: 6+ Brawler is a waste of time...
Giant Slayer is on hit true damage It shits on both Knights, Brawlers, and Guardians. The thing is with Knight/Guardian they can reduce other sources of damage like Draven/Jinx ability and their regular auto damage. So its still worth stacking them. However as long as this item is left alone without nerfs its pretty much going to be determining the S tier meta.
Vanlash (NA)
: PLEASE someone anyone from riot help me.
Honestly you should keep blowing up support in the process of putting your message on multiple sites You need to blow up the issue on multiple platformers incase a Rioter can intervene AND you need to keep pressure on support. After enough times asking they're going to pay attention to it, the fact they're lazily dismissing it is a common issue since they get lots of support tickets and need to get through them quickly. You need to get in contact with a higher up and keep pressure on them.
: Boots need to be updated
How about we don't nerf any of the boots because they aren't overpowered? All of them get played. If anything Ionians are the only boots that never get bought. Swiftness boots just aren't bought on the same champions that use Phase Rush, Singed and Garen run completely different runes. A bunch of flat movespeed in a game where all the ccs are dodgable skillshots and slows is very good. And just because "slow only" champions aren't the most common doesn't mean reducing slows is bad. Literally every class has access to items with slows on them. There's a rune that exists just to slow. There's red buff to slow as well. Slows are going to be present in your game almost certainly. The thing is, tenacity reduces slow duration as well as all other ccs. Its very reliable compared to Swiftness which is sometimes the right choice. Suggesting nerfs to the offensive boots which cut down your potential defense for a little more damage as well as suggesting to nerf Ninja Tabi which are boots that pretty much exist to stop bleeding out vs an AD heavy team is ridiculous. I'd be down for more boots but your read on their role in the game is just bad.
Tomoe Gozen (EUNE)
: Veigar certainly does have an option against a champion with heavy dash-like mobility - his Event Horizon (stun) stops dashes completely once they hit the wall, which makes it super easy for him to Q +W and R them right to the face. Especially now, when his E CD was lowered on later levels, making it easier for him to spam cage stuns.
> [{quoted}](name=Tomoe Gozen,realm=EUNE,application-id=3ErqAdtq,discussion-id=4u5vWRT8,comment-id=00130000,timestamp=2019-10-18T11:18:05.518+0000) > > Veigar certainly does have an option against a champion with heavy dash-like mobility - his Event Horizon (stun) stops dashes completely once they hit the wall, which makes it super easy for him to Q +W and R them right to the face. Especially now, when his E CD was lowered on later levels, making it easier for him to spam cage stuns. The issue with Veigar is his E has a delay. At one point it pretty much was a hard counter to dashes since it was instant. Now if your dash is reasonably quick, you can just cast your spell at the same time he does and you win. If Veigar gets the jump on you it can still be impactful but a properly warded battle area and good reaction time severely limit his impact.
Brolando (EUW)
: I think dragon trait and dragon claw could use a nerf.
As is I think we have a patch or two left before we have set 2 We know Aurelion Sol is coming back but he has a new skin, so it looks like he's part of the Fire/Infernal set. There's a possibility Dragon gets cut entirely from Set 2. Regardless, they're likely keeping Dragon's Claw in the game since nothing has been announced about itemization. I personally would rather it be like 50-66% reduction since it should still be a very strong resist item, but 75-83% are very absurd amounts. No idea what they were thinking, basically makes running more than 3 Sorcerer's unviable.
Porglit (NA)
: Blademaster/gunslinger synergy?
I know that any extra attack will stack with wild bonus, but despite using bladeslinger a good amount I'm honestly not sure if its multiple chances to apply the AoE shot. I'm going to assume yes though since its often a massive powerspike when you turn someone like Jinx or Lucian into a Blademaster, they're getting 40% attack speed and bonus strikes and they usually AoE a lot. Most on-hits from what I can tell benefit from the bonus attack so it'd make sense if it works the same for Gunslinger, regardless if that's the case they're a good partner synergy because of Gangplank.
: Can someone from riot please explain tft ranked match-making?
I saw someone who was bronze in my last game Given how easy it is to climb in TFT, I'm assuming the majority are higher ranked. Like I started in Iron 2 and ended up in gold within launch week. Plat 4 atm, been floating between here and Plat 3 recently. Like your losses at low ELO are so much less penalizing than the wins you get, and from what I hear around diamond/masters that flips. Majority is likely somewhere in the silver-plat range assuming that's correct. Its probably just having trouble finding 8 bronze players.
Sucction (OCE)
: What lmao? This is a nerf 100%. There's a reason almost nobody builds banshees. Having it be an active is so much better, how tf does this help assassins at all?
> [{quoted}](name=Sucction,realm=OCE,application-id=yrc23zHg,discussion-id=a1EJa46u,comment-id=0001,timestamp=2019-10-17T23:40:37.662+0000) > > What lmao? This is a nerf 100%. > > There's a reason almost nobody builds banshees. > > Having it be an active is so much better, how tf does this help assassins at all? Dude, its a delayed active. Edge of Night on live is pretty trash since you often don't have time to prime it by the time a fight has started, teamfights can often explode and last 2-5s. Having 20-50% of your fight time being vulnerable to cc isn't practical. Even as a 1s delay, a Gragas barrel, J4 dive, Lee Sin kick often start the fight, then you have to activate the item, and then its too late for it to be useful. I've only seen people take this over GA when they're snowballing like crazy and want obscene amounts of Lethality. Hell even if Mercurial has bad stats for you then you're still probably better off sitting on QSS and just building other AD items. At least that active you can save for when you know it'll save you since its instant.
l MrD l (NA)
: One thing i dont like with the preseason changes
On one hand I like it because it makes the item viable and BV being stolen from the general cast as a mage exclusive item was painful On the other hand, Edge of Night is probably just going to be better than BV. AD is statistically more impactful than AP so there's additional AP on their items to compensate. However BV was already one of the weaker mage items and tends to be a 3rd-4th slot situational buy that becomes slot inefficient if you have too much CDR. Hopefully they figure out the balance.
Pyrosan (NA)
: i'm sorry moderators but what
I think its the implication that got you in trouble, even if its not direct. That said the mods can be very quick to fire if you're in a grey area. Better safe than sorry.
: They feel like they'd be more of a rock/metal thing, though. Idk what True Damage has going on music wise but I think these champions fit it better than Darius/Garen would.
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=6kFXY1kR,discussion-id=EtfZg87A,comment-id=000500010000,timestamp=2019-10-17T23:42:46.175+0000) > > They feel like they'd be more of a rock/metal thing, though. > Idk what True Damage has going on music wise but I think these champions fit it better than Darius/Garen would. More on name recognition, but honestly Darius could fit most underground themes if you played him right Like in the Vice Demacia art he basically sells the look of a pimp/crimelord and I could see him thugging it. Overall I think carrying around a big axe fits metal, punk, or some kind of rock better. But if we're going with "True Damage" as a band concept there's ways to spin it. Not these are exactly consistent, I have yet to see Sona get any Pentakills in my time lol
Bonten (NA)
: {{champion:420}}
> [{quoted}](name=Bonten,realm=NA,application-id=Ir7ZrJjF,discussion-id=o7E51bB8,comment-id=00010000000000000000,timestamp=2019-10-17T16:38:48.463+0000) > > {{champion:420}} She's the best muscle woman in the game first off Second if you really wanted to go for ugly you could've tried Trundle or Gragas... but as the other person stated, they're even models to an extent. Gragas is a fat guy who likes beer and he still doesn't even look bad for being an Obese Dwarf :V
: so none of them actually deal true damage. just cash cow champions lmao
> [{quoted}](name=lane insurance,realm=NA,application-id=6kFXY1kR,discussion-id=EtfZg87A,comment-id=0005,timestamp=2019-10-17T22:52:31.823+0000) > > so none of them actually deal true damage. just cash cow champions lmao Yasuo has armor pen and likes Conquerer But yeah the lack of Darius or Garen in a ban is disappointing given they're popular and would easily fit the theme lol.
: Why Akali, though? The others I get cause they aren't in bands, but why Akali?
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=6kFXY1kR,discussion-id=EtfZg87A,comment-id=0000,timestamp=2019-10-17T22:01:24.105+0000) > > Why Akali, though? > > The others I get cause they aren't in bands, but why Akali? One Rioter basically came in and said that they don't like doing skins for *unpopular champions using a single example of a champion skin that was "well made" selling pitifully, I forget the figure but I think it was making less in a year than they'd make in a day off a popular skin? It was abyssmally bad. We didn't have any context on which skin it was either, so people took shots in the dark (Dunkmaster Ivern sounds like a likely candidate). Regardless though, if a champion has playrate Riot is likely to cater to them. And given these are alt-universe concepts Riot can totally get away with shoving Akali in every band if they really wanted to. Money speaks.
: Nothing point and click CC is not healthy cause it has 0 counterplay... What the counterplay on a point and click? dodge their cursor? I mean few champions have Point and click but its not that strong CC Pantheon W is point and click but its only one second Rammus Taunt is point and click but he need to get in 125 range to get you taunted and i have see many times rammus falling to taunt someone cause someone enter bush or he was out of 125 range Leona Same 125 range on her Q Jax need to be on his E range which you can easily dodge Lulu has one and that cause her to be problematic all this years among with her Ulti...so she ether too strong or too weak Ryze has one and he have already go through 4000 reworks and still have one come for him... So as you can see the only champion with point and click Range CC has always been a problem and only 2 has left lulu And ryze So yeah Fiddle needs to lose his point and click ryze with the new rework may lose it too as for lulu we would wait and see Cuase you need to have some counterplay to a 2.75seconds CC ....for real
> [{quoted}](name=US Marine Garen,realm=NA,application-id=3ErqAdtq,discussion-id=4u5vWRT8,comment-id=0009,timestamp=2019-10-17T19:21:47.303+0000) > Cuase you need to have some counterplay to a 2.75seconds CC ....for real {{item:3140}} {{item:3102}} {{item:3814}} {{item:3111}} {{summoner:1}} There you go, you can erase the reliable cc or significantly reduce it. This is also assuming he even keeps the cc duration, Riot has a habit of nerfing cc in favor of more damage or some gimmick in a lot of their reworks. Its very likely that 2.75s will be more like 1-2s or worse and these cc negation options aren't leaving the game. This is without mentioning the tenacity rune or the many champion abilities that would counter it. And as said before, stay out of range. Plenty of the characters this is designed to punish are high mobility. That makes staying away from him easy if you aren't facechecking bushes. Its mainly there as an option to punish initiation, and you also have to consider this is on a kit that has no mobility outside of a channeled ultimate that's easy to predict. Meaning this won't affect you unless you overdive or Fiddle overdives, and in the latter case you just nuke the squishy Fiddle.
: Fiddlesticks point-and-click fear is good and deserves to stay, here's why:
Honestly at one point, hating on point and click ccs made sense. S1-3 when reliable mobility was less common and the game wasn't mostly skillshots, plenty of champions just did not have options to deal with this stuff and it was really punishing. They usually have less damage as a consequence, but that doesn't stop shit like an AP Nunu spamming undodgable snowballs every 6s less frustrating. These days though, pretty much every new champion has a dash and most reworks involve turning abilities into skillshots that previously were not. The least mobile champions IIRC in the past couple years are characters like Zoe and Kai'Sa, which have a temporary blink, movement speed buff, and ultimate blink between their two kits. That's still way more mobility than someone like Ashe or Veigar will ever get, and those champions don't have a reliable method of dealing with characters with 2+ movement options. Things like Fiddle Fear and Vi R need to exist in the game for it to be healthy. As the game continues to focus on mobility vs skillshots as the main form of gameplay, the immobile and low mobility champions need something to support them or else they'll just get bullied out of the meta.
: Lunch break w/ Baz!
If Wild Rift proves successful, is the goal to port the entire champion roster? Or is the goal to keep it as a smaller version of League? Seeing that we have swerving Ashe arrows I can guess that game balance/design won't be 1-1.
Joe Kony (NA)
: > [{quoted}](name=TwitchInMyPants,realm=NA,application-id=yrc23zHg,discussion-id=6zObK8E5,comment-id=0000,timestamp=2019-10-17T17:32:45.951+0000) > > You don't get them without spending money > > They're basically 100$ chromas could i get 100 points by JUST buying passes like worlds pass etc?
> [{quoted}](name=Joe Kony,realm=NA,application-id=yrc23zHg,discussion-id=6zObK8E5,comment-id=00000000,timestamp=2019-10-17T17:35:23.089+0000) > > could i get 100 points by JUST buying passes like worlds pass etc? https://leagueoflegends.fandom.com/wiki/Prestige_point Here's a list of sources of Prestige Points. Its likely you can get an amount from Event Passes, so it won't be straight up 100$. But you're still expected to spend a lot of money to buy them.
: So when is Riot starting a clothing line based off these kids?
Honestly Legends of Runeterra in general just has some of the best art and design I've seen, period. In a genre that's carried by aesthetic they're blowing it out of the water so far. There's so much eyecandy here with how well made everything is.
Joe Kony (NA)
: Whats the fastest way to get prestige points?
You don't get them without spending money They're basically 100$ chromas
Swarovsko (EUW)
: When are we getting the log in rewards exactly?
I saw 6pm PST/PDT on my client I don't know why they'd lock the event to evening in the timezone that hits evening the latest, but hey its their choice. If you wanna check go to the Anniversary tab on home page. IDK if they'd make it a different time for EU or whatnot or if I misread it but they definitely had a time on there that the rewards unlock.
Jawjak (NA)
: > [{quoted}](name=Jellyapp,realm=NA,application-id=yrc23zHg,discussion-id=HbxoAGky,comment-id=00000000000000000000,timestamp=2019-10-16T05:21:16.877+0000) > > Did you do anything, like watch a streamer playing the game to get the code? or was it completely random?{{sticker:sg-janna}} It was random for me. I been playing for a long long time. But they said the people who get it are at random. So I guess I was one of them. But I personally don't like card games. Nothing personal against the new game but I was wanting to give it to a friend or someone who actually is excited for it.
> [{quoted}](name=Jawjak,realm=NA,application-id=yrc23zHg,discussion-id=HbxoAGky,comment-id=000000000000000000000000,timestamp=2019-10-16T05:29:03.164+0000) > > It was random for me. I been playing for a long long time. But they said the people who get it are at random. So I guess I was one of them. But I personally don't like card games. Nothing personal against the new game but I was wanting to give it to a friend or someone who actually is excited for it. Yeah I have no idea why they'd just distribute it randomly I guess it prevents server crashes but when they're just firing these things at all registered accounts, they're probably wasting a lot of invites on smurfs and people who won't play.
Senamz13 (NA)
: Poll: Aftershock or Courage of the Colossus
Personally I liked Courage of the Colossus more. It is from an era where keystones were weaker but I appreciate the design of it more. Being based on health when the game state was pushing more towards health as primary durability and resists being nerfed does make it universally useful. And being a shield rather than a resistance buff does mean that its very obvious how much more durable you are, its displayed on your hp bar. Meanwhile for Aftershock, how effective it is at keeping you alive is vague. Its obvious for experienced players that the thing is obscenely strong though. When its viable even on mages who are only buying Zhonya's the base resists are very strong, and getting 50% of your bonus resists essentially means even before the flat amount you are getting a little under 150% value in both armor and magic resist. That's obscenely strong. Yet consider that tanks, the role that can abuse Aftershock the most, is considered weak. There's very little resists in the game overall to buy. The thing is giving resists that are better than Leona's rank 5 W straight from lv1. This obscene amount of durability is both harder to tell how much effective health its actually valued at and it's not actually making the tank role strong. We are seeing support tanks like Nautilus and Leona and there has been Gragas presence, but he's building full AP. The meta is still very damage centric even with this incredibly powerful durability rune in the game, I think that says a lot.
ZenitRX1 (EUW)
: Will the daily login rewards stack?
Its for daily log-ins. Its either going to be a specific prize per day or you consecutively get one prize at a time. Log-in bonuses typically don't stack and the rewards in League that are specified as dailies have to be claimed day off. This would be an exception to the rule if they stacked.
: Why does LoL Wild Rift looks almost better then the original game?
Ironically given that its got less than 40 champions it'll probably be balanced better Might have S1-2 rockiness where there's 1 or 2 champions who are so disgustingly OP that they're autoban and don't have real counters, but I imagine that reigning that in will be a lot easier than it is trying to figure out what to do with 145+ champions.
: I would rather it play like Soul Calibur... but... I'll admit that I have a Soul Calibur bias... Siegfried for life! (Low key Cervantes main)
> [{quoted}](name=Overlord Mengsk,realm=NA,application-id=yrc23zHg,discussion-id=3UA4xsoz,comment-id=0004,timestamp=2019-10-16T18:57:19.193+0000) > > I would rather it play like Soul Calibur... but... I'll admit that I have a Soul Calibur bias... Siegfried for life! (Low key Cervantes main) Cervantes players who are good are so annoying Realizing that there is a possibility of Kassadin being in the game blinking as much as Cervantes does is a scary thought
: I think the new preseason changes are exciting, and you all need to calm the hell down.
Personally I see changes both good and bad and people are allowed to give early feedback. Sure, we can't say that anyone's opinions are tested until it hits live, but just historically pre-season ends up trashing game balance and getting semi-on track by midseason. And during the years where they did major midseason changes, it felt like a perpetual pre-season. So there is a precedent to expect things to be off the mark and be skeptical. But I will say one change that's been tested over and over again but never actually helps the game is the jungle XP change. Sure its got other changes on it, but how many times do we have to delete weaker junglers to realize that making lv2 happen later isn't going to stop the fast gankers from ganking fast? {{sticker:slayer-jinx-unamused}}
Rit Shaco (OCE)
: Legends of Runeterra Access
https://images.contentstack.io/v3/assets/blta38dcaae86f2ef5c/blt6a486980f42fa6b8/5d9fa5dcf465290ff354b8df/Roadmap_Comp_v13_small.jpg Closed Beta is coming. I think only the lucky people will get in on phase 1. They explicitly state in phase 2 "More Player Invites" so that's likely going to be where a lot of the non-streamers get a chance to play. Then in Closed Beta they'll flood in more people to try the game. The beta is most likely where a lot of us will actually get a chance and its also going to be the longest phase since they'll need to test things like server stability and bugtest and such. Still, there's only 10 playable days before Closed Beta and we have no idea when that is or how long it'll last. Assuming the testing periods are indicative of a schedule, sometime in mid January to February is likely when Beta is going to happen. Mid December is when a lot of Rioters are on vacation and it'd be an odd period to release in, and Q1 usually refers to the new year. So it'd likely be sometime between January and Early March for Q1, most likely earlier assuming things are stable.
: Is Miss Fortune in Legends of Runeterra?
There's currently only 24 champions in the game. "Currently, LoR features six major regions of Runeterra—Demacia, Noxus, Ionia, Piltover & Zaun, Freljord, and the Shadow Isles—and 24 champions (four from each of those regions). League players will probably notice that there’s a lot more of Runeterra to still be explored... " As is I don't think there's a full list, but the artist website has most of the in-game art posted. I can tell you for sure I've seen Garen, Darius, Draven, Karma, Jinx, Heimerdinger, Braum, and Elise. There's plenty more already in the game, but it literally just released as an early access patch.
: A fighting game with LoL characters?
I mean every fighting game is going to come down to footsies if combos and reads are destructive. That's just how the games work. I don't know if its even possible to make a fighter where it can't devolve into footsies since they all have hitboxes, start and endlag, and whiff punishes. Those are all the components of footsies and the main balancing levers of each move.
Håppy (NA)
: Season 10 Preemptive Disaster
I've got a feeling that other than the cloud movement, none of the map changes will be that impactful. They're predictable and happen around drake spawns, and the terrain changes really aren't that major. They will swing some fights but this is seriously on plant level - rarely impactful, just another factor to consider. The alcoves are pretty similar, you can jump in there to juke or set up a gank with them, but they're pretty pointless to ward and have no resources. Its just some random extra space. Cloud speed on the other hand just enables hella roaming. If you're already drafting roaming champions, you have a reason to leave the drake up. Sure, everyone gets to use it but mobility boosts always are the most helpful to already mobile champions. Though given how busted Cloud Soul is, I doubt even that will last too long. You're going to be interested in securing drake when possible so the wind effect isn't likely to stay on the map more than 5 minutes at a time... which to be fair, is a long time for League. Honestly once you're past the map gimmicks though, all the game pacing changes are terrible. I don't know what I expected. Riot loves messing with the jungle every preseason and they regularly have to walk back the majority of their changes because they break the role. Conqueror getting changed into Fervor 2.0 just shows that Riot will make changes that arrive to the right conclusion eventually rather than just revert something. And they do this all the time, its change for the sake of being change. At least top/midlaners can rejoice that they're getting a bunch of juicy bonus XP that junglers and botlaners got shafted out of.
: Every time Riot nerfs jungle XP less junglers are viable/ chain ganking increases.
Implying Riot has only done this for three years lol Jungle ends up being ruined pretty much every preseason. Only one time I can remember them making jungler easier and more accessible and that was way back in S2. The jungle was so easy that you could run even something like Miss Fortune in the jungle, maybe some supports even. The thing is, this easy clearing pretty much made Shyvana/Mundo the meta since they killed camps so fast that they got to just run around the lanes and the enemy jungle pressuring while having their jungle almost fully cleared.
: But aren't they nerfing shared experience?
> [{quoted}](name=Nik Nikerson,realm=NA,application-id=3ErqAdtq,discussion-id=LQAEEnFx,comment-id=000200000000,timestamp=2019-10-16T14:06:36.683+0000) > > But aren't they nerfing shared experience? When all your camps are dead you're going to be in a lane. And shared XP should be more XP overall and your laners have to back at some point, where you can exploit the solo XP yourself. The fact there's no change to spawn timers will just make it so that you're incentivized to spend more time in lane, with or without an ally. Especially given that kill XP is going to payoff way harder than farming.
BigFBear (EUW)
: "We’re increasing base minion XP slightly so solo laners level a bit faster, and we’re reducing the amount of bonus XP generated when allies share XP so bot lane levels a bit more slowly. We're also slightly decreasing jungle XP." http://www.surrenderat20.net/2019/10/riot-pls-10th-anniversary-edition-senna.html That mean the gap between Jungler lvl and solo lane lvl will be even bigger? lmao R.I.P. solo lane ganks. Hello botlane camping (even more)
> [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=LQAEEnFx,comment-id=0006,timestamp=2019-10-16T11:55:38.044+0000) > > "We’re increasing base minion XP slightly so solo laners level a bit faster, and we’re reducing the amount of bonus XP generated when allies share XP so bot lane levels a bit more slowly. We're also slightly decreasing jungle XP." > > http://www.surrenderat20.net/2019/10/riot-pls-10th-anniversary-edition-senna.html > > That mean the gap between Jungler lvl and solo lane lvl will be even bigger? lmao > > R.I.P. solo lane ganks. > Hello botlane camping (even more) This whole preseason in context literally reads "Well Conquerer was breaking the game but we didn't want toplaners to quit... so have a bunch of changes that will make your role important this season." Like the game is still going to revolve around mid as the backbone of the team and they benefit from this change with no penalty. But given we're in a meta where adcs are optional at pro level and the games are decided by fighting, we're basically going from a solo lane meta into another solo lane meta. Except you might actually be allowed to play tanks top this time.
: So does only Reddit get to design a champion?
Riot doesn't care about the boards We get maybe 1-3 Rioters here a month if we're lucky
: G2 vs C9's game (rant)
Sneaky on mages LULW He fed his ass off like crazy
: Sylas kennen ult interaction
Sylas also can steal Nidalee, Elise, and Jayce ults and he gets 3 abilities in the process of it. Kinda temporarily becoming that champion to an extent. Not every ultimate would be functional if he just got the ultimate, for a number of kits they had to give him extra stuff to make it a viable ult steal.
CLG ear (NA)
: Blizzard restores Ng “blitzchung” Wai Chung's prize money and reduces his suspension
They backpedaled in a way where they can still please their Chinese interests I'll say its smart that they're trying to please people and worded their apology very well, but they wrote their post to bury the statement "Our decision has nothing to do with China." Its a total contradiction to the Chinese media post that talks bout the pride of their country. And they're still maintaining a ban on the player that was deemed innocent and the casters. I think if they cared about the public opinion, it would've been an unban for all of them. Their vague tournament rules haven't been used on other players over political attitudes nearly this harshly, so the explanation that its "Maintaining rules" is pretty much false. That and they explicitly ratted themselves out in China.
: > [{quoted}](name=TwitchInMyPants,realm=NA,application-id=yrc23zHg,discussion-id=pKNLhImM,comment-id=000b0001,timestamp=2019-10-12T05:43:18.145+0000) > > In a way pulling away from certain issues can be seen as endorsement, some companies are under a harsher lens than others. But yeah, I'd say businesses often will do things like make political statements on Twitter or whatever similar platform they use. I'd say the majority definitely lean more neutral in order to make their appeal as general as possible, but others do take political lean. > > Chic Fil A isn't the most recent example, but its one I remember given it was relevant to me at the time. Essentially, they made a public opinion that gay marriage should be illegal and it resulted in boycotting and increased support from each side of the aisle in the country. And it also resulted in people who didn't care still going there. Overall, it increased publicity and profits though. To an extent, increasing how many people hear your name even if you take a divisive opinion can be an advantage. > > The thing is with something like Blizzard with China, people are extra sensitive right now. The harsh reaction from Blizzard was to reduce an esports player's money to 0$ from their hard work all to penalize them using a platform offering support for Hong Kong when its in a state of crisis. That's an inherently American sentiment being blunt. Our country was founded in war and people are taught about it and its emphasized in youth, jingoism is pretty common. So the situation in Hong Kong is incredibly relatable to our culture, punishing a player who worked hard and wants the best for his country, even if its controversial in China, is going to look horrible. Especially when you punish the casters as well just for being on the same stage. It looks like your company is basically owned by their government and creates distrust. > > The thing with Riot is that they ended up having casters panicking about it the day after when HKA was involved. Whether or not they were actually told to censor anything, people right now are angry at Blizzard who has a 5% share in Tencent, meanwhile Riot has 100% share with Tencent. They easily have reason to have Chinese interests and when they seem corrupt to the typical American, its going to cause uproar when China is cracking down. Personally I agree with the uproar since I think Hong Kong having a platform is a good thing, it might convince people to be supportive of the situation. But there's a lot of people who want a separation from politics entirely and just want to play their games, and I don't fault them either. I see... So essentially, it's a cultural difference. It's simply that American companies generally take a stance on politics, while Japanese companies prefer to not make such public statements.
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=yrc23zHg,discussion-id=pKNLhImM,comment-id=000b00010000,timestamp=2019-10-12T05:46:15.902+0000) > > I see... So essentially, it's a cultural difference. It's simply that American companies generally take a stance on politics, while Japanese companies prefer to not make such public statements. Essentially, its just worth noting that a lot, likely a majority of companies, won't take stands on political issues. A lot do choose to do so given you can get publicity from it, but it depends on the company. Companies that are on a more global scale I'd say are definitely more likely to err on not being political. But part of American culture is also free speech, so people typically don't get punished in the public sphere ever even by private companies unless they're speaking Hate Speech. That's a factor in why Blizzard's punishment and Riot's panic stand out. People here, even if there's some hypocrisy from some people, value freedom of speech and these situations were viewed as censorship. It could be interpreted as a political view in itself given they don't punish other players for their public speech.
: I have no love for Riot but... Is it normal for businesses to make political statements in America? In Japan, it's something you never see. Business is business, politics are politics, and that's how things are usually seen. I'm still trying to grasp both why Riot is making such bold statements about... whatever all those letters mean, and also why the Tencent thing is a problem. Sorry if this is offensive, I don't meant to be. I just don't really understand the topic and would be interested to know more about what's expected of a business in America. (At least I think Riot is an American company. They're from California, right?)
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=yrc23zHg,discussion-id=pKNLhImM,comment-id=000b,timestamp=2019-10-12T05:12:27.272+0000) > > I have no love for Riot but... Is it normal for businesses to make political statements in America? In Japan, it's something you never see. Business is business, politics are politics, and that's how things are usually seen. I'm still trying to grasp both why Riot is making such bold statements about... whatever all those letters mean, and also why the Tencent thing is a problem. > > Sorry if this is offensive, I don't meant to be. I just don't really understand the topic and would be interested to know more about what's expected of a business in America. (At least I think Riot is an American company. They're from California, right?) In a way pulling away from certain issues can be seen as endorsement, some companies are under a harsher lens than others. But yeah, I'd say businesses often will do things like make political statements on Twitter or whatever similar platform they use. I'd say the majority definitely lean more neutral in order to make their appeal as general as possible, but others do take political lean. Chic Fil A isn't the most recent example, but its one I remember given it was relevant to me at the time. Essentially, they made a public opinion that gay marriage should be illegal and it resulted in boycotting and increased support from each side of the aisle in the country. And it also resulted in people who didn't care still going there. Overall, it increased publicity and profits though. To an extent, increasing how many people hear your name even if you take a divisive opinion can be an advantage. The thing is with something like Blizzard with China, people are extra sensitive right now. The harsh reaction from Blizzard was to reduce an esports player's money to 0$ from their hard work all to penalize them using a platform offering support for Hong Kong when its in a state of crisis. That's an inherently American sentiment being blunt. Our country was founded in war and people are taught about it and its emphasized in youth, jingoism is pretty common. So the situation in Hong Kong is incredibly relatable to our culture, punishing a player who worked hard and wants the best for his country, even if its controversial in China, is going to look horrible. Especially when you punish the casters as well just for being on the same stage. It looks like your company is basically owned by their government and creates distrust. The thing with Riot is that they ended up having casters panicking about it the day after when HKA was involved. Whether or not they were actually told to censor anything, people right now are angry at Blizzard who has a 5% share in Tencent, meanwhile Riot has 100% share with Tencent. They easily have reason to have Chinese interests and when they seem corrupt to the typical American, its going to cause uproar when China is cracking down. Personally I agree with the uproar since I think Hong Kong having a platform is a good thing, it might convince people to be supportive of the situation. But there's a lot of people who want a separation from politics entirely and just want to play their games, and I don't fault them either.
: Am I the only one who thinks Lee Sin is blatantly fucking overpowered?
In an environment where Shaco is lv3 ganking lv1 characters, Lee Sin is not the biggest problem in the game when it comes to ganking. And if you feel he's blatantly overpowered as is, you should've played S2-4 where he was in his prime. He was literally god tier the entire time other than launch when people sucked at him for the first month and he got overbuffed.
: When is kindred/ornn/rek'sai/zac/azir/kennen getting a new skin?
Taliyah has gotten 0 skins since launch Literally everyone else on that list has gotten better treatment
: It's commingout day
Miss Fortune was dating GP, at most she'd be Bi but there's pretty much nothing suggesting she likes women except R34 artists wanting that to be a thing
4th3t0s (NA)
: > [{quoted}](name=TwitchInMyPants,realm=NA,application-id=yrc23zHg,discussion-id=mUQnmEhM,comment-id=00020000,timestamp=2019-10-11T17:52:06.104+0000) > > They haven't banned anyone over this situation but they've gotten flak over the Hong Kong Attitude interview being hidden > > You're allowed to like a game and criticize the company that makes it. In fact, a board that's involved in Chinese interests makes the most sense to discuss it on in a fashion. Would Riot put their pro players' interests first or bootlick for China? Its a genuine question. And Blizzard only having 5% ownership from Tencent and going for the most extreme punishment possible is probably one of the worst ways it could be handled. > > And honestly the platform its discussed on matters less than the issues being discussed. Are you willing to bet that Riot wouldn't crackdown in a similar fashion if a pro player publicly showed support for Hong Kong?
> [{quoted}](name=4th3t0s,realm=NA,application-id=yrc23zHg,discussion-id=mUQnmEhM,comment-id=000200000000,timestamp=2019-10-11T18:55:36.692+0000) > > Are you willing to bet that Riot wouldn't crackdown in a similar fashion if a pro player publicly showed support for Hong Kong? Hell no, I'd bet the opposite really. I say its a legitimate question though because we have to wait until they act on it before we know for sure. But given that Tencent owns their company, they'd likely be at risk if it looked like they questioned the Chinese government. Its likely a factor in why casters and esports organizers are really paranoid about Hong Kong Attitude's games. If they did what Blizzard though they're going to paint a target on their backs. Riot is playing it safe so far and I'm sure given the company is entirely based on NA other than funding that a lot of people empathize with the Hong Kong situation. A lot of Blizzard employees felt the same and ended up acting rebelliously towards the company and their cowardice. But hey, we won't know until push comes to shove. Riot could surprise us, but I think more likely we'd get a lot more people waking up to the fact that the company that's been scrapping game modes, scrapping events, shoving 100$ chromas into the game every other month, ignoring western feedback, ect is more motivated by money than they are principle.
4th3t0s (NA)
: And you're posting this on the forum of a game that has been entirely owned by Tencent for over 5 years now {{sticker:sg-lux-2}}
> [{quoted}](name=4th3t0s,realm=NA,application-id=yrc23zHg,discussion-id=mUQnmEhM,comment-id=0002,timestamp=2019-10-11T13:31:28.864+0000) > > And you're posting this on the forum of a game that has been entirely owned by Tencent for over 5 years now > {{sticker:sg-lux-2}} They haven't banned anyone over this situation but they've gotten flak over the Hong Kong Attitude interview being hidden You're allowed to like a game and criticize the company that makes it. In fact, a board that's involved in Chinese interests makes the most sense to discuss it on in a fashion. Would Riot put their pro players' interests first or bootlick for China? Its a genuine question. And Blizzard only having 5% ownership from Tencent and going for the most extreme punishment possible is probably one of the worst ways it could be handled. And honestly the platform its discussed on matters less than the issues being discussed.
fr0st2k (NA)
: Devs misunderstanding what this game is
Honestly I don't know how positioning can even be that advancable of a skill when the board is so small Its 7x6. Its significantly smaller than the 8x8 the other games run. There's barely enough room to bait out assassins. If you want skill expression with the board, it should probably actually have enough space to allow for diverse placement.
: Why does everyone hates the new client? (Unpopular Opinion!)
A lot of people can't even log-in given its unstable. The minimalism is helpful, sure, but its working out kinks and is an insane blast of white and gold which is far from LoL's standard pallet. If they smooth it out from bugtesting and create a dark mode I think people wouldn't have much to say about it, but as is its being randomly forced on people and its creating disruption.
The Monarch (EUNE)
: Senna?
I mean Kai'Sa was trapped in the void for years before returning when Kassadin's daughter just used to be a lore plot point and Necromancy is already very established in Runeterra. Senna being alive as an undead or there being some form of resurrection magic would make sense. Lucian and Thresh are two of the most popular champions and Senna escaping the lantern would be a way to expand on both of their lore and drum up excitement for the new champion. Hell, it still doesn't get rid of the plot point of Lucian wanting revenge on Thresh. Even if she escaped she's not necessarily human to our knowledge; Lucian would likely be upset if she returned as an undead. And even if she had a full revival she would've been suffering from Thresh for years, and his goal to eliminate him would still be a valid source of revenge.
Akrid415 (NA)
: Can anything be done about smurfing?
Honestly I don't think smurfs should be bannable, but players who are toxic or play above their level need to be aggressively dealt with. I know there's a "smurf queue" that exists but its absolutely trash, new players who try to play solo still deal with a majority of smurfs rather than a majority of new players. It doesn't work at all. That and people who get a perma for being toxic, inting, ect just get to make a new account unpunished and there isn't much effort to deal with them. Frankly, if you're in the new player experience all penalties should be harsher. If you're a new player and you are flaming frame 1 you should be aggressively punished since that shouldn't be the promoted attitude in the game. Same as if you're a perma'd player who can't show any restraint. New accounts are disposable so Riot shouldn't even hesitate to ban at that range, its crucial to make sure there's an environment where inexperienced players can learn without getting stomped on and flamed.
: > [{quoted}](name=Acemaster81,realm=NA,application-id=yrc23zHg,discussion-id=3Tf7RHTQ,comment-id=00000001000000000000,timestamp=2019-10-10T19:34:43.530+0000) > > Not impossible, since the importance of wave control, warding, and buying items won't change. I have my own groups who I play with. wave control is performed differently by every champion warding is different based on opposing player champions and tendencies a tutorial for warding would be -Press 4 - now you've placed a ward -ward gives you vision -regularly check on the map to see if your wards spot out enemies
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=yrc23zHg,discussion-id=3Tf7RHTQ,comment-id=000000010000000000000000,timestamp=2019-10-10T19:47:49.660+0000) > > wave control is performed differently by every champion > warding is different based on opposing player champions and tendencies > > a tutorial for warding would be > -Press 4 > - now you've placed a ward > -ward gives you vision > -regularly check on the map to see if your wards spot out enemies Just saying that warding tutorial is pretty shit If you just plop them in a lane on summoner's rift they can suggest warding spots that are common. The game can then show an enemy moving through that spot towards you while you're fighting giving a time stop to demonstrate how the ward helped you, giving an explanation on why they're important to the core game mechanics and where to look on the minimap to notice them. And then the game demonstrates a control ward being placed by a bot that you're prompted to break and given a tip about using unusual warding spots to hide them. You could even have this demonstration for all 3 trinkets with a similar layout. It'd require resources from Riot to actually set up the scripts for the bot, but these don't need to be complicated scenes. You just need to explain the mechanics for wards and suggest the common spots (which are almost always bushes anyway). If you literally just point out the button that wards are on and leave it at that it doesn't emphasize at all why you should buy control wards, why other trinkets are important, how to ward properly, or anything. Its as bad as having the only tutorial being beginner bots and expecting people to compete with smurfs. That may've worked when the game was small but the new player experience atm is trash.
Exibir mais

TwitchInMyPants

Nível 104 (NA)
Total de votos positivos
Criar uma discussão