terkmc (NA)
: TY im primary a lore guy. I almost always write good lore but make the character super broken in a desperate attempt at thematic :P
I often tinker with other peoples ideas when im not working on an original.Would u mind if I did and ran ideas by u?
terkmc (NA)
: Delta the Magus Pariah
I found the Lore very entertaining. Thank You for it.
: Bots
RIOT FIX THIS
: i've been experiencing the same thing as well as many other ppl. were calling them botters... VERY ANNOYING. makes me hate the game and I've been playing since season 1
Agreed .....RIOT FIX THIS
: Bots in Twisted Treeline
imgurian (NA)
: How about them bots eh?
i barely have the time for the matches, let alone feeling like they are a waste due to bots. Trolls are irritating enough now they get to feed off of cheaters im stuck with or get penalized when i leave. I have reported ive taken lists of names, ive emailed, ive went through a half dozen threads and bumped. now im just tired and looking for another game after i bump every thread i can find.
cibelon (NA)
: Done with Twisted Treeline due to IP-farming bots...
bots suck and are literally turning people away from the game. The quality of the game itself and the community is holding me here for now but seriously im looking for an alternative.
: Please for the love of god, find a solution to bots in Twisted Treeline.
This game started as a free to play had to hear about it from a hardcore underground type gamer .... But I felt like the community and standards were awesome..... the game was incredibly addictive and challenging...... now its at a worldwide phenom level and the casual players who have been here for 5+ years are getting shitted on because the interests lie only in the competitive scene? I just want to play the game in my downtime.... ive paid enough into it to own a copy a couple times over at market prices I should get the experience I expect also.
: Riot please address, can we please get rid of the bots in TT?
: Everytime I play Twisted Treeline... there are bots...
It really seems like riot doesn't care. Over 6 months now.
: Twisted treeline is infested with bots...
: @Riot I think You Dumped Bots on TT
Been emailing and reporting since November nothing being done
Comentários de Rioters
: Well put. But in light of the fact that Dota's International championship has raised over 10,000,000 dollars on the competitive scene alone, and the fact that Dota hands you all of your heroes from the beginning and lets you learn at your own pace instead of forcing you to get really good at one champion only to swap out when you have enough to get a champ that you REALLY want, but after you are already accustomed to playing the champion you've already mastered, and you suck at every other champion, I'd have to say from my completely biased and objective standpoint, I like Dota more than League. **I'm sorry about that run on sentence. Ignore my name.**
Simply difference of opinion, still wouldn't want anyone thinking I just took a name from somewhere else if it was supposed to be my original concept.
: [Champion Concept] Lucy, the Weeping Ripper
I like that you told us the thinking process that was awesome. I really like the idea of the champ. I think the "tank" role for a predator is counter intuitive. Q- seems like darius pull, also made me think this would be a good place for the classic trip and fall while running. mark a target if they move away they "fall" get stunned W-like it E-like it R-I would think its a real finisher maybe.... when theyre below x% health he can activate it and do the whole slasher finisher thing
Bluerex (NA)
: [Champion Concept] - Kay'Ohe, the Sower of Corruption
I think this champion is as solid as any others posted but does not spark the imagination in my opinion and make me want to play it. There have been several others that brought new playable, fun , original mechanics to the game that haven't gotten half as much attention. I don't mean to offend or be mean to the creator but im bothered that I have read dozens of champs some I wish were real right now to try and they get under 100 views 3 upvotes. Wish I had a red name to get some attention to champs I want to see come to life.
: Qwa'Tar, The Blade Of The Void
I appreciate the dedication you attempted.... passive: Riot took out these types of semi permanent invisibilities because of balance. Q: as stated will do an extra 15 magic damage for 1 second every 17 seconds at level one. At level 5 it could be up to 112/s for 5 seconds every 9 seconds the difference is massive level one is pointless 560 is a drastic difference. scale it off ap . R: a silent assassin who screams as his ult do an overhaul lets see what u come up with.Give credit to the artist.
: Why ESPECIALLY Dota? Dota's cool.
I played Dota from jump I loved it . Riot did it better and I feel a sense of loyalty. Feel like dota is competition. Other than that its well known and it would be a general assumption that riot took dota's nyx name and cast a negative light on riot as copycats which is something ive seen said quite a bit when League started up.I mean no offense.
: Well, while it is always a little disappointing to realize your ideas aren't original, it is to be expected. It would be great to see what you have. After all, aside from the personal enjoyment of tinkering with concepts, the main goal is to work together and create the best game stuff.
with 7 billion people and at least 11 have a brain nothings going ot be 100 percent original but people who have similar ideas can blend to make the best of it......
: New Champion Concept: Rogue, the Berserk Pickpocket
I am working on a champ that has a similar concept when shes done ill post here to see what you think. if you don't mind. put the brunt of her together a year ago. just so u know I wasn't trying to steal your idea lol
Draou (NA)
: Dodge was removed for a good reason, that is all I have to say. The item steal is too harsh and should be reduced to stealing gold if your that set on it. Otherwise great idea.
really not sure but I think jax still dodges so in my opinion and just want to know if u still strongly disagree an ability that lets you dodge one attack isn't too bad.....
Keagn (NA)
: > [{quoted}](name=Vbunnie,realm=NA,application-id=A8FQeEA8,discussion-id=qivEGmxo,comment-id=0002,timestamp=2015-02-01T02:06:32.949+0000) > > you still need to change the q. Pocessing an enemy is too powerful and having that cost additional health doesnt fix the issue. What you are suggesting is that you can take control of an enemy and not allow them to do anything they want to for a short period of time. That is too powerful as you can make them run right into your ally. Also Question If i take control of a host does that mean that my physical body still remains can i be attacked? Also taking control of an ally is just as toxic as it basically prevents that ally from doing whatever they want to and it can be extremely toxic because in theory i can take control of an ally and make them run right in the middle of the enemy for them to die and they cannot do anything about it. also what exactly can i do once I cast my spirit out of my body besides just running around? I mean unless I recast q of course but still what does that allow me to do? The ability would probably be better if it didnt have a double cast and allowed you to cast your spirit out of your body and into target host with one click and allowed you to pocess target dead ally/enemy nuetral monster or minion and should not be limited to small nuetral mosters like you state. You have not fixed the problem. there is no justification for not doing that. No one will take your champion seriously if you do not fix the issue. It will constantly be downvoted and I know this from experience. The cooldown on the q is also still way too low. The e should also have its cooldown increased to 14/13/12/11/10 seconds or perhaps have the final level go down to 6 seconds on cooldown. Also the change to the R doesnt do your concept justice either as it is an even weaker version of your q. Understand your abilities are too similar. Your champion lacks diversity and having a shield and making your abilities cost health does not make your champion a tank. Takes do one of 2 things. 1. They have high armor/magic resist and a kit that allows you to body block for your allies or 2. they have high armor/magic resist and heavy cc abilities that allow you to dominate the lane through control. Sometimes and on very few occassions does the tank supplement health regen and heavy health for armor/magic resist but this is on rare occassions. Your champion has no health regen. So here is what I would do. I would replace your current q with your r and open it up to large monsters but still have it limited to dead allies and enemy champions and substitute your q for an ability that increases yours and your allies magic resist and health regen for a short time that way you fill a void in the current league setup which is a heavily magic resist/health regen champion. This way you can easily counter champions like teemo and cassio. Actually, he doesn't control anything but creeps. I don't know if its listed, but we had talked in his previous thread I believe. His soul just resides in their body.
It is there in the additional mechanics but I think he jumped the gun.He seems mad all the time.
Vbunnie (NA)
: you still need to change the q. Pocessing an enemy is too powerful and having that cost additional health doesnt fix the issue. What you are suggesting is that you can take control of an enemy and not allow them to do anything they want to for a short period of time. That is too powerful as you can make them run right into your ally. Also Question If i take control of a host does that mean that my physical body still remains can i be attacked? Also taking control of an ally is just as toxic as it basically prevents that ally from doing whatever they want to and it can be extremely toxic because in theory i can take control of an ally and make them run right in the middle of the enemy for them to die and they cannot do anything about it. also what exactly can i do once I cast my spirit out of my body besides just running around? I mean unless I recast q of course but still what does that allow me to do? The ability would probably be better if it didnt have a double cast and allowed you to cast your spirit out of your body and into target host with one click and allowed you to pocess target dead ally/enemy nuetral monster or minion and should not be limited to small nuetral mosters like you state. You have not fixed the problem. there is no justification for not doing that. No one will take your champion seriously if you do not fix the issue. It will constantly be downvoted and I know this from experience. The cooldown on the q is also still way too low. The e should also have its cooldown increased to 14/13/12/11/10 seconds or perhaps have the final level go down to 6 seconds on cooldown. Also the change to the R doesnt do your concept justice either as it is an even weaker version of your q. Understand your abilities are too similar. Your champion lacks diversity and having a shield and making your abilities cost health does not make your champion a tank. Takes do one of 2 things. 1. They have high armor/magic resist and a kit that allows you to body block for your allies or 2. they have high armor/magic resist and heavy cc abilities that allow you to dominate the lane through control. Sometimes and on very few occassions does the tank supplement health regen and heavy health for armor/magic resist but this is on rare occassions. Your champion has no health regen. So here is what I would do. I would replace your current q with your r and open it up to large monsters but still have it limited to dead allies and enemy champions and substitute your q for an ability that increases yours and your allies magic resist and health regen for a short time that way you fill a void in the current league setup which is a heavily magic resist/health regen champion. This way you can easily counter champions like teemo and cassio.
half of what u said is covered in the additional mechanics. Hes a support not tank can act as a tank if he doesn't use q and instead plays in his body. the rest is a difference of opinion and half shows you didn't read everything before you went on that rant. I appreciate your time.
: New Champion Concept: Rogue, the Berserk Pickpocket
passive: great with theme and concept (Q)-great with theme but stealing items is just to much it would cripple the way a match would run. (E) great with concept and practical to playstyle (W) also great with concept and playstyle would make me wanna play this champ (R) great with theme but I would want his ult to be something to go along with the sneaky stealth of his kit just a personal opinion because it makes sense the way u have it .
Keagn (NA)
: Thank you for pointing out the typo, that part was originally in the enemy effect but I guess I didn't edit it out :O For the Q, you would be right in your second thought on it. The additional "potency" is calculated separate from the ability itself. E: Yeah, I see what you mean here. I might just make the buff in the Q attack speed instead to balance it out. And yeah, it does seem that this is incredibly similar to the original Karma tether. In the first version of this ability, I had it as a health transfer, which I could do instead of the movement speed, but neither really fit thematically with an anesthetic beam. Gonna have to do some tweaking, but I want to either maintain the tether, or perhaps shift it into a beam type ability like Vel'Koz's ult, but as a slow. R: He carries the equipment with him currently, its subject to change, however. The idea behind the enemy effect is that he puts the device into reverse, and I just thought he needed some sort of damage in his kit. Thank you for your honesty and help, I never would've seen how ridiculous some of these mistakes are without someone else pointing it out :/ , and I do appreciate the offer, but I need to figure this out. This is something I want to do in the future, and I better figure it out now before I get too over confident when trying out for the big leagues.
Keagn (NA)
: From the Audio logs of Armin D. ~~Heimerdinger~~ Tinker: 01.15 15:00 - Audio Static- "Hello? Testing: 1, 2 , 3...Ah it works! Good show. Now, where was I? Ah yes, subject- erm, I mean patient, seems to be suffering from mild abdominal wounds-" "DOC! JUST PATCH ME UP ALREADY! YOU SPENT 15 MINUTES SETTING THAT UP, AND I'M DYING HERE!" *Slaps* "Hush Rumble, you're ruining my audio log." "BUT IT REALLY HURTS!" *Slaps again* "HUSH. This is why we take more caution when playing with our toys Rumble. That mechanized suit of yours is a headache and a half, and apparently several broken ribs and minor internal bleeding. No matter. I am now going to sedate the patient using the anesthetic beam cannon-" "CANNON? WHY ARE YOU GOING TO SHOOT ME WITH A CANNON? DOC, I THOUGHT WE WERE COOL-" *Mechanical whirring followed by the sound of pulsing energy.* "wuhhhh..." "There, patient has been heavily sedated, as I cranked the beam cannon up to 80% efficiency. His body will tone itself down, practically eliminating the risk of him bleeding out. Actually, I think I'll grab a bite to eat first." *Sound of footsteps and opening of a door.* "Ah! A cupcake. Good show!" *Door closes followed by the sound of footsteps and vicious eating sounds.* "Mm! That was delicious. What was I doing again? Oh yes, Rumble. I forgot you were there. Lets see...Ah yes, I can fix this all with the prototype!" *Box creaks open, and sounds of a struggle can be heard* "I forgot how heavy this thing was, ugh!" *Device slams against metal table.* "Now, if this does what it's suppose to, there should no need for invasive surgery. All I have to do is plug it into the beam cannon and-" *Clicking sound* "Bingo! Species setting is set for yordle. Goggles on!" *Mechanical whirring followed by loud pulsing roar* "IT WORKS! HAHAHAHA, IT WORKS!" *Pulsing sound stops suddenly* "Fiddlesticks. It seems I have ran out the power...But the good news is that the patient's injuries have been treated fully, no internal bleeding, no broken ribs. All that's left to do is wake him up. Where did I put that syringe? Hmm, oh well, this ought to work just as well." *Slaps* "OW!" "All better. You may go now." - End of Audio Log -
Love the approach and execution. Lots of personality. Please bring this creativity to the kit. Definitely understand wanting to do it yourself. I think the the beam cannon that slows is a good idea maybe around the idea of a cat scan , slows to a stun. I would like to see an ult that makes me think doctor/field medic See how far outside the box you can go and still be within the perameters. this scene is brilliant in my opinion and makes me want to try out the champ based on personality. Inspires ideas.
Keagn (NA)
: Champion (Concept) Revealed!: Armin, the Bandle Medic
I cant imagine the time you spent on that model. It's pretty good using only spheres. I like the idea behind the passive ( studies the ally or enemy ) like a medic. I like the med kit mechanic. Q -not sure if I'm interpreting what I read correctly. Is that a health regen debuff on allies? Does the percentage increase here stack with the passive or does one effect take place than the other? For example assuming base speed being 300 does (Q)at max levels make him have additional 35%= 405ms or does he get the (Q) 20%= (360ms) + passive (15%)= 414ms W -I like it and think that this mechanic is part of the core idea behind the champ E- I believe this was in karmas kit before her rework. It was useful but demanded awkward positioning for effectiveness. Also, another possible speed boost and when applied with the Q formula would grant up to another 24% making ms 513. A huge buff,not overly so, but the kit would seem to revolve around ms with this scaling and 2 abilities for it. R-does he produce equipment on the field ( like heimers turrets) or is it equipment he's carrying th ebuff fits the role and theme the enemy debuff feels a little more out of place to me as a personal opinion. I hope I don't offend. You were so helpful to me and got the champ to a state where I feel the community and myself would enjoy playing him if he were real.I would like to help you feel the same. I would even go as far as making a kit that fits your concept and theme, and submitting it to you . I don't want to step n any toes he is definitely your champ just something I like to do and would feel is helpful from your perspective if not I understand and will continue to help in any way I can.
Keagn (NA)
: Alright man, but since you were so curious the other day, my concept is now out and about on the boards :P
alright will check it out and spend some time on it hopefully later this evening ... gonna play some tt with wifey right now
Keagn (NA)
: 1hp doesn't give a lot of wiggle room however, is what I'm afraid of, but it may work out.
I agree I thought it would balance that the spirit is just short of invincible to make the body be a one hitter for sure if the spirit is away to long not sure on that thought ill focus attention on that and see what I come up with
Keagn (NA)
: Since I have been, and still sort of am still in your place, I know how far a little help goes :) I read the Q though, and I didn't see anything mentioned about health regen in it, perhaps you forgot it? What I would do is give him a % increased health regen while he is in his own body as a passive on the Q. This would make for some balancing/strategy incentive, as well as improve the viability of him as a champion. Beyond that, I actually have an additional mechanic question, can Gav potentially suicide from staying in a host too long? Perhaps making it to where he can't possess if he's below a % of his max health to balance out any trolling problems, or host issues. Just some recommendations, do with them what you will. I don't want to push things onto you, after all, this is your concept!
I want the health regen to be an additional buff for allies but should I make it where he can only cast it when in a host the 15 hp per second is only on enemy champions so he can just sit inside them and cast abilities all game requires forethought and since it takes hp to cast...... and at 1hp you are cast out of bodyand since the spirit can only take true damage when not in a host gives him the opportunity to get to his body with some champ exceptions of course
: Glad people have upvoted it.
Thank you for your time and advice I sincerely appreciate it
Keagn (NA)
: Hey again Trubble! You're concept is looking really solid! Making his abilities cost health really balance out the soul mechanics well, so major props on that! One thing that I will recommend is a self health regen built into his kit, because if you've noticed, all other health based champions have some form of restoring their health after casting. Mundo has his passive and ult for restoration, whereas Vladamir steals health back from others! Find out what kind of method works best for Gartavius, and you should be fine! Also, you still have Orphan Incarnate in Lee Sin's quote, not sure if that's on purpose. And Might want to separate the Q section from his Passive, because from my view its smooshed together.
Thank You so very much for your input the (W) is for health regen and I added a below 40% effect . is that enough or should there be another source? I wouldn't say I take this seriously but I approach it as if it were for real and I want it to be viable as if it were so I really appreciate you taking your time to critique.
Keagn (NA)
: Hey again Trubble! You're concept is looking really solid! Making his abilities cost health really balance out the soul mechanics well, so major props on that! One thing that I will recommend is a self health regen built into his kit, because if you've noticed, all other health based champions have some form of restoring their health after casting. Mundo has his passive and ult for restoration, whereas Vladamir steals health back from others! Find out what kind of method works best for Gartavius, and you should be fine! Also, you still have Orphan Incarnate in Lee Sin's quote, not sure if that's on purpose. And Might want to separate the Q section from his Passive, because from my view its smooshed together.
appreciate it the Q ability is a burst of health regen does it need to be more or does there need to be another source sources? thank you very much.... I know this is just for fun but I really want ot make it as if it were for real a viable champ so I appreciate it very much.
: Well since you simplified the explanations, its alot easier to read his abilities. He looks alot better now.
http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/qivEGmxo-gartavius-soul-guardian
Vbunnie (NA)
: > [{quoted}](name=Keagn,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=00080000,timestamp=2015-01-29T12:09:59.464+0000) > > Whereas you have a somewhat fair point @Vbunnie, your presentation leaves something to be desired. Being just an orphan doesn't seem like much, and yes the concept needs more to its identity, however I would argue this is somewhat of a concept identification more so than a final title. Also, the orphan hate might not roll well with everyone, the concept may have some personal significance, so turn it down a little if you would please :) > > Oh, and nice to see you again. Sorry for being a stupid kid when we had our fair share of arguments :P I was not hating orphan's I was hating the idea of a champion based solely on the idea. Can the Champion be an orphan? Sure why not....Sona is an orphan so why cant there be another orphan? I think the whole Identitifying factor needs to change, An example would be "The soul unbound" or "The spirit weaver" or "The orphaned spirit" or even "The astral traveler" or better yet "The Star Child" or you can always label them "The indigo child" all of which are better identifying factors than...."the orphan incarnate" and yet they get the job done and describe the champion better than "the orphan Incarnate" which does no justice to the concept.
http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/qivEGmxo-gartavius-soul-guardian
Keagn (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=000500000001000000000000,timestamp=2015-01-29T22:46:46.874+0000) > > lol..... I didn't realize I negated any possibilities..... all the things he could do before I think are still there just the primary function of him being to possess an ally for protection. > > I think I know what your saying.he can still possess ally or enemy champ and cast abilities. > he can completely control creep and neutral monsters which would be the farm possibilities and fun mechanics. a wolf or baby wrathe in lane. > > along with any further advice .... could u post a link if u have any champ creations? Thank you for the offer, but as of now I don't have any champion concepts in the boards. I hope to finish my Field Medic's 3D model and give him stats and figures before too long, maybe you can take a look at him then. As for suggestions: Perhaps when possessing an enemy, it charms them towards a nearby ally champion/turret/GarTav's body? Straight up controlling them would be a bit much. I think you already have it where he can cast abilities from his host, which is a wicked skill. Maybe make his aura ability damage its host if its an enemy and slow nearby enemies. And for the shield on enemy you could lower their resistance to incoming attacks. You're fairly golden here though, its all you! :D
http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/qivEGmxo-gartavius-soul-guardian
Comentários de Rioters
: > [{quoted}](name=Vubidugil,realm=NA,application-id=A8FQeEA8,discussion-id=dEZbNt5r,comment-id=0001,timestamp=2015-01-30T00:06:18.143+0000) > > this is not an idea so new so remember riotpenguin posted this idea on his blog > http://1.bp.blogspot.com/-jDCxa8nXwqw/Urid8vnYnlI/AAAAAAAAATw/MTvc6grV_Uo/s320/SpeedSketches.jpg > > I had already thought of that one marshmallow skin > https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/935639_579842198722157_2089284418_n.jpg?oh=3661f0a4bc285e3cd254618048055d36&oe=556A7716&__gda__=1432297055_36651793f13138ea311174ddb8076c43 > > > I am also expecting a new skin for Zac and I have done some ideas that can be checked here: http://lol-ideias.deviantart.com/ I'm actually glad I'm not the only one who's thought of it, then! I hope Riot makes it happen.
I WANT THAT AMUMU !!!!!!!!!!!!!!!!!!!!!!!!
Vbunnie (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=000800000001000000000001000000020000000000000000,timestamp=2015-01-29T23:40:01.877+0000) > > ok on the level thing ( feels dumb lol) > cooldowns : double the W > If Q cant be cast on ally champ he loses his support role completely. He does not control other champions but casts abilities while possessing them. > Cast on enemies currently is just a position tool but was recommended to add a debuff or effect by keagn so I intend to look at that and feel it out. trust me reviving dead bodies is both thematic and does add come more power to the kit. It also does not discredit her support role by any means. Let us look at this the adc makes a kill on the enemy support while the enemy adc tries to pick up the kill on the ally adc and you activate that ability on the enemy support you can push that enemy support to secure the kill.
that example would be fun in my opinion to add to the ult.... as for the q I think the possession should be on those targets already declared and I will add a fear aspect if u target a living enemy champ.
Vbunnie (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=0008000000010000000000010000000200000000,timestamp=2015-01-29T22:49:51.372+0000) > > ok did that.... does it still fall short or does that have a little more of the wow that you spoke of ? yes except the q,w and e need to have 5 levels the r needs to have three. all of the abilities need a lot longer cooldowns. The q definately should be limited to dead enemies and allies but can pocess living minons, small nuetral mosters and Pets. I also feel you can probably extend it to large nuetral monsters as well to procure a possible tank build. I also think that it should not be able to pocess Baron or Dragon.
ok on the level thing ( feels dumb lol) cooldowns : double the W If Q cant be cast on ally champ he loses his support role completely. He does not control other champions but casts abilities while possessing them. Cast on enemies currently is just a position tool but was recommended to add a debuff or effect by keagn so I intend to look at that and feel it out.
Vbunnie (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=00080000000100000000000100000002,timestamp=2015-01-29T22:39:46.250+0000) > > I do as well its really cool.I haven't decided on a final title but I threw something out there to see if I at least have the interpretation of you suggestion correct.... > > Whats the link for the champ id like to see :) Interesting this works I would change it possessor but yeah it works
ok did that.... does it still fall short or does that have a little more of the wow that you spoke of ?
Keagn (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=0005000000010000,timestamp=2015-01-29T22:34:09.527+0000) > > I changed the wording further. I intend for him to possess allies granting them the shields health and cc and with the new ult give him a fun way to get them little extra gold and experience. > > if this still doesn't satisfy my intentions and your expectations I will have to completely re-evaluate the mechanics. > > My goal for his playstyle is to roam a small area as spirit possessing allies to buff them and offer some cc and protection. > He cannot auto attack if he is not "possessing" his physical form.He could only do damage if he granted a shield to his host and cast the skillshot afterwards. So his core mechanics to me is strictly support but because he possess' himself he can use these abilities on himself but not my goal as a champ. The incentive to do this is that You can cast astral projection under a turret for example and spirit can be out in the lane supporting unable to die except from true damage. To me the balance is that the spirit points out where his body is. His body is channeling for the projection unable to cast any abilities or auto attack unless possessed by the spirit.So a very easy kill if Spirit form doesn't repossess his body. > > Not sure im being clear but I think its a better interpretation of my idea wheather or not this kit meets it im not sure but if that doesn't change how you feel about the role then I need more help then I thought lol and would appreciate it. Interesting take on it now, though I must say I liked the possibilities he had with his old style. Overall it needs some more polishing, but this is a great start to making him a support! He reminds me slightly of how Kalista's black spear mechs work.
lol..... I didn't realize I negated any possibilities..... all the things he could do before I think are still there just the primary function of him being to possess an ally for protection. I think I know what your saying.he can still possess ally or enemy champ and cast abilities. he can completely control creep and neutral monsters which would be the farm possibilities and fun mechanics. a wolf or baby wrathe in lane. along with any further advice .... could u post a link if u have any champ creations?
Vbunnie (NA)
: > [{quoted}](name=Keagn,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=000800000001000000000001,timestamp=2015-01-29T22:24:46.421+0000) > > Glad I could help! I'm a big fan of Riot and its community. hey keagn have you checked out my champ concept yet: A modest champion Proposal: Riot, the nerf buffer?
I do as well its really cool.I haven't decided on a final title but I threw something out there to see if I at least have the interpretation of you suggestion correct.... Whats the link for the champ id like to see :)
Vbunnie (NA)
: > [{quoted}](name=Keagn,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=000800000001000000000001,timestamp=2015-01-29T22:24:46.421+0000) > > Glad I could help! I'm a big fan of Riot and its community. hey keagn have you checked out my champ concept yet: A modest champion Proposal: Riot, the nerf buffer?
I do as well its really cool.I haven't decided on a final title but I threw something out there to see if I at least have the interpretation of you suggestion correct....
Vbunnie (NA)
: http://fc06.deviantart.net/fs71/i/2014/100/3/5/rule_63_twitch_by_artsed-d7dxl8i.jpg just copy paste but it must be image url and it must have http://
Thank You..... That is an interesting choice of images lol
Keagn (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=00050000,timestamp=2015-01-29T03:43:12.676+0000) > > identity- You mean in the lore I didnt flush him out as an individual, focusing to much on his backstory and relationships? > > He can cast his abilities from inside his host i.e. health regen, health boost, damage absorption, and stun. I may not have worded it well, i'll work on that or do you feel this kit doesn't fit with the support intentions? > > Will work on the re-wording of the ult too. > > I sincerely appreciate you taking the time and your suggestions on it. I would like to refine it till it could be completely viable in the lol world.Thank you again I will do some editing and repost. Yeah, I think you hit it right on the nail as far as my identity problems. I also feel the host/soul mechanics doesn't work well for a support. You're focusing too much on how to utilize these mechs for the best personal advantage, which doesn't really work to any lane duo advantage. I seriously employ you to keep working at this though. It has a lot of potential.
I changed the wording further. I intend for him to possess allies granting them the shields health and cc and with the new ult give him a fun way to get them little extra gold and experience. if this still doesn't satisfy my intentions and your expectations I will have to completely re-evaluate the mechanics. My goal for his playstyle is to roam a small area as spirit possessing allies to buff them and offer some cc and protection. He cannot auto attack if he is not "possessing" his physical form.He could only do damage if he granted a shield to his host and cast the skillshot afterwards. So his core mechanics to me is strictly support but because he possess' himself he can use these abilities on himself but not my goal as a champ. The incentive to do this is that You can cast astral projection under a turret for example and spirit can be out in the lane supporting unable to die except from true damage. To me the balance is that the spirit points out where his body is. His body is channeling for the projection unable to cast any abilities or auto attack unless possessed by the spirit.So a very easy kill if Spirit form doesn't repossess his body. Not sure im being clear but I think its a better interpretation of my idea wheather or not this kit meets it im not sure but if that doesn't change how you feel about the role then I need more help then I thought lol and would appreciate it.
Keagn (NA)
: > [{quoted}](name=TrubbleCleff,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=000800000001,timestamp=2015-01-29T21:58:50.490+0000) > > just curious if the lore was read when this comment was made.... > He is an orphan because his parents were killed. > Incarnate because he is a spirit that took possession of mortal form. > If you read the lore and these things are unclear I can work on that. If you didn't read the lore to find out why I went that way then it really discredits your opinion from my perspective. > I do appreciate that you took the time to comment and express yourself and encourage you to continue to do so. > > Id be more interested in your opinion on another champ design I put together. If you have the time..... Thank you > > http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/2PAmFtIa-cod-meets-lol-prisoner-627 The lore was read Trubble, but an orphan shouldn't be his most identifying characteristic. Sona is an orphan, we can sort of assume that Zac is an orphan because who knows what happened to his parents. Poppy was technically an orphan. The point is, what happened to him isn't what he is. That's what me and @Vbunnie are trying to help you out with here.
I appreciate it and I think I understand better your perspective after the later comments after you cleaned it up. I think I may have the same problem with the other champ I linked too then. Thank You much for your time and I will change it and post so you can see if it fits better. Again thank you and will fix the issue.
Vbunnie (NA)
: > [{quoted}](name=Keagn,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=00080000,timestamp=2015-01-29T12:09:59.464+0000) > > Whereas you have a somewhat fair point @Vbunnie, your presentation leaves something to be desired. Being just an orphan doesn't seem like much, and yes the concept needs more to its identity, however I would argue this is somewhat of a concept identification more so than a final title. Also, the orphan hate might not roll well with everyone, the concept may have some personal significance, so turn it down a little if you would please :) > > Oh, and nice to see you again. Sorry for being a stupid kid when we had our fair share of arguments :P I was not hating orphan's I was hating the idea of a champion based solely on the idea. Can the Champion be an orphan? Sure why not....Sona is an orphan so why cant there be another orphan? I think the whole Identitifying factor needs to change, An example would be "The soul unbound" or "The spirit weaver" or "The orphaned spirit" or even "The astral traveler" or better yet "The Star Child" or you can always label them "The indigo child" all of which are better identifying factors than...."the orphan incarnate" and yet they get the job done and describe the champion better than "the orphan Incarnate" which does no justice to the concept.
You would like the title to be directly related to the play than the lore ? The original was rogue soul..... does that fit better with your expectations? any suggestion that would sell him as a spirit support?
Keagn (NA)
: > [{quoted}](name=Vbunnie,realm=NA,application-id=A8FQeEA8,discussion-id=dsTmmE7j,comment-id=0008,timestamp=2015-01-29T08:22:31.670+0000) > > Also how exactly can a champion be the incarnation of an orphan that is just stupid? honestly I dont think this champion works not that there is anything wrong kit wise (i have not looked at it) but the idea itelf is kind of stupid what exactly is an orphan incarnate? what does that have anything to do with league? Example Missfortune is a bounty hunter. Vi the enforcer enforces the law with her fists stuff like that it matters you know. Your champion a orphan is not really well thought out and what would other skins look like? It just doesnt have that wow factor or that thing that makes anybody want to play it. We have master yi the wuju master ( a master of the sword and a strange fighting technique. We even have a half dragon and then we have your champion an orphan no way does that champ compare/ Whereas you have a somewhat fair point @Vbunnie, your presentation leaves something to be desired. Being just an orphan doesn't seem like much, and yes the concept needs more to its identity, however I would argue this is somewhat of a concept identification more so than a final title. Also, the orphan hate might not roll well with everyone, the concept may have some personal significance, so turn it down a little if you would please :) Oh, and nice to see you again. Sorry for being a stupid kid when we had our fair share of arguments :P
just curious if the lore was read when this comment was made.... He is an orphan because his parents were killed. Incarnate because he is a spirit that took possession of mortal form. If you read the lore and these things are unclear I can work on that. If you didn't read the lore to find out why I went that way then it really discredits your opinion from my perspective. I do appreciate that you took the time to comment and express yourself and encourage you to continue to do so. Id be more interested in your opinion on another champ design I put together. If you have the time..... Thank you http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/2PAmFtIa-cod-meets-lol-prisoner-627
: identity- You mean in the lore I didnt flush him out as an individual, focusing to much on his backstory and relationships? He can cast his abilities from inside his host i.e. health regen, health boost, damage absorption, and stun. I may not have worded it well, i'll work on that or do you feel this kit doesn't fit with the support intentions? Will work on the re-wording of the ult too. I sincerely appreciate you taking the time and your suggestions on it. I would like to refine it till it could be completely viable in the lol world.Thank you again I will do some editing and repost.
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TrubbleCleff

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