: Punished for no reason?? WTF Riot
What's really sad is you can insult people plenty if you don't use slurs and don't send a trillion messages a game. Shame you can't even have the self control not to do that
: SSBU in LOL (or visa versa)
Most are probably just going to be specials and final smash. Like Lucario, my favorite, would just be P: Aura Q: Force Palm W: Extremespeed E: Aura Sphere R: Aura Storm
YaraOwO (NA)
: Well yes his fat ass shield seems broken as fuck but it wears of fast so it requires the player to actually use their brain when using it.
His W is fairly slow, very dodgeable, has a clear animation, and is heavily telegraphed - if his Grit is high he'll be looking for a shield. Everyone I've seen complain about him in game is also facetanking the W and mindlessly using damage on his shield
IVSakenz (NA)
: > [{quoted}](name=Lenny Face xd,realm=NA,application-id=yrc23zHg,discussion-id=4f6nzkcj,comment-id=0000,timestamp=2020-01-21T00:47:06.424+0000) > > then you gonna deal with the bullshit of top lane in your 1st game, the bullshit of getting ganked at 3 minutes, then having the jungler sit in the bush top lane, while your jungle sits bottom all game while your getting camped, only for your bottom to lose anyways, then get blamed for losing the game when in reality its 100% the jungles fault, then your gonna realize how dogshit top lane is and never want to play it ever again just sayin.. if your getting ganked top lane consistently its because your pushing to far consistently..it is not your jungles fault because you do not protect yourself and know how to position.
> [{quoted}](name=IVSakenz,realm=NA,application-id=yrc23zHg,discussion-id=4f6nzkcj,comment-id=00000000,timestamp=2020-01-21T01:12:24.791+0000) > > just sayin.. if your getting ganked top lane consistently its because your pushing to far consistently..it is not your jungles fault because you do not protect yourself and know how to position. You clearly don't play top lane if you think you have to be pushed up to be camped there
: Sett is the most balanced champion on release since forever
Not only that I'd say he's the most well designed juggernaut in game.
: Was there ever a Season where Jgl wasn't broken?
Many many seasons ago, junglers were basically a second supoort. They got a Runic Bulwark, an old aura defense item, and gank and ward. You couldn't get money anywhere near what solo lanes got
: Report players for lying in All chat
"Damaging to someone's reputation" Important detail there.
: So Apparently Sett has a positive WinRate against Vayne Top, and a negative WR vs Ornn & Cho'gath
His passive and W make him handle poke well, and he's really hard to finish off if you don't have burst.
: > [{quoted}](name=Verxint,realm=NA,application-id=3ErqAdtq,discussion-id=9c9AmAXt,comment-id=00000001,timestamp=2020-01-16T02:33:04.222+0000) > > His ult is lower range than Vi's and leaves him even further from his team, while not stunning his target also does a ton of damage to everything around where he lands
Yeah almost like it's not literally Vi's ult
: what....he has a literal vi ult and is faster than most champions
His ult is lower range than Vi's and leaves him even further from his team, while not stunning his target
: Her W healing was broken as fuck on release though? And been nerfed a bunch + mechanics removed (I.e. minion healing)
The number itself wasnt nearly as absurd as healing on minions. Not to mention Camille had base stats similar to Darius on release.
Keiaga (NA)
: The term is commonly used as a noun or verb in Pokemon forums, dark souls, and even Halo to describe armor lock. Pretty much any game that allows you to customize your character stats or abilities defensively is known as tanking. Kingdom hearts aero spells, final fantasy 7 specifically, disgaea, for Honor... All you need to do is Google any of these games and "tank/tanking" and there'll be old forums using the term
Funny how you bring up pokemon, because a Tank and Wall are distinctly different in competitive Pokemon. The distinction being that one is designed to do damage back and the other is not. I wonder where this distinction can also be found...
: PSA for Tomorrow: Sett is a Juggernaut
Announcement SETT IS NOT A TANK I REPEAT SETH. IS. NOT. A. TANK.
: I wish Riot would look over Aphelios' entire kit and describe how it comes together in a fair way.
>Just make a video where Aphelios' designers sit down, play through his entire champion spotlight (or read through the reveal post), and explain how everything comes together in a way that's healthy for the game. Honestly, I don't think they could do this for any champion release since Ornn
: So much ignorance here. Riots been hacked and lost this data multiple times on multiple servers. Also, that's probably the most common way to get "hacked" on almost any platform, and yes 2FA protects you from it.
> [{quoted}](name=Beerstein,realm=NA,application-id=yrc23zHg,discussion-id=GBAGou25,comment-id=0007,timestamp=2020-01-08T17:07:25.170+0000) > > So much ignorance here. Riots been hacked and lost this data multiple times on multiple servers. Also, that's probably the most common way to get "hacked" on almost any platform, and yes 2FA protects you from it. People don't seem to realize data breaches are so common these days literally every account you have is probably already compromised
: imagine nothing but rerolling.
I don't know what it is, but with the new set compared to the old I just didn't feel like I could reliably get... well anything. There was just too many people in the pool.
Rewt (NA)
: Dont know about the first 2, but Maokai has a small AOE around him and then a small line in the skill shot direction.
Not to mention Maokai Q is supposed to be a spammy, medium impact spell. Windwall is supposed to be a clutch, big play, high impact spell. Medium and low impact spells can be forgiving. High impact spells should not.
Hibeki (NA)
: All the more reason the immobile tanky guy should have more to compete with compared to the hooking, stunning, stealthing guy who does his SAME ULT but better.
More to compete, you mean like 230 bonus ad, a spell that does 140% total AD in an AoE every 5 seconds while healing him for his missing HP, the **90% slow 170% total AD** attack reset **ALSO** on a 5 second CD, the ***AREA OF EFFECT HOOK***, the **FREE** 35% armor penetration, and to top it all off a bleed that does 30% of his bonus AD **every second** at 5 stacks. Or you know, the 50 extra base AD. Or the extra base HP. Or the ability to build HP in the first place. Maybe the higher base movespeed, or the absurdly higher base HP regen. Nah I can't think of anything Darius has that would help him be a viable champ.
Hibeki (NA)
: Noxian might aside (which i replied with a different comment) they should absolutely be comparable. A resetting true damage execute needs appropriate strengths, as in a fight they functionally fill the same role: Target or your team disappears. Pyke has far too much shit with none of the drawbacks. Darius needs to stack his ult, be in close range, and attack a single person. Pyke needs no stack, can dash at range, and hit multiple people. On top of the gold and shield piercing.
You're just comparing the ults. That's not going to work. They are entirely different champions. The reason this comparison is dumb is because the ult execute is really the only similarity they have. The two play completely different. Pyke looks for picks and slippery moves to set people up for allied burst and his execute finish. Darius looks for targets he can stack on and tries to brute force his way through the fight once he gets 5. One is a burst assassin, the other is a sustained damage juggernaut. The fact that you're using damage items to make Darius ult comparable to Pyke already shows you aren't considering the playstyles. Darius doesn't build to try to max his ult damage, he builds to try to max accessibility to his passive. Darius has **vastly** more damage in the rest of his kit than Pyke does, plus the option of actually building HP and defenses. Here's what your post is like "Either Maokai needs a buff or Nami needs a nerf" >Maokai's ult comes out slower, applies a root instead of a knockup, doesn't slow enemies or haste allies, and has lower base damage. Plus, if it hits a target, it vanishes so that projectile won't block anyone else. Nami can just knock up a team in a line with no concern. AND she's ranged! How is this fair at all? Hopefully you see how ridiculous this type of comparison is. You can't take two champions with entirely different playstyles and compare just one similar spell in a vacuum, assuming both champions build for that spell.
: Your data is disingenuous because you don't consider noxian might. Darius crushes Pyke's ult numbers regardless of build.
As a Darius main, the entire comparison is disingenuous. The champions really aren't that comparable, they play very differently.
: You don't build anti-tank, you don't deserve to kill me as tank
It took Ekko 8 seconds to do 2500 damage to Nasus? That's pretty good. Did you like not attack him back?
TG7720 (NA)
: How has this been up here two years and we still don't have this feature? Get on it
I made this thread two years ago. What is happening.
Trias000 (EUNE)
: Those dumb pros
This says a lot right here. I've mentioned this many times, but riot does their design way too top down. Why is the dev telling us what the "right" keystone is?
: TFT is far too luck based right now.
I've tried since the elements thing and it just feels too cluttered, there's so much stuff out there getting something reliably seems tricky.
: I really don't know what you mean at this point. He has lost no less than any other champion listed there. Aatrox is still about healing, he still has his stab -> heal move, he still has his "power-up" ult, etc. These are extremely shallow comparisons as I'm sure you can imagine, but it's just as shallow as: Galio's Q is still a wind blast. Urgot's ult still suppresses and fears. Yorick still summons things. So I really don't know what you mean by Aatrox doesn't have hints to his old kit like everyone else when his hints are just as shallow as theirs. None of these champs play anything like they used to.
Hot take: These people are just upset that he's not a right click champion anymore. A right click drain tank is a terrible idea and one of those two had to go.
xelaker (NA)
: You should play against me then, I'm a magnet for the tunnel vision pushy boys on my team.
Being a jungler and watching a lane push all game and get ganked and whine is infuriating, but so is being top lane and managing your freeze perfectly for 10 minutes against an opponent mindlessly shoving as hard as they can and getting ganked 4 times before your jungler even visits that side.
xelaker (NA)
: If you're pushing a lane and don't have ward stop pretending like the jung is "camping" you
I'd accept this if my opponents ever got ganked when they pushed without wards.
: > His gimmick is spam He's gated by mana Once he builds Tear he has no real gate anymore. Plus it contributes to his damage. Cassiopeia also spams her abilities, but that isn't her "gimmick". Additionally, Ryze's cooldowns are implemented in a way that even at 40% CDR there is a brief gap in between his full rotation. At lower CDR values in the early game the gap is more evident and the lack of mana deters him from spamming his abilities. At level 6 he has 497 mana + 250 (tear) + however much he's stacked thus far. Suppose we're at a flat 750 mana, and we are wave clearing with EQ (80 mana), we would only be able to use EQ 9 times in lane before we completely run out of mana. In the early stages of the game at least 3 EQs are needed to completely clear the wave, but I don't even do that. Therefore this is the time to capitalize on Ryze. > He's gated by mana Once he builds Tear he has no real gate anymore. Plus it contributes to his damage. Tear and mana in general, prior to completion of Seraph's Embrace, marginally influence his damage. Briefly looking at his Q ratio, **3% bonus mana** isn't all that much, especially in the early game. Suppose you have Tear (250 mana), 3% of that nets you 7.5 damage. Even in late game when you have 2500-3500 bonus mana, the damage ranges from 75 to 105, respectively. After you incorporate resistances, the damage further decreases. > He has no ult reliance so all of his damage is in his base kit. It's almost like Udyr where since he effectively has no ult more of his power budget goes into his base kit I'm sure you're away that Ryze's Q damage is amplified per R rank. The scaling goes 40%/70%/100%. The Q amplification used to be on Q, but they shifted the passive to R to add incentive to invest in it. So now, he obtains full damage at level 16. The primary use, however, is a great roaming ability. You'll only understands its capabilities when you use it as much as you can. You'll understand its range and how you can clip over walls with it. It's extremely useful and reliable. > Not that hard of a problem to figure out. Now that he no longer needs to spam E to get his waveclear that ability needs an actual cooldown at its early levels. there are too many relics from when he was a combo mage that aren't needed anymore. Not sure why you you're saying that Ryze doesn't spam E anymore. In fact, Ryze uses E more now since he can apply E-flux to the entire wave. Before his E was changed, he could double E, wait for E to almost come off CD, Q the wave, then E again for it to double bounce off the Q, then if needed Q again. I could do this with tear + 2 sapphire crystals in the early game at level 6. The net cost was 200 mana or 240 if you used the 2nd Q. Wave clearing like this was faster than it is now but it cost much more mana. So they made is "easier" to wave clear by making flux spread but removed the double bounce mechanic.
EQ costs 80 mana, sure, but not only does tear refund 15% of that, you're ignoring mana regen and levelups.
Wolity (EUW)
: The BEST feeling ever
I've noticed that it's almost always the guy with the worst K/D flaming the guy with the second worst K/D
Paroe (NA)
: > [{quoted}](name=Weiner the Pooh,realm=NA,application-id=3ErqAdtq,discussion-id=d1OTzFIx,comment-id=0002,timestamp=2019-12-06T00:41:57.915+0000) > > Juggernauts are "powerful, durable, immobile and melee" which is why Aatrox has dashes and Swain is ranged. > > Riot can't even follow their own design philosophy. Aatrox isnt a juggernaut, to my knowledge. He does not have ANY of the traits a juggernaut has. Also swain is a battle mage. Like Ryze and Malzahar, hes not a juggernaut.
Aatrox is the "mobile juggernaut". He has a lot more mobility than the class but a lot less raw bulk. His damage is also probably the least reliable, dependent on hitting sweetspots. But in the end his mobility is weaker than most mobile champs
: That's fair, and could be handled by a nerf to runes overall. Doesn't justify going back to the old shitty system, but that's a fair stance.
I don't think I'd want the old system back - I can't honestly say I have a good solution, besides not having runes altogether which is throwing the baby out with the bathwater.
: > [{quoted}](name=2Charmnot2Charm,realm=NA,application-id=3ErqAdtq,discussion-id=f67mqGAP,comment-id=000500000000000000000000000100000000,timestamp=2019-11-30T22:10:57.072+0000) > > You said her being one of the strongest mid laners is an opinion not fact. > It is an opinion. Her being nerfed doesn't make it not an opinion, especially when Riot nerfed her for avoiding lane interaction rather then strength. I do think Taliyah was really OP during Ardent meta simply because she was amazing at pushing and roaming to get bot ahead, which was really the only lane that matted at the time. However i don't think she was strong in most of the other metas.
"One of the strongest midlaners" is a fact. If you look at the numbers in Korea Challenger, in pro play, and other statistics, and ask any professional coach or analyst, they will agree that at the time she was one of the strongest. That's past opinion and onto a consensus backed with data.
: Don't talk shit about Neeko. She is the healthiest out of the bounch you mentioned. Also, if someone loses to an Akali, they probably got out played hard. Akali is so trash, if you don't come out ahead and play her at 100%, you won't be able to do much. Her win rate is also so trashy. She's not a Yasuo--once you put her down, she can hardly comeback.
So what exactly is Akali's weakness?
: They do send surveys. I got one in the client just a few days ago.
They're often worded in a way that makes me suspect they are used to push what someone wants to say rather than get actual results. I've seen a few that ask about something, but the answers are all so far from what I want to say it may as well be useless. Or, all the answers could be presented as positive option if someone only hears "70% of people said ____"
: How do we know you're not a bot? Some kind of advanced bot that tries to use other bots to stop its detection so that it can harvest information about human players and eventually become more human than humans?
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=yrc23zHg,discussion-id=ApdIrgNp,comment-id=0001,timestamp=2019-11-30T23:24:23.849+0000) > > How do we know you're not a bot? > > Some kind of advanced bot that tries to use other bots to stop its detection so that it can harvest information about human players and eventually become more human than humans? This is the beginning of the robot uprising right here.
: It was also a lot of the old system being a lot of shit and 90% of it being garbage. The problem with things that are *just* stats is that there's only one perfect build with them, and everything else is subpar.
That's a valid point, you can't have it be too dry or else it's just "this is the best choice". But at the same time, I'm getting tired of laning against Press the Attack or Time Warp Tonic, I prefer laning against champions not their keystones.
Bârd (NA)
: The old Rune System wasn't perfect, but it was better than this.
I miss my full armor and HP regen "I'm just going to sit in lane and ignore you" Sion.
: Riot learned nothing from Pyke. Support-carry hybrids make sense ONLY if they're locked into support. But they aren't. If the only thing keeping a champion from popping off is a steady income of gold (like pyke) then you simply run them in a different role where your income is higher. Riot said they would try and balance her for both but if it came down to it they would balance her around being a support. Looks like we've already hit that point
Riot hasn't successfully balanced a champion for multiple roles in forever. Sometimes a champion can be a flex pick in competitive, and sometimes mid and top can swap for counters, but it's rare that a champion can just be blind picked into multiple positions (usually when it is, it gets nerfed because it's invariably too strong in one)
: Whoever saw pyke and thought "yeah, that seems balanced", is out of his mind. I'm all for assassin supports/ adc supports/ whatever supports. HOWEVER, supports had utility/cc as their main contribution to a fight rather than damage. The latest 2 supports {{champion:235}} {{champion:555}} also provide damage (not as bursty as an assasin or adc, although that is arguable), which they ended up abusing, and overperforming in literally all other roles of the game rather than their intended role. That is until riot understands the unbalanced crap they threw at us and nerfs the fck out of the champion (see yuumi), so it's questionably average in pro play and definitely under-powered in all other queues . What Im concerned the most, is that riot continues to make the same mistake 10 years now. They value champion complexity over champion fairness. You could have morg's q instantly kill you. Or have nid's Q deal the damage it use to do, and still these champions would be more balanced than what we have now.
This actually leads to an interesting point I've wanted to bring up but haven't had a good way to describe. I call it the "enough damage" problem. Continuing on what you've said, it works like this "I could pick Braum and protect the carry, or pick Leona and lock people down... Or I can just pick Pyke and kill them." Damage is so easily available that far too often you can override enemy strategy just by throwing damage at them. That's not healthy for a competitive game.
: "support" design has been complete garbage lately
It's not just support. I think every release in the last year has just been awful design.
: This looked somewhat messed up, but issue is that you played so very well even getting an octa-kill in a bot game means you have had experience playing lol. The sona game you played screams botting to me. You played so very well to get penta after penta in bot games and even an octakill, but do that poorly in a normal game vs players. I know players are different, but to me it screams that you are botting because you do have experience playing the game enough to get an octakill in a 5 man game. I wish I could be wrong about that, but it seems so obvious just looking at the stats of penta after penta vs ai then switching over to blind pick and getting owned. I am sorry but everything screams you are botting at least to me because I actually played with my friends(who never played the game) and they NEVER got the same score as you did vs ai even after 14 games.
> [{quoted}](name=Faster Plz,realm=NA,application-id=yrc23zHg,discussion-id=O7WyAnXP,comment-id=0003,timestamp=2019-11-28T01:31:06.652+0000) > > This looked somewhat messed up, but issue is that you played so very well even getting an octa-kill in a bot game means you have had experience playing lol. The sona game you played screams botting to me. You played so very well to get penta after penta in bot games and even an octakill, but do that poorly in a normal game vs players. I know players are different, but to me it screams that you are botting because you do have experience playing the game enough to get an octakill in a 5 man game. > > I wish I could be wrong about that, but it seems so obvious just looking at the stats of penta after penta vs ai then switching over to blind pick and getting owned. I am sorry but everything screams you are botting at least to me because I actually played with my friends(who never played the game) and they NEVER got the same score as you did vs ai even after 14 games. Bots don't even get kills in co-op though, they usually just mindlessly walk around. Also, getting pentas in bot games and then not getting them against players is... normal? Bots are really easy to exploit, doing so isn't going to make one good at actual League of Legends.
: Buffs in 9.24 for Yi and Illaoi
Actually I wouldn't believe those changes because they're for Yi and Illaoi. Make Lee's Q stun and Akali's shroud silence enemies and it could be believeable.
: That's...kinda how it works though. To offset range vs melee differences early game you take doran's shield. This works similarly to the shield starting item in DotA in purpose. Do you want to automatically beat range or something?
Actually DotA doesn't work that way - I think Poor Man's Shield is gone, but even then melee is not forced to take it to lane.
: Except in this case she literally has 2 built in permanent nerfs. She can't build significant Auto attack speed. Crit doesn't boost her damage much. Her Range doesn't compensate much for her lack of non auto reliant skills. Champions like Nautilus/Brand/Jinx absolutely dominate her
Usually when Riot adds things like that they have a tendency to overcompensate for it. Pyke had a built in nerf and it didn't stop him from being obnoxious for a while.
: > [{quoted}](name=Life Is Sin,realm=NA,application-id=ZGEFLEUQ,discussion-id=KQlZAPNz,comment-id=00010000,timestamp=2019-11-13T23:28:03.434+0000) > > Please don't point out my English, I am from Antarctica. So you ignore the other 4 points?
: Ummmm what? Like her playrate isn't high,her winrate isn't high and her banrate is around the standard banrate for a new champion. SO WTF DO YOU MEAN? Her base stats in game are pretty low and requires her to play around her passive making support the go to role, where you better fucking hope the enemy has low engage and almost no assassins or you bot lane is fucked.
Yes because we've never seen a champ get released with a mediocre winrate and then 3 weeks from now people figure out how to play them and they're widely considered broken. Right now she might actually be a better solo laner than support, but we'll have to see once people learn her. Just about every new champ Riot releases ends up needing nerfs after time though.
: This combined with overbearing punishments on independent video creators regardless if they're even monetizing their videos or not is just more proof that they want to be the next Netflix. No more controversies. Everything is curated. Watch this minute-long JCPenney ad. Oh hey there's three midroll ads that are all a minute long guess you'll have to watch them all. Got a webcam? We've detected that you haven't focused enough eye contact on our ad, your video won't play until you actually watch it. Don't have a webcam or are covering it up? Banned. What's that? The video you're watching feels segmented and awful to view now? Shame you're not watching a Youtube(tm) Original(tm) starring your favorite Hollywood actors like Will Smith, and late-night comedic geniuses like James Corden and Jimmy Kimmel. Don't worry, you won't have to worry about non-curated content for much longer. Also Google are basically publishers at this point with how they curate content. If they piss off the wrong lawmakers, they won't be having a good time.
> [{quoted}](name=Worst Kench NA,realm=NA,application-id=yrc23zHg,discussion-id=GVUbUgJv,comment-id=0004,timestamp=2019-11-13T23:35:00.487+0000) > > This combined with overbearing punishments on independent video creators regardless if they're even monetizing their videos or not is just more proof that they want to be the next Netflix. No more controversies. Everything is curated. Watch this minute-long JCPenney ad. Oh hey there's three midroll ads that are all a minute long guess you'll have to watch them all. What's that? The video you're watching feels segmented and awful to view now? Shame you're not watching a Youtube(tm) Original(tm) starring your favorite Hollywood actors like Will Smith, and late-night comedic geniuses like James Corden and Jimmy Kimmel. Don't worry, you won't have to worry about non-curated content for much longer. Of course they do. Open ended content is dangerous and naughty opinions are every companies biggest fear these days.
: I agree with most things in this post, but she's not really easy to play. It's really difficult to get used to Q auto Q especially against ranged champions.
Mechanical skill floor isn't really a valid form of difficulty. Just because correct execution is hard to do doesn't mean it should be unbeatable. We're playing league of legends, not typeracer.
Fluffi (NA)
: All I ask for S10
Lowkey if Riot just let people flame they wouldn't int or troll nearly as much. I'd personally rather have a guy flaming than someone inting. Flamer is like half an afk, inter is like an extra person on the enemy team.
pwc2016 (NA)
: Why Akali is ACTUALLY broken
>Q being on such low CD means you pretty much beat anything level 1. It's not hard to bully other assassins/midlane melee champs by just pressing Q, AA, Q, AA, which procs electrocute and deals probably half health. This is the kind of stuff that makes me wonder what exactly going on in Riot's testing/greenlighting process. Day 1 I went into a custom with Akali and saw that and immediately thought "that's stupid, it has literally no downtime and the speed boost is as long as the cooldown". How does nobody at Riot see that and think "Yeah, this seems like it'll be reasonable." Same question applies to a lot of their recent releases. I'm starting to think they test things in too controlled of an environment.
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