT more strategic in terms of when to all in and such. It's a constant ebb and flow of saving/spending as opposed to the last where it was save until 50 and just stay above 50 only spending to well, buy jinx lol
: I just watched a guy make a Mage and Summoner team. He put a mage cap on Annie. Not even kidding the Annie summoned two Tibers with every cast! At one time there was 3 Tibers on the field. I have seen nothing better than this build. It was so damn OP.
> [{quoted}](name=KillerKitty KiKi,realm=NA,application-id=RaE1aOE7,discussion-id=8Byk3luG,comment-id=0003000000010000,timestamp=2019-12-02T06:49:35.071+0000) > > I just watched a guy make a Mage and Summoner team. He put a mage cap on Annie. Not even kidding the Annie summoned two Tibers with every cast! At one time there was 3 Tibers on the field. I have seen nothing better than this build. It was so damn OP. they are removing this next patch, it is a 2 max
: Individual lp gains and losses
I don't think that their should individual systems like that, but I do believe that if a player obviously played well as opposed to his teammates, he should not be losing full lp values nor should a player deadweight gain full lp values.
: My own take on "Riot's Rank Punishment System." Hope you agree.
Riot makes such a huge deal about the pro scene, but then completely forgets that competitive is still a sport, well esport. If you pull this petty bs in real on a team, you're done. Damn, you're having a bad day but you purposely let them score to prove a point, smell you later bud. Griefing and rage quits should be automatic restrictions that should be contested with support staff later in the case of a bug. There is no reason to see players griefing in higher elos still and their punishment is -10 lp this post was downvoted by hardstuck plat 4 gang
: Why Lol Is Toxic
How Riot looks when they ban someone for calling another an idiot but that idiot is 0/15 spamming lul in chat and not getting banned {{champion:35}} {{champion:35}} {{champion:35}}
AdamrCc (EUW)
: Unbalanced matchmaking and lack of consequence for anything but verbal abuse. It's no wonder people express their discontent which is considered 'flaming' in Riot's books.
> [{quoted}](name=AdamrCc,realm=EUW,application-id=ZGEFLEUQ,discussion-id=k59Ku1y0,comment-id=0005,timestamp=2019-12-02T07:13:00.090+0000) > > Unbalanced matchmaking and lack of consequence for anything but verbal abuse. > > It's no wonder people express their discontent which is considered 'flaming' in Riot's books. damn 0/15 top laner getting flamed for tower diving yet again, his teammates are so mean, he's trying to learn the game even though it's p2 mmr
: > [{quoted}](name=Best At Sucking,realm=NA,application-id=ZGEFLEUQ,discussion-id=k59Ku1y0,comment-id=00030000,timestamp=2019-12-02T03:36:46.944+0000) > > How as it abnormal? it just resonated with people Pretty abnormal since most people that peruse this sub board don’t agree with that point. Throwing a game isn’t punishable, but shouldn’t be. People make mistakes that are game ending; no one’s gonna get punished for that. When it’s *intentional* that’s a different story, and while that too isn’t always punished, that doesn’t mean it isn’t punishable.
> [{quoted}](name=Periscope,realm=NA,application-id=ZGEFLEUQ,discussion-id=k59Ku1y0,comment-id=000300000000,timestamp=2019-12-02T03:48:30.446+0000) > > Pretty abnormal since most people that peruse this sub board don’t agree with that point. Throwing a game isn’t punishable, but shouldn’t be. People make mistakes that are game ending; no one’s gonna get punished for that. > > When it’s *intentional* that’s a different story, and while that too isn’t always punished, that doesn’t mean it isn’t punishable. Been playing this game for 10 years, unless they designed a new bot, throwing isn't punishable unless you're 30 games in a row doing it. People can rage quit and their biggest loss is 15lp and they start right up a new game lol. 1/15 k6 isn't griefing, he's just having a bad game trying to tower dive 1v5. Ranked is a circus and has been for awhile now because the Riot team loves that blitzcrank bot {{sticker:zombie-nunu-hearts}} {{sticker:sg-jinx}} {{sticker:sg-lux}}
eye nut (NA)
: Anyone think that Senna is actually op instead of experiencing the new champion effect?
I don't think her kit is broken, but I 200% believe her stats are broken. I think her range and stats all need better tuning. Other than that, her kit is fine, annoying but fine
: So random fact but Aatrox isn't countered by bramble vest so much because he doesn't AA that much in his combo. I'm also pretty sure that Grievous Wounds applies after he receives the heal from Deathbringer Stance. Ignoring the mention of executioners, everything else in this post is just objectively wrong. His early damage is very high, Executioners is by no means gold efficient (800g for 15 AD is not efficient - all of the value is in GW). Aatrox does stack Conq quickly enough to make use of it because, surprise, as a drain tank he's about sustained fights and doesn't need to stack it instantly. Aatrox's abiities are slow but in being slow they create zone control. He has the tools with his W and E to basically guarantee that the majority of his Qs land if his opponent does not use a dash or blink. He is still strong in the right hands but is actually pretty difficult to play well and with how his pick rate skyrocketed going into the patch because of how good people were saying the new Conqueror was going to be on him (some dissonance from this post) and his winrate stayed stable (although low) it is likely his winrate should climb over the next few days as his pick rate drops.
> [{quoted}](name=WTBeGirl100EUhr,realm=EUW,application-id=3ErqAdtq,discussion-id=ah41taEc,comment-id=0000,timestamp=2019-12-02T06:48:44.630+0000) > > So random fact but Aatrox isn't countered by bramble vest so much because he doesn't AA that much in his combo. I'm also pretty sure that Grievous Wounds applies after he receives the heal from Deathbringer Stance. > > Ignoring the mention of executioners, everything else in this post is just objectively wrong. His early damage is very high, Executioners is by no means gold efficient (800g for 15 AD is not efficient - all of the value is in GW). Aatrox does stack Conq quickly enough to make use of it because, surprise, as a drain tank he's about sustained fights and doesn't need to stack it instantly. > > Aatrox's abiities are slow but in being slow they create zone control. He has the tools with his W and E to basically guarantee that the majority of his Qs land if his opponent does not use a dash or blink. > > He is still strong in the right hands but is actually pretty difficult to play well and with how his pick rate skyrocketed going into the patch because of how good people were saying the new Conqueror was going to be on him (some dissonance from this post) and his winrate stayed stable (although low) it is likely his winrate should climb over the next few days as his pick rate drops. I agree with you moreso. I'm a top main and one of my biggest problem champs is aatrox. In the hands of a good player, he's an insane champ with his pre 6 being just as scary. Like honestly, he buys a kindle gem and tower dives me it feels like lol. Even with grevious on him, usually he's healing so much still it isn't that problematic unless he's group fighting.
: Honestly when that cancer spin to win, brain dead champion going to get nerfed ?
The balance team took a sabbatical, they'll be back in time for season 11.
zqfmgb (NA)
: Can we add an "Avoid Player" option?
I would abuse this in the sense that anyone I queue with with more than 1500 games in a season in the same division, ex p4.p3 with a negative winrate. highly unreliably players that are on their way to p4 or g1 imagine having 2000 games with a 48% w/r in p4 {{sticker:sg-kiko}}
Accenix (NA)
: HELP ME CLIMB, TELL ME HOW WISE PLAT+ PLAYERS
Plat players are extremely unreliable. The only way to climb is to either A, be really fucking good at the game or find a duo to play with that is competent.
: > [{quoted}](name=Vlada Cut,realm=EUNE,application-id=yrc23zHg,discussion-id=V0Xdk03l,comment-id=00000000,timestamp=2019-11-30T23:25:27.425+0000) > > Ahem. > > IRELIA AATROX AND AKALI. > > Thank gosh that Aatrox is finally making a comeback with Conqueror changes increasing his durability late game cause he lost 0 damage from the removal of true damage from his Keystone. the funny part is that the only champion i found to be broken was irelia. aatrox/akali? nope. vlad is broken, and yi has a unfun toxic design that needs a rework.
> [{quoted}](name=XJ99999999999999,realm=NA,application-id=yrc23zHg,discussion-id=V0Xdk03l,comment-id=000000000000,timestamp=2019-12-01T00:55:46.831+0000) > > the funny part is that the only champion i found to be broken was irelia. aatrox/akali? nope. > > vlad is broken, and yi has a unfun toxic design that needs a rework. Yi is also at the same time fundamentally broken, he takes a lot more damage in his alpha strike than he is supposed to be. Most of it should be negated but for some reason, a lot of it follows into it
: Is Ivern really unlliked or has he just been an awful weak champion
as many others have likely mentioned, the champ just gets fucked over by dragon prio these days. I like the champion when you have 5 human beings playing the game, but problem is you usually have one guy who is a one death away from inting/afk, another guy who shouldn't be in the elo, and then two three others desperately trying to hold the game together. Ivern simply isn't the tape solo q needs or wants
Zullar (NA)
: Riot: Send Surveys
Ironically, Riot Support says they're completely useless these days beyond reciting the blitzcrank bot and if you have any opinions or want your voice to be heard, go to the boards lol. Fucking waste of time
: As a 600k Soraka main the very existence of Senna is just a slap in the face
As a 10 year vet to this game, the very state of the game and company is a slap to the face lol
ranga116 (OCE)
: Playing this game is just a burden now thanks riot
I thought this post was going to be about the ranked match making system lol
maunk (NA)
: Dodging as a system.
Yeah, if I get jagoff with 3000 games, on the same champion, in a season with a 48% w/r, you can bet your sweet ass I'm dodging. That guy is a ticking time bomb and likely worse than dead weight lol. Or if I get autofilled jg/support that is first timing a champ( I have two problems with this) then I'm also dodging. 1) what the hell is a guy doing autofilled past silver in a game 2) why can't the guy play something meta or at least comfortable with rather than a first time champ
: Chinese overlords have spoken, if you speak ill of the overlords you get silenced, then banned. Thus the suppression of freedom continues.
> [{quoted}](name=p3tm4ster,realm=NA,application-id=yrc23zHg,discussion-id=46ccsnn2,comment-id=0003,timestamp=2019-11-29T19:02:41.686+0000) > > Chinese overlords have spoken, if you speak ill of the overlords you get silenced, then banned. Thus the suppression of freedom continues. Honestly, kind of feels like a Chinese take over these days. 9/10 support staff member reply the exact same way compared to a few years ago. I know there's a lot of tickets, but each staff member used to be fun and quirky, now it's just like a Disguised Blitzcrank Bot lol. The boards are dead it feels like, the game has been glass cannoned, griefing and afk rates are up while toxicity in chat has just been deleted through highly sensitive bans. Interesting all around
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Tokishi7

Nível 67 (NA)
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